History Main / DegradedBoss

16th Jul '17 6:45:25 AM SeptimusHeap
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* It seems that ''GameOfThrones'' will be setting this up with the White Walkers. The first White Walker was a great threat and was terrorizing Samwell Tarly since the end of Season 2 and was notable for being the first White Walker we clearly saw onscreen. Samwell is considered TheHero after miraculously killing him. The second White Walker who seemed to be one of the Night's King's lieutenants, was a very difficult challenger for Jon Snow. But it seems that at the end, there will be a big battle against White Walkers with all of them as {{Mooks}} and the Night's King as their leader.

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* It seems that ''GameOfThrones'' ''Series/GameOfThrones'' will be setting this up with the White Walkers. The first White Walker was a great threat and was terrorizing Samwell Tarly since the end of Season 2 and was notable for being the first White Walker we clearly saw onscreen. Samwell is considered TheHero after miraculously killing him. The second White Walker who seemed to be one of the Night's King's lieutenants, was a very difficult challenger for Jon Snow. But it seems that at the end, there will be a big battle against White Walkers with all of them as {{Mooks}} and the Night's King as their leader.
5th Jul '17 5:41:21 AM MagBas
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* In ''Film/BatmanBegins'', Scarecrow develops a fear toxin that (temporarily) takes down Batman and nearly destroys Gotham City. In ''Film/DarkKnight'', Scarecrow is reduced to a mere drug dealer who Batman defeats at the very beginning of the movie without much of a fight.
2nd Jul '17 8:05:37 PM ShaiPa
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* In ''Film/BatmanBegins'', Scarecrow develops a fear toxin that (temporarily) takes down Batman and nearly destroys Gotham City. In ''Film/DarkKnight'', Scarecrow is reduced to a mere drug dealer who Batman defeats at the very beginning of the movie without much of a fight.



23rd Jun '17 6:00:41 AM Dutchtica
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** Also in ''Aria Of Sorrow,'' there is a combination of this and BaitAndSwitchBoss. You enter a boss room and the Giant Bat appears...And is promptly crushed by a giant hand. You still get the Giant Bat soul after beating the real boss.
30th May '17 2:37:48 PM MagBas
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* In ''VideoGame/WorldOfWarcraft'', Kael'Thas Sunstrider starts off the first expansion as one of the final endgame bosses who required a group of 25 players in max level gear to reliably take down. Two major updates and one necromantic encounter later he's still a final boss... but of a dungeon that any 5-man group of newly-max-level players can take down without too much trouble. It also happens when a boss uses a unique model that is well liked, and is then later on reused for other enemies. Many raid bosses with unique models are also later reskinned and modified to act as mooks or other bosses, often of dungeons in later expansions.

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* In ''VideoGame/WorldOfWarcraft'', Kael'Thas Sunstrider starts off the first expansion as one of the final endgame bosses who required a group of 25 players in max level gear to reliably take down. Two major updates and one necromantic encounter later he's still a final boss... but of a dungeon that any 5-man group of newly-max-level players can take down without too much trouble. It also it happens when a boss uses a unique model that is well liked, and is then later on reused for other enemies. Many raid bosses with unique models are also later reskinned and modified to act as mooks or other bosses, often of dungeons in later expansions.mooks.
30th May '17 1:59:30 PM Amahn
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* In ''VideoGame/WorldOfWarcraft'', Kael'Thas Sunstrider starts off the first expansion as one of the final endgame bosses who required a group of 40 players in max level gear to reliably take down. Two major updates and one necromantic encounter later he's still a final boss... but of a dungeon that any 5-man group of newly-max-level players can take down without too much trouble. It also happens when a boss uses a unique model that is well liked, and is then later on reused for other enemies. Many raid bosses with unique models are also later reskinned and modified to act as mooks or other bosses, often of dungeons in later expansions.

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* In ''VideoGame/WorldOfWarcraft'', Kael'Thas Sunstrider starts off the first expansion as one of the final endgame bosses who required a group of 40 25 players in max level gear to reliably take down. Two major updates and one necromantic encounter later he's still a final boss... but of a dungeon that any 5-man group of newly-max-level players can take down without too much trouble. It also happens when a boss uses a unique model that is well liked, and is then later on reused for other enemies. Many raid bosses with unique models are also later reskinned and modified to act as mooks or other bosses, often of dungeons in later expansions.
25th May '17 4:35:52 PM MyFinalEdits
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** Similarly, in ''Anime/MobileSuitGundamSEEDDestiny'', The Earth Alliance's powerful Mobile Armors such as the Zamzah-Zah and Destroy Gundam appear in greater numbers later in the series .

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** Similarly, in * In ''Anime/MobileSuitGundamSEEDDestiny'', The Earth Alliance's powerful Mobile Armors such as the Zamzah-Zah and Destroy Gundam appear in greater numbers later in the series .
25th May '17 4:15:04 PM MagBas
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* ''Series/KamenRiderGaim'' executes this magnificently in its forty-fifth episode, showing how the protagonists have escalated in power by having Kouta casually one-shotting the same monsters he needed an unreliable power-up to defeat thirty episodes ago.



* Roleplay/ShinHyakujiHighSchool: A non video gaming case of this is played up in the first movie event that took place in mid-Season 4. In this mini-plot, a number of [[BigBad Big Bads]] from past seasons were mysteriously [[BackFromTheDead resurrected]] and reappeared to wreak havoc around the city. But while they were [[HeroKiller world-threatening]] [[OutsideContextProblem outside-context villains]] when they first appeared, their resurrected versions were [[VillainDecay considerably weaker]], being reduced to a city-level threat instead of world threat. [[JustifiedTrope Justified]] in the end however, [[RoboticReveal as it turns out they were just android copies of the original villains]], whose powers are a pale imitation of the originals.


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* Roleplay/ShinHyakujiHighSchool: A non video gaming case of this is played up in the first movie event that took place in mid-Season 4. In this mini-plot, a number of [[BigBad Big Bads]] from past seasons were mysteriously [[BackFromTheDead resurrected]] and reappeared to wreak havoc around the city. But while they were [[HeroKiller world-threatening]] [[OutsideContextProblem outside-context villains]] when they first appeared, their resurrected versions were [[VillainDecay considerably weaker]], being reduced to a city-level threat instead of world threat. [[JustifiedTrope Justified]] in the end however, [[RoboticReveal as it turns out they were just android copies of the original villains]], whose powers are a pale imitation of the originals.





* Whether this trope applies in a role-playing game depends heavily on how steep the power curve between new and experienced characters is. In a game where high-level characters are far, far more powerful, such as ''TabletopGame/DungeonsAndDragons'', this trope almost always will apply. A monster is used as a boss for a third level party won't make a seventh level party sweat and will make a fifteenth level laugh.
** ''TabletopGame/DungeonsAndDragons'' 4th Edition actually invokes this with the Elite and Minion monsters. Elites are sort of mini-bosses, being twice as tough as normal monsters, while Minions are weak and only have 1 HP. You could fight a level 4 Elite orc enemy, then later fight a level 9 normal orc who is very similar to the Elite you fought 5 levels early. This could be taken further by fighting a level 14 Minion orc who looks like the two previous enemies. In addition, you could downgrade a Solo Monster (IE boss monster) to a higher level Elite.

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* Whether this trope applies in a role-playing game depends heavily on how steep the power curve between new and experienced characters is. In a game where high-level characters are far, far more powerful, such as ''TabletopGame/DungeonsAndDragons'', this trope almost always will apply. A monster is used as a boss for a third level party won't make a seventh level party sweat and will make a fifteenth level laugh.
**
''TabletopGame/DungeonsAndDragons'' 4th Edition actually invokes this with the Elite and Minion monsters. Elites are sort of mini-bosses, being twice as tough as normal monsters, while Minions are weak and only have 1 HP. You could fight a level 4 Elite orc enemy, then later fight a level 9 normal orc who is very similar to the Elite you fought 5 levels early. This could be taken further by fighting a level 14 Minion orc who looks like the two previous enemies. In addition, you could downgrade a Solo Monster (IE boss monster) to a higher level Elite.
25th May '17 4:08:41 PM MagBas
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* The Gouf, the Dom and the Gelgoog first appear in ''Anime/MobileSuitGundam'' as unique mobile suits, but reappear as mass-production units.

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* The Gouf, the Dom and the Gelgoog first appear in ''Anime/MobileSuitGundam'' as unique mobile suits, but they reappear as mass-production units.
25th May '17 4:07:56 PM MagBas
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* When the Gouf, the Dom and the Gelgoog first appear in ''Anime/MobileSuitGundam'' they pose a serious threat to Amuro and the Gundam, but when they reappear as mass-production units they become much easier. {{Justified}} because at the first appearance they were piloted by {{Ace Pilot}}s (Ramba Ral on the Gouf, the Black Tri-Stars on their Doms, and Char on the Gelgoog) much more skilled and experienced than the {{Mooks}} later encountered with their mobile suits (in fact, the Dom was developed on the Black Tri-Stars' specs and combat style, while Char's Gelgoog is a pre-production model he's testing for mass use when he's first encountered with it).
** Similarly, in ''Anime/MobileSuitGundamSEEDDestiny'', The Earth Alliance's powerful Mobile Armors such as the Zamzah-Zah and Destroy Gundam appear in greater numbers later in the series (and are usually killed ''much'' easier than the first one they faced). The Destroy Gundam is most notorious in that when the emotionally-unbalanced Stella piloted the beast, it absolutely devastated Berlin and even when stopped, the machine was still largely intact. When they start mass producing it, they drop like flies. Granted, ZAFT did introduce new prototype suits, but you'd think they'd at least be able to match the original's damage. It's justified in that the Destroy Gundam's greatest strength wasn't its firepower, but its ability to [[AttackReflector reflect back beam weapons]]. When they reappeared in later episodes, [=ZAFT=] knew that the way to deal with Destroy Gundams was to have your fastest units charge in and carve them up with swords, while the rest of your forces held off the escorts. And [=ZAFT=] had fielded a pair of ''very'' fast new Gundams after Berlin. Most likely, up to Berlin the Force Impulse Gundam (itself a unique SuperPrototype) was the only machine they had that was fast enough to pull this tactic off.
** Another justification is the fact that Stella is an Extended, a normal human modified to have Coordinator-level skills. Only one Destroy after the first is confirmed to have been piloted by an Extended.

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* When the The Gouf, the Dom and the Gelgoog first appear in ''Anime/MobileSuitGundam'' they pose a serious threat to Amuro and the Gundam, as unique mobile suits, but when they reappear as mass-production units they become much easier. {{Justified}} because at the first appearance they were piloted by {{Ace Pilot}}s (Ramba Ral on the Gouf, the Black Tri-Stars on their Doms, and Char on the Gelgoog) much more skilled and experienced than the {{Mooks}} later encountered with their mobile suits (in fact, the Dom was developed on the Black Tri-Stars' specs and combat style, while Char's Gelgoog is a pre-production model he's testing for mass use when he's first encountered with it).
units.
** Similarly, in ''Anime/MobileSuitGundamSEEDDestiny'', The Earth Alliance's powerful Mobile Armors such as the Zamzah-Zah and Destroy Gundam appear in greater numbers later in the series (and are usually killed ''much'' easier than the first one they faced). The Destroy Gundam is most notorious in that when the emotionally-unbalanced Stella piloted the beast, it absolutely devastated Berlin and even when stopped, the machine was still largely intact. When they start mass producing it, they drop like flies. Granted, ZAFT did introduce new prototype suits, but you'd think they'd at least be able to match the original's damage. It's justified in that the Destroy Gundam's greatest strength wasn't its firepower, but its ability to [[AttackReflector reflect back beam weapons]]. When they reappeared in later episodes, [=ZAFT=] knew that the way to deal with Destroy Gundams was to have your fastest units charge in and carve them up with swords, while the rest of your forces held off the escorts. And [=ZAFT=] had fielded a pair of ''very'' fast new Gundams after Berlin. Most likely, up to Berlin the Force Impulse Gundam (itself a unique SuperPrototype) was the only machine they had that was fast enough to pull this tactic off.
** Another justification is the fact that Stella is an Extended, a normal human modified to have Coordinator-level skills. Only one Destroy after the first is confirmed to have been piloted by an Extended.
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