History Main / CastfromHitPoints

13th Feb '17 7:45:57 AM ILikeRobots
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** One of the Erk/Pent Support Conversations in ''[[VideoGame/FireEmblemElibe Blazing Sword'' features Erk [storywise; the player need not do this] casting too many spells in a short period of time and passing out. Pent has to transfer some of his magic to Erk to save his life. The implication is that all magic-users "cast from hit points," all the time. Naturally, GameplayAndStorySegregation prevents this from affecting their actual HP.

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** One of the Erk/Pent [[RelationshipValues Support Conversations Conversations]] in ''[[VideoGame/FireEmblemElibe Fire Emblem: The Blazing Sword'' Blade]]'' features Erk [storywise; the player need not do this] casting too many spells in a short period of time and passing out. Pent His mentor, Pent, has to transfer some of his magic to Erk to save his life. The implication is that all magic-users "cast from hit points," all the time. Naturally, GameplayAndStorySegregation prevents this from affecting their actual HP.
13th Feb '17 7:44:21 AM ILikeRobots
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* In ''VideoGame/FireEmblemGaiden'', Priests and Mages burn their own HP to cast spells, though male Mages will heal afterward to compensate for magic being their only way of attacking.
** One of the Erk/Pent Support Conversations in ''[[VideoGame/FireEmblemElibe Blazing Sword'' features Erk [storywise; the player need not do this] casting too many spells in a short period of time and passing out. Pent has to transfer some of his magic to Erk to save his life. The implication is that all magic-users "cast from hitpoints", all the time. Naturally, GameplayAndStorySegregation prevents this from affecting their actual HP.

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* ''Videogame/FireEmblem:''
**
In ''VideoGame/FireEmblemGaiden'', Priests and Mages burn their own HP to cast spells, though male Mages will heal afterward to compensate for magic being their only way of attacking.
** One of the Erk/Pent Support Conversations in ''[[VideoGame/FireEmblemElibe Blazing Sword'' features Erk [storywise; the player need not do this] casting too many spells in a short period of time and passing out. Pent has to transfer some of his magic to Erk to save his life. The implication is that all magic-users "cast from hitpoints", hit points," all the time. Naturally, GameplayAndStorySegregation prevents this from affecting their actual HP.



* ''VideoGame/FireEmblemFates'': The upgraded version of Gangrali (only obtainable by doing 400 Castle Battles) has a very high Might stat, but it also causes the wielder to lose 20% of their health after attacking.

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* ** ''VideoGame/FireEmblemFates'': The upgraded version of Gangrali (only obtainable by doing 400 Castle Battles) has a very high Might stat, but it also causes the wielder to lose 20% of their health after attacking.
7th Feb '17 9:33:40 AM faenanami
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* ''VideoGame/FireEmblemGaiden'':
** Priests and Mages burn their own HP to cast spells, though male Mages will heal afterward to compensate for magic being their only way of attacking.
** One of the Erk/Pent Support Conversations features Erk [storywise; the player need not do this] casting too many spells in a short period of time and passing out. Pent has to transfer some of his magic to Erk to save his life. The implication is that all magic-users "cast from hitpoints", all the time. Naturally, GameplayAndStorySegregation prevents this from affecting their actual HP.

to:

* ''VideoGame/FireEmblemGaiden'':
**
In ''VideoGame/FireEmblemGaiden'', Priests and Mages burn their own HP to cast spells, though male Mages will heal afterward to compensate for magic being their only way of attacking.
** One of the Erk/Pent Support Conversations in ''[[VideoGame/FireEmblemElibe Blazing Sword'' features Erk [storywise; the player need not do this] casting too many spells in a short period of time and passing out. Pent has to transfer some of his magic to Erk to save his life. The implication is that all magic-users "cast from hitpoints", all the time. Naturally, GameplayAndStorySegregation prevents this from affecting their actual HP.
31st Jan '17 6:31:12 PM Game_Fan
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* As written by Jason Aaron, this is how much of ComicBook/DoctorStrange's magic works. Just as punching someone can hurt your hand, casting a sorcery attack can badly mess up the sorcerer inside. It doesn't quite come to the level of CastFromLifespan, but it's not that far off.

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* As written by In Jason Aaron, Aaron's 2015 run of ComicBook/DoctorStrange this is how much the kind of ComicBook/DoctorStrange's magic that Doctor Strange works. Just as punching someone can hurt your hand, casting a sorcery attack sorcerous attacks can badly mess up the sorcerer inside. It doesn't quite come to the level of CastFromLifespan, but it's not turns out that far off.[[spoiler:this damage can be transferred to others and Wong has been training an order of monks to do exactly this, without telling Steven]].
28th Jan '17 9:18:35 PM mythmonster2
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* A few Shadow cards in [[VideoGame/EternalCardGame Eternal Card Game]] require a payment of life, whether up-front or over time.

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* A few Shadow cards in [[VideoGame/EternalCardGame Eternal Card Game]] ''VideoGame/EternalCardGame'' require a payment of life, whether up-front or over time.
28th Jan '17 9:08:32 PM mythmonster2
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* ''VideoGame/RuneScape'' has several Lunar spells that do this. Heal Other and Heal Group allow the caster to pay their own life points to restore an equal amount to allies.

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* ''VideoGame/RuneScape'' has several Lunar spells that do this. Heal Other and Heal Group allow the caster to pay their own life points to restore an equal amount to allies. The Tendril abilities also do this.


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* A few Shadow cards in [[VideoGame/EternalCardGame Eternal Card Game]] require a payment of life, whether up-front or over time.
24th Jan '17 6:09:26 PM Karxrida
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* In ''Literature/TheWheelOfTime'', channeling results in physical and mental fatigue, depending on the amount and duration of the channeling. In extreme examples, channelling have "pushed" themselves past usual levels, but it puts them at the risk of losing the ability to channel, or, in extreme cases, dying.

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* In ''Literature/TheWheelOfTime'', channeling channel into g results in physical and mental fatigue, depending on the amount and duration of the channeling. In extreme examples, channelling have "pushed" themselves past usual levels, but it puts them at the risk of losing the ability to channel, or, in extreme cases, dying.



* In ''[[VideoGame/FireEmblemAkaneia Fire Emblem Gaiden]]'', priests burned their own hit points to cast their heal spells. Fortunately, the priest's attack was a drain spell.
** Mages also drained their HP when they used magic. Fortunately, male mages automatically healed themselves to make up for magic being their only attack, and female mages could attack with swords to conserve their health.

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* In ''[[VideoGame/FireEmblemAkaneia Fire Emblem Gaiden]]'', priests burned ''VideoGame/FireEmblemGaiden'':
** Priests and Mages burn
their own hit points HP to cast their heal spells. Fortunately, the priest's attack was a drain spell.
**
spells, though male Mages also drained their HP when they used magic. Fortunately, male mages automatically healed themselves will heal afterward to make up compensate for magic being their only attack, and female mages could attack with swords to conserve their health.way of attacking.
23rd Jan '17 11:42:30 PM NoxSky12599
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Added DiffLines:

* In ''WesternAnimation/BeastWars'', Transformers have a fail-safe mode called "stasis lock" that forces them to shut down temporarily if low on power or heavily damaged. In the episode "Code of Hero", when Dinobot ends up having to stand against ''all of the Predacons by himself'', he has to override this safety feature in order to keep fighting. [[spoiler:Dinobot uses his last bit of energy to destroy the Golden Disk that contained a record of future events, costing Megatron one of his biggest advantages and saving the future of the human race.]]
-->'''Computer''': [[AC:Warning. Power reserves 96% depleted. Stasis lock commencing.]]\\
'''Dinobot''': ''Override''.\\
'''Computer''': [[AC:Repeat: power loss critical. Further expenditures will result in loss of ''spark''. Stasis lock ''must commence''.]]\\
'''Dinobot''': ''OVERRIDE!''\\
'''Computer''': [[AC:...acknowledged.]]
20th Jan '17 7:22:06 PM SAMAS
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* The Renewing Breath technique in ''ComicBook/GoldDigger'' is a wonderful and terrible variation: It requires a sacrifice to heal the mortally-wounded, but rather than cast from the life of the user, it takes the life of the one who taught the technique to the user.
14th Jan '17 7:02:39 PM subjectC
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** There's also the Staff of Magus. It drains the target's magicka and adds it to your own. If the target runs out of magicka, it starts draining his health.

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** There's also the Staff of Magus.Magnus. It drains the target's magicka and adds it to your own. If the target runs out of magicka, it starts draining his health.
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