History Main / BossWarningSiren

2nd Feb '17 1:10:13 PM LadyJaneGrey
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* In ''VideoGame/MapleStory'', the appearance of an Elite Boss (a unique boss that gives special drops) has a loud siren proceeding it on the current and a message flashing on every map in the zone, letting all players there know about it.
11th Dec '16 12:19:42 PM wolftickets1969
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* ''VideoGame/IWannaBeTheGuy'', parodying ''Ikaruga'', provides a warning when Mecha Birdo is entering the room.

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* ''VideoGame/IWannaBeTheGuy'', parodying ''Ikaruga'', provides a warning klaxon and "WARNING: NO REFUGE" sign when Mecha Birdo is entering the room.approaching.


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* ''VideoGame/{{Twinbee}}'', possibly the UrExample, has a buzzer warning of an approaching boss.
11th Dec '16 12:13:56 PM wolftickets1969
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* ''VideoGame/{{Raiden}} V'' has this in a first for the series. "Enemy flight battleships are approaching! Good luck!"
16th Nov '16 3:35:35 PM LucaEarlgrey
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* ''VideoGame/ShinMegamiTenseiIVApocalypse'' doesn't have Burroughs to warn you of "strong demons"; instead, the game usually just tells you that "you sense something strong" up ahead.

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* ''VideoGame/ShinMegamiTenseiIVApocalypse'' doesn't have Burroughs to warn you of "strong demons"; instead, the game usually just tells you that "you sense something strong" up ahead. However, you also get the Shesha Radar, which gives you increasingly intense alarms as you get closer and closer to Shesha.
17th Oct '16 11:54:29 AM MyFinalEdits
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** The series generally had a klaxon of some sort for Bonus Character battles.

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** The series generally had has a klaxon of some sort for Bonus Character battles.
16th Oct '16 3:33:56 PM LucaEarlgrey
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* ''VideoGame/JudgementSilversword'' brings us "WARNING -- HERE COMES THE JUDGE! [ <boss name> ]"

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* ''VideoGame/JudgementSilversword'' brings us ''VideoGame/JudgementSilversword'':
**
"WARNING -- HERE COMES THE JUDGE! [ <boss name> ]"
8th Oct '16 11:03:40 PM LucaEarlgrey
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* ''VideoGame/ShinMegamiTenseiIVApocalypse'' doesn't have Burroughs to warn you of "strong demons"; instead, the game usually just tells you that "you sense something strong" up ahead.
8th Oct '16 8:32:19 PM Darkton
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* Once the ''VideoGame/GundamVsSeries'' starts adding in Mobile Armors as bosses, the pre-fight screen signifies a boss stage with a warning klaxon, often accompanied by the words "ENGAGE UNKNOWN ENEMY". Starting with ''Extreme Vs.'', your Navigator will also start to get uneasy when you select a boss stage.
28th Jul '16 5:36:32 PM tmantookie
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* ''VideoGame/Undertale'': During the final boss of the Neutral Route, [[spoiler: [[EldritchAbomination Omega Flowey,]]]] a warning siren will sound before [[spoiler: Flowey uses the special attack of one of the six human souls. Subverted in that pressing the ACT button that appears during these will turn all of the damaging attacks into enough healing items to heal you to full.]]

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* ''VideoGame/Undertale'': ''VideoGame/{{Undertale}}'': During the final boss of the Neutral Route, [[spoiler: [[EldritchAbomination Omega Flowey,]]]] a warning siren will sound before [[spoiler: Flowey uses the special attack of one of the six human souls. Subverted in that pressing the ACT button that appears during these will turn all of the damaging attacks into enough healing items to heal you to full.]]
14th Apr '16 8:14:46 AM bluewarbler
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Added DiffLines:

* ''VideoGame/Undertale'': During the final boss of the Neutral Route, [[spoiler: [[EldritchAbomination Omega Flowey,]]]] a warning siren will sound before [[spoiler: Flowey uses the special attack of one of the six human souls. Subverted in that pressing the ACT button that appears during these will turn all of the damaging attacks into enough healing items to heal you to full.]]
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BossWarningSiren