History Main / EverythingIsAnIpodInTheFuture

12th Oct '17 1:40:44 PM UchuuFlamenco
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** Ironically, the pop-art bright colors in ''[[StarTrekTheOriginalSeries The Original Series]]'' make more sense as it was supposedly designed to prevent cabin fever among the crew.

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** Ironically, the pop-art bright colors in ''[[StarTrekTheOriginalSeries ''[[Series/StarTrekTheOriginalSeries The Original Series]]'' make more sense as it was supposedly designed to prevent cabin fever among the crew.
15th Sep '17 2:28:00 PM nombretomado
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Right now, being cutting-edge is all about plain black and white (maybe pastel colours if you're lucky), translucent plastic, smoothed edges, screens that slide and flip out, touch screens, unobtrusive buttons, minimalist advertising and displays, [[DesignStudentsOrgasm lights that come out of nowhere]] and catchy little chimes when the devices start up. And of course, it's all small and convenient. For current evidence, look no further than the success of the iPod and the iPhone ranges, and the [[{{Mac}} iMac]] style they were based on, their [[FollowTheLeader imitators]] and other things that have adopted the style, such as pretty much the entire range of the latest game consoles.

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Right now, being cutting-edge is all about plain black and white (maybe pastel colours if you're lucky), translucent plastic, smoothed edges, screens that slide and flip out, touch screens, unobtrusive buttons, minimalist advertising and displays, [[DesignStudentsOrgasm lights that come out of nowhere]] and catchy little chimes when the devices start up. And of course, it's all small and convenient. For current evidence, look no further than the success of the iPod and the iPhone ranges, and the [[{{Mac}} [[UsefulNotes/{{Mac}} iMac]] style they were based on, their [[FollowTheLeader imitators]] and other things that have adopted the style, such as pretty much the entire range of the latest game consoles.
15th Sep '17 2:27:49 PM nombretomado
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** WALL•E himself, though his design is boxy and not sleek, makes a distinctive {{Mac}} start-up chime when he powers up, indicating that he probably runs on some form of UsefulNotes/MacOS.

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** WALL•E himself, though his design is boxy and not sleek, makes a distinctive {{Mac}} UsefulNotes/{{Mac}} start-up chime when he powers up, indicating that he probably runs on some form of UsefulNotes/MacOS.
11th Aug '17 1:51:25 PM ElectroKraken
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* The TARDIS in ''Doctor Who'' can be thought of as a version of this, in its original 1960s incarnation. The original set designer, Peter Brachacki, gave it a sterile white feel covered in a regular geometric pattern of circles with hints of neoclassical architecture to make it look "timeless", rather than making it deliberately futuristic. Due to the low budget the control console in the middle of the room was covered with conventional buttons, dials, levers, and switches (Brachacki's original concept called for controls moulded specifically to the pilot's hands), but the sterile white roundel-covered walls became iconic and continue to inform the design of the current TARDIS sets nearly 50 years on. Amusingly, attempts by subsequent less visionary designers to make the TARDIS look deliberately futuristic (especially with [[http://upload.wikimedia.org/wikipedia/en/0/0d/TARDIS_console_1983.jpg the console design in the 1980s]], which looked like a giant [[http://en.wikipedia.org/wiki/BBC_Micro BBC Micro]]) dated at alarming speed.

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* The TARDIS in ''Doctor Who'' ''Series/DoctorWho'' can be thought of as a version of this, in its original 1960s incarnation. The original set designer, Peter Brachacki, gave it a sterile white feel covered in a regular geometric pattern of circles with hints of neoclassical architecture to make it look "timeless", rather than making it deliberately futuristic. Due to the low budget the control console in the middle of the room was covered with conventional buttons, dials, levers, and switches (Brachacki's original concept called for controls moulded specifically to the pilot's hands), but the sterile white roundel-covered walls became iconic and continue to inform the design of the current TARDIS sets nearly 50 years on. Amusingly, attempts by subsequent less visionary designers to make the TARDIS look deliberately futuristic (especially with [[http://upload.wikimedia.org/wikipedia/en/0/0d/TARDIS_console_1983.jpg the console design in the 1980s]], which looked like a giant [[http://en.wikipedia.org/wiki/BBC_Micro BBC Micro]]) dated at alarming speed.
31st Jul '17 3:33:44 PM ZippyBunny
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* The headquarters of ''Film/MenInBlack'' consists of featureless, rounded shapes, from the egg-shaped furniture to the oval viewscreens.

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* The headquarters of ''Film/MenInBlack'' consists of featureless, rounded shapes, from the egg-shaped furniture (which Jay can't ''quite'' get the hang of) to the oval viewscreens.
23rd Jun '17 9:38:47 PM Wuz
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* ''Film/Predators'': The design of the super-Predators is meant to invoke this, with the filmmakers actually comparing the original Predator design to a Walkman and the new one to an [=iPod=]. Of course, since the super-Predators are villainous even by Predator standards, it comes off as this trope mixed with ObviouslyEvil.

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* ''Film/Predators'': ''Film/{{Predators}}'': The design of the super-Predators is meant to invoke this, with the filmmakers actually comparing the original Predator design to a Walkman and the new one to an [=iPod=]. Of course, since the super-Predators are villainous even by Predator standards, it comes off as this trope mixed with ObviouslyEvil.
17th Jun '17 8:08:38 PM jormis29
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** And now they are in the process of implementing the look across their entire product line ranging from the [[UsefulNotes/XboxThreeSixty Xbox 360]] Dashboard, to the [[http://www.youtube.com/watch?v=p92QfWOw88I next release]] of Windows.

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** And now they are in the process of implementing the look across their entire product line ranging from the [[UsefulNotes/XboxThreeSixty Xbox 360]] UsefulNotes/Xbox360 Dashboard, to the [[http://www.youtube.com/watch?v=p92QfWOw88I next release]] of Windows.
16th Apr '17 5:16:12 PM ErikModi
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Added DiffLines:

* ''Film/Predators'': The design of the super-Predators is meant to invoke this, with the filmmakers actually comparing the original Predator design to a Walkman and the new one to an [=iPod=]. Of course, since the super-Predators are villainous even by Predator standards, it comes off as this trope mixed with ObviouslyEvil.
10th Apr '17 1:07:32 PM brokenwit
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Added DiffLines:

** To be fair, the design of the Soyuz dates to ''1967.'' A better comparison would be [[https://upload.wikimedia.org/wikipedia/commons/8/80/Orion_with_ATV_SM.jpg The Orion,]] currently in development by NASA.
16th Dec '16 3:40:24 PM Owlorange1995
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* Creator/Nintendo:

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* Creator/Nintendo:{{Creator/Nintendo}}:



** The Nintendo Switch plays with this trope, it has a large screen and sliding features, but it is a deep gray in color and has classic buttons and switches.

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** The Nintendo Switch UsefulNotes/NintendoSwitch plays with this trope, trope; it has a large screen and sliding features, but it is a deep gray in color and has classic buttons and switches.
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