History Main / ExplodingBarrels

26th Jun '17 5:16:36 PM themisterfree
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* In ''[[Franchise/NeedForSpeed Need for Speed: Hot Pursuit 2]]'', if you attract enough police attention, they'll start sending out helicopter which drop these; if you hit one, it stops your car for a few seconds.
24th May '17 4:52:33 AM CynicalBastardo
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* In the history of naval warfare, more than a few ships have suffered severely due to ammunition explosions. The examples closest to this trope would probably be cases where depth charges (explosive barrels used by light warships for hunting submarines) were set off by enemy fire (justified, as most ships of the era stored depth charges on racks on deck, so they could be quickly rolled off in battle). Torpedoes, if launched from racks rather than internal tubes, had similar associated risks.

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* In the history of naval warfare, more than a few ships have suffered severely due to ammunition explosions. The examples closest to this trope would probably be cases where depth charges (explosive barrels used by light warships for hunting submarines) were set off by enemy fire (justified, as most ships of the era stored depth charges on racks on deck, so they could be quickly rolled off in battle). Torpedoes, if launched from racks rather than internal tubes, had similar associated risks.risks.
* ''Series/{{Mythbusters}}'' [[https://www.youtube.com/watch?v=20ZLefQC_oU took this one on]], citing the scene from ''Film/CasinoRoyale2006'' where James Bond shoots a propane tank with his pistol. The team found that they were unable to replicate this with a standard 9mm pistol or even a weapon loaded with tracer rounds. Eventually, they do manage it, but it takes [[GatlingGood a minigun]] [[MoreDakka loaded with]] [[KillItWithFire incendiary rounds]], making it AwesomeButImpractical.
22nd Apr '17 10:35:54 PM Abodos
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* Exploding Barrels first appear in ''VideoGame/TheLegendOfZeldaTwilightPrincess'', where they assisted in taking out enemies in a Western sequence.

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* ''Franchise/TheLegendOfZelda'':
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Exploding Barrels first appear in ''VideoGame/TheLegendOfZeldaTwilightPrincess'', where they assisted in taking out enemies in a Western sequence.



** The bomb flowers (what you use to blow stuff up before you get your own bombs) are especially a barrel-like hazard in ''The Wind Waker,'' where if struck, they go boom and don't take ''nearly'' as long to do so as when you pluck one and place it near a big rock in your way (they actually have a longer time limit than your own bombs.) In ''Phantom Hourglass'' and ''Spirit Tracks,'' they blow up the ''instant'' they're struck, no delayed reaction.

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** The bomb flowers (what you use to blow stuff up before you get your own bombs) are especially a barrel-like hazard in ''The Wind Waker,'' where if struck, they go boom and don't take ''nearly'' as long to do so as when you pluck one and place it near a big rock in your way (they actually have a longer time limit than your own bombs.) In ''Phantom Hourglass'' ''VideoGame/TheLegendOfZeldaPhantomHourglass'' and ''Spirit Tracks,'' ''VideoGame/TheLegendOfZeldaSpiritTracks,'' they blow up the ''instant'' they're struck, no delayed reaction.reaction.
** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' frequently has explosive barrels around enemy camps. By sneakily repositioning these and detonating them with Fire Arrows or Bomb Arrows, Link can take out all the monsters without them ever detecting him.
16th Apr '17 8:15:09 PM nombretomado
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* The StarWarsTheCloneWars episode "Missing In Action" has a climactic OneManArmy battle waged via conveniently arrayed barrels of volatile fuel.

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* The StarWarsTheCloneWars ''WesternAnimation/StarWarsTheCloneWars'' episode "Missing In Action" has a climactic OneManArmy battle waged via conveniently arrayed barrels of volatile fuel.
13th Apr '17 1:38:13 PM REV6Pilot
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* ''VideoGame/{{Claw}}'' features barrels filled with gunpowder that the titular pirate can shoot with his pistol, or [[ThrowABarrelAtIt pick up and toss]]; they explode when hitting the ground, [[MadeOfExplodium no matter the height]]. They're a viable alternative when you're low on dynamite.
13th Apr '17 1:24:48 PM REV6Pilot
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* Even non-industrial games have this. ''VideoGame/BaldursGateDarkAlliance'' had gunpowder barrels scattered throughtout a few levels, and ''VideoGame/TheLordOfTheRingsTheTwoTowers'' has an entire level with explosives (And Orc suicide bombers!). Moreover, these items will explode when hit by swords or arrows...

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* Even non-industrial games have this. ''VideoGame/BaldursGateDarkAlliance'' had gunpowder barrels scattered throughtout a few levels, and ''VideoGame/TheLordOfTheRingsTheTwoTowers'' ''VideoGame/LordOfTheRingsTheTwoTowers'' has an entire level with explosives (And Orc suicide bombers!). Moreover, these items will explode when hit by swords or arrows...
5th Mar '17 5:03:45 PM nombretomado
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* Played straight in ''DungeonSiege''. If you see a red barrel, chances are shooting it will open up a "secret" room.

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* Played straight in ''DungeonSiege''.''VideoGame/DungeonSiege''. If you see a red barrel, chances are shooting it will open up a "secret" room.



* Also found in the ''VideoGame/CannonFodder'' series of run-and-gun games. [[JustifiedTrope Made some sense]] when you were in the jungle/desert and there were oil barrels lying around for (presumably) fueling vehicles, but less so when they were replaced by exploding ''[[BaaBomb sheep]]'' in the farmland areas; RuleOfFunny may apply in this case.

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* Also found Found in the ''VideoGame/CannonFodder'' series of run-and-gun games. [[JustifiedTrope Made some sense]] when you were in the jungle/desert and there were oil barrels lying around for (presumably) fueling vehicles, but less so when they were replaced by exploding ''[[BaaBomb sheep]]'' in the farmland areas; RuleOfFunny may apply in this case.
30th Dec '16 5:09:07 PM nombretomado
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* ''DCUniverseOnline'' contains three kinds of barrels, all which can be thrown or destroyed on the spot. First is the regular exploding variant. Second is a freezing barrel that creates an icy wind for a few seconds which freezes any enemies that enter it. The frozen enemies can then be picked up and used as weapons. Finally, there are healing barrels, which create a maelstrom of healing energies that will regenerate your HP as long as you stand in it.

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* ''DCUniverseOnline'' ''VideoGame/DCUniverseOnline'' contains three kinds of barrels, all which can be thrown or destroyed on the spot. First is the regular exploding variant. Second is a freezing barrel that creates an icy wind for a few seconds which freezes any enemies that enter it. The frozen enemies can then be picked up and used as weapons. Finally, there are healing barrels, which create a maelstrom of healing energies that will regenerate your HP as long as you stand in it.



* Videogame/StarWarsTheOldRepublic has several variant barrels that players can blow up with the Force or blasterfire to use against enemies. There are simple explosive barrels, coolant barrels that freeze enemies, gas barrels that cloud the enemies and prevent them from attacking, toxic waste barrels that deal heavy poison damage over time, and capacitors that deal electric damage.

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* Videogame/StarWarsTheOldRepublic ''VideoGame/StarWarsTheOldRepublic'' has several variant barrels that players can blow up with the Force or blasterfire to use against enemies. There are simple explosive barrels, coolant barrels that freeze enemies, gas barrels that cloud the enemies and prevent them from attacking, toxic waste barrels that deal heavy poison damage over time, and capacitors that deal electric damage.
29th Dec '16 11:44:37 AM Xtifr
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** ''ResidentEvil5'' also has a type that doesn't explode, but lights the surrounding area on fire. Transformers can also be shot down to electrocute enemies.

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** ''ResidentEvil5'' ''VideoGame/ResidentEvil5'' also has a type that doesn't explode, but lights the surrounding area on fire. Transformers can also be shot down to electrocute enemies.
11th Nov '16 6:05:32 AM AFP
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* Terrifyingly, this trope actually has a basis in reality! As late as sometime in the 1980's, Field Lab employees at the [[http://www.dtsc.ca.gov/SiteCleanup/Santa_Susana_Field_Lab/ Santa Susana Field Laboratory]] in Simi Valley, California, 'disposed' of barrels of toxic radioactive waste by [[http://en.wikipedia.org/wiki/Santa_Susana_Field_Laboratory#Sodium_burn_pits shooting them with rifles so they exploded and released their contents into the air]]. The barrels in question contained radioactive sodium metal, among other wastes, making them sensitive to the shock from a rifle bullet. This could well explain the exploding barrels of radioactive waste featured in Doom, mentioned above.

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* Terrifyingly, this trope actually has a basis in reality! As late as sometime in the 1980's, Field Lab employees at the [[http://www.dtsc.ca.gov/SiteCleanup/Santa_Susana_Field_Lab/ Santa Susana Field Laboratory]] in Simi Valley, California, 'disposed' of barrels of toxic radioactive waste by [[http://en.wikipedia.org/wiki/Santa_Susana_Field_Laboratory#Sodium_burn_pits shooting them with rifles so they exploded and released their contents into the air]]. The barrels in question contained radioactive sodium metal, among other wastes, making them sensitive to the shock from a rifle bullet. This could well explain the exploding barrels of radioactive waste featured in Doom, mentioned above.above.
* In the history of naval warfare, more than a few ships have suffered severely due to ammunition explosions. The examples closest to this trope would probably be cases where depth charges (explosive barrels used by light warships for hunting submarines) were set off by enemy fire (justified, as most ships of the era stored depth charges on racks on deck, so they could be quickly rolled off in battle). Torpedoes, if launched from racks rather than internal tubes, had similar associated risks.
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