History Main / ConspicuouslyLightPatch

18th Jul '17 7:53:15 PM AtticusOmundson
Is there an issue? Send a Message


** However, it was averted for the most part in "Pressure." When Sandy knocks some rocks loose to stop SpongeBob from beating her at a rock climbing competition, the rocks she moves are matte for almost the entire time until they actually begin falling.

to:

** However, it was averted for the most part in "Pressure." When Sandy knocks some rocks loose to stop SpongeBob [=SpongeBob=] from beating her at a rock climbing competition, the rocks she moves are matte for almost the entire time until they actually begin falling.
18th Jul '17 7:52:36 PM AtticusOmundson
Is there an issue? Send a Message


* However, it was averted for the most part in "Pressure." When Sandy knocks some rocks loose to stop SpongeBob from beating her at a rock climbing competition, the rocks she moves are matte for almost the entire time until they actually begin falling.

to:

* ** However, it was averted for the most part in "Pressure." When Sandy knocks some rocks loose to stop SpongeBob from beating her at a rock climbing competition, the rocks she moves are matte for almost the entire time until they actually begin falling.
18th Jul '17 7:52:09 PM AtticusOmundson
Is there an issue? Send a Message

Added DiffLines:

* However, it was averted for the most part in "Pressure." When Sandy knocks some rocks loose to stop SpongeBob from beating her at a rock climbing competition, the rocks she moves are matte for almost the entire time until they actually begin falling.
13th Jul '17 7:25:41 AM thatother1dude
Is there an issue? Send a Message


->''"I like how in old animation, you knew what object the characters would interact with. Because they were significantly less detailed than the stationary objects around them."''

to:

->''"I ->''I like how in old animation, you knew what object the characters would interact with. Because they were significantly less detailed than the stationary objects around them."''''



* A subtle joke in the ''WesternAnimation/StevenUniverse'' episode "Sadie's Song:" Sadie offers to let Steven choose a stuffed animal from a large pile. It looks like he's about to choose one that's a blatantly different style and color from the rest, but then he refuses.

to:

* ''WesternAnimation/StevenUniverse'':
** According to the artbook, the show's background artists deliberately make some background objects stick out even though they don't move. It's an attempt to make backgrounds more lively, based on a theory they call "threat of activation".
-->''You populate the world with little details that you design and paint like props, [[{{Retraux}} like they're on cels]]. And since the audience at least subconsciously knows that drawings on cels are probably going to move, you create this illusion that those things ''could'' move, even if they never do!''
**
A subtle joke in the ''WesternAnimation/StevenUniverse'' episode "Sadie's Song:" Sadie offers to let Steven choose a stuffed animal from a large pile. It looks like he's about to choose one that's a blatantly different style and color from the rest, but then he refuses.
29th May '17 8:47:53 PM nombretomado
Is there an issue? Send a Message


* By extension, in almost every 90s {{Sierra}} adventure game you could tell what elements of the scenery were potentially inventory by the fact that they were lighter in color and simpler in appearance than the hand-painted backgrounds. This was practically the only way to figure out which items were inventory in some rooms.

to:

* By extension, in almost every 90s {{Sierra}} {{Creator/Sierra}} adventure game you could tell what elements of the scenery were potentially inventory by the fact that they were lighter in color and simpler in appearance than the hand-painted backgrounds. This was practically the only way to figure out which items were inventory in some rooms.
7th May '17 3:36:50 PM Amahn
Is there an issue? Send a Message


[[folder: MMORP Gs ]]

to:

[[folder: MMORP Gs [=MMORPGs=] ]]
5th May '17 10:19:41 AM thatother1dude
Is there an issue? Send a Message


* In ''WesternAnimation/TheAmazingWorldOfGumball'', individual objects are animated while background objects are live-action.

to:

* In ''WesternAnimation/TheAmazingWorldOfGumball'', individual objects characters interact with are animated ([[MediumBlending typically in a medium matching at least one person using it]]) while background objects are live-action.
21st Apr '17 5:53:20 PM CosmicFerret
Is there an issue? Send a Message


* Invoked in the {{LEGO Adaptation Game}}s, where non-[=LEGO=] scenery serves only as background. All interactions involve only [=LEGO=] items.

to:

* Invoked in the {{LEGO VideoGame/{{LEGO Adaptation Game}}s, where non-[=LEGO=] scenery serves only as background. All interactions involve only [=LEGO=] items.
19th Mar '17 12:23:19 PM nombretomado
Is there an issue? Send a Message


** Although the ones in older episodes could be attributed to the fairly small budgets at the time, the newer, more {{Nickelodeon}}-backed episodes have no such [[HandWave (weak) excuse]].

to:

** Although the ones in older episodes could be attributed to the fairly small budgets at the time, the newer, more {{Nickelodeon}}-backed {{Creator/Nickelodeon}}-backed episodes have no such [[HandWave (weak) excuse]].
25th Feb '17 12:25:43 AM Sammettik
Is there an issue? Send a Message


* When the elephant eats bricks on ''Animation/BlackCatDetective''... god that show sounds weird when you write about it.

to:

* When the elephant eats bricks on ''Animation/BlackCatDetective''... god that show sounds weird when you write about it.''Animation/BlackCatDetective''.



* Quite obvious at one point in ''Manga/YuYuHakusho'', when the part of the Saint Beasts' castle is collapsing. [[http://img190.imageshack.us/img190/5784/yyh.png Two guesses on which part.]]

to:

* Quite obvious at one point in ''Manga/YuYuHakusho'', when the part of the Saint Beasts' castle is collapsing. [[http://img190.imageshack.us/img190/5784/yyh.png Two guesses on which part.]]
This list shows the last 10 events of 122. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.ConspicuouslyLightPatch