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* The obscure Creator/{{Taito}} arcade puzzle game Landmaker consists of competitive city building, not with the aim of having the best city, but instead so you can destroy all of the buildings you create in order to send the rubble over to your opponent to ruin their own city.
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%%* The ''VideoGame/{{Grow}}'' series are absurd both in how you solve the puzzles and in the worlds that are created as you do.
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* ''Turtle Pop'' on the UsefulNotes/NintendoSwitch is a PuzzlePlatformer that's like a hybrid of ''VideoGame/{{Lemmings}}'' and a MatchThreeGame. It's a platformer where you have to lead multiple turtles through a level, you control them directly but can also place items throughout the level to help their progress, and a significant portion of the obstacles you'll encounter are swapable, matchable tiles which you'll have to clear to progress and which ''also'' can have an affect on the world like causing explosions for matching certain tiles.
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* ''Turtle Pop'' on the UsefulNotes/NintendoSwitch Platform/NintendoSwitch is a PuzzlePlatformer that's like a hybrid of ''VideoGame/{{Lemmings}}'' and a MatchThreeGame. It's a platformer where you have to lead multiple turtles through a level, you control them directly but can also place items throughout the level to help their progress, and a significant portion of the obstacles you'll encounter are swapable, matchable tiles which you'll have to clear to progress and which ''also'' can have an affect on the world like causing explosions for matching certain tiles.
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deliberately redlinking games without pages
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* ''You, Me, and the Cubes'', a UsefulNotes/WiiWare title published by Creator/{{Nintendo}} and created by Kenji Eno of ''VideoGame/{{D}}'' and ''VideoGame/EnemyZero'' fame, is all about tossing small people known as "Fallos" onto cubes situated in a void, with their mass causing the cube to shift. The object is to fill a given portion of the cube with Fallos within a time limit, with extra cubes being added to the whole construct over time.
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* ''You, ''[[VideoGame/YouMeAndTheCubes You, Me, and the Cubes'', Cubes]]'', a UsefulNotes/WiiWare title published by Creator/{{Nintendo}} and created by Kenji Eno of ''VideoGame/{{D}}'' and ''VideoGame/EnemyZero'' fame, is all about tossing small people known as "Fallos" onto cubes situated in a void, with their mass causing the cube to shift. The object is to fill a given portion of the cube with Fallos within a time limit, with extra cubes being added to the whole construct over time.
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* ''Night Shift'' is a PuzzlePlatformer where a blue-collar worker has to activate switches, operate conveyor belts and repair stuff inside a gigantic machinery that makes... action figures based on Creator/LucasArts games and Creator/{{Lucasfilm}} movies. It seems easy at first, but soon you'll have to deal with the whole production process, including quality control and shipping. Despite being published by [=LucasArts=] and featuring several of their characters in the form of toys, it has [[CreatorsOddball nothing to do]] with the rest of their output and was quickly forgotten.
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* ''Night Shift'' ''[[VideoGame/NightShift1990 Night Shift (1990)]]'' is a PuzzlePlatformer where a blue-collar worker has to activate switches, operate conveyor belts and repair stuff inside a gigantic machinery that makes... action figures based on Creator/LucasArts games and Creator/{{Lucasfilm}} movies. It seems easy at first, but soon you'll have to deal with the whole production process, including quality control and shipping. Despite being published by [=LucasArts=] and featuring several of their characters in the form of toys, it has [[CreatorsOddball nothing to do]] with the rest of their output and was quickly forgotten.
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Renamed
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See also WidgetSeries.
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See also WidgetSeries.QuirkyWork.
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[[quoteright:350:[[VideoGame/{{Engacho!}} https://static.tvtropes.org/pmwiki/pub/images/rsz_engacho_screenshot_playstation.png]]]]
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[[quoteright:350:[[VideoGame/{{Engacho}} https://static.tvtropes.org/pmwiki/pub/images/rsz_engacho_screenshot_playstation.png]]]]
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[[quoteright:350:[[VideoGame/{{Engacho}} https://static.tvtropes.org/pmwiki/pub/images/rsz_engacho_screenshot_playstation.png]]]]
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* ''Turtle Pop'' on the UsefulNotes/NintendoSwitch is a PuzzlePlatformer that's like a hybrid of ''VideoGame/{{Lemmings}}'' and a Match3Game. It's a platformer where you have to lead multiple turtles through a level, you control them directly but can also place items throughout the level to help their progress, and a significant portion of the obstacles you'll encounter are swapable, matchable tiles which you'll have to clear to progress and which ''also'' can have an affect on the world like causing explosions for matching certain tiles.
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* ''Turtle Pop'' on the UsefulNotes/NintendoSwitch is a PuzzlePlatformer that's like a hybrid of ''VideoGame/{{Lemmings}}'' and a Match3Game.MatchThreeGame. It's a platformer where you have to lead multiple turtles through a level, you control them directly but can also place items throughout the level to help their progress, and a significant portion of the obstacles you'll encounter are swapable, matchable tiles which you'll have to clear to progress and which ''also'' can have an affect on the world like causing explosions for matching certain tiles.
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Some puzzle games, instead of simply being MatchThreeGame variants, ''VideoGame/{{Tetris}}'' [[FallingBlocks clones]], or {{Puzzle Platformer}}s, are insanely weird, mind-defying things, where classifying a game into a genre can be as much a puzzle as the game itself. This seems to apply to Creator/{{Capcom}} puzzle games more than those by any other company.
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Some puzzle games, {{Puzzle Game}}s, instead of simply being MatchThreeGame variants, ''VideoGame/{{Tetris}}'' [[FallingBlocks clones]], or {{Puzzle Platformer}}s, are insanely weird, mind-defying things, where classifying a game into a genre can be as much a puzzle as the game itself. This seems to apply to Creator/{{Capcom}} puzzle games more than those by any other company.
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* ''VideoGame/{{Illusions}}''. You're trying to help giant amoebae navigate [[AlienGeometries paradoxical structures]] so that they can [[FusionDance merge into a single being]] and pass through a mirror to AnotherDimension.
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* ''VideoGame/{{Illusions}}''.''VideoGame/Illusions1984''. You're trying to help giant amoebae navigate [[AlienGeometries paradoxical structures]] so that they can [[FusionDance merge into a single being]] and pass through a mirror to AnotherDimension.
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* The similarly named ''VideoGame/QUBE'' is a first person platformer puzzle game in which the player uses some kind of high-tech gloves to move different types of blocks with dots.
* ''Galapagos'' has you {{escort|Mission}}ing a [[ArtificialStupidity (suicidal) artificial intelligence]] in a little spider body named Mendel around a gigantic random collection of platforms and things by randomly clicking on stuff to clear a path by manipulating the environment. This is supposedly to save its [[InformedAbility potent AI]] from being used in a weapon.
* ''Galapagos'' has you {{escort|Mission}}ing a [[ArtificialStupidity (suicidal) artificial intelligence]] in a little spider body named Mendel around a gigantic random collection of platforms and things by randomly clicking on stuff to clear a path by manipulating the environment. This is supposedly to save its [[InformedAbility potent AI]] from being used in a weapon.
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* The similarly named ''VideoGame/QUBE'' ''VideoGame/{{QUBE}}'' is a first person platformer puzzle game in which the player uses some kind of high-tech gloves to move different types of blocks with dots.
*''Galapagos'' ''VideoGame/{{Galapagos}}'' has you {{escort|Mission}}ing a [[ArtificialStupidity (suicidal) artificial intelligence]] in a little spider body named Mendel around a gigantic random collection of platforms and things by randomly clicking on stuff to clear a path by manipulating the environment. This is supposedly to save its [[InformedAbility potent AI]] from being used in a weapon.
*
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* ''Night Shift'' is a PuzzlePlatformer where a blue-collar worker has to activate switches, operate conveyor belts and repair stuff inside a gigantic machinery that makes... action figures based on Creator/LucasArts games and Creator/LucasFilm movies. It seems easy at first, but soon you'll have to deal with the whole production process, including quality control and shipping. Despite being published by [=LucasArts=] and featuring their character in the form of toys, it has [[CreatorsOddball nothing to do]] with the rest of their output and was quickly forgotten.
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* ''Night Shift'' is a PuzzlePlatformer where a blue-collar worker has to activate switches, operate conveyor belts and repair stuff inside a gigantic machinery that makes... action figures based on Creator/LucasArts games and Creator/LucasFilm Creator/{{Lucasfilm}} movies. It seems easy at first, but soon you'll have to deal with the whole production process, including quality control and shipping. Despite being published by [=LucasArts=] and featuring several of their character characters in the form of toys, it has [[CreatorsOddball nothing to do]] with the rest of their output and was quickly forgotten.
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* ''Night Shift'' is a PuzzlePlatformer where a blue-collar worker has to activate switches, operate conveyor belts and repair stuff inside a gigantic machinery that makes... action figures based on Creator/LucasArts games and Creator/LucasFilm movies. It seems easy at first, but soon you'll have to deal with the whole production process, including quality control and shipping. Despite being published by [=LucasArts=] and featuring their character in the form of toys, it has [[CreatorsOddball nothing to do]] with the rest of their output and was quickly forgotten.
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* ''Wetrix'' has you placing Tetris-type pieces on a field to raise and lower walls, creating lakes you then fill with water. Your goal is to collect massive amounts of water then dry it up with a meteor for points, while trying not to lose too much water through gaps in the walls/over the edges; the game is over when you fill the "drain" (meter measuring how much water you've lost). Ice cubes, bombs, and rainbows are also involved. The fact that the game explains itself very very poorly makes it seem even more bizarre, especially to those expecting some sort of Tetris variant.
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* ''Wetrix'' ''VideoGame/{{Wetrix}}'' has you placing Tetris-type pieces on a field to raise and lower walls, creating lakes you then fill with water. Your goal is to collect massive amounts of water then dry it up with a meteor for points, while trying not to lose too much water through gaps in the walls/over the edges; the game is over when you fill the "drain" (meter measuring how much water you've lost). Ice cubes, bombs, and rainbows are also involved. The fact that the game explains itself very very poorly makes it seem even more bizarre, especially to those expecting some sort of Tetris variant.
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* ''VideoGame/{{Endorfun}}'' has you moving a cube around a flat plane until one of the cube's colored faces touches a tile of the same color on the plane.
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* The similarly named ''Q.U.B.E.'' is a first person platformer puzzle game in which the player uses some kind of high-tech gloves to move different types of blocks with dots: https://www.youtube.com/watch?v=iABxhj0ExA0
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* The similarly named ''Q.U.B.E.'' ''VideoGame/QUBE'' is a first person platformer puzzle game in which the player uses some kind of high-tech gloves to move different types of blocks with dots: https://www.youtube.com/watch?v=iABxhj0ExA0dots.
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* ''VideoGame/YeahJamFury'' involves you having to traverse through a land made entirely out of blocks with faces, controlling a trio of strangely-dressed and hyperactive color-coded men who can respectively create such blocks, boost off of the blocks with a mallet, and destroy the blocks, in order to obtain mangoes.
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* ''You, Me, and the Cubes'', a UsefulNotes/WiiWare title published by Creator/{{Nintendo}} and created by Kenji Eno of ''VideoGame/{{D}}'' and ''VideoGame/EnemyZero'' fame, is all about tossing small people known as "Fallos" onto cubes situated in a void, with their mass causing the cube to shift. The object is to fill a given portion of the cube with Fallos within a time limit, with extra cubes being added to the whole construct over time.
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That's not a bizarre game, it's a straightforward match-the-symbols game with a bizarre plot. Different trope.
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%%* ''VideoGame/SuperMonkeyBall'' offers a non-Capcom example.
%%** ''VideoGame/MarbleMadness'' can be said to be a relative of this game, since the only gameplay difference is that you're moving the ball rather than the playing field.
%%** ''VideoGame/MarbleMadness'' can be said to be a relative of this game, since the only gameplay difference is that you're moving the ball rather than the playing field.
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* ''VideoGame/{{Boppin}}'' is a rather odd game where the protagonists explore TheMultiverse and throw blocks at similar blocks in order to clear a stage using a strange physics system while also attempting to match blocks in special patterns in order to free villains from a KnightTemplar [[BearsAreBadNews bear]], while also accumulating enough [[ScoringPoints points]] to increase their attack power when facing off against said bear.
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* ''Puzzle de VideoGame/HarvestMoon'' is nearly impossible to classify, being a truly bizarre game that's closer to Reversi than anything. Unfortunately, the complex and arcane rules that go with this make it too complex to be engaging as a Puzzle Game.
* ''VideoGame/HarvestMoonFranticFarming'' is similarly impossible to classify, but a much simpler and more entertaining game.
* ''VideoGame/HarvestMoonFranticFarming'' is similarly impossible to classify, but a much simpler and more entertaining game.
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* ''Puzzle de VideoGame/HarvestMoon'' ''VideoGame/StoryOfSeasons'':
** ''VideoGame/PuzzleDeHarvestMoon'' is nearly impossible to classify, being a truly bizarre game that's closer to Reversi than anything. Unfortunately, the complex and arcane rules that go with this make it too complex to be engaging as a Puzzle Game.
* ** ''VideoGame/HarvestMoonFranticFarming'' is similarly impossible to classify, but a much simpler and more entertaining game.
** ''VideoGame/PuzzleDeHarvestMoon'' is nearly impossible to classify, being a truly bizarre game that's closer to Reversi than anything. Unfortunately, the complex and arcane rules that go with this make it too complex to be engaging as a Puzzle Game.