History Main / CorridorCubbyholeRun

18th Apr '18 4:55:50 AM tigerstar
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* ''[[VideoGame/{{Bayonetta}}]] has a couple of these, featuring corridors where spears shoot through the floor in repeating patterns, requiring the player to spot the pattern and move to the safe spots to make it through unscathed.

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* ''[[VideoGame/{{Bayonetta}}]] ''VideoGame/{{Bayonetta}}'' has a couple of these, featuring corridors where spears shoot through the floor in repeating patterns, requiring the player to spot the pattern and move to the safe spots to make it through unscathed.
18th Apr '18 4:55:08 AM tigerstar
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* ''[[VideoGame/{{Bayonetta}}]] has a couple of these, featuring corridors where spears shoot through the floor in repeating patterns, requiring the player to spot the pattern and move to the safe spots to make it through unscathed.
10th Mar '18 8:37:16 PM wolftickets1969
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* In ''VideoGame/NinjaGaiden (Arcade)'''s second stage, Ryu has to dodge through several lanes of highway traffic.
7th Mar '18 6:38:29 PM Amahn
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[[folder:MMORPGs]]

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[[folder:MMORPGs]][[folder:[=MMORPGs=]]]
7th Mar '18 8:26:57 AM nombretomado
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* The SuperNintendo game of the MightyMorphinPowerRangers has a WaveMotionGun hallway in the second level, which forces the player to duck down repeatedly. At the end of the hallway the Power Ranger has to physically destroy the weapon as well, in order to progress.

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* The SuperNintendo UsefulNotes/SuperNintendo game of the MightyMorphinPowerRangers has a WaveMotionGun hallway in the second level, which forces the player to duck down repeatedly. At the end of the hallway the Power Ranger has to physically destroy the weapon as well, in order to progress.
19th Feb '18 6:51:45 PM KBABZ
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* ''VideoGame/CrashBandicoot1996'' had this in Toxic Waste: most barrels are yellow and bounce on the catwalk, while others are brown and roll along the floor. It gets to ThatOneLevel material when going for the Gem, which has to be done without losing a life whilst trying to judge where the barrels will land. [[VideoGame/CrashBandicootNSaneTrilogy The remake]] fixed this by having visibly damaged spots on the catwalk so you can tell where the barrels will land.
4th Jan '18 11:11:46 PM ironcommando
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* ''VideoGame/{{Bug}}!'' had a segment where the titular character had to avoid slowly-growing snowballs rolling down a snow-covered hill.

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* ''VideoGame/{{Bug}}!'' ''VideoGame/{{Bug}}'' had a segment where the titular character had to avoid slowly-growing snowballs rolling down a snow-covered hill.
28th Dec '17 6:35:20 AM SeptimusHeap
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* The prelude to the Scorpion battle in the first ''{{Spider-Man}}: TheMovie'' game. Also the Shocker one, in which you must advance down a subway tunnel and periodically hide in nooks and crannies to avoid Shocker's shockwaves. If you play as the Green Goblin, you can make it easy by gliding down the tunnel before the poor guy can shoot once.

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* The prelude to the Scorpion battle in the first ''{{Spider-Man}}: ''Franchise/SpiderMan: TheMovie'' game. Also the Shocker one, in which you must advance down a subway tunnel and periodically hide in nooks and crannies to avoid Shocker's shockwaves. If you play as the Green Goblin, you can make it easy by gliding down the tunnel before the poor guy can shoot once.
26th Dec '17 7:27:23 AM Jubileus57
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* One of the [[ShiftingSandLand Sand Canyon]] levels in ''VideoGame/KirbyMassAttack'' has a very dense wind periodically occurring and cover must be taken from it. There's also a miniboss fought this way, but underwater.
4th Nov '17 2:31:09 AM jormis29
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* In the cave level of ''[=McDonald's=] Treasure Land Adventure'', there are flows of water that cause Ronald to lose health if he stands under them, complete with countdown timers to warn him when they're going to go off. Thankfully, there are safety zones he can stand under to protect himself when the water flows.

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* In the cave level of ''[=McDonald's=] Treasure Land Adventure'', ''VideoGame/McDonaldsTreasureLandAdventure'', there are flows of water that cause Ronald to lose health if he stands under them, complete with countdown timers to warn him when they're going to go off. Thankfully, there are safety zones he can stand under to protect himself when the water flows.
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