History Main / CutsceneBoss

16th Apr '18 4:08:40 PM LlamaAdventure
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* After defeating four bosses as Zero in ''VideoGame/MegaManX4'', he's challenged to a duel by Colonel, which takes place entirely in an FMV cutscene. Made odder by the fact that he does the same to X, but X gets an actual boss fight against him.
16th Apr '18 3:54:07 PM BobRiddle
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[[folder:Hack and Slash]]
* ''VideoGame/MetalGearRisingRevengeance'' has two: Dolzaev and a Desperado scientist. [[spoiler:The former blows himself up after Mistral's defeat, while Raiden personally one-shots the latter]].
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9th Apr '18 8:01:11 PM nombretomado
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* ''RedFaction II'' has one that is kind of similar to ''VideoGame/BioShock1'' but with less symbolism. You play as a soldier whose squad defects to the rebellion to take down the dictator Sopot. When you finally get to him it turns out that Authority doesn't Equal Asskicking. In fact he's unarmed. In the cutscene the protagonist holds him at gunpoint and escorts him to a catwalk under a launching rocket. Then your commanding officer reveals that he only wanted to overthrow Sopot to take his place and now you have to fight your way to him to have a real boss fight.

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* ''RedFaction II'' ''VideoGame/RedFactionII'' has one that is kind of similar to ''VideoGame/BioShock1'' but with less symbolism. You play as a soldier whose squad defects to the rebellion to take down the dictator Sopot. When you finally get to him it turns out that Authority doesn't Equal Asskicking. In fact he's unarmed. In the cutscene the protagonist holds him at gunpoint and escorts him to a catwalk under a launching rocket. Then your commanding officer reveals that he only wanted to overthrow Sopot to take his place and now you have to fight your way to him to have a real boss fight.
11th Mar '18 4:24:14 PM rjd1922
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* ''[[VideoGame/{{Battlefield 3}}'''s final boss [[spoiler:Solomon]] ends up being the PressXToNotDie type of "QTE boss," who (other than in an in-engine cutscene with [[spoiler:a bound Jonathan Miller about to be executed]]) is only encountered in person in a few QTE sequences during the middle and the end of the final level (unless one counts [[spoiler:the first level which is a preview of the first half of the final level]]), all of which are of the PressXToNotDie variety. However, much like the above ''Call of Duty'' example, it's not necessarily a bad thing, as the sequence itself is pretty exciting, plus the final result ([[spoiler:Bashing Solomon's skull in with a brick]]) is quite satisfying, given what's transpired up to that point.

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* ''[[VideoGame/{{Battlefield ''VideoGame/{{Battlefield 3}}'''s final boss [[spoiler:Solomon]] ends up being the PressXToNotDie type of "QTE boss," who (other than in an in-engine cutscene with [[spoiler:a bound Jonathan Miller about to be executed]]) is only encountered in person in a few QTE sequences during the middle and the end of the final level (unless one counts [[spoiler:the first level which is a preview of the first half of the final level]]), all of which are of the PressXToNotDie variety. However, much like the above ''Call of Duty'' example, it's not necessarily a bad thing, as the sequence itself is pretty exciting, plus the final result ([[spoiler:Bashing Solomon's skull in with a brick]]) is quite satisfying, given what's transpired up to that point.



** Comstock is killed in a cutscene when Booker [[spoiler:beats him against his own baptismal font while screaming at him for all the horrible things he did to Elizabeth]]. Not really a spoiler, since we learn early on that he's an aged man with about half a dozen flavors of terminal cancer, and thus not particularly physically intimidating.

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** The BigBad "Prophet" Zachary Hale Comstock is killed in a cutscene when Booker [[spoiler:beats him against his own baptismal font while screaming at him for all the horrible things he did to Elizabeth]]. Not really a spoiler, since we learn early on that he's an aged man with about half a dozen flavors of terminal cancer, and thus not particularly physically intimidating.
8th Mar '18 8:46:35 PM nombretomado
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* ''TrueCrimeNewYorkCity'' has two ending paths. In the "good" ending path, you don't even fight the BigBad, you just chase him through a subway car until a cutscene plays of him dying in a train wreck.

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* ''TrueCrimeNewYorkCity'' ''VideoGame/TrueCrimeNewYorkCity'' has two ending paths. In the "good" ending path, you don't even fight the BigBad, you just chase him through a subway car until a cutscene plays of him dying in a train wreck.
3rd Mar '18 8:26:32 PM nombretomado
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* In ''[[{{Spectrobes}} Spectrobes: Beyond the Portals]]'', at the end, [[spoiler: you defeat Krux's two true dark spectrobes, he then summons a bigger true dark spectrobe, which is defeated by the emergence of the Ultimate Spectrobe Tindera from its previously broken Geo. You then face Krux himself. [[AnticlimaxBoss He's pitiful]]. [[SequelHook But you don't actually kill him.]] ]]

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* In ''[[{{Spectrobes}} ''[[{{VideoGame/Spectrobes}} Spectrobes: Beyond the Portals]]'', at the end, [[spoiler: you defeat Krux's two true dark spectrobes, he then summons a bigger true dark spectrobe, which is defeated by the emergence of the Ultimate Spectrobe Tindera from its previously broken Geo. You then face Krux himself. [[AnticlimaxBoss He's pitiful]]. [[SequelHook But you don't actually kill him.]] ]]
1st Mar '18 2:14:39 AM jormis29
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* The NES game ''Solstice'' concludes with the main character automatically defeating the BigBad with the restored Staff of Demnos.

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* The NES game ''Solstice'' ''VideoGame/SolsticeTheQuestForTheStaffOfDemnos'' concludes with the main character automatically defeating the BigBad with the restored Staff of Demnos.
20th Feb '18 1:50:04 AM Cryoclaste
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* Ephidel, the apparent Dragon, from ''FireEmblem'' 7 lived just long enough for you to meet his boss, BigBad Nergal, before getting offed in a cutscene. Every other high-ranking Fang gets faced at ''least'' once ([[spoiler:except for the one that does a HeelFaceTurn]]), but Ephidel, who canonically is probably Nergal's second-most powerful morph, gets killed by a cutscene, pathetically screaming for Nergal to help him. Hacking the game reveals he doesn't even have stats programmed in. (While several less important [=NPCs=] do)

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* Ephidel, the apparent Dragon, from ''FireEmblem'' 7 ''VideoGame/FireEmblem7'' lived just long enough for you to meet his boss, BigBad Nergal, before getting offed in a cutscene. Every other high-ranking Fang gets faced at ''least'' once ([[spoiler:except for the one that does a HeelFaceTurn]]), but Ephidel, who canonically is probably Nergal's second-most powerful morph, gets killed by a cutscene, pathetically screaming for Nergal to help him. Hacking the game reveals he doesn't even have stats programmed in. (While several less important [=NPCs=] do)
29th Dec '17 12:29:46 AM Cryoclaste
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* In the first ''TyTheTasmanianTiger'' game the first fight against Sly is fun, frantic and ends with an ominous promise of a rematch. Said rematch conforms to this trope.

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* In the first ''TyTheTasmanianTiger'' ''VideoGame/TyTheTasmanianTiger'' game the first fight against Sly is fun, frantic and ends with an ominous promise of a rematch. Said rematch conforms to this trope.
11th Nov '17 5:20:35 AM QuizzicalPieridine
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* In ''VideoGame/SonicForces'', [[spoiler: the Phantom Ruby copies of]] Chaos and Shadow get this treatment. Despite appearing quite often in the game's marketing and helping Infinite dish out a CurbStompBattle against Sonic, Chaos is simply defeated by the arrival of Classic Sonic, and Shadow is defeated by [[spoiler: the real Shadow.]]
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http://tvtropes.org/pmwiki/article_history.php?article=Main.CutsceneBoss