History Main / BootstrappedTheme

31st Oct '17 11:27:05 AM BeerBaron
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* The title theme from ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' (actually titled ''Nerevar Rising'') has become the de facto main theme of ''Franchise/TheElderScrolls'' series, being played in various permutations in both ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' and ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]''.

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* ''Franchise/TheElderScrolls'': The title main theme from of ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' (actually Morrowind]]'', originally titled ''Nerevar Rising'') has become "Nerevar Rising", was originally intended solely for use with that game (much like Arena and Daggerfall had separate themes), but it ended up becoming so damned iconic (thanks in no small part to the de facto main theme of ''Franchise/TheElderScrolls'' series, intro being played timed in such a way that someone who goes straight into a new game from the title will step off the boat just as the big orchestral swell hits), so integral to the identity of the franchise for many, that it was re-used in various permutations in both ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' and ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]''.
29th Oct '17 6:23:24 PM SolidSonicTH
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** What was originally "Lower Norfair" in ''Super Metroid'' has come to mean "hot zone" due its use in ''VideoGame/MetroidPrime'' and then ''VideoGame/MetroidSamusReturns'' using it as such some 15 years after ''Prime'' making it official (even the name got hijacked as the theme is specifically called "Magmoor Caverns" in ''Samus Returns'', despite that game not being the origin of the melody).

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** What was originally "Lower Norfair" in ''Super Metroid'' has come to mean "hot zone" due its use in ''VideoGame/MetroidPrime'' and then ''VideoGame/MetroidSamusReturns'' using it as such some 15 years after ''Prime'' ''Prime'', making it official (even the name got hijacked as the theme is specifically called "Magmoor Caverns" in ''Samus Returns'', despite that game not being the origin of the melody).
29th Oct '17 6:17:44 PM SolidSonicTH
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Added DiffLines:

** What was originally "Lower Norfair" in ''Super Metroid'' has come to mean "hot zone" due its use in ''VideoGame/MetroidPrime'' and then ''VideoGame/MetroidSamusReturns'' using it as such some 15 years after ''Prime'' making it official (even the name got hijacked as the theme is specifically called "Magmoor Caverns" in ''Samus Returns'', despite that game not being the origin of the melody).
22nd Oct '17 11:48:38 AM nombretomado
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* The current AT&T commercial jingle uses a snippet of {{Carmen}}'s "Toreador". [[https://www.youtube.com/watch?v=l61LjTwME7w Skip to the last 3 seconds of the commercial.]]

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* The current AT&T commercial jingle uses a snippet of {{Carmen}}'s ''Theatre/{{Carmen}}'''s "Toreador". [[https://www.youtube.com/watch?v=l61LjTwME7w Skip to the last 3 seconds of the commercial.]]
3rd Oct '17 9:13:12 PM LucaEarlgrey
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* The Franchise/{{BEMANI}} franchise brings us "FLOWER" by DJ YOSHITAKA. Originally a song for an event between ''VideoGame/{{jubeat}} knit APPEND'' and ''[[VideoGame/ReflecBeat REFLEC BEAT]]'', the song has since been crossed over to every active BEMANI game; games where "FLOWER" itself wouldn't fit get a special remix instead ("FLOWER -[=TLION69=] Remix-" in ''VideoGame/{{GITADORA}}'', "FLOWER [=REDALiCE=] Remix" in ''[[VideoGame/SoundVoltex SOUND VOLTEX]]''[[note]]Until the introduction of "POLICY BREAK" events, BEMANI songs could not be directly transplanted into ''SOUND VOLTEX'', although remixes were allowed.[[/note]]). Additionally, [[http://www.youtube.com/watch?v=gcPQeSgA2Rw a BEMANI commercial]] uses "FLOWER" as its background music. The biggest thing Creator/{{Konami}} has done with the song so far is have it be the representative song for ''jubeat saucer fulfill'' (and by extension, the BEMANI lineup) in the ''Tenkaichi otogesai Zenkoku issei nintei taikai'' event, a crossover event that also involves Creator/{{Sega}}'s ''maimai ORANGE'', Creator/BandaiNamcoEntertainment's ''VideoGame/TaikoDrumMaster Kimidori Ver.'', and Creator/{{Taito}}'s ''GROOVE COASTER''.

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* The Franchise/{{BEMANI}} franchise brings us "FLOWER" by DJ YOSHITAKA. Originally a song for an event between ''VideoGame/{{jubeat}} knit APPEND'' and ''[[VideoGame/ReflecBeat REFLEC BEAT]]'', the song has since been crossed over to every active BEMANI game; games where "FLOWER" itself wouldn't fit get a special remix instead ("FLOWER -[=TLION69=] Remix-" in ''VideoGame/{{GITADORA}}'', "FLOWER [=REDALiCE=] Remix" in ''[[VideoGame/SoundVoltex SOUND VOLTEX]]''[[note]]Until the introduction of "POLICY BREAK" events, BEMANI songs could not be directly transplanted into ''SOUND VOLTEX'', although remixes were allowed.[[/note]]). Additionally, [[http://www.youtube.com/watch?v=gcPQeSgA2Rw a BEMANI commercial]] uses "FLOWER" as its background music. The biggest thing Creator/{{Konami}} has done with the song so far is have it be the representative song for ''jubeat saucer fulfill'' (and by extension, the BEMANI lineup) in the ''Tenkaichi otogesai Zenkoku issei nintei taikai'' event, a crossover event that also involves Creator/{{Sega}}'s ''maimai ORANGE'', Creator/BandaiNamcoEntertainment's ''VideoGame/TaikoDrumMaster ''[[VideoGame/TaikoDrumMaster Taiko no Tatsujin]] Kimidori Ver.'', and Creator/{{Taito}}'s ''GROOVE COASTER''.
3rd Oct '17 8:55:08 AM 64SuperNintendo
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** The original ''VideoGame/SuperMarioBrothers'''s underwater theme briefly became this for the series as a whole as evident in it being the title screen music for the four games within ''Super Mario Allstars'' as well as in all four ''Super Mario Advance'' [[VideoGameRemake remakes]] as the song used on the title screen seen before the games' original title screen.

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** The original ''VideoGame/SuperMarioBrothers'''s underwater theme briefly became this for the series as a whole as evident in it being the title screen music for the four games within ''Super Mario Allstars'' All-Stars'' as well as in all four ''Super Mario Advance'' [[VideoGameRemake remakes]] as the song used on the title screen seen before the games' original title screen.
24th Sep '17 2:54:55 PM nombretomado
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* The first season of ''Series/TheTwilightZone'' used a different theme tune, which was composed by by BernardHerrmann. For the second season on, the now-familiar theme was produced by splicing together two cues by Marius Constant named "Etrange 3" and "Milieu 2," written for the show but not intended to be used as theme music.

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* The first season of ''Series/TheTwilightZone'' used a different theme tune, which was composed by by BernardHerrmann.Music/BernardHerrmann. For the second season on, the now-familiar theme was produced by splicing together two cues by Marius Constant named "Etrange 3" and "Milieu 2," written for the show but not intended to be used as theme music.
14th Sep '17 11:45:48 AM WaxingName
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* ''Franchise/TheLegendOfZelda'': the theme of Princess Zelda (also known as "[[VideoGame/TheLegendOfZeldaOcarinaOfTime Zelda's Lullaby]]") originally appeared in ''VideoGame/TheLegendOfZeldaALinkToThePast'', where it first played when encountering her for the first time, and is later shared when rescuing each of the Seven Maidens. After ''Ocarina of Time'', the song became associated with Zelda alone.
11th Sep '17 4:13:23 AM SpaceDrake
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Sometimes, a tune previously a theme of a [[{{Leitmotif}} specific character]], setting or otherwise, will become so popular and [[SignatureSong synonymous]] with the series itself that it becomes the accepted ThemeTune of the series. At this point, the theme will increasingly become prominent in anything related to the source, and, if there is already a theme for it, that theme may be replaced with the popular one.

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Sometimes, a tune previously a theme of a [[{{Leitmotif}} specific character]], setting setting, franchise entry or otherwise, what have you will become so popular and [[SignatureSong synonymous]] with the series series/franchise itself that it becomes the accepted ThemeTune of the series. At this point, the theme will increasingly become prominent in anything related to the source, and, if there is already a theme for it, that theme may be replaced with the popular one.
28th Aug '17 6:58:17 AM CosmicFerret
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* [[MetalGear Solid Snake's]] theme is either the ''[[VideoGame/MetalGearSolid2SonsOfLiberty Metal Gear Solid 2]]'' theme or "Encounter", the "you've been detected" music from the original ''VideoGame/MetalGearSolid''.

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* [[MetalGear [[VideoGame/MetalGear Solid Snake's]] theme is either the ''[[VideoGame/MetalGearSolid2SonsOfLiberty Metal Gear Solid 2]]'' theme or "Encounter", the "you've been detected" music from the original ''VideoGame/MetalGearSolid''.
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