History Main / EnemyExchangeProgram

3rd Jun '16 10:52:05 PM wuzzle22
Is there an issue? Send a Message


* ''VideoGame/{{Payday 2}}'' has a skill, called "Joker", that allows the player to convert a captured cop/SWAT/FBI unit to the player's side; acing the skill will give buffs to the converted unit and another skill on the same tree "Partner in Crime" gives various buffs to both the player that converted the unit and the converted unit itself and, as of a recent update, another skill, called "Confidence", when aced allows for a player to have 2 converted units at the same time.

to:

* ''VideoGame/{{Payday 2}}'' has a skill, called "Joker", that allows the player to convert a captured cop/SWAT/FBI unit to the player's side; acing side. Acing the skill will give buffs to the converted unit and another skill on the same tree "Partner in Crime" gives various buffs to both the player that converted the unit and the converted unit itself and, as of a recent update, and another skill, called "Confidence", when aced allows for a player to have 2 converted units at the same time.
3rd Jun '16 10:50:01 PM wuzzle22
Is there an issue? Send a Message


* "Joker" is a skill in ''VideoGame/{{Payday2}}'' that allows the player to convert one cop onto the heister's side. The skill "Partner in Crime" gives stat bonuses to both the player and converted unit.

to:

* "Joker" is ''VideoGame/{{Payday 2}}'' has a skill in ''VideoGame/{{Payday2}}'' skill, called "Joker", that allows the player to convert one cop onto a captured cop/SWAT/FBI unit to the heister's side. The player's side; acing the skill will give buffs to the converted unit and another skill on the same tree "Partner in Crime" gives stat bonuses various buffs to both the player and that converted unit.
the unit and the converted unit itself and, as of a recent update, another skill, called "Confidence", when aced allows for a player to have 2 converted units at the same time.
3rd Mar '16 9:19:27 AM Morgenthaler
Is there an issue? Send a Message


* In ''TotalAnnihilation'' both commander units can capture enemy units, including construction units. Core has a resurrection unit that can raise enemy units. In the sequel, ''TotalAnnihilationKingdoms'' Elsin, the Aramonian monarch, can resurrect enemy units and Zhon's Harpy and Taros' Mind Mage can capture enemy units.
** In the SpiritualSuccessor, ''VideoGame/SupremeCommander'', any unit that can build or repair can capture enemy units and structures, though is generally easier to just salvage them. Becomes extra fun when you manage to steal an enemy's engineer when they're a different faction to you. Since a single engineer with some resources can construct everything needed to make an entire army, one can then build practically ANYTHING normally reserved for your enemies with a bit of time.
** ''Supreme Commander 2'' has a mission where an [[AIIsACrapshoot an AI has gone insane]] and [[AscendedGlitch builds engineers and turrets nonstop]]. Staying in control of your base is surprisingly hard until you get the hang of it.

to:

* In ''TotalAnnihilation'' ''VideoGame/TotalAnnihilation'' both commander units can capture enemy units, including construction units. Core has a resurrection unit that can raise enemy units. In the sequel, ''TotalAnnihilationKingdoms'' Elsin, the Aramonian monarch, can resurrect enemy units and Zhon's Harpy and Taros' Mind Mage can capture enemy units.
** * In the SpiritualSuccessor, ''VideoGame/SupremeCommander'', any unit that can build or repair can capture enemy units and structures, though is generally easier to just salvage them. Becomes extra fun when you manage to steal an enemy's engineer when they're a different faction to you. Since a single engineer with some resources can construct everything needed to make an entire army, one can then build practically ANYTHING normally reserved for your enemies with a bit of time.
** * ''Supreme Commander 2'' has a mission where an [[AIIsACrapshoot an AI has gone insane]] and [[AscendedGlitch builds engineers and turrets nonstop]]. Staying in control of your base is surprisingly hard until you get the hang of it.



* Also used in the single-player campaign in ''WorldInConflict''. There are several missions in which you can take control of abandoned enemy units by repairing them, though this isn't possible in normal gameplay.

to:

* Also used in the single-player campaign in ''WorldInConflict''.''VideoGame/WorldInConflict''. There are several missions in which you can take control of abandoned enemy units by repairing them, though this isn't possible in normal gameplay.



* ''AgeOfWonders'' is another TBS fantasy game that allows you to mix units of any faction once you capture a city of theirs, but it generally causes issues due to morale penalties if you try to mix different alignments. Units might abandon your cause, and cities might rebel unless a sufficent force is garrisoned in it. However, the game also gives you the option to convert cities to allied races or just pillage and burn them.

to:

* ''AgeOfWonders'' ''VideoGame/AgeOfWonders'' is another TBS fantasy game that allows you to mix units of any faction once you capture a city of theirs, but it generally causes issues due to morale penalties if you try to mix different alignments. Units might abandon your cause, and cities might rebel unless a sufficent force is garrisoned in it. However, the game also gives you the option to convert cities to allied races or just pillage and burn them.



* Played straight and averted in the ''{{Warlords}}'' series. In the first two games, once you occupy an enemy city (without pillaging or sacking it) you can produce any units that the enemy could in that city, including special units that are specific to the enemy side and otherwise unavailable to you. In the third game captured cities cannot produce those special units unless your side is already capable of doing so.

to:

* Played straight and averted in the ''{{Warlords}}'' ''VideoGame/{{Warlords}}'' series. In the first two games, once you occupy an enemy city (without pillaging or sacking it) you can produce any units that the enemy could in that city, including special units that are specific to the enemy side and otherwise unavailable to you. In the third game captured cities cannot produce those special units unless your side is already capable of doing so.



* In ''RiseOfNations'', the Spy is capable of converting enemy units to the other side using the ability ''Bribe''. However, the normally invisible Spy is revealed after the ability and is partially revealed during the casting (usually during this time they are insta-killed by the ''Counter Intelligence'' ability). Apparently, the vanilla RiseOfNation had the Russians produce spies that don't reveal after using Bribe, so it was kind of a GameBreaker.

to:

* In ''RiseOfNations'', ''VideoGame/RiseOfNations'', the Spy is capable of converting enemy units to the other side using the ability ''Bribe''. However, the normally invisible Spy is revealed after the ability and is partially revealed during the casting (usually during this time they are insta-killed by the ''Counter Intelligence'' ability). Apparently, the vanilla RiseOfNation had the Russians produce spies that don't reveal after using Bribe, so it was kind of a GameBreaker.
10th Dec '15 1:19:21 AM Sammettik
Is there an issue? Send a Message


* "Joker" is a skill in ''VideoGame/Payday2'' that allows the player to convert one cop onto the heister's side. The skill "Partner in Crime" gives stat bonuses to both the player and converted unit.

to:

* "Joker" is a skill in ''VideoGame/Payday2'' ''VideoGame/{{Payday2}}'' that allows the player to convert one cop onto the heister's side. The skill "Partner in Crime" gives stat bonuses to both the player and converted unit.
5th Oct '15 1:50:06 PM mariovsonic999
Is there an issue? Send a Message


** ''AgeOfMythology'' mostly averts this, but in the expansion, playing as Kronos or Gaia gives you the choice of worshipping Rheia, who provides you with the Traitor god power, which lets you take permanent control of an enemy unit. However, you only get two uses of said power.

to:

** ''AgeOfMythology'' mostly averts this, but in the ''Titan'' expansion, playing as Kronos or Gaia gives you the choice of worshipping Rheia, who provides you with the Traitor god power, which lets you take permanent control of an enemy unit. However, you only get two uses of said power. And in the ''Tales of the Dragon'' expansion, the Chinese monks function similarly to the Priests.
26th Sep '15 1:57:59 AM mspears
Is there an issue? Send a Message


* Averted in ''VideoGame/StarTrekArmada'': to capture an enemy ship, it's shields must be disabled and then boarding parties must be beamed onboard, taken from the capturing ship's crew complement. The boarding crew will invariably take casualties as well, and ships have a minimum crew requirement before they will operate at full efficiency. The Borg, however, play it straight by holding ships in a tractor beam and transporting the enemy crew ''off'' to be assimilated, though they can also capture ships the 'standard' way.

to:

* Averted in ''VideoGame/StarTrekArmada'': to capture an enemy ship, it's its shields must be disabled and then boarding parties must be beamed onboard, taken from the capturing ship's crew complement. The boarding crew will invariably take casualties as well, and ships have a minimum crew requirement before they will operate at full efficiency. The Borg, however, play it straight by holding ships in a tractor beam and transporting the enemy crew ''off'' to be assimilated, though they can also capture ships the 'standard' way.



** It's SpiritualSuccessor ''VideoGame/CivilizationBeyondEarth'', meanwhile, features a covert operation in which you can recruit defectors from another faction's army and thereby be given free military units.

to:

** It's Its SpiritualSuccessor ''VideoGame/CivilizationBeyondEarth'', meanwhile, features a covert operation in which you can recruit defectors from another faction's army and thereby be given free military units.
2nd Jul '15 2:06:15 AM SSJMagus
Is there an issue? Send a Message


* During UsefulNotes/WorldWarII, this was an integral part of German war strategy. On field level, German forces often captured and used enemy tanks, cars, and cannons (even horses were used). But it was also extended to larger scheme with strategical resources: Germany produced most of light tanks in Czechoslovakia, and heavy tanks were produced in France, after both lands were captured. Also additional planes were constructed in the Netherlands' existing factories, not to mention Austrian ones, which supplied antitank cannons. This explains how Germany was able to fight successfully against Allies while having much less resources.

to:

* During UsefulNotes/WorldWarII, this was an integral part of German war strategy. On field level, German forces often captured and used enemy tanks, cars, and cannons (even horses were used). But it was also extended to larger scheme with strategical resources: Germany produced most of light tanks in Czechoslovakia, and heavy tanks were produced in France, after both lands were captured. Also additional planes were constructed in the Netherlands' existing factories, not to mention Austrian ones, which supplied antitank cannons. This explains how Germany was able to fight successfully against Allies while having much less resources. While initially this was helped by the fact that several of their neighbors used rifles and ammunition basically identical to Germany's own, but as the Nazis spread further they ended up with a dizzying array of non-standard weapons in their arsenal.
12th Jun '15 8:38:27 PM Talos22
Is there an issue? Send a Message



to:

* Alexander the Great used some Persian troops alongside his Greek ones after he conquered the Persian Empire. These soldiers were of lower quality, but they helped to replenish his army and aided his march into India.
26th May '15 11:33:11 AM YeOldeLuke
Is there an issue? Send a Message



to:

* "Joker" is a skill in ''VideoGame/Payday2'' that allows the player to convert one cop onto the heister's side. The skill "Partner in Crime" gives stat bonuses to both the player and converted unit.
17th May '15 9:04:32 PM nombretomado
Is there an issue? Send a Message


* In the ''HeroesOfMightAndMagic'' series, you can start training new troops to reinforce your army the moment you conquer an enemy city, so even if you have an army of do-gooder [[OurElvesAreBetter forest elves]], you can still add DemonicInvaders or TheUndead without anyone trying to gut the enemy they've hated for generations. That said, mixing creatures of different alignments under the command of one hero gives them morale penalties.

to:

* In the ''HeroesOfMightAndMagic'' ''VideoGame/HeroesOfMightAndMagic'' series, you can start training new troops to reinforce your army the moment you conquer an enemy city, so even if you have an army of do-gooder [[OurElvesAreBetter forest elves]], you can still add DemonicInvaders or TheUndead without anyone trying to gut the enemy they've hated for generations. That said, mixing creatures of different alignments under the command of one hero gives them morale penalties.
This list shows the last 10 events of 56. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.EnemyExchangeProgram