History Main / EarnYourBadEnding

17th Apr '18 4:45:57 PM rjd1922
Is there an issue? Send a Message


* In ''Homestuck'', God Tier players cannot permanently die unless their death is either "Heroic" or "Just". The former is a HeroicSacrifice. The latter? [[spoiler:You have to die in the middle of doing something with horrific consequences which only your death will prevent, generally by unleashing something terrible on your co-players which your own divine power cannot stop. You also have to actually reach God Tier, a major feat in and of itself since it requires dying in a very specific location.]] You pretty much have to be trying to be a game-ending asshole to earn a Just death.

to:

* In ''Homestuck'', ''VideoGame/{{Homestuck}}'', God Tier players cannot permanently die unless their death is either "Heroic" or "Just". The former is a HeroicSacrifice. The latter? [[spoiler:You have to die in the middle of doing something with horrific consequences which only your death will prevent, generally by unleashing something terrible on your co-players which your own divine power cannot stop. You also have to actually reach God Tier, a major feat in and of itself since it requires dying in a very specific location.]] You pretty much have to be trying to be a game-ending asshole to earn a Just death.
2nd Apr '18 12:36:42 PM TheKaizerreich
Is there an issue? Send a Message


Many video games have MultipleEndings, and among those endings are often at least one where things go... [[DownerEnding less than favorably]] compared to the others. The general rule, though, is that these bad endings are a sign that the player screwed up somewhere down the line. Maybe they picked the wrong dialogue option at a crucial moment, or got to the end of the game without collecting enough [[MacGuffin MacGuffins]]. Either way, the game usually lets you know right then and there that you did it all wrong and it's time to try again.

to:

Many video games have MultipleEndings, and among those endings are is often at least one where things go... [[DownerEnding less than favorably]] compared to the others. The general rule, though, is that these bad endings are a sign that the player screwed up somewhere down the line. Maybe they picked the wrong dialogue option at a crucial moment, or got to the end of the game without collecting enough [[MacGuffin MacGuffins]]. Either way, the game usually lets you know right then and there that you did it all wrong and it's time to try again.
30th Mar '18 9:14:18 AM NeoChaos
Is there an issue? Send a Message


* In VideoGame/RivalSchools's sequel ''Project Justice'', the team of [[spoiler:Edge, Akira, and Gan]] must fight [[spoiler:the BrainwashedAndCrazy Daigo]]. By finishing said match with certain moves, you get an ending where [[spoiler:Daigo ''collapses dead'' and the last scene has Akira crying over his body, while Edge and Gan swear revenge]]... Note that unlike most examples here, getting this ending is a ''requirement'' to unlock Demon Hyo (unlocking him requires completing all scenarios in story mode).

to:

* In VideoGame/RivalSchools's sequel ''Project Justice'', the team of [[spoiler:Edge, Akira, and Gan]] must fight [[spoiler:the BrainwashedAndCrazy Daigo]]. By finishing said match with certain moves, you get an ending where [[spoiler:Daigo ''collapses dead'' and the last scene has Akira crying over his body, while Edge and Gan swear revenge]]... Note that unlike most examples here, getting this ending is a ''requirement'' to unlock [[FinalBoss Demon Hyo Hyo]] (unlocking him requires completing all scenarios in story mode).
4th Feb '18 12:52:42 PM DoctorWorm
Is there an issue? Send a Message


** When Seeking Mr Eaten's Name, at [[spoiler:the nightmare version of]] Mrs Plenty's Carnival, you have the option to spend 50 Fate[[note]]Fate requires you to pay real money to get[[/note]] for a ride ABOVE THE NEATH. The game warns (in very plain terms) that there's no interesting flavour text for you to read, your character will die, and you'll spend the Fate for nothing. And people have done it. [[spoiler:In an aversion, it does not actually make your character unusable, but anyone doing this will be rewarded with the unique quality Scorched by the Sun.]]

to:

** When Seeking Mr Eaten's Name, at [[spoiler:the nightmare version of]] Mrs Plenty's Carnival, you have the option to spend 50 Fate[[note]]Fate requires you to pay real money to get[[/note]] get; 50 Fate costs about $10[[/note]] for a ride ABOVE THE NEATH. The game warns (in very plain terms) that there's no interesting flavour text for you to read, your character will die, and you'll spend the Fate for nothing. And people have done it. [[spoiler:In an aversion, it does not actually make your character unusable, but anyone doing this will be rewarded with the unique quality Scorched by the Sun.]]
29th Jan '18 11:06:28 AM Adven1966
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/ClarencesBigChance'': [[spoiler:The girl is repulsed by Clarence and leaves him. Clarence is DrivenToSuicide and jumps in a lake, but his SuperNotDrowningSkills kick in. He meets a group of people like him at the bottom of the lake and decides to spend the rest of his days with them.]]
26th Jan '18 2:25:26 AM Ookamikun
Is there an issue? Send a Message


* In VideoGame/RivalSchools's sequel ''Project Justice'', the team of [[spoiler:Edge, Akira, and Gan]] must fight [[spoiler:the BrainwashedAndCrazy Daigo]]. By finishing said match with certain moves, you get an ending where [[spoiler:Daigo ''collapses dead'' and the last scene has Akira crying over his body, while Edge and Gan swear revenge]]...

to:

* In VideoGame/RivalSchools's sequel ''Project Justice'', the team of [[spoiler:Edge, Akira, and Gan]] must fight [[spoiler:the BrainwashedAndCrazy Daigo]]. By finishing said match with certain moves, you get an ending where [[spoiler:Daigo ''collapses dead'' and the last scene has Akira crying over his body, while Edge and Gan swear revenge]]... Note that unlike most examples here, getting this ending is a ''requirement'' to unlock Demon Hyo (unlocking him requires completing all scenarios in story mode).
11th Jan '18 8:02:42 AM Odacon_Spy
Is there an issue? Send a Message


* In ''VideoGame/MafiaIII'', [[spoiler:it is possible to achieve an ICanRuleAlone ending by having the protagonist Lincoln Clay finishing the game with having killed off all of his underbosses and seizing their power for himself, allowing him to become the uncontested king of the underworld in New Bordeaux. But ultimately it all comes to nothing, as his adoptive uncle, Father James, comes to see Lincoln's slaying of his underbosses as a sign that he is every bit as bad as the antagonist, Sal Marcano, and so he arranges to assassinate him with a car bomb]]. In order to get this ending, [[spoiler:the player needs to actively have Lincoln make business decisions that piss off all of his underbosses, as he needs a legitimate reason to pick a fight with them, and then complete an extra mission where Lincoln actually kills them off for each of them]].

to:

* In ''VideoGame/MafiaIII'', [[spoiler:it is possible to achieve an ICanRuleAlone ending by having the protagonist Lincoln Clay finishing the game with having killed off all of his underbosses and seizing their power for himself, allowing him to become the uncontested king of the underworld in New Bordeaux. But ultimately it all comes to nothing, as his adoptive uncle, Father James, comes to see [[MoralEventHorizon Lincoln's slaying of his underbosses underbosses]] as a sign that he is every bit as bad as the antagonist, Sal Marcano, and so he arranges to assassinate him with a car bomb]]. In order to get this ending, [[spoiler:the player needs to actively have Lincoln make business decisions that piss off all of his underbosses, as he needs a legitimate reason to pick a fight with them, and then complete an extra mission where Lincoln actually kills them off for each of them]].
6th Jan '18 12:34:10 AM AuraXtreme
Is there an issue? Send a Message


* In ''VideoGame/TalesOfZestiria'', [[spoiler:if you manage to defeat Heldalf before Zaveid is recruited, then the party never finds out about the infected Maotelus until he becomes too powerful to be stopped, and the world is destroyed]]. However, to do that on your first run, you have to go through a miasma-infected area where your party is crippled, and every enemy becomes a BeefGate. Then, you have to beat the FinalBoss while still in this crippled state. It requires far more effort than just [[FollowThePlottedLine following the plotted line]]. However, the NewGamePlus run makes him available to battle for a short while after the miasma disappears.

to:

* The ''Franchise/TalesSeries'' has a couple of these for particularly unkind completionists.
**
In ''VideoGame/TalesOfZestiria'', [[spoiler:if you manage to defeat Heldalf before Zaveid is recruited, then the party never finds out about the infected Maotelus until he becomes too powerful to be stopped, and the world is destroyed]]. However, to do that on your first run, you have to go through a miasma-infected area where your party is crippled, and every enemy becomes a BeefGate. Then, you have to beat the FinalBoss while still in this crippled state. It requires far more effort than just [[FollowThePlottedLine following the plotted line]]. However, the NewGamePlus run makes him available to battle for a short while after the miasma disappears.disappears.
** The bad ending of ''VideoGame/TalesOfXillia2'' requires you to [[spoiler:defeat the rest of the party in a battle using only Ludger. Anyone who knows how much of a pain fighting just one party member can be from playing the previous ''Tales'' series games will likely be horrified]].
*** This is made even worse than in other ''Tales'' games because [[spoiler:''Xillia''[='=]s token battle mechanic is based on linking your character with one of the other party members to unleash your more powerful artes. So while your opponents (4 at a time, from a pool of 8) are linked up to do extra damage against you, you're stuck flying solo with only basic attacks, no Overlimit, and no Mystic Artes. Even your Chromatus is of little use because the time it takes for it to charge is more than enough to get yourself killed, and it doesn't charge while you're trying to free-run your way to safety.]]
** ''VideoGame/TalesOfSymphoniaDawnOfTheNewWorld'', similar to ''Xilia 2'', requires you to take on a HopelessBossFight with a single character and win to claim your bad ending. [[spoiler:In this case, Marta and Lloyd at the gates of Nibelheim, using Emil with none of the monsters you've spent the whole game befriending.]]



* The bad ending of ''VideoGame/TalesOfXillia2'' requires you to [[spoiler:defeat the rest of the party in a battle using only Ludger. Anyone who knows how much of a pain fighting just one party member can be from playing the previous ''Tales'' series games will likely be horrified]].
** This is made even worse than in other ''Tales'' games because [[spoiler:''Xillia''[='=]s token battle mechanic is based on linking your character with one of the other party members to unleash your more powerful artes. So while your opponents (4 at a time, from a pool of 8) are linked up to do extra damage against you, you're stuck flying solo with only basic attacks, no Overlimit, and no Mystic Artes. Even your Chromatus is of little use because the time it takes for it to charge is more than enough to get yourself killed, and it doesn't charge while you're trying to free-run your way to safety.]]
1st Jan '18 1:16:05 PM CountDorku
Is there an issue? Send a Message

Added DiffLines:

** ''VideoGame/SunlessSea'', set in the same universe, has the Carnelian Exile's unlockable Ambition, which involves running all over the Neath in order to unlock a special way East. Doing so doesn't render the game unplayable or delete your save file, but it ''does'' drop all your stats except Hearts to 1 at the moment of victory, take away all your money, destroy your Will, get rid of your mansion and heirlooms, and remove your Scion quality, significantly worsening your next captain's starting position to being only marginally better than that of a completely new save file. There may also have been plans for an even more self-destructive Ambition, known simply as "NORTH" and requiring at least one point of [[HorrorHunger Unaccountably Peckish]] (implying a possible connection with Seeking Mr Eaten's Name, or at least Mr Eaten), but only placeholders for it appear to exist in the game's current design.
28th Dec '17 1:41:43 PM Vir
Is there an issue? Send a Message


* ''VideoGame/AncientPowers'' plays this trope unusually. [[spoiler:What may be the best ending of the game is the easiest to get; just leave after talking to Kalish, avoiding the first boss battle and accepting her death. The next ending is a bit ambiguous, as you get the soul key so you can sacrifice yourself to bring back the girl, but in the process you unleashed the evil demon Harold. If you defeat Harold, it is too late to bring the girl back, so you might as well not have done anything at all.]]

to:

* ''VideoGame/AncientPowers'' plays this trope unusually. [[spoiler:What may be the best ending of the game is the easiest to get; just leave after talking to Kalish, avoiding the first boss battle and accepting her death. The next ending is a bit ambiguous, as you get the soul key so you can sacrifice yourself to bring back the girl, but in the process process, you unleashed the evil demon Harold. If you defeat Harold, it is too late to bring the girl back, so you might as well not have done anything at all.]]



** In the same vein, in ''VideoGame/WarioWorld'' you have to free none of the Spritelings beyond the first one you meet to get Wario's smallest castle, a tent in a swamp.



** ''Galves Adventure'', made by the same ''Grow'' creator, has a "devil" ending so obscure that many players don't even realize it exists. To get this ending, you have to notice that one inconspicious pebble is clickable and deliberately pick two specific "wrong" choice sequences for the red ball in a row to be able to hit the lion with it. If you do all of this right, you can then make a choice near the end of the game that would otherwise kill you.

to:

** ''Galves Adventure'', made by the same ''Grow'' creator, has a "devil" ending so obscure that many players don't even realize it exists. To get this ending, you have to notice that one inconspicious inconspicuous pebble is clickable and deliberately pick two specific "wrong" choice sequences for the red ball in a row to be able to hit the lion with it. If you do all of this right, you can then make a choice near the end of the game that would otherwise kill you.
This list shows the last 10 events of 312. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.EarnYourBadEnding