History Main / CutscenePowertotheMax

13th Aug '16 1:38:13 PM nombretomado
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** The post-Advent Children FFVII-games use this style in their cutscenes. Vincent can indulge in {{Roofhopping}}, backflipping, and even jumping 30 feet in the air with ease in ''DirgeOfCerberus''. In gameplay, you're lucky to be able double jump - if you own the US-version. Also, in cutscenes Vincent can take down a helicopter with just a shotgun, but in gameplay it can be a struggle just to take down a group of poorly-trained soldiers. (Though poor controls may have something to do with that.)

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** The post-Advent Children FFVII-games use this style in their cutscenes. Vincent can indulge in {{Roofhopping}}, backflipping, and even jumping 30 feet in the air with ease in ''DirgeOfCerberus''.''VideoGame/DirgeOfCerberus''. In gameplay, you're lucky to be able double jump - if you own the US-version. Also, in cutscenes Vincent can take down a helicopter with just a shotgun, but in gameplay it can be a struggle just to take down a group of poorly-trained soldiers. (Though poor controls may have something to do with that.)
9th Aug '16 2:24:35 PM Ripburger
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* The opening animation of ''{{X-COM}}'' shows X-COM soldiers routing Mutons with your starting rifles and miniguns ''in mid-air'' after jumping out of the Skyranger. [[SelfImposedChallenge Try fighting Mutons with those weapons]] in the actual game, and you'll get your ass kicked!

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* The opening animation of ''{{X-COM}}'' ''VideoGame/XCOMUFODefense'' shows X-COM soldiers routing Mutons with your starting rifles and miniguns ''in mid-air'' after jumping out of the Skyranger. [[SelfImposedChallenge Try fighting Mutons with those weapons]] in the actual game, and you'll get your ass kicked!
4th Aug '16 3:17:57 PM UmbrellasWereAwesome
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** ''VideoGame/{{Halo 4}}'': ''Spartan Ops''[='s=] cutscenes feature Palmer and Fireteam Majestic cutting through tons of Elites and Promethean Knights with only a few shots from pistols and basic rifles. Not even in Easy Mode are Knights and Elites that easy to kill in actual gameplay. [[WordOfGod One of the story guys]] even all but admitted that they had exaggerated the killing power of UNSC weapons for RuleOfCool.

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** ''VideoGame/{{Halo 4}}'': ''Spartan Ops''[='s=] cutscenes feature Palmer and Fireteam Majestic cutting through tons of Elites and Promethean Knights with only a few shots from pistols and basic rifles. Not even in Easy Mode are Knights and Elites that easy to kill with those guns in actual gameplay. [[WordOfGod One of the story guys]] even all but admitted that they had exaggerated the killing power of UNSC the UNSC's basic weapons for RuleOfCool.
4th Aug '16 3:16:24 PM UmbrellasWereAwesome
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** Played with in ''VideoGame/Halo5Guardians''[='s=] opening cutscene; while the impressive mobility abilities Fireteam Osiris shows off are almost all doable during gameplay, the team cuts through Covenant and Prometheans at a rate that's impossible for the player to do even on Easy (especially when enemy vehicles are involved). Also, Osiris enter the battle by jumping from a dropship high in the sky; good luck surviving a fall anywhere near that high in the actual game.

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** Played with in ''VideoGame/Halo5Guardians''[='s=] opening cutscene; while the impressive mobility abilities Fireteam Osiris shows show off are almost all doable during gameplay, the team cuts through Covenant and Prometheans at a rate that's impossible for the player to do even on Easy (especially when enemy vehicles are involved). Also, Osiris enter the battle by jumping from a dropship high in the sky; good luck surviving a fall anywhere near that high in the actual game.
4th Aug '16 3:14:45 PM UmbrellasWereAwesome
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* In the cutscene leading up to the final battle of the ''Franchise/{{Halo}}'' Trilogy, [[spoiler:343 Guilty Spark]] utterly obliterates Master Chief and the Arbiter with his superpowered beam weapon. Once actual gameplay begins, however, the ensuing fight is one of the easiest and least exciting battles in the history of FPS video games, as [[spoiler:Spark]] just floats in one spot and fires (inaccurately) in your general direction.
** In one of the last cutscenes in ''VideoGame/HaloWars'', [[OneManArmy three Spartans solo about twenty Elites]] by tossing them around like rag dolls, [[GunsAkimbo dual wielding]] [=SMGs=] like John Woo, and performing vaulting flips at least ten or fifteen feet into the air. The sad part is this is about in line with the novels, but nothing like what you're actually allowed to do in the game when you play as one of them.

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* ''Franchise/{{Halo}}'':
**
In the cutscene leading up to the final battle of the ''Franchise/{{Halo}}'' original Trilogy, [[spoiler:343 Guilty Spark]] utterly obliterates Master Chief and the Arbiter with his superpowered beam weapon. Once actual gameplay begins, however, the ensuing fight is one of the easiest and least exciting battles in the history of FPS video games, as [[spoiler:Spark]] just floats in one spot and fires (inaccurately) in your general direction.
** In one of the last cutscenes in ''VideoGame/HaloWars'', [[OneManArmy three Spartans solo about twenty Elites]] by tossing them around like rag dolls, [[GunsAkimbo dual wielding]] dual-wielding]] [=SMGs=] like John Woo, and performing vaulting flips at least ten or fifteen feet into the air. The sad part is that this is about in line with the novels, ExpandedUniverse, but nothing like what you're actually allowed to do in the game games when you play as one of them.a Spartan.


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** ''VideoGame/{{Halo 4}}'': ''Spartan Ops''[='s=] cutscenes feature Palmer and Fireteam Majestic cutting through tons of Elites and Promethean Knights with only a few shots from pistols and basic rifles. Not even in Easy Mode are Knights and Elites that easy to kill in actual gameplay. [[WordOfGod One of the story guys]] even all but admitted that they had exaggerated the killing power of UNSC weapons for RuleOfCool.
** Played with in ''VideoGame/Halo5Guardians''[='s=] opening cutscene; while the impressive mobility abilities Fireteam Osiris shows off are almost all doable during gameplay, the team cuts through Covenant and Prometheans at a rate that's impossible for the player to do even on Easy (especially when enemy vehicles are involved). Also, Osiris enter the battle by jumping from a dropship high in the sky; good luck surviving a fall anywhere near that high in the actual game.
26th Jul '16 10:19:52 PM Karxrida
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* In one cutscene in ''Jak3Wastelander'', Jak is able to fly up using his [[TouchedByVorlons Light flight ability]], while in-game (bar cheats) you'll only ever glide down, no matter how hard you flap.

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* In one cutscene in ''Jak3Wastelander'', ''VideoGame/Jak3Wastelander'', Jak is able to fly up using his [[TouchedByVorlons Light flight ability]], while in-game (bar cheats) you'll only ever glide down, no matter how hard you flap.
15th Jun '16 11:41:19 AM NNinja
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* ''Videogame/TheWitcher'' - Geralt handles a monster spectacularly well in the introduction video. You fight the same monster later in the game and Geralt has none of the coool moves he had in that cutscene.

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* ''Videogame/TheWitcher'' - Geralt handles a monster spectacularly well in the introduction video. You fight the same monster later in the game and Geralt has none of the coool moves he had in that cutscene. Justified as the battle took place before Geralt suffered from LaserGuidedAmnesia.
2nd Jun '16 7:54:47 AM N8han11
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* Every {{Franchise/Batman}} video game ever. Every {{Franchise/Superman}} game too! If I'm Batman how come this dude in a yellow suit is kicking my ass!? (And that's just the ''Batman Forever'' game for Sega Genesis; ''Batman Returns'' for Genesis was even more painful.)

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* Every {{Franchise/Batman}} video game ever. Every {{Franchise/Superman}} game too! If I'm Batman how come this dude in a yellow suit is kicking my ass!? (And that's just the ''Batman Forever'' game for Sega Genesis; ''Batman Returns'' for Genesis was even more painful.)
29th May '16 12:40:19 AM Exusia
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* Cielo in ''VideoGame/DigitalDevilSaga'' has the ability to fire lasers that he only seems to be able to use in cutscenes; no such skill exists in game. He even lampshades this near the end of the second game when [[spoiler:he ''doesn't'' use them, and it gets him killed.]]
14th May '16 7:34:12 PM billybobfred
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* Averted by Joshua in ''VideoGame/TheWorldEndsWithYou'' who in a cutscence takes out a Tabbo Rhino Noise, which are notoriously durable in one hit with a beam attack never seen before. He gets to use the beam attack as an alternative to his previous attacks, and they are MUCH more damaging, literally tearing throguh the enemies.

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* Averted Zigzagged by Joshua in ''VideoGame/TheWorldEndsWithYou'' who in a cutscence cutscene takes out a Tabbo Taboo Rhino Noise, which are notoriously durable durable, in one hit with a beam attack never seen before. He gets to use the After this cutscene, that exact beam attack as an alternative is added to his previous moveset for the player's use. It's a major upgrade from his other attacks, but still not powerful enough to one-shot that particular enemy -- but it's implied that he's now deliberately holding back, as a Reaper who saw the feat told him that [[spoiler:only a still-living person has that level of power, and they are MUCH more damaging, literally tearing throguh while a rule violation that flagrant is normally punished by instant erasure, that Noise had been a nuisance to the enemies.Reapers, so Joshua gets off scot free just this once, as long as he doesn't let any other Reapers catch on.]]
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