History Main / BarrierChangeBoss

28th May '18 8:56:08 AM DanteVin
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* In ''VideoGame/GranblueFantasy'', some raid bosses incorporate this tactic in their skills:
** The Twin Elements can switch their element between Water and Fire.
** The boss of the Wyvern Reverie quest of ''What Makes The Sky Blue'' cycles through all of the six elements, depending on its remaining HP.
21st Jan '18 2:29:42 PM nombretomado
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* The final boss of ''MagicalStarsign'' changes its own weakness.

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* The final boss of ''MagicalStarsign'' ''VideoGame/MagicalStarsign'' changes its own weakness.
26th Oct '17 9:56:02 AM Schismatism
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* Number 024 returns as Number XXIV (see the ''Final Fantasy VI'' example below) in ''VideoGame/FinalFantasyXIV'', as a miniboss in one of the later dungeons. He switches to control of ''two'' elements at once, and the players must switch to the third in order to deal him any reasonable damage.
22nd Oct '17 6:31:52 PM Az0riusG4m3r
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*** However, you can [[CuttingTheKnot bypass this by attacking with the Water and Bomb elements]], although they won't be quite as strong.
3rd Oct '17 5:23:56 PM Amahn
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*** Most bosses past about the halfway point, and virtually all [[BonusBoss Bonus Bosses]] have alternating Palings, barriers which make them immune to either magic or physical damage.
14th Aug '17 6:53:48 PM Bugfragged
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* ''VideoGame/NocturneRebirth'' gives the FinalBoss, [[spoiler:Khaos]], who has the skill Element Raid. The game lacks an EnemyScan feature, making this skill quite annoying, though the upside is that it changes his weakness and resistance in a cycle and it doesn't protect him from pure physical damage.
13th Jul '17 12:33:01 AM bt8257
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* Every boss in the ''WesternAnimation/BuzzLightyearOfStarCommand'' [[VideoGame game]] has layers of force fields, each one that can only be destroyed by a specific weapon. (For instance, a [[color:blue:blue]] shield will only be vulnerable to the Arc Laser.)

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* Every boss in the ''WesternAnimation/BuzzLightyearOfStarCommand'' [[VideoGame game]] has layers of force fields, each one that can only be destroyed by a specific weapon. (For instance, a [[color:blue:blue]] blue shield will only be vulnerable to the Arc Laser.)
9th Jul '17 5:44:21 PM Miracle@StOlaf
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** The TropeNamer is the move Barrier Change used by Magus. This fight is the most famous example of this trope. Magus was in fact ''healed'' by ElementalPowers which did not match the element of his barrier, and changing his barrier also inflicted high elemental damage to your entire party. Fortunately, if you didn't have magic that matched his barrier, you could force him to change it (at the cost of getting hit by the aforementioned damage) with physical attacks. The hard part of the fight actually came ''after'' he dropped his barriers entirely, because that was when he broke out Dark Matter.

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** The TropeNamer is the move Barrier Change used by Magus. This fight is the most famous example of this trope. Magus was in fact ''healed'' by ElementalPowers which did not match the element of his barrier, and changing his barrier also inflicted high elemental damage to your entire party. Fortunately, if you didn't have magic that matched his barrier, you could force him to change it (at the cost of getting hit by the aforementioned damage) with physical attacks. He also had four barriers he could apply, and the most you can possibly counter are three with any given party; only ''two'' if you picked Marle as your optional teammate. The hard part of the fight actually came ''after'' he dropped his barriers entirely, because that was when he broke out his most devastating spell, Dark Matter.
26th Jun '17 8:00:04 AM RaspyMink
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* The ''VideoGame/StarTrekEliteForce'' game introduces a weapon that gets around this with the Borg: the Infinity Modulator, which [[spoiler: can randomly switch to an infinite number of frequencies and infinite number of times.]] It's the only weapon that consistently works against the Borg; they adapt to all others with enough shots.



[[folder:Video Games]]
* The ''VideoGame/StarTrekEliteForce'' game introduces a weapon that gets around this with the Borg: the Infinity Modulator, which [[spoiler: can randomly switch to an infinite number of frequencies and infinite number of times.]] It's the only weapon that consistently works against the Borg; they adapt to all others with enough shots.
[[/folder]]
17th Jun '17 9:05:39 AM nombretomado
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* The FinalBoss of ''EpicBattleFantasy 3'' does this. It takes him a ''long'' time to change, though, and once he's been scanned once, you don't need to scan him again.
** ''EpicBattleFantasy 4'' does this with the Crystal Golem, the ''second'' boss of the game, who changes between FireIceLightning ''as soon as it takes a single hit'' (that includes individual hits from multi-hit attacks). Like the above, once it's scanned you don't have to do it again.

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* ''VideoGame/EpicBattleFantasy'':
**
The FinalBoss of ''EpicBattleFantasy 3'' ''3'' does this. It takes him a ''long'' time to change, though, and once he's been scanned once, you don't need to scan him again.
** ''EpicBattleFantasy 4'' ''4'' does this with the Crystal Golem, the ''second'' boss of the game, who changes between FireIceLightning ''as soon as it takes a single hit'' (that includes individual hits from multi-hit attacks). Like the above, once it's scanned you don't have to do it again.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BarrierChangeBoss