History Main / ExplosiveOverclocking

26th May '16 7:16:52 PM LinTaylor
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* [[MoonRabbit Reisen Udongein Inaba]] can drink potions to [[StatusBuff increase her attack and defense]] in ''[[VideoGame/{{Touhou}} Scarlet Weather Rhapsody]]''. The effects stack for each potion drunk, up to three. If she drinks a fourth one, however, she explodes; this doesn't harm her, but it can be devastating to her opponent. It's generally a really bad idea to do this since it makes her lose the effects of her StatusBuff and the explosion is somewhat easy to avoid, but it could be useful as a surprise attack in the endgame when the loss of the buff won't make much of a difference.

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* [[MoonRabbit Reisen Udongein Inaba]] can drink potions to [[StatusBuff increase her attack and defense]] in In the ''VideoGame/{{Touhou}}'' [[DoujinSoft doujin]] FightingGame ''[[VideoGame/{{Touhou}} Scarlet Weather Rhapsody]]''. Rhapsody]]'' (and its ExpansionPack ''Hisotensoku''), [[MoonRabbit Reisen Udongein Inaba]] has a move called "Patriot's Elixir" where she takes a swig of her master [[MadScientist Eirin]]'s [[PsychoSerum shady new drug]], granting a StatusBuff to her attack and defense. The effects stack for each potion drunk, up to three. If three; if she drinks a fourth one, however, fourth, she explodes; this explodes. This doesn't actually harm her, Reisen, but it can be devastating to her opponent. It's generally a really bad idea to do this since it makes her lose the effects of her StatusBuff and the explosion is somewhat easy to avoid, but it could be useful as a surprise attack in the endgame when the loss of the buff won't make much of a difference.
7th May '16 4:48:42 AM Phred
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* The Small Craft in ''VideoGame/AffordableSpaceAdventures'' has components that can operate up to a power level of 5, but 3 is the minimum safe power level. Running at 4-5 for too long can either blow a fuse temporarily shutting down the Small Craft, or straight up cause the Small Craft to explode.
20th Apr '16 12:48:02 AM UmbrellasWereAwesome
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* Goku also did this in ''Anime/DragonBallZ'' with his Kaiō Ken overtaking his body limits when he used the multiplier effect way beyond King Kai recommendation against Vegeta and latter Frieza. His body is able to adapt to the degree of "overclocking" he used against Vegeta, so naturally Goku has to overclock himself ''even more'' just to keep up with Frieza. The Super Saiyan state is alluded to be this as both Goku and Vegeta note that it puts huge amounts of strain on their bodies and when preparing to fight Cell Goku focuses on reducing this strain as opposed to getting stronger like Vegeta did, allowing it to be used constantly and more effectively. SSJ 3 takes this UpToEleven, burning through several hours worth of Goku's day on earth in just a few moments (and later he is unable to maintain the state for more than a few moments before it drains all his stamina) and shortens Goten and Trunks fusion from half an hour to five minutes (leaving them unable to even turn Super Saiyan afterwards)
* Accidentally caused by the Human crew of the SDF-1 Macross from ''Anime/SuperDimensionFortressMacross'' when they tried to use the ship's alien Fold Drive without understanding it to escape an attack by a different alien race by overcharging it. This caused the ship, the nearby island, the water surrounding it, and nearby aircraft carriers to be folded into Pluto's orbit. This also caused the Fold Drive itself to fold out of spacetime leaving the Macross without a critical component required to fire their ''WaveMotionGun''. They later solve this by transforming their ship it into a ''HumongousMecha''.
* Guld Goa Bowman does this in ''Anime/MacrossPlus'' when he disables the limiters of the YF-21 to be able to fight the Ghost on equal terms. He succeeds, but destroys his aircraft in the process [[spoiler: and expires from the extreme G-forces involved]].

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* Goku also did this in ''Anime/DragonBallZ'' with his Kaiō Ken overtaking his body limits when he used the multiplier effect way beyond King Kai recommendation against Vegeta and latter Frieza. His body is able to adapt to the degree of "overclocking" he used against Vegeta, so naturally Goku has to overclock himself ''even more'' just to keep up with Frieza. The Super Saiyan state is alluded to be this as both Goku and Vegeta note that it puts huge amounts of strain on their bodies and when preparing to fight Cell Goku focuses on reducing this strain as opposed to getting stronger like Vegeta did, allowing it to be used constantly and more effectively. SSJ 3 takes this UpToEleven, burning through several hours worth of Goku's day on earth in just a few moments (and later he is unable to maintain the state for more than a few moments before it drains all his stamina) and shortens Goten and Trunks fusion from half an hour to five minutes (leaving them unable to even turn Super Saiyan afterwards)
afterwards).
* ''Anime/{{Macross}}'':
**
Accidentally caused by the Human crew of the SDF-1 Macross from ''Anime/SuperDimensionFortressMacross'' when they tried to use the ship's alien Fold Drive without understanding it to escape an attack by a different alien race by overcharging it. This caused the ship, the nearby island, the water surrounding it, and nearby aircraft carriers to be folded into Pluto's orbit. This also caused the Fold Drive itself to fold out of spacetime leaving the Macross without a critical component required to fire their ''WaveMotionGun''. They later solve this by transforming their ship it into a ''HumongousMecha''.
* ** Guld Goa Bowman does this in ''Anime/MacrossPlus'' when he disables the limiters of the YF-21 to be able to fight the Ghost on equal terms. He succeeds, but destroys his aircraft in the process [[spoiler: and expires from the extreme G-forces involved]].
16th Apr '16 9:50:19 AM Berrenta
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* Early attempts to use [[http://www.kbptula.ru/eng/str/cannons/gsh6_30.htm GSh-6-30]] on aircraft (mainly [=MiG=]-27) suffered from the price of {{BFG}}'s performance -- vibrations caused by recoil, which proven to be too strong. This [[http://www.quarry.nildram.co.uk/GSh-6-30.htm led to lots of various damages]] -- from broken lights to breakages of various onboard devices to jammed gear doors to ''really wild'' cases, like failed locks causing spontaneous removal of the cockpit canopy or dash-board dropped right onto pilot's knees. In short, bursts longer than half-second shook planes so hard they just gradually fell apart, until either they were out of ammo, failed to shoot any more or gun overheat exploded ammo. ItGotBetter in CIWS, of course. [[SarcasmMode Oddly enough]], ships weighing thousands of tons are able to absorb the vibrations with no difficulty.

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* Early attempts to use [[http://www.kbptula.ru/eng/str/cannons/gsh6_30.htm GSh-6-30]] on aircraft (mainly [=MiG=]-27) suffered from the price of {{BFG}}'s performance -- vibrations caused by recoil, which proven to be too strong. This [[http://www.quarry.nildram.co.uk/GSh-6-30.htm led to lots of various damages]] -- from broken lights to breakages of various onboard devices to jammed gear doors to ''really wild'' cases, like failed locks causing spontaneous removal of the cockpit canopy or dash-board dropped right onto pilot's knees. In short, bursts longer than half-second shook planes so hard they just gradually fell apart, until either they were out of ammo, failed to shoot any more or gun overheat exploded ammo. ItGotBetter It got better in CIWS, of course. [[SarcasmMode Oddly enough]], ships weighing thousands of tons are able to absorb the vibrations with no difficulty.
28th Mar '16 2:33:01 PM UmbrellasWereAwesome
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* In the ''Videogame/{{Halo}}'' series, the plasma pistol can be "overcharged." This will overheat the weapon and gulp a disproportionate amount of battery power, but will short out any energy shields it hits.
** And in the third game, holding it in overcharge slowly drains its battery.

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* In the ''Videogame/{{Halo}}'' ''Franchise/{{Halo}}'' series, the plasma pistol can be "overcharged." This will overheat the weapon and gulp a disproportionate amount of battery power, but will short out any energy shields it hits.
** And in the third game, from ''VideoGame/{{Halo 3}}'' onwards, holding it in overcharge slowly drains its battery.
28th Mar '16 2:31:11 PM UmbrellasWereAwesome
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* Li Kohran in ''SakuraTaisen'' can do absolutely miraculous things with an iron/coal/steam technology base, but almost everything she makes beyond simple utilitarian items blows up after one incredibly successful use. Or ''during'' that use.


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* Li Kohran in ''VideoGame/SakuraWars'' can do absolutely miraculous things with an iron/coal/steam technology base, but almost everything she makes beyond simple utilitarian items blows up after one incredibly successful use. Or ''during'' that use.
24th Feb '16 5:42:54 PM MisterTulip
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[[folder:Fan Works]]
* In ''Fanfic/TheWitchOfTheEverfree'', after she reads the Clover Manuscript, Sunset Shimmer figures out how to force extra mana into simple spells. However, as more mana is put into a spell, the spell becomes increasingly likely to blow up in the caster's face.
[[/folder]]
11th Feb '16 2:27:07 AM darksoul4242
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* This is the reason why wheelslip is so dangerous for steam locmotives; wheelslip occurs when the force to the driving wheels overcomes the friction of the wheels on the track, resulting in the wheels spinning at a high rate of speed but the locomotive not moving much at all. Usually, these speeds go 'past' the lomocotive's designs specifications, and if not corrected, can result in the driving rods and pistons literally ''tearing themselves apart'' while moving.

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* This is the reason why wheelslip is so dangerous for steam locmotives; locomotives; wheelslip occurs when the force to the driving wheels overcomes the friction of the wheels on the track, resulting in the wheels spinning at a high rate of speed but the locomotive not moving much at all. Usually, these speeds go 'past' the lomocotive's designs specifications, and if not corrected, can result in the driving rods and pistons literally ''tearing themselves apart'' while moving.
11th Feb '16 2:19:27 AM darksoul4242
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** The last of the three Aces, Hayate, is so powerful, she destroyed eight [[MagicWand Devices]] by simply channeling more than a fraction of her own energy through them. In other words, she has to ''under''clock to avoid ExplosiveOverclocking in the Devices not specifically designed for her.

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** The last of the three Aces, Hayate, is so powerful, she destroyed eight [[MagicWand Devices]] by simply channeling more than a fraction of her own energy through them. In other words, she has to ''under''clock [[WillfullyWeak underclock]] to avoid ExplosiveOverclocking in the Devices not specifically designed for her.
11th Feb '16 2:11:35 AM Underachiever
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** Also, quick-charging a Kearny-Fuchida drive. (This is seen more usually in [[Franchise/BattleTechExpandedUniverse the fiction]], but the game has suitably advanced-level rules for the situation if it ever should come up in play.) Normally a [=JumpShip=] will leisurely unfurl a high-tech solar sail and use the energy from that to recharge its drive core over the course of a week or so, but in a pinch and with enough fuel it's theoretically possible to use its fusion power plant to do the job much faster. The reason this is generally considered a DangerousForbiddenTechnique is that said core is both incredibly sensitive and ''huge'' (most [=JumpShips=] are just a small bit of "extra starship" wrapped around theirs, in fact), so pushing its limits can cause anything from initially unnoticeable defects that will come back to bite the ship sometime in the future to more immediate charge loss and even fatal misjumps from which the ship fails to emerge in one piece or even at all.
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