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*** ''Alpha 3'' has each of its four selectable characters' narratives line up with one of the four possible protagonists from ''Alpha 2'' (except Kusuha since she's the recurring choice across the ''Alpha'' saga). Since [[Characters/SuperRobotWarsAlphaGaiden Sanger Zonvolt]] came from ''Alpha Gaiden'', even though he became a selectable protagonist in ''Alpha 2'', he gets to appear in all four character routes of ''Alpha 3''.

to:

*** ''Alpha 3'' has each of its four selectable characters' narratives line up with one of the four possible protagonists from ''Alpha 2'' (except Kusuha since she's the recurring choice across the ''Alpha'' saga). Since [[Characters/SuperRobotWarsAlphaGaiden Sanger Zonvolt]] came from ''Alpha Gaiden'', even though he became a selectable protagonist in ''Alpha 2'', he gets to appear in all four character routes of ''Alpha 3''.3'' regardless.



*** The ''Z'' saga is generally more forgiving about assuming what {{Secret Character}}s did players unlock in the previous games than the ''Alpha'' saga was. Notably, the branch of the ''Anime/AquarionEvol'' plot that's cut off is the original canon where two of its pilots died, and players are instead assumed to have saved both of them.

to:

*** The ''Z'' saga is generally more forgiving about assuming what {{Secret Character}}s did players unlock in the previous games than the ''Alpha'' saga was.saga. Notably, the branch of the ''Anime/AquarionEvol'' plot that's cut off is the original canon where two of its pilots died, and players are instead assumed to have saved both of them.



*** Since the ''Alpha'' saga had Kusuha and Bullet be the canon selection for its {{Continuity}}, ''Original Generation'' has the two retain their characteristics here, while the remaining six presets are given the unusued names, personalities, pairings and robot preferences from the first ''Alpha'' game into this setting as [[Characters/SuperRobotWarsAlpha Tasuku Shinguji and Leona Garstein, Rio Mei Long and Ryoto Hikawa, and Yuuki Jaggar and Ricarla "Carla" Borgnine]]. In particular, Rio and Ryoto are handed the RealRobot option from the first ''Alpha'' game. Additionally, the selectable male or female ''Super Hero Sakusen'' protagonist is incorporated into ''Original Generation'' as they were in ''Alpha''.

to:

*** Since the ''Alpha'' saga had Kusuha and Bullet be the canon selection for its {{Continuity}}, ''Original Generation'' has the two retain their characteristics here, while the remaining six presets are given the unusued names, personalities, personalities and pairings and robot preferences from the first ''Alpha'' game into this setting as [[Characters/SuperRobotWarsAlpha Tasuku Shinguji and Leona Garstein, Rio Mei Long and Ryoto Hikawa, and Yuuki Jaggar and Ricarla "Carla" Borgnine]]. In particular, Rio and Ryoto are handed the RealRobot option from the first ''Alpha'' game. Additionally, the selectable male or female ''Super Hero Sakusen'' protagonist is incorporated into ''Original Generation'' as they were in ''Alpha''.



*** ''VideoGame/SuperRobotWarsAdvance'' has [[Characters/SuperRobotWarsAdvance Axel Almer or Lamia Loveless]] as the selectable protagonists: ''Original Generation 2'' selects Lamia as the canon hero from ''Advance'' with the "Angelg" SuperRobot as her unit, while Axel uses the "Soulgain" as TheRival. The other three robot options from ''Advance'' are either unlockable units or given to other characters. Whereas Axel dies in ''Advance'' if he's not chosen as the main character, he survives in the {{Sequel}}s, even pullling a HeelFaceTurn.
*** ''VideoGame/SuperRobotWarsReversal'', like ''Super Hero Sakusen'', had one protagonist selected by players as either male or female. ContinuityReboot ''Original Generations'' chooses them both as HalfIdenticalTwins and have two of the same MechaExpansionPack robot from ''Reversal'' instead of one.
*** Similar to ''Advance'', ''VideoGame/SuperRobotWarsDestiny'' had the option of players choosing between two sets of real and super robots. ''The Second Original Generation'' establishes that the ''Destiny'' real robots are the canon selection, with the super robot as an unlockable unit. Meanwhile, the story branches from ''Destiny'' are merged so that the player gets all four playable characters from that game instead of having to pick two. Likwise, the ''VideoGame/SuperRobotWarsMX'' protagonists originally had a choice between a real and a super; players get both.
*** ''The Moon Dwellers'' renders the SuperRobot option from ''VideoGame/SuperRobotWarsGC'' the canon option[[note]]Due to ExecutiveMeddling, the RealRobot option was impossible to use, but one of the supporting characters is given a SuspiciouslySimilarSubstitute[[/note]] and makes the male and female character options from ''GC'' another pair of HalfIdenticalTwins for ''Original Generation''. Furthermore, ''The Moon Dwellers'' establishes selectable ''VideoGame/SuperRobotWarsJudgment'' protagonists [[Characters/SuperRobotWarsJudgment Touya Shiun and Calvina Coulange]] as the respective pilots of the SuperRobot "Granteed" and RealRobot "Bellzelute"; however, their canon sub-pilots are not designated (since they can still be switched around between Touya and Calvina). The third robot from ''Judgment'', the "Coustwell", is given to an AxCrazy villain, but can be acquired as a secret unit and used by either protagonist.
*** Finally, unlike either the ''Alpha'' or ''Z'' sagas, ''Original Generation'' often assume a ''maximum''-effort play-through is performed where all secret units were unlocked in the game before as these appear by default in the {{Sequel}}s.[[/folder]]

to:

*** ''VideoGame/SuperRobotWarsAdvance'' has [[Characters/SuperRobotWarsAdvance Axel Almer or Lamia Loveless]] as the selectable protagonists: ''Original Generation 2'' selects Lamia as the canon hero from ''Advance'' with the "Angelg" SuperRobot as her unit, while Axel uses the "Soulgain" as TheRival. The other three robot options from ''Advance'' are either unlockable units ("Vysaga" or "Ash Saver") or given to other characters.characters (specifically, the aforementioned Yuuki and Carla). Whereas Axel dies in ''Advance'' if he's not chosen as the main character, he survives in the {{Sequel}}s, even pullling a HeelFaceTurn.
*** ''VideoGame/SuperRobotWarsReversal'', like ''Super Hero Sakusen'', had one protagonist selected by players as either male or female. ContinuityReboot ''Original Generations'' chooses them both as and turns them into HalfIdenticalTwins and have using two of the same MechaExpansionPack robot from ''Reversal'' instead of one.
*** Similar to ''Advance'', ''VideoGame/SuperRobotWarsDestiny'' had the option of players choosing between two sets of real and super robots. ''The Second Original Generation'' establishes that the ''Destiny'' real robots are the canon selection, with the super robot as robots becoming an automatically combined, unlockable unit. Meanwhile, the story branches from ''Destiny'' are merged so that the player gets all four playable characters from that game instead of having to pick two. Likwise, Similarly, the ''VideoGame/SuperRobotWarsMX'' protagonists originally had a choice between a real and a super; players get both.
both, but in a twist, the ''Original Generation'' narrative is absolutely mum about which of the two is canon.
*** ''The Moon Dwellers'' renders the SuperRobot option from ''VideoGame/SuperRobotWarsGC'' the canon option[[note]]Due to ExecutiveMeddling, the RealRobot option was impossible to use, but one of the supporting characters is given a SuspiciouslySimilarSubstitute[[/note]] and makes the male and female character options from ''GC'' another pair of HalfIdenticalTwins for ''Original Generation''. Furthermore, ''The Moon Dwellers'' establishes selectable ''VideoGame/SuperRobotWarsJudgment'' protagonists [[Characters/SuperRobotWarsJudgment Touya Shiun and Calvina Coulange]] as the respective pilots of the SuperRobot "Granteed" and RealRobot "Bellzelute"; however, their canon sub-pilots are not designated (since they can still be switched around between Touya and Calvina). The third selectable robot from ''Judgment'', the "Coustwell", is given to an AxCrazy villain, but can be acquired as a secret unit and used by either protagonist.
*** Finally, unlike either the ''Alpha'' or ''Z'' sagas, ''Original Generation'' often assume a ''maximum''-effort play-through is performed where all secret units were unlocked in the game before games prior as these appear by default in the {{Sequel}}s.{{Sequel}}s (the aforementioned Vysaga, for instance).[[/folder]]

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[[folder:Tactical [=RPGs=]]]

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[[folder:Tactical [=RPGs=]]][[folder:Third-Person Shooter]]
* A minor example in ''VideoGame/TheLastOfUs''. At the end of the game, [[spoiler:you can kill the two unarmed surgeons trying to scoop out Ellie's brains at your discretion]]. When the scene is revisited in ''VideoGame/TheLastOfUsPartII'', [[spoiler:only Jerry's corpse is present at the scene, indicating that Joel canonically spared the other two in favor of getting Ellie out of their ASAP]].
* In ''VideoGame/MaxPayne2TheFallOfMaxPayne'', there are two endings: the first one in which [[spoiler:Mona Sax]] is fatally shot by Vladimir Lem and [[DiedInYourArmsTonight dies in Max's arms]], and the other one that can only be obtained in [[HarderThanHard "Dead on Arrival" mode]], in which [[spoiler:Mona]] survives being shot. The former one turns out to be canon and carries over to ''VideoGame/MaxPayne3''.
* The ''Franchise/{{Splatoon}}'' series downplays this in regards to the {{Player Characters}}. Most promotional material and even in-game items, such as the Sunken Scrolls or Tableturf Cards, has the canonical versions of them be female, with the developers also referring to them as such in interviews. As an extension of this, they all have definitive appearances: the original Agent 3/Captain is an Inkling with long, green tentacles; Agent 4 is an Inkling with short, yellow tentacles; Eight is an Octoling with short tentacles framing her face, etc. However, all have customizable in-game appearances, up to and including gender, even when they aren't playable (such as [[VideoGame/Splatoon1 Agent 3]]'s PreviousPlayerCharacterCameo in ''[[VideoGame/Splatoon2 Octo Expansion]]'' and ''VideoGame/Splatoon3'').
[[/folder]]

[[folder:Turn-Based Strategy]]
* The ''VideoGame/{{Langrisser}}'' series, starting from ''Der Langrisser'', utilizes FactionSpecificEndings. However, the Kalxath territory is a reoccurring element, meaning that routes in which the current heir is slain and the territory is conquered (mainly the Demon Tribe and Independent endings) will inevitably be cut off. Additionally, the protagonist of ''Langrisser IV'' is allied with the Kingdom of Caconsis in ''V''.



** While most ''VideoGame/SuperRobotWars'' games are standalone titles, those that have sequels need to do some branch-cutting. ''VideoGame/SuperRobotWarsAlpha'', the first game with sequels, deals with its branches in a number of ways:
*** The first game lets the player customize their characters, choosing their name, personality, appearance, partner-slash-LoveInterest's appearance and name[[note]][[OppositesAttract Whose own personality is automatically the opposite of the main character's]][[/note]], and whether they use {{Super Robot}}s or {{Real Robot}}s. The GaidenGame ''Alpha Gaiden'' deliberately avoids making any mention of these characters, while ''Alpha 2'' creates canon versions of the ''Alpha 1'' heroes by giving them established names (Kusuha Mizuha and Brooklyn "Bullet" Luckfield), personalities (ShrinkingViolet and HotBlooded respectively), and putting them in the Super Robot [=RyuKoOh=].
*** ''Alpha'' also features new incarnations of several older protagonists, including the choice of male or female protagonist from ''Super Hero Sakusen''. Both are made canon by making them each other's OppositeSexClone.
*** ''Alpha 3'' has each of its four story modes follow up on one of the story modes from ''Alpha 2''. Since Sanger is actually from the GaidenGame rather than having made his debut in ''2'', however, he gets to appear on all four routes of ''3''.
*** All of the games generally assume a minimal-effort playthrough of the one before, where no secret characters were unlocked. In many cases, this means the death of the character in question is what's made canon.
** The ''VideoGame/SuperRobotWarsZ'' series has fewer branches than ''Alpha'', but still needs some pruning:
*** ''Z'' offers a choice between two protagonists, Setsuko or Rand. Each exists in the other's route, but only the player character joins ZEUTH. In the sequels, the branches are merged so that both joined ZEUTH on opposite sides of its civil war.
*** ''Z2'' is split into two games, the first offering a choice between main character Crowe's robot emphasizing melee or ranged combat, with some stat differences and a different finishing move depending on the choice. The second half merges the branches so that Crowe gets the best of both choices, shortly before making him choose ''again'' between the Librasta B or R. The next game that Crowe appears in is evasive about answering which one he actually used, and instead gives him a brand-new upgrade combining some traits of both.
*** The ''Z'' games are generally more forgiving about assuming the player unlocked some of the secrets in the previous games than the ''Alpha'' games were. Most notably, the branch of ''Anime/AquarionEvol''[='=]s plot that's cut off is the original canon where two of its pilots died, and the player is instead assumed to have saved both of them.
** ''VideoGame/SuperRobotWarsV'' and ''VideoGame/SuperRobotWarsX'' were originally standalone games that each offer the choice of a male or female protagonist, but their original characters reappear in ''VideoGame/SuperRobotWarsT''[='=]s Expansion Pack DLC that serves as a PostScriptSeason to all three games (as well as cameos in two secret stages in the base game that set up the DLC's plot). Very unusually, the player is actually allowed to ''pick'' what ''V'' and ''X'' branches to cut, being asked questions shortly before the returning characters reappear that determine who was the chosen protagonist of each game.
*** ''V'' offers a choice between a super robot or a real robot for the main character's MidSeasonUpgrade. ''T'' establishes that Soji chose the real robot and Chitose the super robot.
** ''VideoGame/SuperRobotWarsOriginalGeneration'', being a combined retelling of the various original stories from all of the mainline games, tends to have to establish canon selections for the games that offer player choices. That said, this hasn't stopped them from doing so [[TakeAThirdOption creatively]]:
*** As mentioned earlier, ''Alpha'' let the player customize their character using a list of eight preset appearances, four personalities, and the choice of Super or Real Robots. ''Original Generation'' made canon versions of the characters by giving them established names, personalities, pairings and robot preferences and established Kusuha and Bullet as the ''Alpha'' heroes (which was subsequently carried over to ''Alpha 2'', which came after), while the remaining pairs (Tasuku and Leona, Rio and Ryoto, and Yuuki and Carla) were slotted into other parts of the game world, Rio and Ryoto in particular being handed ''Alpha'''s Real Robot option.
*** The first game also follows through with the same method of handling Ingram and Viletta that ''Alpha'' did: both are canon as {{Opposite Sex Clone}}s.
*** The second game considers only the first half of Kyosuke's storyline from the first game canon, as the first half of each story follows the same war on different fronts. Everything after the match between the ATX and SRX teams follows Ryusei's story.
*** The second game establishes the canon hero of ''Advance'' as Lamia Loveless with the Angelg as her robot, and Axel Almer with the Soulgain as her rival. The other three robot options from ''Advance'' are unlockable as secrets or given to other characters, while later games have Axel survive his apparent death and pull a HeelFaceTurn.
*** The Playstation 2 remake of the first two games and its GaidenGame continuation establishes that both protagonists of ''VideoGame/SuperRobotWarsReversal'' are canon as HalfIdenticalTwins, and they simply built two of their shared robot instead of one.
*** The fourth game establishes that the ''Destiny'' real robots were the canon selection, with the super robot as an unlockable unit. The other story branches from ''Destiny'' are merged so that the player gets all four playable characters instead of having to pick two. The ''MX'' characters, who originally had a choice between a super and a real, instead get both.
*** The fifth game, ''Moon Dwellers'', makes the super robot from ''GC'' the canon option[[note]]this is for legal reasons that make the real robot impossible to use, but one of the supporting characters is given a SuspiciouslySimilarSubstitute[[/note]], and makes the male and female character options a pair of HalfIdenticalTwins.
*** ''Moon Dwellers'' also canonically establishes Touya as the pilot of the Granteed and Calvina as the pilot of the Bellzelute, but doesn't establish canon subpilots for either one. The third robot from ''Judgment'', the Coustwell, is given to the AxCrazy villain, but can be taken for yourself and used by either protagonist.
*** Unlike the main-series games with secrets, the OG games often assume a ''maximum''-effort playthrough where all secrets were unlocked in the game before.

to:

** While most ''VideoGame/SuperRobotWars'' games are standalone titles, those that have sequels {{Sequel}}s need to do some branch-cutting. ''VideoGame/SuperRobotWarsAlpha'', the first game with sequels, deals ''VideoGame/SuperRobotWarsAlpha'' dealt with its branches in a number of ways:
ways.
*** The first game lets the player customize their characters, the protagonist by choosing their name, personality, personality and appearance, partner-slash-LoveInterest's including the appearance and name[[note]][[OppositesAttract name for their LoveInterest[[note]][[OppositesAttract Whose own personality is automatically the opposite of the main character's]][[/note]], and whether they use {{Super Robot}}s a RealRobot or {{Real Robot}}s. The SuperRobot. GaidenGame ''Alpha Gaiden'' deliberately avoids making any mention of these characters, the protagonist, while ''Alpha 2'' creates establishes the canon versions of the ''Alpha 1'' heroes by giving them established from the first ''Alpha'' game with names (Kusuha ([[Characters/SuperRobotWarsAlpha Kusuha Mizuha and Brooklyn "Bullet" Luckfield), Luckfield]]), personalities (ShrinkingViolet and HotBlooded respectively), HotBlooded, respectively) and putting them in the Super Robot [=RyuKoOh=].
SuperRobot "[=RyuKoOh=]".
*** ''Alpha'' also features new incarnations of several older protagonists, including the choice of male or female protagonist from ''Super Hero Sakusen''. Both are made canon by making them each other's OppositeSexClone.
Sakusen'', whom players had a choice of being male or female; instead, both versions exist, but the female becomes the male's [[spoiler:OppositeSexClone]].
*** ''Alpha 3'' has each of its four story modes follow selectable characters' narratives line up on with one of the story modes four possible protagonists from ''Alpha 2''. 2'' (except Kusuha since she's the recurring choice across the ''Alpha'' saga). Since [[Characters/SuperRobotWarsAlphaGaiden Sanger is actually Zonvolt]] came from the GaidenGame rather than having made his debut ''Alpha Gaiden'', even though he became a selectable protagonist in ''2'', however, ''Alpha 2'', he gets to appear on in all four character routes of ''3''.
''Alpha 3''.
*** All of the games generally assume that players did a minimal-effort playthrough play-through of the one before, before where no secret characters {{Secret Character}}s were unlocked. In many cases, this means Therefore, certain characters who can be SparedByTheAdaptation were in fact KilledOffForReal come the death of the character in question is what's made canon.
sequels.
** The ''VideoGame/SuperRobotWarsZ'' series saga has fewer branches than ''Alpha'', but still needs some pruning:
pruning.
*** ''Z'' offers a choice between two protagonists, protagonists: [[Characters/SuperRobotWarsZ Setsuko Ohara or Rand. Each Rand Travis]]. While each exists in the other's route, but only the player character chosen protagonist joins ZEUTH. In the sequels, the branches are merged so that both joined ZEUTH on opposite sides of its during the "ZEUTH civil war.
war" event.
*** ''Z2'' ''The Second Z'' is split into two games, games: the first offering part, ''Hakai-hen'', offers a choice between for main character Crowe's robot emphasizing melee [[Characters/SuperRobotWarsZ2 Crowe Broust]] to emphasize his HumongousMecha "Brasta" as a melee- or ranged combat, ranged-focused unit with some stat differences and a different finishing move depending on the choice. The second half half, ''Saisei-hen'', merges the branches so that Crowe gets the best of both choices, shortly before making him choose ''again'' between the Librasta B "Li-brasta B" or R. The next game that "Li-Brasta R". In ''The Third Z'', Crowe appears in is evasive about evades answering which one he actually used, and instead gives him a brand-new upgrade combining used; instead, he's given the new "Li-Brasta ''T''" that combines some traits of from both.
*** The ''Z'' games are saga is generally more forgiving about assuming the player unlocked some of the secrets what {{Secret Character}}s did players unlock in the previous games than the ''Alpha'' games were. Most notably, saga was. Notably, the branch of ''Anime/AquarionEvol''[='=]s the ''Anime/AquarionEvol'' plot that's cut off is the original canon where two of its pilots died, and the player is players are instead assumed to have saved both of them.
** ''VideoGame/SuperRobotWarsV'' and ''VideoGame/SuperRobotWarsX'' were originally standalone games that entries where they each offer offered the choice of a male or female protagonist, but their original characters these OriginalGeneration reappear in ''VideoGame/SuperRobotWarsT''[='=]s the "[[DownloadableContent Expansion Pack DLC Pack]]" of ''VideoGame/SuperRobotWarsT'' that serves as a PostScriptSeason to all three games (as well as cameos in two secret stages in the base game that set up the DLC's expansion's plot). Very unusually, the player is actually Unusually, players are allowed to ''pick'' pick what branches from ''V'' and ''X'' branches to cut, being asked questions shortly before the returning characters reappear that determine who was the chosen protagonist of each game.
*** ''V'' Speaking of ''V'', the game offers a choice between a super robot RealRobot or a real robot SuperRobot for the main character's protagonist's MidSeasonUpgrade. ''T'' establishes that [[Characters/SuperRobotWarsV Soji Murakumo and Chitose Kisaragi]] chose the real robot and Chitose the super robot.
super, respectively.
** ''VideoGame/SuperRobotWarsOriginalGeneration'', being a combined retelling an UltimateUniverse re-telling of the various original stories from all of many ''Super Robot Wars'' installments, will take established canon from the mainline games, tends to even though they may have to establish canon selections for the games that offer offered player choices. That being said, this hasn't stopped them the developers from doing so being [[TakeAThirdOption creatively]]:
creative]].
*** As mentioned earlier, Since the ''Alpha'' let saga had Kusuha and Bullet be the player customize their character using a list of eight preset appearances, four personalities, and the choice of Super or Real Robots. canon selection for its {{Continuity}}, ''Original Generation'' made canon versions of has the characters by giving them established two retain their characteristics here, while the remaining six presets are given the unusued names, personalities, pairings and robot preferences and established Kusuha and Bullet as from the first ''Alpha'' heroes (which was subsequently carried over to ''Alpha 2'', which came after), while the remaining pairs (Tasuku game into this setting as [[Characters/SuperRobotWarsAlpha Tasuku Shinguji and Leona, Leona Garstein, Rio Mei Long and Ryoto, Ryoto Hikawa, and Yuuki Jaggar and Carla) were slotted into other parts of the game world, Ricarla "Carla" Borgnine]]. In particular, Rio and Ryoto in particular being are handed ''Alpha'''s Real Robot option.
*** The
the RealRobot option from the first game also follows through with the same method of handling Ingram and Viletta that ''Alpha'' did: both are canon game. Additionally, the selectable male or female ''Super Hero Sakusen'' protagonist is incorporated into ''Original Generation'' as {{Opposite Sex Clone}}s.
they were in ''Alpha''.
*** The first ''Original Generation'' game splits the story between [[Characters/SuperRobotWarsCompact2 Kyosuke Nanbu]] and [[Characters/SuperRobotWarsAlpha Ryusei Date]] as selectable protagonists. While the first halves of their respective plots are different, they exist simultaneously - fighting the same war, but on different fronts; the differences become pronounced in the second game half. ''Original Generation 2'' considers only the first half of Kyosuke's storyline from the first game canon, as the first half of each story follows the same war on different fronts. Everything after the match between the ATX and SRX teams follows Ryusei's story.
second-half as canon.
*** The second game establishes ''VideoGame/SuperRobotWarsAdvance'' has [[Characters/SuperRobotWarsAdvance Axel Almer or Lamia Loveless]] as the selectable protagonists: ''Original Generation 2'' selects Lamia as the canon hero of from ''Advance'' as Lamia Loveless with the Angelg "Angelg" SuperRobot as her robot, and unit, while Axel Almer with uses the Soulgain "Soulgain" as her rival. TheRival. The other three robot options from ''Advance'' are either unlockable as secrets units or given to other characters, while later games have characters. Whereas Axel survive his apparent death and pull dies in ''Advance'' if he's not chosen as the main character, he survives in the {{Sequel}}s, even pullling a HeelFaceTurn.
*** The Playstation 2 remake ''VideoGame/SuperRobotWarsReversal'', like ''Super Hero Sakusen'', had one protagonist selected by players as either male or female. ContinuityReboot ''Original Generations'' chooses them both as HalfIdenticalTwins and have two of the first two games and its GaidenGame continuation establishes that both protagonists of ''VideoGame/SuperRobotWarsReversal'' are canon as HalfIdenticalTwins, and they simply built two of their shared same MechaExpansionPack robot from ''Reversal'' instead of one.
*** The fourth game Similar to ''Advance'', ''VideoGame/SuperRobotWarsDestiny'' had the option of players choosing between two sets of real and super robots. ''The Second Original Generation'' establishes that the ''Destiny'' real robots were are the canon selection, with the super robot as an unlockable unit. The other Meanwhile, the story branches from ''Destiny'' are merged so that the player gets all four playable characters from that game instead of having to pick two. The ''MX'' characters, who Likwise, the ''VideoGame/SuperRobotWarsMX'' protagonists originally had a choice between a super real and a real, instead super; players get both.
*** The fifth game, ''Moon Dwellers'', makes ''The Moon Dwellers'' renders the super robot SuperRobot option from ''GC'' ''VideoGame/SuperRobotWarsGC'' the canon option[[note]]this is for legal reasons that make option[[note]]Due to ExecutiveMeddling, the real robot RealRobot option was impossible to use, but one of the supporting characters is given a SuspiciouslySimilarSubstitute[[/note]], SuspiciouslySimilarSubstitute[[/note]] and makes the male and female character options a from ''GC'' another pair of HalfIdenticalTwins.
*** ''Moon
HalfIdenticalTwins for ''Original Generation''. Furthermore, ''The Moon Dwellers'' also canonically establishes selectable ''VideoGame/SuperRobotWarsJudgment'' protagonists [[Characters/SuperRobotWarsJudgment Touya as the pilot of the Granteed Shiun and Calvina Coulange]] as the pilot respective pilots of the Bellzelute, but doesn't establish SuperRobot "Granteed" and RealRobot "Bellzelute"; however, their canon subpilots for either one. sub-pilots are not designated (since they can still be switched around between Touya and Calvina). The third robot from ''Judgment'', the Coustwell, "Coustwell", is given to the an AxCrazy villain, but can be taken for yourself acquired as a secret unit and used by either protagonist.
*** Unlike Finally, unlike either the main-series games with secrets, the OG games ''Alpha'' or ''Z'' sagas, ''Original Generation'' often assume a ''maximum''-effort playthrough play-through is performed where all secrets secret units were unlocked in the game before.before as these appear by default in the {{Sequel}}s.[[/folder]]

[[folder:Turn-Based Tactics]]
* ''VideoGame/XCOM2'' essentially canonized ''VideoGame/XCOMEnemyUnknown''[='=]s "''Game Over''" ending, as it begins with the aliens having conquered Earth and the titular organization being reduced to a smaller resistance group. In fact, according to this timeline, XCOM apparently lost pretty quickly, without even being able to get their hands on the coolest alien toys (e.g. plasma weapons, Meld, elerium). Amusingly, it also acknowledges the player's successful runs in ''Enemy Unknown'' by implying that they were the result of the aliens experimenting with the comatose [[PlayerCharacter Commander's]] mind to gain intel on Earth's military capabilities.
* ''VideoGame/XCOMChimeraSquad'' canonizes the victorious ending of ''XCOM 2'', taking place several years after overthrowing the Ethereal military junta in a world where now humanity and all the various alien races that were conscripted by the Ethereals need to learn how to get along.



[[folder:Third-Person Shooter]]
* A minor example in ''VideoGame/TheLastOfUs''. At the end of the game, [[spoiler:you can kill the two unarmed surgeons trying to scoop out Ellie's brains at your discretion]]. When the scene is revisited in ''VideoGame/TheLastOfUsPartII'', [[spoiler:only Jerry's corpse is present at the scene, indicating that Joel canonically spared the other two in favor of getting Ellie out of their ASAP]].
* In ''VideoGame/MaxPayne2TheFallOfMaxPayne'', there are two endings: the first one in which [[spoiler:Mona Sax]] is fatally shot by Vladimir Lem and [[DiedInYourArmsTonight dies in Max's arms]], and the other one that can only be obtained in [[HarderThanHard "Dead on Arrival" mode]], in which [[spoiler:Mona]] survives being shot. The former one turns out to be canon and carries over to ''VideoGame/MaxPayne3''.
* The ''Franchise/{{Splatoon}}'' series downplays this in regards to the {{Player Characters}}. Most promotional material and even in-game items, such as the Sunken Scrolls or Tableturf Cards, has the canonical versions of them be female, with the developers also referring to them as such in interviews. As an extension of this, they all have definitive appearances: the original Agent 3/Captain is an Inkling with long, green tentacles; Agent 4 is an Inkling with short, yellow tentacles; Eight is an Octoling with short tentacles framing her face, etc. However, all have customizable in-game appearances, up to and including gender, even when they aren't playable (such as [[VideoGame/Splatoon1 Agent 3]]'s PreviousPlayerCharacterCameo in ''[[VideoGame/Splatoon2 Octo Expansion]]'' and ''VideoGame/Splatoon3'').
[[/folder]]

[[folder:Turn-Based Strategy]]
* The ''VideoGame/{{Langrisser}}'' series, starting from ''Der Langrisser'', utilizes FactionSpecificEndings. However, the Kalxath territory is a reoccurring element, meaning that routes in which the current heir is slain and the territory is conquered (mainly the Demon Tribe and Independent endings) will inevitably be cut off. Additionally, the protagonist of ''Langrisser IV'' is allied with the Kingdom of Caconsis in ''V''.
* ''VideoGame/SuperRobotWars'':
** The ''Z'' pentalogy offers branching choices in the first three titles. Games following the first one pretend that both Setsuko and Rand were the protagonists, since they each wield a separate ArtifactOfDeath in the saga's driving set of twelve. The first part of ''Z2'' allows Crowe to choose whether he wants to specialize his robot into close combat or long-range sniping; when he returns in the second part, he has all of the perks of both paths, and gets to choose to specialize again into either the Librasta B or R. When he returns again in Z3, he has the new Librasta T, which is mostly B with some parts from R.
** ''VideoGame/Super Robot Wars T'' features cameos of the protagonists from ''V'' and ''X''. Rather than pick one in advance, the game gives the player thinly-veiled options just before they appear to select who was the protagonist of each game.
* ''VideoGame/XCOM2'' essentially canonized ''VideoGame/XCOMEnemyUnknown''[='=]s "''Game Over''" ending, as it begins with the aliens having conquered Earth and the titular organization being reduced to a smaller resistance group. In fact, according to this timeline, XCOM apparently lost pretty quickly, without even being able to get their hands on the coolest alien toys (e.g. plasma weapons, Meld, elerium). Amusingly, it also acknowledges the player's successful runs in ''Enemy Unknown'' by implying that they were the result of the aliens experimenting with the comatose [[PlayerCharacter Commander's]] mind to gain intel on Earth's military capabilities.
* ''VideoGame/XCOMChimeraSquad'' canonizes the victorious ending of ''XCOM 2'', taking place several years after overthrowing the Ethereal military junta in a world where now humanity and all the various alien races that were conscripted by the Ethereals need to learn how to get along.
[[/folder]]
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Fixing the flow of this entry a bit.


** Though migrating to a different medium as a TV series, the first eight episodes of ''Series/Fallout2024'' include a couple of scenes showing the ''Prydwen'' as being intact, along with a mention of "the highest clerics in the Commonwealth," while canonically taking place around nine years after the events of ''Fallout 4'', which serves to indicate that the Sole Survivor either worked with the East Coast Brotherhood, or worked with the Minutemen and did not go with the optional choice of destroying the Brotherhood. More importantly, either case means that in all likelihood the Institute was destroyed, but, hand-in-hand with the Minutemen-aligned ending possibly being canon, there is a distinct possibility that the Railroad is still around.

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** Though migrating to a different medium as a TV series, the first eight episodes of ''Series/Fallout2024'' include takes place nine years after the events of ''Fallout 4'', and includes a couple of scenes showing the an intact ''Prydwen'' as being intact, along with a mention of "the highest clerics in the Commonwealth," while canonically taking place around nine years after the events of ''Fallout 4'', which serves to indicate indicating that the Sole Survivor either worked with the East Coast Brotherhood, or worked with the Minutemen and did not go with the optional choice of destroying the Brotherhood. More importantly, either case means that in all likelihood the Institute was destroyed, but, hand-in-hand with the Minutemen-aligned ending possibly being canon, there is a distinct possibility that the Railroad is still around.

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Added example(s)


** ''VideoGame/Fallout2'' avoids many specifics by taking place in the area just north of the one where ''VideoGame/Fallout1'' did, and the Vault Dweller's diary that serves as the intro story to the ''Fallout 2'' manual is somewhat vague at certain key plot points (i.e. whether you sided with Killian or Gizmo, saved Necropolis,[[labelnote:*]]although the question is mostly moot, as the journal goes with the alternate fate of the Necropolis where [[spoiler:the Vault Dweller accidentally lead the Super Mutant army to it, who wiped out all the ghouls]][[/labelnote]] or [[spoiler:shot the overseer]]), but from what you do learn it seems that canonically the Vault Dweller was a generally heroic figure (e.g. wiping out the Khan raiders and saving Tandi and Shady Sands, which would eventually become the New California Republic). The diary also mentions that party members Dogmeat and Ian died during the course of the adventure, although this is quite likely LampshadeHanging of first game's [[ArtificialStupidity sub-par companion A.I.]] - Dogmeat specifically is mentioned to have been incinerated by a force field in the Mariposa military base, which is guaranteed to happen assuming you have him in the party by then and can't pass numerous skill checks to disable the fields for good. For the final confrontation, the Vault Dweller took out [[BigBad the Master]] and the Cathedral (though the diary doesn't say how they did it) ''before'' confronting [[DragonInChief the]] [[DragonAscendant Lieutenant]] at the Marisopa military base (and it is mentioned how he did that: going in guns-blazing). Finally, from the appearance of [[spoiler:the massive statue of the Vault Dweller in the NCR square]], as well as the pronouns in the ''Book of Elders'' item in ''Fallout 2'', it shows that the vault dweller was male. The narrator also explicitly refers to the Vault Dweller with male pronouns in the opening movie.
** Similarly, ''VideoGame/FalloutNewVegas'' avoids references to ''VideoGame/Fallout3'' by setting it on the other side of the country. ''New Vegas'' does have a few references to events in ''Fallout 2'', however: the Chosen One helped Vault 15 integrate with the New California Republic (hence why they're expanding into Arizona), helped wiped out the second incarnation of the Khans (hence why their remnants are in the Mojave), made Vault City join the NCR, and left Tandi alive. The Chosen One also recruited at least Marcus, and brought him with the party when they stormed the Oil Rig, seemingly decanonizing the PacifistRun and StealthRun methods of finishing the game (as the Enclave soldiers on the Rig shoot your party on sight if you don't come alone). References to a very wasteland-accustomed "Mr. Bishop" also indicates that the Chosen One was male and slept with one of the Bishops, but the ending that usually comes from that scenario is averted since the Wright family is apparently in control of New Reno, having out-competed the Mordinos and Salvatores, which they could only do with the Chosen One's intervention. The game also establishes that the Followers of the Apocalypse expanded from their base of operations in the Los Angeles Boneyard, seemingly making their good ending from the first game canon even though it cannot be obtained since the quest required to get it is DummiedOut (the game's ending always says the Super Mutants wiped out the Followers). One thing that is confirmed about ''Fallout 3''[='s=] story is that Moira Brown completed the "Wasteland Survival Guide" with a fair amount of success, since it's available as an item that boosts the Survival skill in ''New Vegas''.
** In ''VideoGame/Fallout4'', several terminal logs in the ''Prydwen'' note that Sarah Lyons was killed in battle sometime in the ten years between ''3'' and ''4'', meaning that she didn't activate the Purifier at the end of ''3''. Additionally, the Brotherhood of Steel is in control of the Capital Wasteland and has purged the remnants of the Enclave and the Super Mutants; this means the Lone Wanderer helped them out and didn't take any of the OmnicidalManiac endings (nuking the Citadel in ''Broken Steel'' or poisoning the region's water supply in the base game). It's also hinted that the Wanderer did kill everyone at Fort Barrister (in turn destroying the Talon Company) and Evergreen Mills (presumably also including the captive Super Mutant Behemoth).

to:

** ''VideoGame/Fallout2'' avoids averts this trope for the most part, avoiding many specifics by taking place in the area just north of the one where ''VideoGame/Fallout1'' did, and the Vault Dweller's diary that serves as the intro story to the ''Fallout 2'' manual is somewhat vague at certain key plot points (i.e. whether you sided with Killian or Gizmo, saved Necropolis,[[labelnote:*]]although the question is mostly moot, as the journal goes with the alternate fate of the Necropolis where [[spoiler:the Vault Dweller accidentally lead the Super Mutant army to it, who wiped out all the ghouls]][[/labelnote]] or [[spoiler:shot the overseer]]), but from what you do learn it seems that canonically the Vault Dweller was a generally heroic figure (e.g. wiping out the Khan raiders and saving Tandi and Shady Sands, which would eventually become the New California Republic). The diary also mentions that party members Dogmeat and Ian died during the course of the adventure, although this is quite likely LampshadeHanging of first game's [[ArtificialStupidity sub-par companion A.I.]] - Dogmeat specifically is mentioned to have been incinerated by a force field in the Mariposa military base, which is guaranteed to happen assuming you have him in the party by then and can't pass numerous skill checks to disable the fields for good. For the final confrontation, the Vault Dweller took out [[BigBad the Master]] and the Cathedral (though the diary doesn't say how they did it) ''before'' confronting [[DragonInChief the]] [[DragonAscendant Lieutenant]] at the Marisopa military base (and it is mentioned how he did that: going in guns-blazing). Finally, from the appearance of [[spoiler:the massive statue of the Vault Dweller in the NCR square]], as well as the pronouns in the ''Book of Elders'' item in ''Fallout 2'', it shows that the vault dweller Vault Dweller was male. The narrator also explicitly refers to the Vault Dweller with male pronouns in the opening movie.
** Similarly, ''VideoGame/FalloutNewVegas'' avoids references to its predecessor ''VideoGame/Fallout3'' by setting it on the other side of the country. However, ''New Vegas'' does have a few references to events in ''Fallout 2'', however: the Chosen One helped Vault 15 integrate with the New California Republic (hence why they're expanding into Arizona), helped wiped out the second incarnation of the Khans (hence why their remnants are in the Mojave), made Vault City join the NCR, and left Tandi alive. The Chosen One also recruited at least Marcus, and brought him with the party when they stormed the Oil Rig, seemingly decanonizing the PacifistRun and StealthRun methods of finishing the game (as the Enclave soldiers on the Rig shoot your party on sight if you don't come alone). References to a very wasteland-accustomed "Mr. Bishop" also indicates indicate that the Chosen One was male and slept with one of the Bishops, but the ending that usually comes from that scenario is averted since the Wright family is apparently in control of New Reno, having out-competed the Mordinos and Salvatores, which they could only do with the Chosen One's intervention. The game also establishes that the Followers of the Apocalypse expanded from their base of operations in the Los Angeles Boneyard, seemingly making their good ending from the first game canon even though it cannot be obtained since the quest required to get it is DummiedOut (the game's ending always says the Super Mutants wiped out the Followers). One thing that is confirmed about ''Fallout 3''[='s=] story is that Moira Brown completed the "Wasteland Survival Guide" with a fair amount of success, since it's available as an item that boosts the Survival skill in ''New Vegas''.
** In ''VideoGame/Fallout4'', several terminal logs in the ''Prydwen'' note that Sarah Lyons was killed in battle sometime in the ten years between ''3'' and ''4'', meaning that she didn't activate the Purifier at the end of ''3''. Additionally, the Brotherhood of Steel is noted by several characters as being in control of the Capital Wasteland and has purged the remnants of the Enclave and the Super Mutants; this means the Lone Wanderer helped them out and didn't take any of the OmnicidalManiac endings (nuking the Citadel in ''Broken Steel'' or poisoning the region's water supply in the base game). It's also hinted that the Wanderer did kill everyone at Fort Barrister (in turn destroying the Talon Company) and Evergreen Mills (presumably also including the captive Super Mutant Behemoth).Behemoth).
** Though migrating to a different medium as a TV series, the first eight episodes of ''Series/Fallout2024'' include a couple of scenes showing the ''Prydwen'' as being intact, along with a mention of "the highest clerics in the Commonwealth," while canonically taking place around nine years after the events of ''Fallout 4'', which serves to indicate that the Sole Survivor either worked with the East Coast Brotherhood, or worked with the Minutemen and did not go with the optional choice of destroying the Brotherhood. More importantly, either case means that in all likelihood the Institute was destroyed, but, hand-in-hand with the Minutemen-aligned ending possibly being canon, there is a distinct possibility that the Railroad is still around.
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* ''VideoGame/TheSakabashiraGame'' ends with a LastSecondEndingChoice on whether [[spoiler:Alex decides to save himself by returning back to the real world, [[HeroicSacrifice or strands himself by letting somebody else do so instead]]]]. ''VideoGame/AHouseForAlesa3'', another game in Creator/AxelVejarDossow's SharedUniverse, has [[spoiler:Alex make a return in which he recounts his experience, confirming that he concluded that everyone else was too far gone, and therefore used the opportunity of escape on himself]].

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* ''VideoGame/TheSakabashiraGame'' ends with a LastSecondEndingChoice on whether [[spoiler:Alex decides to save himself by returning back to the real world, [[HeroicSacrifice or strands himself by letting somebody else do so instead]]]]. ''VideoGame/AHouseForAlesa3'', another game in Creator/AxelVejarDossow's SharedUniverse, has [[spoiler:Alex make a return in which he recounts his experience, confirming that he concluded that everyone else was too far gone, and therefore used the opportunity of escape on himself]].himself after concluding that everyone else was too far gone]].
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** In ''VideoGame/SonicAdventure2'', the Hero and Dark stories are generally SimultaneousArcs, but their endings differ slightly: in Hero, the Eclipse Cannon blows up entirely, while the Dark ending merely implies an error prevented it from firing. The Eclipse Cannon is intact in [[SecretFinalCampaign Last Story]], making the Dark ending canon.

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Added example(s), Fixing indentation


* The second season of ''VideoGame/TheWalkingDead'' has four very different endings for Clementine ([[spoiler:she's either with Kenny, with Jane, at Wellington, or on her own]]). The next season not only simplifies things by switching to a new protagonist, but also provides a short flashback for Clementine that reveals how things [[DroppedABridgeOnHim quickly went south]] for whichever character she was stuck with, explaining why she is always alone when she runs into the new cast.

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* ''VideoGame/TheWalkingDead'':
** The final chapter of ''VideoGame/TheWalkingDeadSeasonOne'' has you decide at the beginning on [[spoiler:whether or not to [[AmputationStopsSpread amputate Lee's bitten arm in a fruitless attempt to stop his infection]]]], and at the very end on [[spoiler:whether or not to MercyKill Lee]]. The ''Clementine Lives'' graphic novel shows in a flashback [[spoiler:Clementine about to euthanize Lee, who has both of his arms]].
** [[VideoGame/TheWalkingDeadSeasonTwo
The second season of ''VideoGame/TheWalkingDead'' season]] has four very different endings for Clementine ([[spoiler:she's either with Kenny, with Jane, at Wellington, or on her own]]). The next season not only simplifies things by switching to a new protagonist, but also provides a short flashback for Clementine that reveals how things [[DroppedABridgeOnHim quickly went south]] for whichever character she was stuck with, explaining why she is always alone when she runs into the new cast.
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*** ''Persona 3'' allows the male protagonist to choose, among other things, which Culture Club he joins - art, music, or photography. [[SchrodingersGun Keisuke Hiraga, the Fortune Social Link, is portrayed as a member of whichever club he chooses.]] In ''Persona 3 Portable'', when he makes a brief appearance in the female protagonist's Magician Social Link, he's a member of the photography club.

to:

*** ''Persona 3'' allows the male protagonist to choose, among other things, which Culture Club he joins - art, music, or photography. [[SchrodingersGun Keisuke Hiraga, the Fortune Social Link, is portrayed as a member of whichever club he chooses.]] In ''Persona 3 Portable'', when he makes a brief appearance in the female protagonist's Magician Social Link, he's a member of the photography club. On the other hand, ''VideoGame/Persona3Reload'' only allows the protagonist to join the art club, making Hiraga a member of said club, and extends it to the sports team as well -- while in the older versions the protagonist could join the kendo, swimming, or track teams, in ''Reload'' he can only join the track team and by extension makes Kazushi Miyamoto and Mamoru Hayase, the Chariot and Star Social Links, track athletes as well.

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