History Main / ExplodingBarrels

16th Nov '17 10:08:01 AM REV6Pilot
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* ''VideoGame/Left4Dead'' gives you propane tanks and gas cans to use as mobile exploding barrels and, on higher difficulties, where to place them and when to use them is a significant part of the strategy. Oxygen tanks work like time bombs, where they explode a few seconds after being shot.
** The Sacrifice DLC adds a campaign of the same name which includes actual exploding barrels. [[GameMod Custom campaigns]] tend to feature them quite heavily.
** [[VideoGame/Left4Dead2 The sequel]] also introduces crates of fireworks for one level. They explode when shot at and then keep on burning, like a gas can.

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* ''VideoGame/Left4Dead'' ''VideoGame/Left4Dead''
** The game
gives you propane tanks (explode instantly), gas cylinders (explode a few seconds after being shot) and gas cans (create a wide splash of fire) to use as mobile exploding barrels and, on barrels. On higher difficulties, where to place them and when to use them is a significant part of the strategy. Oxygen tanks work like time bombs, where they explode a few seconds after being shot.
strategy.
** The Sacrifice DLC adds a campaign of the same name which includes added actual exploding barrels.barrels to the game in the campaign it included. Barrels aren't portable, but when shot they instantly explode like a propane tank and set fire to the area around them like a gas can, while the top half flies off and creates another swathe of fire where it hits the ground. [[GameMod Custom campaigns]] tend to feature them quite heavily.
** [[VideoGame/Left4Dead2 The sequel]] also introduces crates boxes of fireworks for one level. They explode when the finale of Dark Carnival. When shot at at, the firecrackers inside ignite and then keep on burning, spread out, burning just like a gas can.
16th Oct '17 8:56:59 AM xcountryguy
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* ''Franchise/RatchetAndClank''
* ''JakAndDaxter'' -- The Eco barrels.
* ''VideoGame/PerfectDark''

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* %%* ''Franchise/RatchetAndClank''
* %%* ''JakAndDaxter'' -- The Eco barrels.
* %%* ''VideoGame/PerfectDark''
5th Sep '17 1:23:49 PM REV6Pilot
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* The ''VideoGame/{{Doom}}'' series. ''Doom 2'' had an entire level packed with them named "Barrels O' Fun".
** As the first FPS to feature exploding barrels, ''Doom'' also bears honorable mention for filling them with something other than implied gasoline. They were filled with ''nuclear waste'' instead... that somehow explodes when shot.

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* The ''VideoGame/{{Doom}}'' series. ''Doom 2'' had an entire level packed with them named "Barrels O' Fun".
**
Fun". As the first FPS to feature exploding barrels, ''Doom'' also bears honorable mention for filling them with something other than implied gasoline. They were filled with ''nuclear waste'' instead... [[MadeOfExplodium that somehow explodes when shot.shot]].


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** They're present in two flavors in ''VideoGame/{{Doom 3}}'': the red ones labeled HIGHLY VOLATILE, that explode instantly when damaged in any way, and the yellow FLAMMABLE ones that catch fire and explode a fair few seconds after if they're shot, but go boom right away if caught in an explosion. They tend to be placed most often in places where demons teleport in, for added fun. ''[[ExpansionPack Resurrection of Evil]]'' introduces the [[WreakingHavok Grabber]], with which you can pick up and throw the barrels for an instant dose of kablooie.
26th Jun '17 5:16:36 PM themisterfree
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* In ''[[Franchise/NeedForSpeed Need for Speed: Hot Pursuit 2]]'', if you attract enough police attention, they'll start sending out helicopter which drop these; if you hit one, it stops your car for a few seconds.
24th May '17 4:52:33 AM CynicalBastardo
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* In the history of naval warfare, more than a few ships have suffered severely due to ammunition explosions. The examples closest to this trope would probably be cases where depth charges (explosive barrels used by light warships for hunting submarines) were set off by enemy fire (justified, as most ships of the era stored depth charges on racks on deck, so they could be quickly rolled off in battle). Torpedoes, if launched from racks rather than internal tubes, had similar associated risks.

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* In the history of naval warfare, more than a few ships have suffered severely due to ammunition explosions. The examples closest to this trope would probably be cases where depth charges (explosive barrels used by light warships for hunting submarines) were set off by enemy fire (justified, as most ships of the era stored depth charges on racks on deck, so they could be quickly rolled off in battle). Torpedoes, if launched from racks rather than internal tubes, had similar associated risks.risks.
* ''Series/{{Mythbusters}}'' [[https://www.youtube.com/watch?v=20ZLefQC_oU took this one on]], citing the scene from ''Film/CasinoRoyale2006'' where James Bond shoots a propane tank with his pistol. The team found that they were unable to replicate this with a standard 9mm pistol or even a weapon loaded with tracer rounds. Eventually, they do manage it, but it takes [[GatlingGood a minigun]] [[MoreDakka loaded with]] [[KillItWithFire incendiary rounds]], making it AwesomeButImpractical.
22nd Apr '17 10:35:54 PM Abodos
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* Exploding Barrels first appear in ''VideoGame/TheLegendOfZeldaTwilightPrincess'', where they assisted in taking out enemies in a Western sequence.

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* ''Franchise/TheLegendOfZelda'':
**
Exploding Barrels first appear in ''VideoGame/TheLegendOfZeldaTwilightPrincess'', where they assisted in taking out enemies in a Western sequence.



** The bomb flowers (what you use to blow stuff up before you get your own bombs) are especially a barrel-like hazard in ''The Wind Waker,'' where if struck, they go boom and don't take ''nearly'' as long to do so as when you pluck one and place it near a big rock in your way (they actually have a longer time limit than your own bombs.) In ''Phantom Hourglass'' and ''Spirit Tracks,'' they blow up the ''instant'' they're struck, no delayed reaction.

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** The bomb flowers (what you use to blow stuff up before you get your own bombs) are especially a barrel-like hazard in ''The Wind Waker,'' where if struck, they go boom and don't take ''nearly'' as long to do so as when you pluck one and place it near a big rock in your way (they actually have a longer time limit than your own bombs.) In ''Phantom Hourglass'' ''VideoGame/TheLegendOfZeldaPhantomHourglass'' and ''Spirit Tracks,'' ''VideoGame/TheLegendOfZeldaSpiritTracks,'' they blow up the ''instant'' they're struck, no delayed reaction.reaction.
** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' frequently has explosive barrels around enemy camps. By sneakily repositioning these and detonating them with Fire Arrows or Bomb Arrows, Link can take out all the monsters without them ever detecting him.
16th Apr '17 8:15:09 PM nombretomado
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* The StarWarsTheCloneWars episode "Missing In Action" has a climactic OneManArmy battle waged via conveniently arrayed barrels of volatile fuel.

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* The StarWarsTheCloneWars ''WesternAnimation/StarWarsTheCloneWars'' episode "Missing In Action" has a climactic OneManArmy battle waged via conveniently arrayed barrels of volatile fuel.
13th Apr '17 1:38:13 PM REV6Pilot
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* ''VideoGame/{{Claw}}'' features barrels filled with gunpowder that the titular pirate can shoot with his pistol, or [[ThrowABarrelAtIt pick up and toss]]; they explode when hitting the ground, [[MadeOfExplodium no matter the height]]. They're a viable alternative when you're low on dynamite.
13th Apr '17 1:24:48 PM REV6Pilot
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* Even non-industrial games have this. ''VideoGame/BaldursGateDarkAlliance'' had gunpowder barrels scattered throughtout a few levels, and ''VideoGame/TheLordOfTheRingsTheTwoTowers'' has an entire level with explosives (And Orc suicide bombers!). Moreover, these items will explode when hit by swords or arrows...

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* Even non-industrial games have this. ''VideoGame/BaldursGateDarkAlliance'' had gunpowder barrels scattered throughtout a few levels, and ''VideoGame/TheLordOfTheRingsTheTwoTowers'' ''VideoGame/LordOfTheRingsTheTwoTowers'' has an entire level with explosives (And Orc suicide bombers!). Moreover, these items will explode when hit by swords or arrows...
5th Mar '17 5:03:45 PM nombretomado
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* Played straight in ''DungeonSiege''. If you see a red barrel, chances are shooting it will open up a "secret" room.

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* Played straight in ''DungeonSiege''.''VideoGame/DungeonSiege''. If you see a red barrel, chances are shooting it will open up a "secret" room.



* Also found in the ''VideoGame/CannonFodder'' series of run-and-gun games. [[JustifiedTrope Made some sense]] when you were in the jungle/desert and there were oil barrels lying around for (presumably) fueling vehicles, but less so when they were replaced by exploding ''[[BaaBomb sheep]]'' in the farmland areas; RuleOfFunny may apply in this case.

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* Also found Found in the ''VideoGame/CannonFodder'' series of run-and-gun games. [[JustifiedTrope Made some sense]] when you were in the jungle/desert and there were oil barrels lying around for (presumably) fueling vehicles, but less so when they were replaced by exploding ''[[BaaBomb sheep]]'' in the farmland areas; RuleOfFunny may apply in this case.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ExplodingBarrels