History Main / CastfromHitPoints

27th Aug '17 1:06:53 PM nombretomado
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* Most games in the ''Franchise/{{Atelier}}'' series use this system, with special attacks costing a percentage of a character's HP to use. The UpdatedRerelease of ''VideoGame/{{Atelier Rorona|TheAlchemistOfArland}}'' drops this in favor of a standard HP/MP pool.

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* Most games in the ''Franchise/{{Atelier}}'' ''VideoGame/{{Atelier}}'' series use this system, with special attacks costing a percentage of a character's HP to use. The UpdatedRerelease of ''VideoGame/{{Atelier Rorona|TheAlchemistOfArland}}'' drops this in favor of a standard HP/MP pool.
20th Aug '17 10:52:44 PM Sabrewing
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* The Sak and Nasak techniques from ''VideoGame/PhantasyStarII'' and ''VideoGame/PhantasyStarIII'' work this way. They kill the user but fully restore any other living party member's HP. They require 1 TP to cast as well, though. The espers in ''VideoGame/PhantasyStarIV'' also have the ability to extend lives at the cost of their own lifespan. This is only plot-related, though, since the aforementioned techniques don't exist in-game.

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* The Sak and Nasak techniques from ''VideoGame/PhantasyStarII'' and ''VideoGame/PhantasyStarIII'' work this way. They kill the user but fully restore any other living party member's HP. They require 1 TP to cast as well, though. Furthermore, Megid in ''PSII'' deals damage based on half of the life of Rolf's party members being siphoned away. The espers in ''VideoGame/PhantasyStarIV'' also have the ability to extend lives at the cost of their own lifespan. This is only plot-related, though, since the aforementioned techniques don't exist in-game.
18th Aug '17 7:31:40 AM Rytex
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* In ''Film/StarWarsEpisodeIIIRevengeOfTheSith'', Darth Sidious does this during his battle with Mace Windu. Windu has him cornered and disarmed, as Anakin rushes in. Sidious attempts to seize on the distraction and electrocute Windu with Force Lightning. In order to overpower Windu's block, he even uses energy from his life force. But when Windu reflects the bolts of lightning back at him, the sapping from his life force intensifies until the grandfatherly-looking elder is left looking like a withered old man.
10th Aug '17 2:15:53 PM Adeon
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** The Warlock minion Cho'gall allows the player to cast a spell by spending health instead of mana on the turn he is played.

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** The Warlock spell Bloodbloom and the minion Cho'gall allows both allow the player to cast a single spell by spending health instead of mana on the turn he it is played.played.
** The Tavern Brawl Blood Magic did this for all spells. It lead to a rather fast meta with most games ending on the first or second turn.
15th Jul '17 7:35:11 PM GlitteringFlowers
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** In ''VideoGame/FireEmblemGaiden'', Sisters and Mages burn their own HP to cast spells. Each magic-using class has its own way of compensating for this; Sisters have a spell that drains enemy HP, male Mages Class Change into Sages (which regain HP every turn), and female Mages Class Change into Priests that can attack with swords in addition to spells.
** One of the Erk/Pent [[RelationshipValues Support Conversations]] in ''VideoGame/FireEmblemTheBlazingBlade'' features Erk casting too many spells in a short period of time and passing out. His mentor, Pent, has to transfer some of his magic to Erk to save his life. The implication is that all magic-users "cast from hit points," all the time. Naturally, GameplayAndStorySegregation prevents this from affecting their actual HP.

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** In ''VideoGame/FireEmblemGaiden'', Sisters ''VideoGame/FireEmblemGaiden'' and its remake, ''Echoes: Shadows of Valentia'', Clerics and Mages burn their own HP to cast spells. Each magic-using class has its own way of compensating for this; Sisters this: Clerics have a the Nosferatu spell that which drains enemy HP, male Mages Class Change into Sages (which and regain HP every turn), turn, and female Mages Class Change into Priests Priestesses that can attack with swords in addition to spells.
** One of the Erk/Pent [[RelationshipValues Support Conversations]] in ''VideoGame/FireEmblemTheBlazingBlade'' features Erk casting too many spells in a short period of time and passing out. His mentor, Pent, has to transfer some of his magic to Erk to save his life.life and is ''[[AngerbornOfWorry very]]'' [[AngerbornOfWorry angry at Erk]] when he wakes up for risking himself. The implication is that all magic-users "cast from hit points," all the time. Naturally, GameplayAndStorySegregation prevents this from affecting their actual HP.



** ''VideoGame/FireEmblemFates'': The upgraded version of Gangrali (only obtainable by doing 400 Castle Battles), along with a handful of other weapons, have a very high Might stat, but it causes the wielder to lose 20% of their health after attacking.

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** ''VideoGame/FireEmblemFates'': The upgraded version of Gangrali Ganglari (only obtainable by doing 400 Castle Battles), along with a handful of other weapons, have a very high Might stat, but it causes the wielder to lose 20% of their health after attacking.


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** There's also the ''infamous'' weapon known as [[http://fireemblem.wikia.com/wiki/Devil_Axe Devil Axe]], which drains HP from its user whenever they attack with it. [[https://www.youtube.com/watch?v=rR5AS8-rukc Hilariously]] [[https://www.youtube.com/watch?v=FA77JHek0Yw shown]] [[https://www.youtube.com/watch?v=ycwIgcEGz40 here]].
2nd Jul '17 5:19:32 PM WillyFourEyes
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* ''Dungeon Magic: Sword of the Elements'' has no mana meter, so most spells will cost some HP to cast. If you don't have enough, you can't use the spell.
24th Jun '17 10:00:00 PM Jay2K
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* In ''VideoGame/{{Destiny}}'', there is an exotic scout rifle you can acquire by completing a quest after beating the King's Fall raid. The Touch of Malice has a unique perk that causes the last bullet in the magazine to regenerate, at the cost of your health.
3rd Jun '17 10:59:00 PM DeeeFoo
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* While not specifically magic per se, the [[BloodKnight Warrior class]] from ''VideoGame/MapleStory'' gains skills that, in exchange for Attacking Multiple Enemy's in a Single Attack, required payment from both HP and MP -- counterbalanced by the fact that these guys happen to have the highest HP stat in the game, hands down.

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* While not specifically magic per se, the [[BloodKnight Warrior class]] from ''VideoGame/MapleStory'' gains skills that, in exchange for Attacking Multiple Enemy's in a Single Attack, required payment from both HP and MP -- counterbalanced by the fact that these guys happen to have the highest amount of HP stat out of the classes in the game, hands down.


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** Both Roy and Ike have a chargeable special move (named Flare Blade and Eruption respectively), which, after unleashing the fully charged move, will deal 10% damage to themselves.
** In the fourth game, Charizard sustains 5% damage to itself when using Flare Blitz. Charizard sustains an additional 5% if the move actually connects with an opponent.
3rd Jun '17 8:40:29 PM Fuyumoto
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* ''[[VideoGame/{{Onmyoji}} Onmyōji]]'': Dōjo heals her teammates this way, which is a reason why she's not exactly a hit among players who prefer healers like Ebisu and Momo-no-sei who ''don't'' draw from their HP.

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* ''[[VideoGame/{{Onmyoji}} Onmyōji]]'': Dōjo heals her teammates this way, which is a the reason why she's not exactly a hit among players who prefer healers like Ebisu and Momo-no-sei who ''don't'' draw from their HP.
3rd Jun '17 8:39:36 PM Fuyumoto
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* In ''Onmyōji'', Dōjo can heal her teammates by drawing from her own HP.

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* In ''Onmyōji'', ''[[VideoGame/{{Onmyoji}} Onmyōji]]'': Dōjo can heal heals her teammates by drawing this way, which is a reason why she's not exactly a hit among players who prefer healers like Ebisu and Momo-no-sei who ''don't'' draw from their HP.
** Zashiki-warashi can turn
her own HP.HP into {{Mana}}.
** [[OurVampiresAreDifferent Kyūketsu-hime]] loses HP for every (admittedly ''very'' powerful) basic attack she casts.
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