History Main / FairyBattle

10th Mar '17 11:12:21 PM Prfnoff
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* The battles of {{VideoGame/Undertale}} are so unorthodox as is that an encounter where your regular interface is useless or inaccessible to progress is not a wildly unusual situation at all, and the battle start animation is used more than once before entering a dating simulator interface with a friendly character instead. The game however plays the trope completely straight when [[spoiler:you are travelling through New Home to meet with Asgore. Various monsters along the way take it in turns to reveal an important backstory to you, with each chunk of the story being presented in the format of a random encounter fight screen, and the entire sequence is startingly emotional considering the unorthodox presentation.]]

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* The battles of {{VideoGame/Undertale}} ''VideoGame/{{Undertale}}'' are so unorthodox as is that an encounter where your regular interface is useless or inaccessible to progress is not a wildly unusual situation at all, and the battle start animation is used more than once before entering a dating simulator mock DatingSim interface with a friendly character instead. The game however does plays the trope completely straight when as [[spoiler:you are travelling traveling through New Home to meet with Asgore. Various Asgore]] and various monsters along the way take it in turns to reveal an important the backstory of [[spoiler:Asgore's son Asriel]] to you, with each chunk of the story being presented in the format of a random encounter fight screen, and the screen. The entire sequence is startingly emotional considering the unorthodox presentation.]]presentation. In a GenocideRun, this sequence of quasi-encounters is replaced with [[spoiler:a cynical rant from Flowey]].
24th Feb '17 2:42:12 PM Galacton
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So, you're walking around on the world map, and there comes [[FightWoosh that flash you've come to know and loathe]]. Get ready for another [[RandomEncounters random encounter]]! Except, what's this? Seems you're not in any danger after all. Congratulations, you've just run into a Fairy Battle.

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So, you're walking around on the world map, and there comes [[FightWoosh that flash you've come to know and loathe]].that signifies that you're under attack]]. Get ready for another [[RandomEncounters random encounter]]! Except, what's this? Seems you're not in any danger after all. Congratulations, you've just run into a Fairy Battle.
10th Jan '17 10:35:14 PM hyruleHistorian
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* The Pig Noise in ''VideoGame/TheWorldEndsWithYou'' have distinctive green scan symbols and don't attack, instead trying to simply escape by running offscreen. You are guaranteed an item drop if you defeat them before they get away, although the means of defeating them vary from pig to pig.

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* The Pig Noise in ''VideoGame/TheWorldEndsWithYou'' have distinctive green scan symbols and don't attack, instead trying to simply escape by running offscreen. You are guaranteed an a usually rare or high-value, occasionally unique item drop if you defeat them before they get away, although the means of defeating them vary from pig to pig.
15th Jul '16 6:22:04 AM Willbyr
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* ''LostOdyssey'' features [=NPCs=] that challenge you to play music by hitting cubes in the battle interface.

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* ''LostOdyssey'' ''VideoGame/LostOdyssey'' features [=NPCs=] that challenge you to play music by hitting cubes in the battle interface.
25th Jun '16 2:47:59 PM infernape612
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Added DiffLines:

** ''VideoGame/ShinMegamiTenseiIV'' has the first encounter with Mastema. He threatens you, the boss theme starts playing... nah, he's just trolling you. He lets you pass without incident.
21st Feb '16 7:56:23 PM TheDiego908
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* ''KingdomHearts'' has [[FriendlyEnemy White Mushrooms]], which reward you for hitting them with whatever spell corresponds to their miming act; and blue mushrooms called Rare Truffles that reward you for juggling them in mid-air, without them touching the ground.

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* ''KingdomHearts'' has [[FriendlyEnemy White Mushrooms]], which reward you for hitting them with whatever spell corresponds to their miming act; and blue mushrooms called Rare Truffles that reward you for juggling them in mid-air, without them touching the ground. Subverted with Black Fungi, which ''do'' attack you and behave more like [[MetalSlime Metal Slimes]].
27th Oct '15 6:57:45 PM JezMM
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* The battles of ''VideoGame/Undertale'' are so unorthodox as is that an encounter where your regular interface is useless or inaccessible to progress is not a wildly unusual situation at all, and the battle start animation is used more than once before entering a dating simulator interface with a friendly character instead. The game however plays the trope completely straight when [[spoiler:you are travelling through New Home to meet with Asgore. Various monsters along the way take it in turns to reveal an important backstory to you, with each chunk of the story being presented in the format of a random encounter fight screen, and the entire sequence is startingly emotional considering the unorthodox presentation.]]

to:

* The battles of ''VideoGame/Undertale'' {{VideoGame/Undertale}} are so unorthodox as is that an encounter where your regular interface is useless or inaccessible to progress is not a wildly unusual situation at all, and the battle start animation is used more than once before entering a dating simulator interface with a friendly character instead. The game however plays the trope completely straight when [[spoiler:you are travelling through New Home to meet with Asgore. Various monsters along the way take it in turns to reveal an important backstory to you, with each chunk of the story being presented in the format of a random encounter fight screen, and the entire sequence is startingly emotional considering the unorthodox presentation.]]
27th Oct '15 6:54:52 PM JezMM
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Added DiffLines:

* The battles of ''VideoGame/Undertale'' are so unorthodox as is that an encounter where your regular interface is useless or inaccessible to progress is not a wildly unusual situation at all, and the battle start animation is used more than once before entering a dating simulator interface with a friendly character instead. The game however plays the trope completely straight when [[spoiler:you are travelling through New Home to meet with Asgore. Various monsters along the way take it in turns to reveal an important backstory to you, with each chunk of the story being presented in the format of a random encounter fight screen, and the entire sequence is startingly emotional considering the unorthodox presentation.]]
23rd Oct '15 5:21:59 PM nombretomado
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** ''VideoGame/TheLegendOfZeldaPhantomHourglass'' has Jellyfish that ocassionaly pop out of the water, but do not attack, and can be shot for free Rupees.
** They return in the Ocean sector map of ''SpiritTracks''.

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** ''VideoGame/TheLegendOfZeldaPhantomHourglass'' has Jellyfish that ocassionaly occasionally pop out of the water, but do not attack, and can be shot for free Rupees.
** They return in the Ocean sector map of ''SpiritTracks''.
''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]''.
1st Oct '15 12:17:55 PM daftinquisitor
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* In many early ''{{Persona}}'' games, your first encounter with demons will just be a tutorial for how to talk to them.

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* In many early ''{{Persona}}'' ''Franchise/ShinMegamiTensei'' games, your first encounter with demons will just be a tutorial for how to talk to them.
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