Follow TV Tropes

Following

History Main / DungeonPunk

Go To

OR

Is there an issue? Send a MessageReason:
None


[[IncrediblyLamePun Not to be confused with]] [[PunkRock a 70's rocker]] [[BoundAndGagged who's into bondage]].

to:

[[IncrediblyLamePun Not to be confused with]] [[PunkRock a 70's '70s rocker]] [[BoundAndGagged who's into bondage]].

Added: 1480

Changed: 829

Removed: 133

Is there an issue? Send a MessageReason:
Tried to consolidate and expand upon the D&D examples.


* ''Fanfic/DungeonKeeperAmi'' grows into this during the Voyage and Avatar Islands Arcs, once Ami starts createing proto-golems she calls 'reaperbots' that are piloted by her goblin minions, or giving her troll blacksmiths electromagnets and electric furnaces to work with, or useing jem crucibles to fund her war effort and fuel her Dungeon Hearts... yeah, it's Dungeon Punk. To date, she's gotten all the way up to airships.

to:

* ''Fanfic/DungeonKeeperAmi'' grows into this during the Voyage and Avatar Islands Arcs, once Ami starts createing proto-golems she calls 'reaperbots' that are piloted by her goblin minions, or giving her troll blacksmiths electromagnets and electric furnaces to work with, or useing using jem crucibles to fund her war effort and fuel her Dungeon Hearts... yeah, it's Dungeon Punk. To date, she's gotten all the way up to airships.



* The ''TabletopGame/{{Eberron}}'' campaign setting for ''TabletopGame/DungeonsAndDragons'' is a straightforward example of the trope. The punk aesthetic is becoming increasingly common in ''[[TabletopGame/DungeonsAndDragons D&D]]'' at large as well.
* The ''TabletopGame/{{Planescape}}'' setting for ''TabletopGame/DungeonsAndDragons'' is a direct ancestor of Dungeon Punk and partial originator of its visual style.

to:

* The ''TabletopGame/{{Eberron}}'' campaign setting for [[TropeOverdosed Not surprisingly]], ''TabletopGame/DungeonsAndDragons'' has a few examples of this, and is a straightforward example of arguably the trope. TropeNamer. The punk aesthetic is becoming increasingly "punk aesthetic" became particularly common in ''[[TabletopGame/DungeonsAndDragons D&D]]'' at large as well.
* The
3rd edition, although it was subsequently dialed back on.
**
''TabletopGame/{{Planescape}}'' setting for ''TabletopGame/DungeonsAndDragons'' is a partial originator of the visual style, and is arguably the direct ancestor of Dungeon Punk in D&D. The core hub of the setting is a Victorian London-like city that is linked by portals to the entire D&D multiverse, and partial originator as such is a melting pot for every race, culture and concept you can imagine. It leans particularly hard on the Punk aspect; political factioneering straight out of the ''TabletopGame/WorldOfDarkness'' is one of the defining aspects of the setting, the tone is highly cynical, corruption and oppression abound, and the setting pulls no punches in trying to push its message that BothOrderAndChaosAreDangerous.
** '''TabletopGame/{{Spelljammer}}'' is one part this and one part SpaceOpera, being that it's a RecycledInSpace take on D&D where different races travel between worlds on "space ships" that are literally ordinary sailing ships magically enchanted to travel between planets, whilst WorldShapes and {{Alien Landmass}}es proliferate. The whole thing is also filtered through a layer of DenserAndWackier, which contributed to its obscurity.
** ''TabletopGame/{{Eberron}}'' was literally built around this trope, and is the TropeCodifier, if not the TropeMaker. It takes place in a StandardFantasySetting that has undergone a {{magitek}} (of the "industrialized spellcasting" variety) Industrial Revolution and only recently emerged from the magical equivalent of UsefulNotes/WorldWarOne. One
of its visual style.most iconic races are the Warforged -- a species of {{magitek}} robots that were built to be expendable warrior-slaves in the war, and are now seeking a new purpose since they outlived the war that they were made for. The rest of the setting is built around Pulp and Noir themes, to the point it also counts as NewWeird.
** Downplayed in the ''TabletopGame/NentirVale'' setting; whilst it ''has'' been a DungeonPunk world at points in its history --warforged exist here as well, having been constructed originally as a thought experiment just over a century ago-- it's currently been through multiple apocalypses and is struggling to rebuild from the scattered remnants of civilization.



* ''TabletopGame/{{Spelljammer}}'' is far wackier than most examples, but it more or less adds up to this trope by way of SpaceOpera.
Is there an issue? Send a MessageReason:
None


* ''WesternAnimation/SamuraiJack'' take pleace in alternative future whith the earth is ruled for a ancient demon whith a army of robots,mutants,other demons,spirits and aliens,that they fight whit a samurai from the past in various levels of schizo Tech.

to:

* ''WesternAnimation/SamuraiJack'' take pleace takes place in an alternative future whith where the earth is ruled for a by an ancient demon whith a with an army of robots,mutants,other demons,spirits robots, mutants, other demons, spirits and aliens,that they fight whit a aliens, fighting against the titular samurai from the past in with various levels of schizo Tech.SchizoTech.
Is there an issue? Send a MessageReason:
None


* ''WesternAnimation/SamuraiJack'' take pleace in alternative future whith the earth is ruled for a ancient demon whith a army of robots,mutants,other demons,spirits and aliens,that they fight whit a samurai from the past in various levels of schizo tech.

to:

* ''WesternAnimation/SamuraiJack'' take pleace in alternative future whith the earth is ruled for a ancient demon whith a army of robots,mutants,other demons,spirits and aliens,that they fight whit a samurai from the past in various levels of schizo tech.Tech.

Changed: 252

Removed: 253

Is there an issue? Send a MessageReason:
None


*
''WesternAnimation/SamuraiJack'' take pleace in alternative future whith the earth is ruled for a ancient demon whith a army of robots,mutants,other demons,spirits and aliens,that they fight whit a samurai from the past in various levels of schizo tech.

to:

*
''WesternAnimation/SamuraiJack''
*''WesternAnimation/SamuraiJack'' take pleace in alternative future whith the earth is ruled for a ancient demon whith a army of robots,mutants,other demons,spirits and aliens,that they fight whit a samurai from the past in various levels of schizo tech.

Added: 253

Changed: 253

Is there an issue? Send a MessageReason:
None


''WesternAnimation/SamuraiJack'' take pleace in alternative future whith the earth is rule for a ancient demon whith a army of robots,mutants,other demons,spirits and aliens,that they fight whit a samurai from the past in various levels of schizo tech.

to:

*
''WesternAnimation/SamuraiJack'' take pleace in alternative future whith the earth is rule ruled for a ancient demon whith a army of robots,mutants,other demons,spirits and aliens,that they fight whit a samurai from the past in various levels of schizo tech.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''WesternAnimation/SamuraiJack'' take pleace in alternative future whith the earth is rule for a ancient demon whith a army of robots,mutants,other demons,spirits and aliens,that they fight whit a samurai from the past in various levels of schizo tech.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Tellos, the world of ''Literature/ShadowOfTheConqueror,'' is awash with {{Magitek}}, has a lot of elements from the sixteenth through mid-twentieth century, and is gritty enough to qualify as a CrapsackWorld.
Is there an issue? Send a MessageReason:
removed recursive links


* ''Fanfic/DungeonKeeperAmi'' grows into this during the Voyage and Avatar Islands Arcs, once Ami starts createing proto-golems she calls 'reaperbots' that are piloted by her goblin minions, or giving her troll blacksmiths electromagnets and electric furnaces to work with, or useing jem crucibles to fund her war effort and fuel her Dungeon Hearts... yeah, it's DungeonPunk. To date, she's gotten all the way up to airships.

to:

* ''Fanfic/DungeonKeeperAmi'' grows into this during the Voyage and Avatar Islands Arcs, once Ami starts createing proto-golems she calls 'reaperbots' that are piloted by her goblin minions, or giving her troll blacksmiths electromagnets and electric furnaces to work with, or useing jem crucibles to fund her war effort and fuel her Dungeon Hearts... yeah, it's DungeonPunk.Dungeon Punk. To date, she's gotten all the way up to airships.



* The ''TabletopGame/{{Planescape}}'' setting for ''TabletopGame/DungeonsAndDragons'' is a direct ancestor of DungeonPunk and partial originator of its visual style.

to:

* The ''TabletopGame/{{Planescape}}'' setting for ''TabletopGame/DungeonsAndDragons'' is a direct ancestor of DungeonPunk Dungeon Punk and partial originator of its visual style.



** DungeonPunk creeps into many of the game's other settings as well; in fact, the main setting, Dominaria, makes a clear progression from MedievalEuropeanFantasy in the Dark and Ice Ages to verging on DungeonPunk in the Weatherlight era to AfterTheEnd in the wake of the Phyrexian Invasion.
* The [[TabletopGames tabletop roleplaying game]] ''TabletopGame/{{Shadowrun}}'' mixes DungeonPunk with more traditional {{cyberpunk}}, though it tends more towards the cyberpunk end.

to:

** DungeonPunk Dungeon Punk creeps into many of the game's other settings as well; in fact, the main setting, Dominaria, makes a clear progression from MedievalEuropeanFantasy in the Dark and Ice Ages to verging on DungeonPunk Dungeon Punk in the Weatherlight era to AfterTheEnd in the wake of the Phyrexian Invasion.
* The [[TabletopGames tabletop roleplaying game]] ''TabletopGame/{{Shadowrun}}'' mixes DungeonPunk Dungeon Punk with more traditional {{cyberpunk}}, though it tends more towards the cyberpunk end.



* The Eldar of ''TabletopGame/{{Warhammer 40000}}'' have sometimes been described as a PostCyberPunk styled take on DungeonPunk. For an outsider their technology is inherently magical (and contains no metal with only minor exceptions) and is highly linked to their PsychicPowers. At the same time they are in a heavily cynical setting and always on the verge of destruction but can prevail due to their technology and magic. Plus they are majorly racist and supremacist.

to:

* The Eldar of ''TabletopGame/{{Warhammer 40000}}'' have sometimes been described as a PostCyberPunk styled take on DungeonPunk.Dungeon Punk. For an outsider their technology is inherently magical (and contains no metal with only minor exceptions) and is highly linked to their PsychicPowers. At the same time they are in a heavily cynical setting and always on the verge of destruction but can prevail due to their technology and magic. Plus they are majorly racist and supremacist.



* The [=CRPG=] ''VideoGame/ArcanumOfSteamworksAndMagickObscura'' is half DungeonPunk, and half SteamPunk. As an example, Orcs are discriminated against and work long hours in factories for low wages (DungeonPunk analogs of racism and oppression of working class).

to:

* The [=CRPG=] ''VideoGame/ArcanumOfSteamworksAndMagickObscura'' is half DungeonPunk, Dungeon Punk, and half SteamPunk. As an example, Orcs are discriminated against and work long hours in factories for low wages (DungeonPunk (Dungeon Punk analogs of racism and oppression of working class).



* ''VideoGame/PlanescapeTorment'', being set in the ''[[TabletopGame/DungeonsAndDragons D&D]]'' ''TabletopGame/{{Planescape}}'' setting mentioned above and adding a grim, cynical storyline, is prime DungeonPunk.

to:

* ''VideoGame/PlanescapeTorment'', being set in the ''[[TabletopGame/DungeonsAndDragons D&D]]'' ''TabletopGame/{{Planescape}}'' setting mentioned above and adding a grim, cynical storyline, is prime DungeonPunk.Dungeon Punk.



* ''Literature/TalesOfMU'' takes place in a DungeonPunk setting which seems to be more or less based on ''[[TabletopGame/DungeonsAndDragons D&D]]'', complete with concepts like character classes seeping into the real world.

to:

* ''Literature/TalesOfMU'' takes place in a DungeonPunk Dungeon Punk setting which seems to be more or less based on ''[[TabletopGame/DungeonsAndDragons D&D]]'', complete with concepts like character classes seeping into the real world.
Is there an issue? Send a MessageReason:
None


* Privateer Press' ''TabletopGame/IronKingdoms'' setting is another example; they refer to their specific blend of SteamPunk and [[HeroicFantasy swords-and-sorcery]] as "Full-Metal Fantasy".

to:

* Privateer Press' Creator/PrivateerPress' ''TabletopGame/IronKingdoms'' setting is another example; they refer to their specific blend of SteamPunk and [[HeroicFantasy swords-and-sorcery]] as "Full-Metal Fantasy".
Is there an issue? Send a MessageReason:
None


[[folder:Comics]]

to:

[[folder:Comics]][[folder:Comic Books]]









* ''WebComic/DaughterOfTheLillies'' takes place centuries AfterTheEnd when magic and non-human races came back. Civilization has cycled back to the Edwardian Era, but everything is powered by magic and adventuring parties are booming and syndicated to heck.

to:

* ''WebComic/DaughterOfTheLillies'' ''WebComic/DaughterOfTheLilies'' takes place centuries AfterTheEnd when magic and non-human races came back. Civilization has cycled back to the Edwardian Era, but everything is powered by magic and adventuring parties are booming and syndicated to heck.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Film/{{Bright}}'' is a [[BuddyCopShow Buddy Cop Film]] with a dungeon-punk setting: the world has FantasticRacism where orcs are the equivalent of black/Inner City people, elves are rich and glamorous (and run everything), there's a black market based on the sale of magic.
Is there an issue? Send a MessageReason:
None


* This may be the best descriptor for the ''VideoGame/WorldOfWarcraft'' and ''VideoGame/{{Overwatch}}''which may or may not be in the same universe (just on different planets and in different eras of time). Although at first [=WoW=] looks like classic medieval fantasy, then you see the zeppelins. Airships, airplanes, helicopters, oil rigs, clockwork and electric machines all exist. Since magical materials exist, including the actual crystallized blood of Eldritch Abominations, the fusion of magic and technology is omnipresent. Most notably in the Blacksmithing, Leatherworking, Tailoring and Enchanting professions (which can all be chosen by players). Some of the classes also have this ability intrinsically: such as shamans being able to infuse their weapons with elemental powers, or paladins having all their attacks be infused with holy powers. For death knights, the use of the aforementioned Eldritch Abomination blood is one of the defining characteristic of their class: and all of their weaponry or armor is supposedly made of this material. This functions in a sense as the in-universe explanation for stats. Overwatch has what seem to be essentially the same magical powers/effects as exist in [=WoW=], but explained as science instead. Which explanation is ultimately more correct, is a matter of debate.

to:

* This may be the best descriptor for the ''VideoGame/WorldOfWarcraft'' and ''VideoGame/{{Overwatch}}''which and ''VideoGame/{{Overwatch}},'' which may or may not be in the same universe (just on different planets and in different eras of time). Although at first [=WoW=] looks like classic medieval fantasy, then you see the zeppelins. Airships, airplanes, helicopters, oil rigs, clockwork and electric machines all exist. Since magical materials exist, including the actual crystallized blood of Eldritch Abominations, the fusion of magic and technology is omnipresent. Most notably in the Blacksmithing, Leatherworking, Tailoring and Enchanting professions (which can all be chosen by players). Some of the classes also have this ability intrinsically: such as shamans being able to infuse their weapons with elemental powers, or paladins having all their attacks be infused with holy powers. For death knights, the use of the aforementioned Eldritch Abomination blood is one of the defining characteristic of their class: and all of their weaponry or armor is supposedly made of this material. This functions in a sense as the in-universe explanation for stats. Overwatch has what seem to be essentially the same magical powers/effects as exist in [=WoW=], but explained as science instead. Which explanation is ultimately more correct, is a matter of debate.
Is there an issue? Send a MessageReason:
None


* This may be the best descriptor for the ''VideoGame/{{WorldofWarcraft}}''and the ''VideoGame/{{Overwatch}}''which may or may not be in the same universe (just on different planets and in different eras of time). Although at first [=WoW=] looks like classic medieval fantasy, then you see the zeppelins. Airships, airplanes, helicopters, oil rigs, clockwork and electric machines all exist. Since magical materials exist, including the actual crystallized blood of Eldritch Abominations, the fusion of magic and technology is omnipresent. Most notably in the Blacksmithing, Leatherworking, Tailoring and Enchanting professions (which can all be chosen by players). Some of the classes also have this ability intrinsically: such as shamans being able to infuse their weapons with elemental powers, or paladins having all their attacks be infused with holy powers. For death knights, the use of the aforementioned Eldritch Abomination blood is one of the defining characteristic of their class: and all of their weaponry or armor is supposedly made of this material. This functions in a sense as the in-universe explanation for stats. Overwatch has what seem to be essentially the same magical powers/effects as exist in [=WoW=], but explained as science instead. Which explanation is ultimately more correct, is a matter of debate.

to:

* This may be the best descriptor for the ''VideoGame/{{WorldofWarcraft}}''and the ''VideoGame/WorldOfWarcraft'' and ''VideoGame/{{Overwatch}}''which may or may not be in the same universe (just on different planets and in different eras of time). Although at first [=WoW=] looks like classic medieval fantasy, then you see the zeppelins. Airships, airplanes, helicopters, oil rigs, clockwork and electric machines all exist. Since magical materials exist, including the actual crystallized blood of Eldritch Abominations, the fusion of magic and technology is omnipresent. Most notably in the Blacksmithing, Leatherworking, Tailoring and Enchanting professions (which can all be chosen by players). Some of the classes also have this ability intrinsically: such as shamans being able to infuse their weapons with elemental powers, or paladins having all their attacks be infused with holy powers. For death knights, the use of the aforementioned Eldritch Abomination blood is one of the defining characteristic of their class: and all of their weaponry or armor is supposedly made of this material. This functions in a sense as the in-universe explanation for stats. Overwatch has what seem to be essentially the same magical powers/effects as exist in [=WoW=], but explained as science instead. Which explanation is ultimately more correct, is a matter of debate.
Is there an issue? Send a MessageReason:
Divine Divinity is pretty close to bog standard fantasy, nothing "punk" about it


* ''VideoGame/DivineDivinity'' features a distinctly dungeon punk setting, particularly in ''VideoGame/DivinityDragonCommander'', which features airships, turret installations, and various war machines as units.

to:

* ''VideoGame/DivineDivinity'' ''VideoGame/DivinityDragonCommander'' features a distinctly dungeon punk setting, particularly in ''VideoGame/DivinityDragonCommander'', which features setting. The game is a GenreBuster combination made mostly of RolePlayingGame and RealTimeStrategy elements featuring airships, turret installations, and various war machines as units.
Is there an issue? Send a MessageReason:
None


* The [[CityPlanet cityplane]] of Ravnica, in ''TabletopGame/MagicTheGathering'' is a perfect example, and alongside ''TabletopGame/{{Eberron}}'' may be one of the best examples to come from Creator/WizardsOfTheCoast. Ravnica depends on industrialized magic to survive, and most of its ten ruling Guilds do so in specific ways. Two of the Guilds are based on MadScientist archetypes - the Izzet League on mad physicists/engineers, and the Simic Combine on mad biologists - and their "technology" is all based on magic. The Izzet build complicated devices that harness or convert magical energy to do everything from manipulating time to spitting lightning to hurling fire, as well as creating the planes, trains and other vehicles that make getting around the city possible. The Simic tirelessly work to "perfect" nature; cloning, the magical equivalent of genetic engineering, organ-transplants, limb grafts, and OrganicTechnology are their stock in trade. The Selesnya Conclave uses magic to coax plants and animals into growing in ways that benefit the greater community, such as making literal tree houses (and have stock-in-trade in MindControl magic to enforce their belief in TheEvilsOfFreeWill). The Boros Legion, Ravnica's police force and military, readily employs all manner of spells based on fire, light and emotional manipulation to assist in their role, and fight alongside angels. The Orzhov Syndicate is one part Mafia and one part Catholic church, enslaving the souls of deceased debtors to make them work off their debts as ghosts. Both the demon-worshipping Cult of Rakdos and the dark druids of the Golgari Swarm readily exploit zombies as cheap, disposable laborers.

to:

* The [[CityPlanet cityplane]] of Ravnica, in ''TabletopGame/MagicTheGathering'' is a perfect example, and alongside ''TabletopGame/{{Eberron}}'' may be one of the best examples to come from Creator/WizardsOfTheCoast. Ravnica depends on industrialized magic to survive, and most of its ten ruling Guilds do so in specific ways. Two of the Guilds are based on MadScientist archetypes - the Izzet League on mad physicists/engineers, and the Simic Combine on mad biologists - and their "technology" is all based on magic. The Izzet build complicated devices that harness or convert magical energy to do everything from manipulating time to spitting lightning to hurling fire, as well as creating the planes, trains and other vehicles that make getting around the city possible. The Simic tirelessly work to "perfect" nature; cloning, the magical equivalent of genetic engineering, organ-transplants, limb grafts, and OrganicTechnology are their stock in trade. The Selesnya Conclave uses magic to coax plants and animals into growing in ways that benefit the greater community, such as making literal tree houses (and have stock-in-trade in MindControl magic to enforce their belief in TheEvilsOfFreeWill). The Boros Legion, Ravnica's police force and military, readily employs all manner of spells based on fire, light and emotional manipulation to assist in their role, and fight alongside angels. The Orzhov Syndicate is one part Mafia and one part Catholic church, enslaving the souls of deceased debtors to make them work off their debts as ghosts. Both the demon-worshipping Cult of Rakdos and the dark druids of the Golgari Swarm readily exploit zombies as cheap, disposable laborers. And then there's House Dimir, a political shadow council and spy ring run by vampires.
Is there an issue? Send a MessageReason:
None


* ''LightNovel/VampireHunterD'', not so prominently in the first movie, but full blown in Blood Lust. Also, pretty obvious in the books, with all the SchizoTech, vampires and technology.

to:

* ''LightNovel/VampireHunterD'', not so prominently in the first movie, but full blown in Blood Lust. Also, pretty obvious in the books, with all the SchizoTech, vampires and magical technology.



** Privateer Press' ''Iron Kingdoms'' setting is another example; they refer to their specific blend of SteamPunk and [[HeroicFantasy swords-and-sorcery]] as "Full-Metal Fantasy".

to:

** * Privateer Press' ''Iron Kingdoms'' ''TabletopGame/IronKingdoms'' setting is another example; they refer to their specific blend of SteamPunk and [[HeroicFantasy swords-and-sorcery]] as "Full-Metal Fantasy".
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''WebComic/DaughterOfTheLillies'' takes place centuries AfterTheEnd when magic and non-human races came back. Civilization has cycled back to the Edwardian Era, but everything is powered by magic and adventuring parties are booming and syndicated to heck.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''The Sleeping Dragon'' by Jonny Nexus is set in a what was once a StandardFantasySetting "transformed by mass-produced magic", and stars a D&D-style adventuring party who don't quite fit into the society this has created.
Is there an issue? Send a MessageReason:
None


* ''Manga/FullmetalAlchemist'' has many elements of Dungeon Punk, such as treating [[AlchemyIsMagic it’s magic system]] like a science, the mechanical limbs many characters have, and even some BioPunk with the chimeras and other uses of alchemy on humans. And while it’s more idealistic than most examples, it still touches on some ''very'' dark subjects and generally leans towards WorldHalfFull at most.

to:

* ''Manga/FullmetalAlchemist'' has many elements of Dungeon Punk, such as treating [[AlchemyIsMagic it’s its magic system]] like a science, the mechanical limbs many characters have, and even some BioPunk with the chimeras and other uses of alchemy on humans. And while it’s more idealistic than most examples, it still touches on some ''very'' dark subjects and generally leans towards WorldHalfFull at most.
Is there an issue? Send a MessageReason:
None


* Likewise, ''VideoGame/DmCDevilMayCry'' has it in the Virility Factory, Mundus corporation, and in Vergil's base:[[LaResistance "The Order"]]. Since most of the dealings of angels and demons are behind the scenes, the game leans more toward UrbanFantasy and GothicPunk, much like the [[Franchise/DevilMayCry original series]]. [[spoiler:[[BrokenMasquerade At least until the ending]]]].

to:

* Likewise, ''VideoGame/DmCDevilMayCry'' has it in the Virility Factory, Mundus corporation, and in Vergil's base:[[LaResistance "The Order"]]. Since most of the dealings of angels and demons are behind the scenes, the game leans more toward UrbanFantasy and GothicPunk, much like the [[Franchise/DevilMayCry [[VideoGame/DevilMayCry original series]]. [[spoiler:[[BrokenMasquerade At least until the ending]]]].
Is there an issue? Send a MessageReason:
None


* This may be the best descriptor for the ''VideoGame/{{WorldofWarcraft}}''and the ''VideoGame/{{Overwatch}}''which may or may not be in the same universe (just on different planets and in different eras of time). Although at first WoW looks like classic medieval fantasy, then you see the zeppelins. Airships, airplanes, helicopters, oil rigs, clockwork and electric machines all exist. Since magical materials exist, including the actual crystallized blood of Eldritch Abominations, the fusion of magic and technology is omnipresent. Most notably in the Blacksmithing, Leatherworking, Tailoring and Enchanting professions (which can all be chosen by players). Some of the classes also have this ability intrinsically: such as shamans being able to infuse their weapons with elemental powers, or paladins having all their attacks be infused with holy powers. For death knights, the use of the aforementioned Eldritch Abomination blood is one of the defining characteristic of their class: and all of their weaponry or armor is supposedly made of this material. This functions in a sense as the in-universe explanation for stats. Overwatch has what seem to be essentially the same magical powers/effects as exist in WoW, but explained as science instead. Which explanation is ultimately more correct, is a matter of debate.

to:

* This may be the best descriptor for the ''VideoGame/{{WorldofWarcraft}}''and the ''VideoGame/{{Overwatch}}''which may or may not be in the same universe (just on different planets and in different eras of time). Although at first WoW [=WoW=] looks like classic medieval fantasy, then you see the zeppelins. Airships, airplanes, helicopters, oil rigs, clockwork and electric machines all exist. Since magical materials exist, including the actual crystallized blood of Eldritch Abominations, the fusion of magic and technology is omnipresent. Most notably in the Blacksmithing, Leatherworking, Tailoring and Enchanting professions (which can all be chosen by players). Some of the classes also have this ability intrinsically: such as shamans being able to infuse their weapons with elemental powers, or paladins having all their attacks be infused with holy powers. For death knights, the use of the aforementioned Eldritch Abomination blood is one of the defining characteristic of their class: and all of their weaponry or armor is supposedly made of this material. This functions in a sense as the in-universe explanation for stats. Overwatch has what seem to be essentially the same magical powers/effects as exist in WoW, [=WoW=], but explained as science instead. Which explanation is ultimately more correct, is a matter of debate.
Is there an issue? Send a MessageReason:
add example

Added DiffLines:

* This may be the best descriptor for the ''VideoGame/{{WorldofWarcraft}}''and the ''VideoGame/{{Overwatch}}''which may or may not be in the same universe (just on different planets and in different eras of time). Although at first WoW looks like classic medieval fantasy, then you see the zeppelins. Airships, airplanes, helicopters, oil rigs, clockwork and electric machines all exist. Since magical materials exist, including the actual crystallized blood of Eldritch Abominations, the fusion of magic and technology is omnipresent. Most notably in the Blacksmithing, Leatherworking, Tailoring and Enchanting professions (which can all be chosen by players). Some of the classes also have this ability intrinsically: such as shamans being able to infuse their weapons with elemental powers, or paladins having all their attacks be infused with holy powers. For death knights, the use of the aforementioned Eldritch Abomination blood is one of the defining characteristic of their class: and all of their weaponry or armor is supposedly made of this material. This functions in a sense as the in-universe explanation for stats. Overwatch has what seem to be essentially the same magical powers/effects as exist in WoW, but explained as science instead. Which explanation is ultimately more correct, is a matter of debate.

Added: 291

Changed: 1813

Is there an issue? Send a MessageReason:
Tried to expand on why Ravnica counts as this.


* The cityplane of Ravnica, in ''TabletopGame/MagicTheGathering''. DungeonPunk creeps into many of the game's other settings as well; in fact, the main setting, Dominaria, makes a clear progression from MedievalEuropeanFantasy in the Dark and Ice Ages to verging on DungeonPunk in the Weatherlight era to AfterTheEnd in the wake of the Phyrexian Invasion.

to:

* The cityplane [[CityPlanet cityplane]] of Ravnica, in ''TabletopGame/MagicTheGathering''. ''TabletopGame/MagicTheGathering'' is a perfect example, and alongside ''TabletopGame/{{Eberron}}'' may be one of the best examples to come from Creator/WizardsOfTheCoast. Ravnica depends on industrialized magic to survive, and most of its ten ruling Guilds do so in specific ways. Two of the Guilds are based on MadScientist archetypes - the Izzet League on mad physicists/engineers, and the Simic Combine on mad biologists - and their "technology" is all based on magic. The Izzet build complicated devices that harness or convert magical energy to do everything from manipulating time to spitting lightning to hurling fire, as well as creating the planes, trains and other vehicles that make getting around the city possible. The Simic tirelessly work to "perfect" nature; cloning, the magical equivalent of genetic engineering, organ-transplants, limb grafts, and OrganicTechnology are their stock in trade. The Selesnya Conclave uses magic to coax plants and animals into growing in ways that benefit the greater community, such as making literal tree houses (and have stock-in-trade in MindControl magic to enforce their belief in TheEvilsOfFreeWill). The Boros Legion, Ravnica's police force and military, readily employs all manner of spells based on fire, light and emotional manipulation to assist in their role, and fight alongside angels. The Orzhov Syndicate is one part Mafia and one part Catholic church, enslaving the souls of deceased debtors to make them work off their debts as ghosts. Both the demon-worshipping Cult of Rakdos and the dark druids of the Golgari Swarm readily exploit zombies as cheap, disposable laborers.
**
DungeonPunk creeps into many of the game's other settings as well; in fact, the main setting, Dominaria, makes a clear progression from MedievalEuropeanFantasy in the Dark and Ice Ages to verging on DungeonPunk in the Weatherlight era to AfterTheEnd in the wake of the Phyrexian Invasion.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Manga/FullmetalAlchemist'' has many elements of Dungeon Punk, such as treating [[AlchemyIsMagic it’s magic system]] like a science, the mechanical limbs many characters have, and even some BioPunk with the chimeras and other uses of alchemy on humans. And while it’s more idealistic than most examples, it still touches on some ''very'' dark subjects and generally leans towards WorldHalfFull at most.


Added DiffLines:

* ''WebComic/KillSixBillionDemons'': Fantasy concepts like devils and magic comfortably coexist with science fiction elements like TheMultiverse and artificial limbs. Add [[DeconstructorFleet a rather cynical, violent, and deconstructive take on those same elements]], and you’ve got a prime example of Dungeon Punk.
Is there an issue? Send a MessageReason:
None


* Many of the later games in the ''[[Franchise/TheLegendOfZelda Legend of Zelda]]'' franchise take this approach, with pretty varied views on how cynical it actually is. Where the first few games were strictly magic and swords, as time progressed, you now have steam boats, trains, weird spinner tops, hookshots, and various MagiTek automatons such as [[VideoGame/TheLegendOfZeldaTheMinishCap Armos]] and [[VideoGame/TheLegendOfZeldaSkywardSword Guardians]]. VideoGame/TheLegendOfZeldaBreathOfTheWild went so far as to introduce a MaybeMagicMaybeMundane computer system.

to:

* Many of the later games in the ''[[Franchise/TheLegendOfZelda Legend of Zelda]]'' franchise take this approach, with pretty varied views on how cynical it actually is. Where the first few games were strictly magic and swords, as time progressed, you now have steam boats, trains, weird spinner tops, hookshots, and various MagiTek automatons such as [[VideoGame/TheLegendOfZeldaTheMinishCap Armos]] and [[VideoGame/TheLegendOfZeldaSkywardSword Guardians]]. VideoGame/TheLegendOfZeldaBreathOfTheWild ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' went so far as to introduce a MaybeMagicMaybeMundane computer system.
Is there an issue? Send a MessageReason:
None


* Many of the later games in the ''[[Franchise/TheLegendOfZelda Legend of Zelda]]'' franchise take this approach, with pretty varied views on how cynical it actually is. Where the first few games were strictly magic and swords, as time progressed, you now have steam boats, trains, weird spinner tops, hookshots, and various MagiTek automatons such as [[VideoGame/TheLegendOfZeldaTheMinishCap Armos]] and [[VideoGame/TheLegendOfZeldaSkywardSword Guardians]].

to:

* Many of the later games in the ''[[Franchise/TheLegendOfZelda Legend of Zelda]]'' franchise take this approach, with pretty varied views on how cynical it actually is. Where the first few games were strictly magic and swords, as time progressed, you now have steam boats, trains, weird spinner tops, hookshots, and various MagiTek automatons such as [[VideoGame/TheLegendOfZeldaTheMinishCap Armos]] and [[VideoGame/TheLegendOfZeldaSkywardSword Guardians]]. VideoGame/TheLegendOfZeldaBreathOfTheWild went so far as to introduce a MaybeMagicMaybeMundane computer system.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/{{Paladins}}'' takes place in a Realm where champions fight using magic and [[{{Magitek}} crystal-empowered firearms]]. The setting is not as gritty as other dungeon punk settings as it was originally Science fantasy early in development.

to:

* ''VideoGame/{{Paladins}}'' takes place in a Realm where champions fight using magic and [[{{Magitek}} crystal-empowered firearms]]. The setting is not as gritty as other dungeon punk settings as it that was originally Science fantasy early HeroicFantasy until the discovery of [[PowerCrystal Power Crystals]] led to a {{Magitek}} revolution that gave the common folk power that rivaled mages. However, horrible misuse of the crystals' power resulted in development.catastrophic tragedies. This prompted the ruling Magistrate to ban commoners from using crystals to prevent further tragedy and return peace to the Realm. Many commoners objected the Magistrate's ban and formed a Resistance to ensure that crystals are free for everyone. Now a brutal war has broken out between the two factions to determine the fate of the Realm.

Added: 387

Changed: 4

Is there an issue? Send a MessageReason:
None


** Also, the much earlier [=FASA=]game ''TabletopGame/{{Earthdawn}}'' where magic and Magitek are much more commonplace and play a more central role. Not coincidentally, Earthdawn is canonically the setting of Shadowrun thousands of years earlier.

to:

** Also, the much earlier [=FASA=]game ''TabletopGame/{{Earthdawn}}'' where magic and Magitek are much more commonplace and play a more central role. Not coincidentally, Earthdawn ''Earthdawn'' is canonically the setting of Shadowrun thousands of years earlier.


Added DiffLines:

* Goodman Games' ''Xcrawl'' setting plays with this by making a "modern day with fantasy add-ons" world wherein dungeon crawling has become a RealityShow like a much more dangerous version of ''Series/AmericanGladiators'' or ''Series/{{Wipeout}}''. Those who survive long enough (and manage to entertain the audience while they're at it) will get pricy sponsorships and superstar status.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/{{Paladins}}'' takes place in a Realm where champions fight using magic and [[{{Magitek}} crystal-empowered firearms]]. The setting is not as gritty as other dungeon punk settings as it was originally Science fantasy early in development.

Top