History Main / EldritchLocation

21st Mar '17 10:52:09 AM AScamInvolvingCorndogs
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* Antartica. So many things make this place this. From four month summers and four month winters, places that look similar to Mars, hurricane winds that constantly happen with category 5 winds happening once every winter, green lights constantly appearing, it is one weird place.
15th Mar '17 5:28:34 PM Materioptikon
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* While most of the dungeons in the ''VideoGame/{{Persosna 2}}'' duology are set in the real world, [[YourMindMakesItReal the ever-omnipresent ability to make rumors into reality]] add an extra layer of strangeness to them all. The most straightforward example is [[spoiler:Monad Mandala, Nyarlathotep's domain,]], which you only see in the second half of the duology (''Eternal Punishment''): it exists in a space-like area, with pathways and mandalas of light serving as its sole building bricks.

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* While most of the dungeons in the ''VideoGame/{{Persosna ''VideoGame/{{Persona 2}}'' duology are set in the real world, [[YourMindMakesItReal the ever-omnipresent ability to make rumors into reality]] add an extra layer of strangeness to them all. The most straightforward example is [[spoiler:Monad [[spoiler:Monado Mandala, Nyarlathotep's domain,]], which you only see in the second half of the duology (''Eternal Punishment''): it exists in a space-like area, with pathways and mandalas of light serving as its sole building bricks.
14th Mar '17 3:28:11 PM QueenBEAUTY
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* The original ''VideoGame/{{Persona}}'' has a slew of them, courtesy of most of the game being set in [[spoiler:a parallel dimension formed from the thoughts of IllGirl Maki Sonomura, courtesy of a device called the DEVA System]]. The most prominent in the game would be [[spoiler:Avidya World, the embodiment of Maki's darkest thoughts and the VeryDefinitelyFinalDungeon]]. ''Your own high school'' can also get turned into one if you partake the optional Snow Queen Quest instead: if you find a mask inside the school's gymnasium, the spirit inheriting it turns it into a frozen ice palace surrounded by three arcane towers, and you have to trek all three and collect twelve mirror shards in order to break the spell.
* While most of the dungeons in the ''VideoGame/{{Persosna 2}}'' duology are set in the real world, [[YourMindMakesItReal the ever-omnipresent ability to make rumors into reality]] add an extra layer of strangeness to them all. The most straightforward example is [[spoiler:Monad Mandala, Nyarlathotep's domain,]], which you only see in the second half of the duology (''Eternal Punishment''): it exists in a space-like area, with pathways and mandalas of light serving as its sole building bricks.



* ''VideoGame/{{Persona 5}}'' has the Palace, a region inside the [[MentalWorld collective unconscious]] that warps a mirror of reality into massive, unstable [[ExactlyWhatItSaysOnTheTin palaces]] based on the warped desires of humans, and is reached using a seemingly sentient cell phone app.
* The ''Franchise/{{Persona}}'' series in general has a more benevolent but still bizarre example in the Velvet Room, a room covered ceiling-to-floor in blue velvet that seems to exist outside of time and space, changes appearances with each game, and sometimes isn't even a room (in ''3'' it's an ever-ascending elevator car, and in ''4'' it's a limousine traveling through space.) Its denizens: Igor, Elizabeth, Margaret and the others, are all very much AmbiguouslyHuman.

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* ''VideoGame/{{Persona 5}}'' has the Palace, a region inside the [[MentalWorld collective unconscious]] Collective Unconsciousness]] that warps can create a mirror of reality into massive, unstable [[ExactlyWhatItSaysOnTheTin palaces]] reality based on the warped desires of humans, and is reached using you can only get there with a seemingly sentient cell mysterious phone app.
app. The underground maze of Mementos serves as the Palace for most of humanity, but those with especially potent, twisted desires can create their own palaces that reflect their state of mind, much like the dungeons of the Midnight Channel in ''Persona 4.'' The creators of the more unique palaces serve as the major bosses for the game.
* The ''Franchise/{{Persona}}'' series in general has a more benevolent but still bizarre example in the Velvet Room, a room covered ceiling-to-floor in blue velvet that seems to exist exists outside of time and space, changes appearances with each game, and sometimes isn't even a room (in ''3'' it's an ever-ascending elevator car, and in ''4'' it's a limousine traveling through space.) Its denizens: All of its denizens - the master, Igor, Elizabeth, the pianist and singer in the first two games, the painter in ''2'', Elizabeth and Theodore in ''3'', Margaret in ''4'', and the others, Caroline and Justine in ''5'' - are all very much AmbiguouslyHuman.
12th Mar '17 4:46:52 PM gb00393
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* ''Series/GameOfThrones'': The Land of Always Winter, beyond the Wall. It's the home of the White Walkers!
2nd Mar '17 11:32:21 AM Spirend
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* In both games in the ''{{VideoGame/Fairune}}'', the Secret File, a room based around either a desktop file system, an old RPG or a roguelike populated by unkillable Space Invader-styled bit monsters, is this. [[spoiler: In 1, these seem to bleed into the final dungeon, and in 2, this could count for both Ashen World and it's underground, Sky Land.]]
28th Feb '17 5:15:27 PM PaulA
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* The eponymous dungeons from the ''PokemonMysteryDungeon'' series are explained in-story as this. In ''[[PokemonMysteryDungeonExplorers Explorers]]'', they're said to be the result of temporal and spatial distortions.

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* The eponymous dungeons from the ''PokemonMysteryDungeon'' ''VideoGame/PokemonMysteryDungeon'' series are explained in-story as this. In ''[[PokemonMysteryDungeonExplorers ''[[VideoGame/PokemonMysteryDungeonExplorers Explorers]]'', they're said to be the result of temporal and spatial distortions.
28th Feb '17 11:55:28 AM AHI-3000
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* ''WesternAnimation/JackieChanAdventures'' has the [[PrisonDimension Netherworld]], a dimension that the [[OurDemonsAreDifferent Demon]] [[EvilSorcerer Sorcerers]] [[SorcerousOverlord were]] banished to by the [[Myth/ChineseMythology Eight Immortals]]. The Netherworld is a seemingly infinite void filled with floating rocks, which condemns the [[DemonLordsAndArchdevils Demons]] to an eternity of boredom.

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* ''WesternAnimation/JackieChanAdventures'' has the [[PrisonDimension Netherworld]], a dimension that the [[OurDemonsAreDifferent Demon]] [[EvilSorcerer Sorcerers]] [[SorcerousOverlord were]] were banished to by the [[Myth/ChineseMythology Eight Immortals]]. The Netherworld is a seemingly infinite void filled with floating rocks, which condemns the [[SorcerousOverlord the]] [[DemonLordsAndArchdevils Demons]] to an eternity of boredom.
26th Feb '17 1:37:42 AM DarkHunter
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** The VeryDefinitelyFinalDungeon in ''Afterbirth +'': the Void. The entrance appears at random after major boss fights (always after one particular boss), and appears to be a twisted black portal similar to those that have been spawning enemies. The floor itself is made up of a random assortment of rooms from all other floors, and occasionally is subject to bursts of static that alter the landscape entirely. It's also the only floor in the game to have multiple boss rooms, as many as ''eight'', and only one of them contains the actual boss. Which one it is is entirely random. [[spoiler:The Void and its boss Delirium are a representation of Isaac's mind breaking down as he suffocates to death. If he dies here, the game over screen refers to dying "In some dying memory".]]
8th Feb '17 5:11:11 PM DarkHunter
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* Both [[VeryDefinitelyFinalDungeon final levels]] of ''Franchise/KingdomHearts I'' and ''II''. The one from [[VideoGame/KingdomHearts the first game]], appropriately titled The End Of The World, is basically the remains of any and every world destroyed by TheHeartless, and the one from [[VideoGame/KingdomHeartsII the second game]], The World That Never Was is a dark city overrun by Heartless overlooked by the warped castle that is the headquarters of Organization XIII, and its ''[[WeirdMoon moon]]'' is apparently "[[MacGuffin the heart of reality itself.]]" In fact, the concept of the worlds makes them Eldritch Locations: They are apparently separated by barriers, but are described as sharing the same skies. ''Birth by Sleep Final Mix'' has a deeper look at [[spoiler:the Realm of Darkness, where the Heartless originate from. The new Secret Ending also shows that not all worlds are destroyed when consumed by the darkness...]]

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* ''Franchise/KingdomHearts'':
**
Both [[VeryDefinitelyFinalDungeon final levels]] of ''Franchise/KingdomHearts I'' and ''II''. The one from [[VideoGame/KingdomHearts the first game]], appropriately titled The End Of The World, is basically the remains of any and every world destroyed by TheHeartless, and the one from [[VideoGame/KingdomHeartsII the second game]], The World That Never Was is a dark city overrun by Heartless overlooked by the warped castle that is the headquarters of Organization XIII, and its ''[[WeirdMoon moon]]'' is apparently "[[MacGuffin the heart of reality itself.]]" ]]"
**
In fact, the concept of the worlds makes them Eldritch Locations: They they are apparently separated by barriers, separated, but are described as sharing the same skies. ''Birth All the worlds used to be one large world, but it was shattered in the Keyblade War, leaving only shards behind, forever separated by Sleep Final Mix'' has a deeper look at [[spoiler:the metaphysical barriers that few can traverse.
** The
Realm of Darkness, where Darkness is its own twisted version of reality. As the name suggests, it's pretty dark, much of it seemingly made up of gray rocks with cracks out of which ghostly blue light faintly shines. There is no sky, no horizon, just pure blackness. Seemingly no living things other than the Heartless originate from. The new Secret Ending also shows (if they count as such). But the most disturbing thing about it is that ''time'' doesn't flow in the Realm of Darkness. Characters who are trapped there do not all age and do not sleep, and have no way of marking the passage of time. [[spoiler:Aqua is surprised to hear that she's been trapped in there for ''over ten years'' from the perspective of everyone else.]] And the worlds are destroyed when consumed by that fall to darkness? They get trapped in the darkness...]]Realm as well, transformed into twisted caricatures of themselves floating in a void that only barely obey the laws of physics.
4th Feb '17 2:11:06 PM VanHohenheimOfXerxes
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** Fantasia itself, if the incident at the Star Cloister is any indication. Bastian uses an enchanted stone to produce a light so blinding it pierces the heavens, and the space beyond is revealed to be... ''the attic of Bastian's school''. In other words, he is looking out through the pages of the book. Not only this, but it's hinted that the real world is [[MindScrew actually another Neverending Story that someone is reading in another universe]].

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** Fantasia itself, if the incident at the Star Cloister is any indication. Bastian uses an enchanted stone to produce a light so blinding it pierces the heavens, and the space beyond is revealed to be... ''the attic of Bastian's school''. In other words, he is looking out through the pages of the book. Not only this, but it's hinted that the real world is [[MindScrew [[RecursiveReality actually another Neverending Story that someone is reading in another universe]].
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