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[[folder:Video Games]]



* ''VideoGame/Persona3'': During the first full moon, you get about nine minutes to get to the front of a train and destroy the Shadow controlling it. The clock only stops when you're on the menus. Oh, and the boss is a MookMaker. Good luck.

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* ''Franchise/{{Persona}}'':
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''VideoGame/Persona3'': During the first full moon, you get about nine minutes to get to the front of a train and destroy the Shadow controlling it. The clock only stops when you're on the menus. Oh, and the boss is a MookMaker. Good luck.luck.
** ''VideoGame/Persona5Strikers'': Unlike the main ''Persona'' games, time only moves when the plot says so as the entire game takes place in a much shorter time frame. Incidentally, this also means that the Phantom Thieves can enter and leave the Metaverse an unlimited number of times in the same day even though it's stated in the previous games that going to the Metaverse is physically taxing and requires a day of rest between trips.



[[AC:Survival Games]]
* ''VideoGame/TheJoyOfCreationReborn'': {{Justified|Trope}}. In the attic, the only way to progress the level and progress time is to attack Golden Freddy. This is because Golden Freddy is causing the loop, and the only way to beat the level is to weaken his control.




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[[folder:Western Animation]]
* ''WesternAnimation/TheAngryBeavers'': In [[Recap/TheAngryBeaversE2UpAllNight "Up All Night"]]. Except it somehow gets unplugged at some point.

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[[AC: Wide [[AC:Visual Novels]]
* ''VisualNovel/DaughterForDessert'': MC’s foray into Mortelli’s office has no time limit. This gets hand-waved, with MC arranging for Mortelli to be on the phone with the officer at the front desk, betting that he’d talk for long enough so MC can take his time going through everything and gathering clues.

[[AC:Wide
Open Sandbox]]

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