History Main / BootstrappedLeitmotif

29th Jan '16 4:04:04 PM nombretomado
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* ''VideoGame/FireEmblemTellius'' got the theme "''Eternal Bond''" as the Greil Mercenaries' charging theme, but in SuperSmashBrosBrawl it was renamed "''Ike's Theme''", and now is remembered as such. To be fair, VideoGame/FireEmblemTellius did use it in a character {{Leitmotif}} fashion in several scenes.
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* ''VideoGame/FireEmblemTellius'' got the theme "''Eternal Bond''" as the Greil Mercenaries' charging theme, but in SuperSmashBrosBrawl VideoGame/SuperSmashBrosBrawl it was renamed "''Ike's Theme''", and now is remembered as such. To be fair, VideoGame/FireEmblemTellius did use it in a character {{Leitmotif}} fashion in several scenes.

** ''Super Metroid'' used three different songs for its various boss fights. The one that played during both escape sequences, as well as the fights with Ridley, Draygon, and the Torizo, has come to be almost exclusively associated with Ridley and has been remixed for every appearance he has made in the series since. Even ''VideoGame/MetroidPrime'' and ''VideoGame/SuperSmashBros Brawl'' refer to it as "Vs. Ridley".
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** ''Super Metroid'' used three different songs for its various boss fights. The one that played during both escape sequences, as well as the fights with Ridley, Draygon, and the Torizo, has come to be almost exclusively associated with Ridley and has been remixed for every appearance he has made in the series since. Even ''VideoGame/MetroidPrime'' and ''VideoGame/SuperSmashBros Brawl'' ''VideoGame/SuperSmashBrosBrawl'' refer to it as "Vs. Ridley".

** [[Franchise/SuperMarioBros Bowser]] is a unique example: his credits music is the "Giga Bowser" theme from ''[[SuperSmashBrosMelee Super Smash Bros. Melee]]'', which had never been applied to the standard form of the character before. Arguable since Giga Bowser is playable in this game as Bowser's [[LimitBreak Final Smash]].
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** [[Franchise/SuperMarioBros Bowser]] is a unique example: his credits music is the "Giga Bowser" theme from ''[[SuperSmashBrosMelee Super Smash Bros. Melee]]'', ''VideoGame/SuperSmashBrosMelee'', which had never been applied to the standard form of the character before. Arguable since Giga Bowser is playable in this game as Bowser's [[LimitBreak Final Smash]].
3rd Jan '16 12:18:52 AM Sammettik
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Starfox section was WAY innacurate, (Sector Z did NOT use that theme). Also Examples Are Not Arguable.
** Arguably the most famous case in the medium is Link. Link was never given a {{Leitmotif}} in the first games, despite almost every other character getting one. However, ever since ''VideoGame/TheLegendOfZeldaTheWindWaker'', the original game's title/overworld theme appears to have become Link's motif as well, being a case of BOTH a BootstrappedTheme (as the Main Theme of the series) AND a BootstrappedLeitmotif. It then [[ThemeTuneCameo shows up again]] as the [[spoiler: "Song of the Hero"]], practically canon-izing its status as this trope.
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** Arguably the most famous case in the medium is Link. Link was never given a {{Leitmotif}} in the first games, despite almost every other character getting one. However, ever since ''VideoGame/TheLegendOfZeldaTheWindWaker'', the original game's title/overworld theme appears to have become Link's motif as well, being a case of BOTH a BootstrappedTheme (as the Main Theme of the series) AND a BootstrappedLeitmotif. It then [[ThemeTuneCameo shows up again]] as the [[spoiler: "Song of the Hero"]], practically canon-izing its status as this trope.

* ''[[VideoGame/StarFox Star Fox]]'' defines this trope, as the theme that is known to represent his character in both the ''Super Smash Bros.'' titles and the later games in the ''Star Fox'' series was originally taken from the Stage Sector Z in ''VideoGame/StarFox64''.
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* ''[[VideoGame/StarFox Star Fox]]'' defines this trope, as the theme that is known to represent his character in both the ''Super Smash Bros.'' titles and the later games in the ''Star Fox'' series was originally taken from the Stage Sector Z opening cutscene in ''VideoGame/StarFox64''.

** Sector Z has since appeared as Fox's themes for ''Star Fox Adventures'' ([[http://www.youtube.com/watch?v=uvRKSLloiS0 here]]), ''VideoGame/StarFoxAssault'' ([[http://www.youtube.com/watch?v=eG4q5muQf5M here]]) and even ''[[VideoGameRemake Star Fox 64 3D]]'' ([[http://www.youtube.com/watch?v=Go0FGxLkOVs here]]) - which shows how the theme has slowly taken over the franchise - even though it began as just a stage in the second ''Star Fox'' game. ** While ''VideoGame/StarFoxCommand'' was a bit of a departure from the main series, it couldn't help but include Sector Z on it's main menu ([[https://www.youtube.com/watch?v=-3GfCWFMjLk here]]).
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** Sector Z has since appeared as Fox's themes for ''Star Fox Adventures'' ([[http://www.youtube.com/watch?v=uvRKSLloiS0 here]]), ''VideoGame/StarFoxAssault'' ([[http://www.youtube.com/watch?v=eG4q5muQf5M here]]) and even ''[[VideoGameRemake Star Fox 64 3D]]'' ([[http://www.youtube.com/watch?v=Go0FGxLkOVs here]]) - which shows how the theme has slowly taken over the franchise - even though it began as just a stage in the second ''Star Fox'' game. ** While ''VideoGame/StarFoxCommand'' was a bit of a departure from the main series, it couldn't help but include Sector Z the 64 theme on it's main menu ([[https://www.youtube.com/watch?v=-3GfCWFMjLk here]]).

*** It could be argued that Sector Z serves as the most iconic music for Fox - it was even used throughout ''Star Fox Adventures'' when Fox was due to appear on screen. ** In ''VideoGame/SuperSmashBros Brawl'', Fox gets "Space Armada" from ''Star Fox'' as his leitmotif in the Subspace Emissary, and "Main Theme (Star Fox)" as his Classic Mode credits music. "Area 6" is in the game, but is instead used as ''Falco's'' unlocking battle theme. Likewise, "Main Theme (Star Fox 64)" (i.e. the Sector Z theme) is used for Falco's Classic Mode credits theme.
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*** It could be argued that Sector Z serves as the most iconic music for Fox - it was even used throughout ''Star Fox Adventures'' when Fox was due to appear on screen. ** In ''VideoGame/SuperSmashBros Brawl'', Fox gets "Space Armada" from ''Star Fox'' as his leitmotif in the Subspace Emissary, and "Main Theme (Star Fox)" as his Classic Mode credits music. "Area 6" is in the game, but is instead used as ''Falco's'' unlocking battle theme. Likewise, "Main Theme (Star Fox 64)" (i.e. the Sector Z theme) is used for Falco's Classic Mode credits theme.
27th Dec '15 11:16:33 AM DocJamore
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* ''Franchise/StarWars'': The "Imperial March", as the name implies, was originally intended to represent the Empire as a whole; however, it famously came to be associated primarily with Darth Vader.
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* ''Franchise/StarWars'': The "Imperial March", as the name implies, was originally intended to represent the Empire as a whole; however, it famously came to be associated primarily with and only Darth Vader.

* In ''VideoGame/FinalFantasyV'', this happens ''within the game itself'' to Gilgamesh. The first time you fight him, it plays the regular boss music. The second time you fight him it is during the Big Bridge segment, throughout which the appropriately named "Battle at the Big Bridge" plays. However, it becomes Gilgamesh's own theme as it plays during battles with him later in the game which do not even take place on the Big Bridge. The theme has even followed him into other games in which he appears. * In ''VideoGame/FinalFantasyVII'' "[[http://www.youtube.com/watch?v=3rV40ypje7o Those Chosen By the Planet]]" is Sephiroth's {{leitmotif}}. However, his battle tune, "[[http://www.youtube.com/watch?v=t7wJ8pE2qKU One Winged Angel]]", has mutated into his tune in the minds of the fandom and, as a consequence, in the compilation. ** "One-Winged Angel" does incorporate "Those Chosen By the Planet" though, so it's not so much a completely different {{Leitmotif}} as it is a BossRemix that became more popular than the original song it remixed. ** Also, Cloud was never attributed a specific theme, so he appropriated the game's [[http://www.youtube.com/watch?v=qFs8-qGaoHU Overworld theme]] and Main Theme as his own. It roughly follows his character growth throughout the game, variations of it are used during moments of powerful emotion for Cloud, and it coincidentally disappears from the Overworld at the same time Cloud leaves the party, to be replaced with the Meteor theme. It's no coincidence that it plays again in the Compilation over the credits of ''Crisis Core'', to indicate that Zack's torch has been passed to Cloud.
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* In ''VideoGame/FinalFantasy'' ** ''VideoGame/FinalFantasyV'', this happens ''within the game itself'' to Gilgamesh. The first time you fight him, it plays the regular boss music. The second time you fight him it is during the Big Bridge segment, throughout which the appropriately named "Battle at the Big Bridge" plays. However, it becomes Gilgamesh's own theme as it plays during battles with him later in the game which do not even take place on the Big Bridge. The theme has even followed him into other games in which he appears. * In ** ''VideoGame/FinalFantasyVII'' "[[http://www.youtube.com/watch?v=3rV40ypje7o Those Chosen By the Planet]]" is Sephiroth's {{leitmotif}}. However, his battle tune, "[[http://www.youtube.com/watch?v=t7wJ8pE2qKU One Winged Angel]]", has mutated into his tune in the minds of the fandom and, as a consequence, in the compilation. ** "One-Winged Angel" does incorporate "Those Chosen By the Planet" though, so it's not so much a completely different {{Leitmotif}} as it is a BossRemix that became more popular than the original song it remixed. ** Also, Cloud was never attributed a specific theme, so he appropriated the game's [[http://www.youtube.com/watch?v=qFs8-qGaoHU Overworld theme]] and Main Theme as his own. It roughly follows his character growth throughout the game, variations of it are used during moments of powerful emotion for Cloud, and it coincidentally disappears from the Overworld at the same time Cloud leaves the party, to be replaced with the Meteor theme. It's no coincidence that it plays again in the Compilation over the credits of ''Crisis Core'', to indicate that Zack's torch has been passed to Cloud.compilation.
29th Nov '15 8:30:56 PM universalperson
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* Funny that [[VideoGame/StarFox Fox McCloud]] never got ''his'' own theme, yet his rival Wolf has a personal theme. It is usually attributed to Fox that Area 6 in ''Star Fox 64'' is his theme, as it was used in ''VideoGame/StarFoxCommand''. ** It could be argued that Sector Z serves as the most iconic music for Fox - it was even used throughout ''Star Fox Adventures'' when Fox was due to appear on screen.
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* Funny that [[VideoGame/StarFox Fox McCloud]] never got ''his'' own theme, yet his rival Wolf has a personal theme. ** It is usually attributed to Fox that Area 6 in ''Star Fox 64'' is his theme, as it was used in ''VideoGame/StarFoxCommand''. ** *** It could be argued that Sector Z serves as the most iconic music for Fox - it was even used throughout ''Star Fox Adventures'' when Fox was due to appear on screen.

** The original ''VideoGame/StarFox'' Corneria theme is also very popular, though it took ''VideoGame/SuperSmashBros'' three games to finally implement the theme into ''Brawl[='s=]'' soundtrack.
28th Oct '15 8:33:30 AM KingZeal
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* ''Franchise/{{Terminator}}: The Terminator leitmotif (Dum-Dum-Dut-Dum-Dum) was first created in the ''second'' film. In the first film, a similar but different leitmotif is heard during key scenes (opening credits, police shootout, closing credits). Further, in the first two films, the Terminator actually had an entirely different leitmotif when it appeared in most scenes. It wasn't until the third film (headed by an entirely different production crew) that the leitmotif was attached to the character himself, but it has remained that way ever since.
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* ''Franchise/{{Terminator}}: ''Franchise/{{Terminator}}'': The Terminator leitmotif (Dum-Dum-Dut-Dum-Dum) was first created in the ''second'' film. In the first film, a similar but different leitmotif is heard during key scenes (opening credits, police shootout, closing credits). Further, in the first two films, the Terminator actually had an entirely different leitmotif when it appeared in most scenes. It wasn't until the third film (headed by an entirely different production crew) that the leitmotif was attached to the character himself, but it has remained that way ever since.
28th Oct '15 8:32:39 AM KingZeal
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Added DiffLines:
* ''Franchise/{{Terminator}}: The Terminator leitmotif (Dum-Dum-Dut-Dum-Dum) was first created in the ''second'' film. In the first film, a similar but different leitmotif is heard during key scenes (opening credits, police shootout, closing credits). Further, in the first two films, the Terminator actually had an entirely different leitmotif when it appeared in most scenes. It wasn't until the third film (headed by an entirely different production crew) that the leitmotif was attached to the character himself, but it has remained that way ever since.
31st Aug '15 10:57:06 AM KarjamP
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Cleaned up a bit and removed a Square Peg Round Trope example.
** In another case, ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'' uses the Hyrule Castle theme from ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' as [[spoiler:Daphnes Nohansen Hyrule]]'s leitmotif. ** The theme most commonly known as Zelda's Lullaby originated in ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' as the song played when rescuing one of the Maidens. It returned as Zelda's {{Leitmotif}} in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' and has being associated with her ever since.
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** In another case, ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'' uses the Hyrule Castle theme from ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' as [[spoiler:Daphnes Nohansen Hyrule]]'s leitmotif. ** The theme song most commonly known as Zelda's Lullaby originated in ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' as the song played when rescuing one of the Maidens. It returned as Zelda's {{Leitmotif}} in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' and has being associated with her ever since.
31st Aug '15 10:55:49 AM KarjamP
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* Arguably the most famous case in the medium is Link. Link was never given a {{Leitmotif}} in the first games, despite almost every other character getting one. However, ever since ''VideoGame/TheLegendOfZeldaTheWindWaker'', the original game's title/overworld theme appears to have become Link's motif as well, being a case of BOTH a BootstrappedTheme (as the Main Theme of the series) AND a BootstrappedLeitmotif. ** It [[ThemeTuneCameo shows up again]] as the [[spoiler: "Song of the Hero"]], practically canon-izing its status as this trope.
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* ''Franchise/TheLegendOfZelda'': ** Arguably the most famous case in the medium is Link. Link was never given a {{Leitmotif}} in the first games, despite almost every other character getting one. However, ever since ''VideoGame/TheLegendOfZeldaTheWindWaker'', the original game's title/overworld theme appears to have become Link's motif as well, being a case of BOTH a BootstrappedTheme (as the Main Theme of the series) AND a BootstrappedLeitmotif. ** BootstrappedLeitmotif. It then [[ThemeTuneCameo shows up again]] as the [[spoiler: "Song of the Hero"]], practically canon-izing its status as this trope.

** The theme most commonly known as Zelda's Lullaby originated in ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' as the song played when rescuing one of the Maidens. It returned as Zelda's {{Leitmotif}} in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' & has being associated with her ever since. Perhaps not a full example, though, as ''A Link to the Past'' actually had two versions of the song, and the full version only played when encountering Zelda at the beginning of the game.
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** The theme most commonly known as Zelda's Lullaby originated in ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' as the song played when rescuing one of the Maidens. It returned as Zelda's {{Leitmotif}} in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' & and has being associated with her ever since. Perhaps not a full example, though, as ''A Link to the Past'' actually had two versions of the song, and the full version only played when encountering Zelda at the beginning of the game.since.
29th Jul '15 8:12:18 PM nombretomado
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* ''ModernWarfare 2'' has: "Contingency" = [=TF141=], "Code of Conduct" = Shadow Company, "Siege"/"Infiltration" = Washington DC, and plenty of others.
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* ''ModernWarfare 2'' ''VideoGame/ModernWarfare2'' has: "Contingency" = [=TF141=], "Code of Conduct" = Shadow Company, "Siege"/"Infiltration" = Washington DC, and plenty of others.
19th Jul '15 5:54:33 AM unokkun
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Okay, this probably doesn't count as invoked.
** InvokedTrope in ''Film/TheHobbit'': After [[spoiler:Smaug's death]] in ''The Battle of the Five Armies'', the bulk of his thematic material now comes to be associated with [[spoiler:Thorin, who is suffering from a bad case of Dragon-sickness.]]
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** InvokedTrope Used purposefully in ''Film/TheHobbit'': After [[spoiler:Smaug's death]] in ''The Battle of the Five Armies'', the bulk of his thematic material now comes to be associated with [[spoiler:Thorin, who is suffering from a bad case of Dragon-sickness.]]
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