History Main / DownTheDrain

22nd Jun '17 8:53:47 PM Abodos
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** Divine Beast Vah Ruta in ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' is a giant mechanical elephant capable of generating a vast amount of water that it sprays out of its trunk. Its innards consist of various pumps, water wheels, and waterfalls that Link must traverse to free it from Ganon's influence.

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** Divine Beast Vah Ruta in ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' is a giant mechanical elephant capable of generating a vast amount of water that it sprays out of its trunk. Its innards consist of various pumps, water wheels, and waterfalls that Link must traverse to free it from Ganon's influence.influence. The [[MiniDungeon Shrines]] found in watery areas have similar interiors.
22nd Jun '17 8:52:51 PM Abodos
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** Divine Beast Vah Ruta in ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' is a giant mechanical elephant capable of generating a vast amount of water that it sprays out of its trunk. Its innards consist of various pumps, water wheels, and waterfalls that Link must traverse to free it from Ganon's influence.
1st Jun '17 8:27:14 AM Kadorhal
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(Not to be confused with DownLADrain.)

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(Not Not to be confused with DownLADrain.)
DownLADrain.



* ''Dark Forces,'' first in the ''[[VideoGame/DarkForcesSaga Jedi Knight]]'' series, features a sewer level plagued by the Death Star trash compactor monsters (complete with conveyor belt-like currents) and a series of places where water levels (if you can call the stuff water) must be changed in the proper order. Apparently, a sewer that's convoluted enough can double as an ElaborateUndergroundBase.
* ''VideoGame/{{Half-Life 2}}'' features an entire chapter, Route Kanal, where the player must traverse the canals and sewers of City 17 to escape from the Combine. While the chapter is not exclusively sewer-action, a good chunk of time is spent there.

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* ''Dark Forces,'' ''VideoGame/DarkForces,'' first in the ''[[VideoGame/DarkForcesSaga Jedi Knight]]'' series, features a sewer level plagued by the Death Star trash compactor monsters (complete with conveyor belt-like currents) and a series of places where water levels (if you can call the stuff water) must be changed in the proper order. Apparently, a sewer that's convoluted enough can double as an ElaborateUndergroundBase.
* ''VideoGame/{{Half-Life 2}}'' ''VideoGame/HalfLife2'' features an entire chapter, Route Kanal, where the player must traverse the canals and sewers of City 17 to escape from the Combine. While the chapter is not exclusively sewer-action, a good chunk of time is spent there.



* ''VideoGame/SeriousSam 2'' has a level at which Sam is forced to go through the sewer system to enter a castle. As he sees the entrance to the sewers he complaints to [[strike:Cortana]] Netricsa about it, and she says something about a mandatory sewer level in every game.
** The First Encounter also has a brief sewer section while moving through Karnak.

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* ''VideoGame/SeriousSam 2'' has a level at which Sam is forced to go through the sewer system to enter a castle. As he sees the entrance to the sewers he complaints to [[strike:Cortana]] Netricsa about it, and she says something about a mandatory sewer level in every game.
** The ''The First Encounter Encounter'' also has a brief sewer section while moving through Karnak.



** The Parish. You'll only spend a little bit of time in it; the real danger is the [[spoiler:field of alarm cars at which the manhole comes out.]]

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** The Parish. You'll only spend a little bit of time in it; the real danger is that it's cramped to the [[spoiler:field point a Charger is almost a death sentence in it, and it opens up into [[spoiler:a field of alarm cars at which the manhole comes out.alarmed cars.]]



* The original ''VideoGame/CallOfDuty'' has a brief one, but it's not too sewer-levelish and contains no puzzles.

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* The original ''VideoGame/CallOfDuty'' has a brief one, one early in the Soviet campaign, but it's not too sewer-levelish and contains no puzzles.



** The first game waited until the third episode (of four) to have a dedicated sewer level, though it also has several times when you have to dive in more primitive outhouse pits. One such pit [[{{Squick}} connects to the aquifer leading to the lake]] and features an entrance to the FireAndBrimstoneHell you must pass through to get to Tchernobog.

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** The first game waited until the third episode (of four) of four to have a dedicated sewer level, though it also has several times when you have to dive in more primitive outhouse pits. One such pit [[{{Squick}} connects to the aquifer leading to the lake]] and features an entrance to the FireAndBrimstoneHell you must pass through to get to Tchernobog.



* The Kosovo and New York missions in ''SoldierOfFortune'' have a few sewer/drain levels.

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* The Kosovo and New York missions in ''SoldierOfFortune'' ''VideoGame/SoldierOfFortune'' have a few sewer/drain levels.



* [=MAP02=] of ''VideoGame/{{Doom}} II: Hell on Earth'', "Underhalls", is a sewer level. Possibly the earliest one in a first-person shooter. It's hard to notice, though, considering even the "realistic" levels before the forces of Hell start warping things are incredibly abstract, and that it's not particularly annoying compared to any of the other levels.



* In the Zelda segment of DT3 there's the [[https://www.youtube.com/watch?v=PCbeZy3ZDYM water temple]], with all the joy of drowning over and over while raising and lowering the water level to solve puzzles. All while GoddamnBats assault the player every moment.

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* In the Zelda ''Zelda'' segment of DT3 ''VideoGame/DistortedTravesty 3'', there's the [[https://www.youtube.com/watch?v=PCbeZy3ZDYM water temple]], with all the joy of drowning over and over while raising and lowering the water level to solve puzzles. All while GoddamnBats assault the player every moment.



** Toxic Seahorse's stage in ''VideoGame/MegaManX 3''

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** Toxic Seahorse's stage in ''VideoGame/MegaManX 3''''VideoGame/MegaManX3''
16th Apr '17 1:57:06 AM NoxSky12599
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* There was also Kerokero Sewers in Super Mario RPG.
11th Apr '17 10:01:29 AM erforce
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* "Browntown" in ''VideoGame/TheAngryVideoGameNerdAdventures II: [=ASSimilation=]'' is a very large sewer where, apparently, the Nerd is swimming not through water but through ''raw'' shit! He also finds himself facing electric kelp like the TMNT game on NES.

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* "Browntown" in ''VideoGame/TheAngryVideoGameNerdAdventures II: [=ASSimilation=]'' ''VideoGame/TheAngryVideoGameNerdIIAssimilation'' is a very large sewer where, apparently, the Nerd is swimming not through water but through ''raw'' shit! He also finds himself facing electric kelp like the TMNT game on NES.
24th Mar '17 3:29:26 AM Morgenthaler
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* ''Film/{{Cyborg}}'' has a sewer scene where the water comes up to the characters' thighs, and at one point an unconscious character has to bet set down in a place where her head is just barely above water. Just try not to think about what could possibly be floating around in there too much.

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* ''Film/{{Cyborg}}'' ''Film/{{Cyborg 1989}}'' has a sewer scene where the water comes up to the characters' thighs, and at one point an unconscious character has to bet set down in a place where her head is just barely above water. Just try not to think about what could possibly be floating around in there too much.
21st Mar '17 11:33:21 PM wolftickets1969
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* In ''VideoGame/{{Dishonored}}'', Corvo escapes from prison via a sewer tunnel.
21st Mar '17 11:30:00 PM wolftickets1969
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* ''VideoGame/ChildOfLight'' has the Capilli Village Well, which contains the sacred Water of Lethe necessary to lift the curse on the village.
21st Jan '17 3:23:01 AM Morgenthaler
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* ''Banjo-Tooie'' has Jolly Roger's Lagoon, which includes various mechanical underwater sections like a metal fish and pipelines leading to other levels. Luckily, Mumbo's spell gives you SuperNotDrowningSkills for the entire level, making things a bit easier.
* The Sewer Level in ''HenryHatsworthInThePuzzlingAdventure'' is quite possibly the hardest in the game, which is [[{{NintendoHard}} saying something.]] If the second locked-in battle room doesn't kill you, the merciless AdvancingWallOfDoom directly afterward will.

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* ''Banjo-Tooie'' ''VideoGame/BanjoTooie'' has Jolly Roger's Lagoon, which includes various mechanical underwater sections like a metal fish and pipelines leading to other levels. Luckily, Mumbo's spell gives you SuperNotDrowningSkills for the entire level, making things a bit easier.
* The Sewer Level in ''HenryHatsworthInThePuzzlingAdventure'' ''VideoGame/HenryHatsworthInThePuzzlingAdventure'' is quite possibly the hardest in the game, which is [[{{NintendoHard}} saying something.]] If the second locked-in battle room doesn't kill you, the merciless AdvancingWallOfDoom directly afterward will.
25th Dec '16 10:43:02 AM ADrago
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* There's a level in ''VideoGame/CaveStory'' where you have to be thrust along with the current, through huge groups of [[MalevolentArchitecture spikes and nearly-invisible foes]] - right after a ''boss'' that occasionally forces you to drown if you're not careful enough, all while firing extremely damaging projectiles at you. Thankfully, you can save first. Unfortunately, if you screw up in this area or the prior boss, the best ending is LostForever.

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* There's a level in ''VideoGame/CaveStory'' where you have to be thrust along with the current, through huge groups of [[MalevolentArchitecture spikes and nearly-invisible foes]] - right after a ''boss'' that occasionally forces you to drown if you're not careful enough, all while firing extremely damaging projectiles at you. Thankfully, you can save first. Unfortunately, if you screw up in this area or the prior boss, the best ending is LostForever.{{Permanently Missable|Content}}.
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