History Main / DamageSpongeBoss

3rd Oct '17 8:43:59 AM Ferot_Dreadnaught
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*** These bosses are one of the more [[BaseBreaker contentious issues]] in Warzone Firefight. Take the normal damage-sponge bosses, and then: add multilple iterations of the same boss, surround them with also-spongey Mooks and EliteMooks, add multiple phases of bosses within the same round, make them insanely accurate with their attacks, place them in a hard-to-reach position across the map from the players, make spawned-in power weapons irretrievable upon death, increase the respawn time to as high as 30 seconds, give the players 5 minutes to complete their objectives, and start the timer before the enemies even spawn. Have fun.

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*** These bosses are one of the more [[BaseBreaker contentious issues]] issues in Warzone Firefight. Take the normal damage-sponge bosses, and then: add multilple iterations of the same boss, surround them with also-spongey Mooks and EliteMooks, add multiple phases of bosses within the same round, make them insanely accurate with their attacks, place them in a hard-to-reach position across the map from the players, make spawned-in power weapons irretrievable upon death, increase the respawn time to as high as 30 seconds, give the players 5 minutes to complete their objectives, and start the timer before the enemies even spawn. Have fun.
15th Sep '17 9:06:12 AM BeerBaron
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* ''VideoGame/TheElderScrollsIIIMorrowind'''s ''Tribunal'' expansion has Gedna Relvel, a lich, in its "Crimson Plague" side questline. She's capable of flinging a very powerful area of effect spell, [[AntiMagic is immune or resistant to every form of Destruction magic]], and [[HealingFactor quickly regenerates]] lost Health, Magicka, and Fatigue. Worse, she's supposed to have Health equal to 100x the player's current level, but due to a programming error, she has ''800x'' that amount, making her virtually unkillable at higher levels. Perhaps worst of all, [[DudeWheresMyReward you don't even get a very good reward]] for killing her.

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* ''VideoGame/TheElderScrollsIIIMorrowind'''s ''Franchise/TheElderScrolls''
** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'''s
''Tribunal'' expansion has Gedna Relvel, a lich, in its "Crimson Plague" side questline. She's capable of flinging a very powerful area of effect spell, [[AntiMagic is immune or resistant to every form of Destruction magic]], and [[HealingFactor quickly regenerates]] lost Health, Magicka, and Fatigue. Worse, she's supposed to have Health equal to 100x the player's current level, but due to a programming error, she has ''800x'' that amount, making her virtually unkillable at higher levels. Perhaps worst of all, [[DudeWheresMyReward you don't even get a very good reward]] for killing her.her.
** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', Alduin, the BigBad himself, is one. In the final battle against him, he has an obscene amount of health and 50% resistance to ''all types of damage''. It takes a lot to bring him down, though thankfully, you have [[spoiler:the [[LongDeadBadass ancient Nord heroes]] in [[WarriorHeaven Sovngarde]] to help you]].
12th Sep '17 9:24:48 AM MBG
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** ''VideoGame/FinalFantasyIII'''s FinalBoss, Cloud of Darkness, has the highest hit points in the game, and one attack that nukes the entire party, and uses it over and over. Beating her is entirely a question of whether you can heal enough to keep up.
7th Sep '17 9:01:54 AM SeptimusHeap
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* The Nihilanth in ''VideoGame/{{Half-Life}}'' provides a cruel example of '''combining''' this with PuzzleBoss: you have to jump through a set of hoops just to unlock the path up to his WeakSpot, then you have to do a ''ridiculous'' (as in "use up all the ammo of all your weapons, including rocket launchers") amount of damage to it to finish the game. This has to be done in mid-air, and unless the xen crystals in the walls are destroyed he'll replenish all his health.

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* The Nihilanth in ''VideoGame/{{Half-Life}}'' ''VideoGame/HalfLife'' provides a cruel example of '''combining''' this with PuzzleBoss: you have to jump through a set of hoops just to unlock the path up to his WeakSpot, then you have to do a ''ridiculous'' (as in "use up all the ammo of all your weapons, including rocket launchers") amount of damage to it to finish the game. This has to be done in mid-air, and unless the xen crystals in the walls are destroyed he'll replenish all his health.
27th Aug '17 1:14:14 PM Malady
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* ''{{Ys}} 6'' and ''7'', where you take at least 3-5 minutes to subdue a boss. Likewise for the final bosses of most of the games.

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* ''{{Ys}} ''Franchise/{{Ys}} 6'' and ''7'', where you take at least 3-5 minutes to subdue a boss. Likewise for the final bosses of most of the games.
22nd Aug '17 12:49:54 PM Bootlebat
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* One complaint about ''TabletopGame/DungeonsAndDragons'' 4th Edition at launch was that the Solo monsters had too many hitpoints, too high defenses, and not enough ability to act, reducing many fights to a stun-and-grind. Monster Manual 2 reduced the number of hitpoints and gave all solos some sort of ability to avoid being denied actions (as well as extra actions in many cases) to make the fights more interesting.
22nd Aug '17 12:48:13 PM Bootlebat
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** Izual from ''VideoGame/DiabloII'' is legendary for this trope. Despite his scary appearance, the fallen angel doesn't do much beyond a couple of basic attacks--most characters can just stand there and attack him until the HitPoints are gone. This is so bad that the Amazon's Valkyrie summon can actually regenerate health faster than Izual can deal it, while slowly whittling his health down. He will also never change targets once he starts attacking your minion. Feel free to go make yourself a sandwich. The hard part about the fight is that your weapons will eventually wear out.

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** Izual from ''VideoGame/DiabloII'' is legendary for this trope. Despite his scary appearance, the fallen angel doesn't do much beyond a couple of basic attacks--most characters can just stand there and attack him until the HitPoints are gone. This is so bad that the Amazon's Valkyrie summon can actually regenerate health faster than Izual can deal it, while slowly whittling his health down. He will also never change targets once he starts attacking your minion. Feel free to go make yourself a sandwich. The hard part about the fight is that your weapons will eventually wear out. He also has a cold attack which slows you, making the interminable fight even longer if your a melee class.
16th Aug '17 6:33:34 PM Prometheus117
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* Take to the extreme by ''VideoGame/TrillionGodOfDestruction''. That's an AntagonistTitle, by the way. The entire game is built around getting strong enough to whittle down his HP before all your Overlords fall in battle or the neatherworld is destroyed.

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* Take to the extreme by ''VideoGame/TrillionGodOfDestruction''. That's an AntagonistTitle, by the way. way, and both describes the creature's name and ''how many health points it has''. By comparison, your playable characters even before they start training can shave off HP in the hundred-thousands, and they still only do ScratchDamage in comparison. The entire game is built around getting strong enough to whittle down his its HP before all your Overlords fall in battle or the neatherworld Netherworld is destroyed.
13th Aug '17 8:58:40 PM Gideoncrawle
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->''"Whoa! Is that a long health bar, OrAreYouJustHappyToSeeMe"''

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->''"Whoa! Is that a long health bar, OrAreYouJustHappyToSeeMe"''or are you just happy to see me?"''
23rd Jul '17 5:28:55 PM Sabrewing
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* King Famardy from ''VideoGame/KingOfTheMonsters 2'' has an extremely long life bar and the most damaging attacks you can use only take a small chip o

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* King Famardy from ''VideoGame/KingOfTheMonsters 2'' has an extremely long life bar and the most damaging attacks you can use only take a small chip oof it off.
* NANCY-[=MI847J=] of ''VideoGame/{{Tekken}} 6'' is a BonusBoss who has ''ten'' times the health of any fighter in the game. It's also a TimedMission and one of the few ''Tekken'' matches which is susceptible to a RingOut.
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