History Main / ContestedSequel

5th Dec '16 5:05:50 AM MyFinalEdits
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** ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]''. Defenders state that the game fixes the problems ''Twilight Princess'' had with items that were useless after their intro dungeon, pushes Wii Motion Plus to its limits with an amazing control scheme, gives Link a personality unseen since ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'', has a stronger, more cinematic plot behind it than most of the past games, and some of its dungeons (Ancient Cistern, Sandship, Sky Keep) and bosses (Koloktos, Ghirahim) are ranked by longtime fans among the finest in the franchise. Detractors find the story very cliché [[note]]particularly the childhood friend relationship with Zelda being more or less an exact duplicate of childhood friendship with Ilia from ''Twilight Princess''.[[/note]], Fi has been called the most annoying [[ExpositionFairy guide character]] in the series due to her constant interruptions and stating the obvious on where to go next ([[AnnoyingVideoGameHelper right after another NPC tells you where to go]]), and there are accusations of the game's linear progression, constant tutorials, and (most of all) hand-holding. The 3DS sequel, ''A Link Between Worlds'', expressly attempted to fix ''Skyward Sword's'' controversial aspects to great success.

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** ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]''. Defenders state that the game fixes the problems ''Twilight Princess'' had with items that were useless after their intro dungeon, pushes Wii Motion Plus to its limits with an amazing control scheme, gives Link a personality unseen since ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'', has a stronger, more cinematic plot behind it than most of the past games, and some of its dungeons (Ancient Cistern, Sandship, Sky Keep) and Keep), bosses (Koloktos, Ghirahim) and in-game mechanics (Timeshift Stones, RPGElements) are ranked by longtime fans among the finest in the franchise. Detractors find the story very cliché [[note]]particularly the childhood friend relationship with Zelda being more or less an exact duplicate of childhood friendship with Ilia from ''Twilight Princess''.[[/note]], Fi has been called the most annoying [[ExpositionFairy guide character]] in the series due to her constant interruptions and stating the obvious on where to go next ([[AnnoyingVideoGameHelper right after another NPC tells you where to go]]), and there are accusations of the game's linear progression, constant tutorials, and (most of all) hand-holding. The 3DS sequel, ''A Link Between Worlds'', expressly attempted to fix ''Skyward Sword's'' controversial aspects to great success.



** ''VideoGame/SuperMarioBrosTheLostLevels'': You either like it because it offers a fresh new [[SequelDifficultySpike challenge]] and the addition of some new kinds of obstacles such as upside-down pipes and wind, or dislike it because [[ItsTheSameNowItSucks it's just a]] MissionPackSequel that's [[ItsHardSoItSucks too difficult]]. This extends to the meta sense- Nintendo of America was unsure whether fans in America would approve of the game, so they reskinned the Japan-only ''Yume Kojo: Doki Doki Panic'' with Mario characters and released that as ''VideoGame/SuperMarioBros2'', in turn another contested sequel because of its origins and the various differences in style and gameplay from the other games. Americans eventually got ''Lost Levels'' with ''Super Mario All-Stars'', while Japan got the American ''Super Mario Bros. 2'' as ''Super Mario USA''.

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** ''VideoGame/SuperMarioBrosTheLostLevels'': You either like it because it offers a fresh new [[SequelDifficultySpike challenge]] and the addition of some new kinds of obstacles such as upside-down pipes and wind, or dislike it because [[ItsTheSameNowItSucks it's just a]] MissionPackSequel that's [[ItsHardSoItSucks too difficult]]. This extends to the meta sense- Nintendo of America was unsure whether fans in America would approve of the game, so they reskinned the Japan-only ''Yume Kojo: Doki Doki Panic'' with Mario characters and released that as ''VideoGame/SuperMarioBros2'', in turn another contested sequel because of its origins and the various differences in style and gameplay from the other games. Americans eventually got ''Lost Levels'' with ''Super Mario All-Stars'', while Japan got the American ''Super Mario Bros. 2'' as ''Super Mario USA''.USA'', but still to this day neither is exempt from this status.
5th Dec '16 2:54:26 AM Morgenthaler
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** ''Film/Terminator3RiseOfTheMachines'' is a very contested sequel. The main points of contention are ''T3'' contradicting the underlying message of the previous movie - "[[ScrewDestiny There is no fate but what we make for ourselves]]" - but it also had many plot developments that changed the nature of the series (such as Sarah having died of cancer, Brewster being behind Skynet all along, and the titular rise of the machines). In fact, these developments were responsible for ''Terminator 3'' being completely ignored by the TV series ''Series/TerminatorTheSarahConnorChronicles'' - however, the following ''Terminator'' films ''do'' follow ''T3'', such as ''Film/TerminatorSalvation'', set during the RobotWar.

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** ''Film/Terminator3RiseOfTheMachines'' is a very contested sequel. The main points of contention are ''T3'' contradicting the underlying message of the previous movie - "[[ScrewDestiny There is no fate but what we make for ourselves]]" - but it also had many plot developments that changed the nature of the series (such as [[DroppedABridgeOnHer Sarah having died of cancer, cancer]], Brewster being behind Skynet all along, and the titular rise of the machines). In fact, these developments were responsible for ''Terminator 3'' being completely ignored by the TV series ''Series/TerminatorTheSarahConnorChronicles'' - however, the following ''Terminator'' films ''do'' follow ''T3'', such as ''Film/TerminatorSalvation'', set during the RobotWar.
29th Nov '16 12:50:48 PM ZombieAladdin
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Added DiffLines:

** This happened with ''VideoGame/PokemonSunAndMoon'', though the divide is pretty straightforward: It being more plot-heavy than any previous Pokémon game to date, either players enjoy the story and like the new characters, or they see the story as unskippable padding and just want to get to the end of the game as soon as possible to be ready for competitive play.
20th Nov '16 6:38:08 PM Thunderchin
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* ''VideoGame/StarFoxCommand''
** It returned the core game play to pure flying action as opposed to ''Assault'' which had way too much on-foot action, but most people didn't like it for a variety of reasons. While the lack of classic rail-stages is a valid complaint, fans also objected to everything else, including the innovative touch-screen controls (or the lack of a classic alternative).
** Also: that the game is ''incredibly'' repetitive. The multiplayer, as well, especially online multiplayer. While it's great on its own, it had one crippling feature: in a three- or four-player battle, if only one player disconnects, ''the entire match ends'', instead of cutting off the quitter and keeping the match going with the remaining players.
** Furthermore, contested story-wise, with one of the major complaints being the character changes.

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* Each respective entry in the ''VideoGame/StarFox'' series since ''64'' have dealt with this reaction.
** ''VideoGame/StarFoxAdventures'' largely gets flak because the ground levels are the overwhelming majority of the game. Arwing flight and combat is limited to traveling between areas, and the Landmaster is...um, nowhere to be found. Others complained of [[spoiler:the return of Andross]], wanting a new villain instead.
** ''VideoGame/StarFoxAssault'' is well-liked by some series fans, who like the balance of Arwing and ground missions, the [[DarkerAndEdgier more serious tone]] of the story, the [[AwesomeMusic/StarFox amazing score]] and visual design, and a completely new villain and storyline. That said, others chide its short length, linearity, a relative lack of on-rails Arwing stages, and being in general an easy game to beat. There are some that also don't like the more serious direction ''Assault'' took, equally happy to point out {{Narm}} moments and the lack of [[MemeticMutation meme-worthy]] lines.
**
''VideoGame/StarFoxCommand''
** *** It returned the core game play to pure flying action as opposed to ''Assault'' which had way too much on-foot action, but most people didn't like it for a variety of reasons. While the lack of classic rail-stages is a valid complaint, fans also objected to everything else, including the innovative touch-screen controls (or the lack of a classic alternative).
** *** Also: that the game is ''incredibly'' repetitive. The multiplayer, as well, especially online multiplayer. While it's great on its own, it had one crippling feature: in a three- or four-player battle, if only one player disconnects, ''the entire match ends'', instead of cutting off the quitter and keeping the match going with the remaining players.
** *** Furthermore, contested story-wise, with one of the major complaints being the character changes.
30th Oct '16 3:36:00 AM Morgenthaler
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** ''Film/XMenTheLastStand'' is either a bad representation of the [[ComicBook/TheDarkPhoenixSaga Phoenix Saga]] and a total [[DroppedABridgeOnHim cop-out as far as the role of Cyclops goes]], and being "The Wolverine and Jean Show" and devoid of all other character development... or it is an adequate adaptation of the Phoenix Saga that does away with plot elements that would have been out of place in the established movie canon, and a ''sweet'' action movie in which all hell breaks loose and [[BadAss Wolverine]] owns the show. Take your pick.

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** ''Film/XMenTheLastStand'' is either a bad representation of the [[ComicBook/TheDarkPhoenixSaga Phoenix Saga]] and a total [[DroppedABridgeOnHim cop-out as far as the role of Cyclops goes]], and being "The Wolverine and Jean Show" and devoid of all other character development... or it is an adequate adaptation of the Phoenix Saga that does away with plot elements that would have been out of place in the established movie canon, and a ''sweet'' action movie in which all hell breaks loose and [[BadAss Wolverine]] Wolverine owns the show. Take your pick.
18th Oct '16 8:52:11 AM MyFinalEdits
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** If you ask any classic Mario fan which Mario game is the best, chances are they'll choose either ''Videogame/SuperMarioBros3'' or its sequel ''Videogame/SuperMarioWorld''. While ''3'' has more and better power ups, slightly smoother controls and a more satisfying narrative, ''World'' is easier, has more levels, and perhaps the biggest pro of all, the introduction of Yoshi. Trying to figure out whether ''World'' is better than ''3'' will get you a variety of answers.

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** If you ask any classic Mario fan which Mario game is the best, chances are they'll choose either ''Videogame/SuperMarioBros3'' or its sequel ''Videogame/SuperMarioWorld''. While Fans of ''3'' has cite the more and better plentiful power ups, slightly smoother controls controls, higher number of levels (90 versus 73) and a more satisfying narrative, narrative. ''World'' is easier, has more fans prefer its smoother level of difficulty, longer levels, availability of secret exits, and perhaps (perhaps the biggest pro of all, all) the introduction of Yoshi. Trying to figure out whether ''World'' is better than ''3'' will get you a variety of answers.



** The 3DS titles caused a major NewbieBoom. ''Awakening'' saved the series after Nintendo was seriously considering shelving it, and the strong sales of ''FireEmblemFates'' saw the company acknowledge the series as a major IP in the US - a big deal, given that it was strictly [[NoExportForYou Japan-exclusive]] for a long time, and the studio has frequently been skeptical of its ability to succeed outside its native country. However, in making the series more accessible, they attracted criticism from many series fans, who dislike that [[ItsEasySoItSucks lighter difficulties]] and [[ItsPopularSoItSucks "unskilled newbs"]] will be heavily influencing its direction for the foreseeable future.

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** The 3DS titles caused a major NewbieBoom. ''Awakening'' saved the series after Nintendo was seriously considering shelving it, and the strong sales of ''FireEmblemFates'' ''VideoGame/FireEmblemFates'' saw the company acknowledge the series as a major IP in the US - a big deal, given that it was strictly [[NoExportForYou Japan-exclusive]] for a long time, and the studio has frequently been skeptical of its ability to succeed outside its native country. However, in making the series more accessible, they attracted criticism from many series fans, who dislike that [[ItsEasySoItSucks lighter difficulties]] and [[ItsPopularSoItSucks "unskilled newbs"]] will be heavily influencing its direction for the foreseeable future.
17th Oct '16 8:47:52 PM Random888
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* ''Film/BartokTheMagnificent'' is a loose prequel/spin-off to Creator/DonBluth's ''Film/{{Anastasia}}''. Notably being the only one to have Bluth involved, returning as the director, and is often considered the best of the follow-ups to his films.

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* ''Film/BartokTheMagnificent'' is a loose prequel/spin-off to Creator/DonBluth's ''Film/{{Anastasia}}''.''WesternAnimation/{{Anastasia}}''. Notably being the only one to have Bluth involved, returning as the director, and is often considered the best of the follow-ups to his films.
4th Oct '16 8:06:15 PM Valiona
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* ''[[Manga/{{Naruto}} Naruto Shippuden]]'' has become a Contested Sequel over time due to the [[SpotlightStealingSquad focus put on Sasuke and the Uchiha Clan]]. Ironically, early on it was same because it took so long to put Sasuke on the screen at all, and his conflict with Naruto is, after all, the central conflict of the story.

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* ''[[Manga/{{Naruto}} Naruto Shippuden]]'' has become a Contested Sequel over time due to the [[SpotlightStealingSquad focus put on Sasuke and the Uchiha Clan]].Clan]], who happen to be [[BaseBreakingCharacter highly divisive characters]], which means that those who like them see this as a good thing, while the opposite goes for those who don't. Ironically, early on it was same because it took so long to put Sasuke on the screen at all, and his conflict with Naruto is, after all, the central conflict of the story.



* In ''Fanfic/TheStalkingZukoSeries'', Not Stalking Firelord Zuko, the third and final installment, fell into this trope. Its popularity is comparable to the other installments, but it has drawn criticism for the pacing, as well as how some characters, like Mai and Jet, are portrayed.

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* In ''Fanfic/TheStalkingZukoSeries'', Not Stalking Firelord Zuko, the third and final installment, fell into this trope. Its popularity is comparable to the other installments, but installments and it's liked for the same reasons (worldbuilding, CharacterDevelopment and the [[FanPreferredCouple Zutara]] romance). On the other hand, it has drawn criticism for the pacing, pacing (particularly how long it takes Zuko and Katara to get together), as well as how some characters, like Mai Mai[[note]]While her getting back together with Zuko only to break up with him is inevitable, viewers are divided between whether the fic treats her well in spite of that, or reduces her to a snarky, emotionally manipulative jerk[[/note]] and Jet, Jet[[note]]who survived his "death" in Lake Laogai and returns just as obsessed with Zuko as before[[/note]], are portrayed.
3rd Oct '16 11:00:01 AM KOman
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** ''VideoGame/PokemonDiamondAndPearl'': The games are praised for retrieving some of the features scrapped in the previous games (like day/night), introducing the Physical/Special split so Pokemon would not be restricted to certain Types based on their stats, and increased connectivity. However, they are also controversial. Common complaints include a slow frame rate and a needlessly restricted selection of Pokemon (both of which are somewhat addressed in the UpdatedRerelease ''Platinum''), as well a large number of the new Pokemon being evolutions of older Pokemon or legendaries, which some viewed as lazy.

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** ''VideoGame/PokemonDiamondAndPearl'': The games are praised for retrieving some of the features scrapped in the previous games (like day/night), introducing the Physical/Special split so Pokemon would not be restricted to certain Types based on their stats, and increased connectivity. However, they are also controversial. Common complaints include frequently criticized for a slow frame rate and a needlessly restricted selection of Pokemon (both of which are somewhat addressed in the UpdatedRerelease ''Platinum''), as well a large number of the new Pokemon being evolutions of older Pokemon or legendaries, which some viewed as lazy.
29th Sep '16 7:45:02 PM MummyGaGa
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* ''Anime/DanganRonpa3'' is an interesting example. ''Side:Future'', while occasionally critiqued for its DarkerAndEdgeier tone, maintains a strong fanbase. ''Side:Despair'', on the other hand, is ''massively'' polarizing. Many complaints are aimed at the [[TrailersAlwaysLie blatantly false advertising]], the widely promoted return of the ''VisualNovel/SuperDanganRonpa2'' cast being overshadowed by the new cast, a number of pacing issues and an ''extremely'' controversial mid-series plot twist that lead to many calling FanDislikedExplanation.

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* ''Anime/DanganRonpa3'' is an interesting example. ''Side:Future'', while occasionally critiqued for its DarkerAndEdgeier tone, maintains a strong fanbase. ''Side:Despair'', on the other hand, is ''massively'' polarizing. Many complaints are aimed at the [[TrailersAlwaysLie blatantly false advertising]], the widely promoted return of the ''VisualNovel/SuperDanganRonpa2'' cast being overshadowed by the new cast, a number of pacing issues and an ''extremely'' controversial mid-series plot twist that lead to many calling FanDislikedExplanation. \n Then, there is the [[BrokenBase very divisive]] Side: Hope ending.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ContestedSequel