History Main / BeepingComputers

10th Nov '17 11:27:16 PM LB7979
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* Programs for some older home computers were encoded as bleeps and noises on cassette tapes, in a manner similar to the telephone modems of the day. The ZX Spectrum and TI-99/4 home computers play these noises while loading programs. If you have a vintage computer that loads programs off tapes, you can play the tapes into a modern computer and burn them to CD or save them to MP3. Then you can play the audio into the old computer and it should load the program without wearing out your vintage tapes. The Supercharger adapter for the Atari 2600 game console likewise allows loading of data from cassettes. These sounds are not intended for the user to hear. But tones indicating the loading status, and matching a graphical feedback, are played through the TV speakers.

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* Programs for some older home computers were encoded as bleeps and noises on cassette tapes, in a manner similar to the telephone modems of the day. The ZX Spectrum and TI-99/4 home computers play these noises while loading programs. If you have a vintage computer that loads programs off tapes, you can play the tapes into a modern computer and burn them to CD or save them to MP3.UsefulNotes/MP3. Then you can play the audio into the old computer and it should load the program without wearing out your vintage tapes. The Supercharger adapter for the Atari 2600 game console likewise allows loading of data from cassettes. These sounds are not intended for the user to hear. But tones indicating the loading status, and matching a graphical feedback, are played through the TV speakers.
30th Oct '17 9:35:42 PM wolftickets1969
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* The "Item Room Ambience" in ''VideoGame/{{Metroid}}'' and its sequels sounds like touch-tone dial beeps.
17th Aug '17 12:27:36 AM jormis29
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* The main character in ''Film/TheSaint'' breaks into the leading actress' apartment and begins downloading information from her personal computer. The computer not only flips through the electronic notes on the desktop as they are siphoned onto the hero's external hard drive, but also scrolls down through the bottom of one of the pages, highlights a quote and beeps.

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* The main character in ''Film/TheSaint'' ''Film/TheSaint1997'' breaks into the leading actress' apartment and begins downloading information from her personal computer. The computer not only flips through the electronic notes on the desktop as they are siphoned onto the hero's external hard drive, but also scrolls down through the bottom of one of the pages, highlights a quote and beeps.
21st Jun '17 1:39:22 AM foxley
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* Both Zen and Orac in ''Series/BlakesSeven'': with Zen making a variety of humming noises, and Orac making a particularly irritating set of high-pitched beeps.
19th Jan '17 4:20:11 PM dmcreif
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* ''Series/{{Daredevil}}'' has this occasionally. For example, when Ben watches Fisk's press conference and realizes that his editorial will be moot, he deletes the file with a definitive bleeping sound.

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* ''Series/{{Daredevil}}'' ''Series/Daredevil2015'' has this occasionally. For example, when Ben Urich watches Wilson Fisk's press conference and realizes that his editorial will be moot, he deletes the file with a definitive bleeping sound.
1st Nov '16 11:13:50 PM RAMChYLD
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* In the "Kip Comes To His Senses" episode of ''WesternAnimation/WordParty'', Kip's new toy, the Bopping Beetle, plays sounds that put VideoGame/CrazyBus to shame.

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* In the "Kip Comes To His Senses" episode of ''WesternAnimation/WordParty'', Kip's new toy, the Bopping Beetle, plays sounds that put VideoGame/CrazyBus to shame.gives VideoGame/CrazyBus' soundtrack a run for it's money.
1st Nov '16 11:12:49 PM RAMChYLD
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Added DiffLines:

* In the "Kip Comes To His Senses" episode of ''WesternAnimation/WordParty'', Kip's new toy, the Bopping Beetle, plays sounds that put VideoGame/CrazyBus to shame.
23rd Sep '16 1:53:44 PM FordPrefect
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* In an example which might have started this trope, some old text terminals clicked or beeped every time a character was printed on screen. This traces back to noisy teletypes which these terminals replaced; the idea that printing could be silent did not occur immediately after technology made it possible. A similar evolution happened with cell phones: even now, you can configure something as advanced as an [=iPhone=] to play DTMF tones when number keys are touched, simply because users of touch dial phones are sometimes used to them. All that beeping has a purpose: feedback. With each number having a distinct sound you can tell when you misdial a common number, it sounds wrong. On a real touch tone phone, pressing two keys at the same time produced a clearly wrong noise. With address books and call logs it's all kind of pointless on a modern cell phone. DTMF tones are still relevant - automated phone systems use them to know the selection you've just made. While there exists newer systems that support voice recognition in which you can just speak your selection clearly into the mouthpiece, most also support DTMF tones as a fallback in cases where the user will have difficulty in speech recognition situations. For example, a noisy environment or heavy accent. Additionally they are actually how telephone exchanges know what number you dialed. Phone lines were designed for the transmission of sound, so they transmitted everything, including dialled numbers, by sound. That is why even some more modern phones with auto-dial etc. still play the "number" through when connecting. You could, many years ago, hold the handset up to a TV commercial playing DTMF tones for a phone number, and the number would be dialed. (the commercial has long since stopped playing). However, this is not relevant in modern cellular phone situations where the number is transmitted digitally out-of-band, in this case the DTMF is only relevant for interacting with automated phone systems.

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* In an example which might have started this trope, some old text terminals clicked or beeped every time a character was printed on screen. This traces back to noisy teletypes which these terminals replaced; the idea that printing could be silent did not occur immediately after technology made it possible. A similar evolution happened with cell phones: even now, you can configure something as advanced as an [=iPhone=] to play DTMF tones when number keys are touched, simply because users of touch dial phones are sometimes used to them. All that beeping has a purpose: feedback. With each number having a distinct sound you can tell when you misdial a common number, it sounds wrong. On a real touch tone phone, pressing two keys at the same time produced a clearly wrong noise. With address books and call logs it's all kind of pointless on a modern cell phone. DTMF tones are still relevant - automated phone systems use them to know the selection you've just made. While there exists newer systems exist that support voice recognition in which you can just speak your selection clearly into the mouthpiece, most also support DTMF tones as a fallback in cases where the user will have difficulty in speech recognition situations. For example, a noisy environment or heavy accent. Additionally they are actually how telephone exchanges know what number you dialed. Phone lines were designed for the transmission of sound, so they transmitted everything, including dialled numbers, by sound. That is why even some more modern phones with auto-dial etc. still play the "number" through when connecting. You could, many years ago, hold the handset up to a TV commercial playing DTMF tones for a phone number, and the number would be dialed. (the (The commercial has long since stopped playing). playing.) However, this is not relevant in modern cellular phone situations where the number is transmitted digitally out-of-band, in this case the DTMF is only relevant for interacting with automated phone systems.
29th Jul '16 2:55:33 PM TheGreatUnknown
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* ''VideoGame/{{Fallout3}}'' continues the ancient, tape drive, room-size computers of previous two games. Beeps included. Interaction with a computer terminal in said game series also produces beeping noises when the terminal screen is refreshing or when the player interacts with the terminal during the hacking minigames.

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* ''VideoGame/{{Fallout3}}'' ''VideoGame/{{Fallout 3}}'' continues the ancient, tape drive, room-size computers of previous two games. Beeps included. Interaction with a computer terminal in said game series also produces beeping noises when the terminal screen is refreshing or when the player interacts with the terminal during the hacking minigames.
29th Jul '16 2:55:15 PM TheGreatUnknown
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* ''VideoGame/{{Fallout}}'' continues the ancient, tape drive, room-size computers of previous two games. Beeps included. Interaction with a computer terminal in said game series also produces beeping noises when the terminal screen is refreshing or when the player interacts with the terminal during the hacking minigames.

to:

* ''VideoGame/{{Fallout}}'' ''VideoGame/{{Fallout3}}'' continues the ancient, tape drive, room-size computers of previous two games. Beeps included. Interaction with a computer terminal in said game series also produces beeping noises when the terminal screen is refreshing or when the player interacts with the terminal during the hacking minigames.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BeepingComputers