History Main / BareFistedMonk

15th Jun '17 1:41:49 AM SebastianGray
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In ''TabletopGame/{{Mordheim}}'', a ''TabletopGame/{{Warhammer}}'' GaidenGame, [[RatMen Skaven]] Heroes are able to learn the Art of Silent Death special skill, turning them into a master of unarmed combat. Heroes with this skill are able to fight unarmed with no penalty, always count as being armed with two close combat weapons and are more likely to cause a CriticalHit against their opponent in hand-to-hand combat.
8th Jun '17 3:19:48 PM IndirectActiveTransport
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* In Wrestling/{{ECW}}, where wrestlers such as Wrestling/{{Sabu}}, Wrestling/RobVanDam, [[Wrestling/JimFullington The Sandman]] and Wrestling/NewJack incorporated foreign objects into the finishing moves, Wrestling/{{Taz|z}} distinguished himself by relying on nothing but his hands to beat people.[[/folder]]

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* In Wrestling/{{ECW}}, where wrestlers such as Wrestling/{{Sabu}}, Wrestling/RobVanDam, [[Wrestling/JimFullington The Sandman]] and Wrestling/NewJack incorporated foreign objects into the finishing moves, their {{finishing move}}s, Wrestling/{{Taz|z}} distinguished himself by relying on nothing but his hands to beat people.[[/folder]]
8th Jun '17 3:15:21 PM IndirectActiveTransport
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[[folder:Professional Wrestling]]
* In Wrestling/{{ECW}}, where wrestlers such as Wrestling/{{Sabu}}, Wrestling/RobVanDam, [[Wrestling/JimFullington The Sandman]] and Wrestling/NewJack incorporated foreign objects into the finishing moves, Wrestling/{{Taz|z}} distinguished himself by relying on nothing but his hands to beat people.[[/folder]]
28th May '17 12:58:08 PM Anura
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** In ''VideoGame/FinalFantasyXIV'' monks return as one of the three melee DPS classes. Their immediate damage output isn't quite as high as their rivals, but they get a stackable bonus which means the longer they fight, the faster and harder they hit, meaning that if they're played well they become a dancing tornado of destruction, and are perfectly suited for burning down bosses. Unfortunately this is counterbalanced by their lack of utility skills. Ninjas can make the boss take 10% more damage from ''everyone'' for 10 seconds out of every 60, restore TP to party members, keep the boss more vulnerable to slashing damage so the tanks will do more damage, and help the tank maintain aggro. Even Dragoons occasionally throw out a party-wide boost to critical hit rate, as well as make the boss vulnerable to piercing damage which helps out Bards and Machinists. Monks ''can'' make the boss more vulnerable to striking damage, but that only helps the Monk itself. As such it's not preferred in high-level content, despite having the highest damage output for any single class, because it doesn't buff the party's overall damage enough to make up for the loss of one of its rivals.

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** In ''VideoGame/FinalFantasyXIV'' monks return as one of the three melee DPS classes. Their immediate damage output isn't quite as high as their rivals, but they get a stackable bonus which means the longer they fight, the faster and harder they hit, meaning that if they're played well they become a dancing tornado of destruction, and are perfectly suited for burning down bosses. Unfortunately this This is counterbalanced by their lack of utility skills. Ninjas can make skills, to the boss take 10% more damage from ''everyone'' for 10 seconds out of every 60, restore TP to party members, keep the boss more vulnerable to slashing damage so the tanks will do more damage, and help the tank maintain aggro. Even Dragoons occasionally throw out a party-wide boost to critical hit rate, as well as make the boss vulnerable to piercing damage which helps out Bards and Machinists. Monks ''can'' make the boss more vulnerable to striking damage, but that only helps the Monk itself. As such it's not preferred in high-level content, point where despite having the highest damage output for any single class, because it doesn't buff the party's overall damage enough compared to make up for the loss of one of its rivals.rivals, its considered suboptimal for high-level content.
28th May '17 12:55:59 PM Anura
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** In ''VideoGame/FinalFantasyXIV'' monks return as one of the two melee DPS classes. Their immediate damage output isn't quite as high as their rival Dragoons, but they get a stackable bonus which means the longer they fight, the faster and harder they hit, meaning that if they're played well they become a dancing tornado of destruction, and are perfectly suited for burning down bosses.

to:

** In ''VideoGame/FinalFantasyXIV'' monks return as one of the two three melee DPS classes. Their immediate damage output isn't quite as high as their rival Dragoons, rivals, but they get a stackable bonus which means the longer they fight, the faster and harder they hit, meaning that if they're played well they become a dancing tornado of destruction, and are perfectly suited for burning down bosses.bosses. Unfortunately this is counterbalanced by their lack of utility skills. Ninjas can make the boss take 10% more damage from ''everyone'' for 10 seconds out of every 60, restore TP to party members, keep the boss more vulnerable to slashing damage so the tanks will do more damage, and help the tank maintain aggro. Even Dragoons occasionally throw out a party-wide boost to critical hit rate, as well as make the boss vulnerable to piercing damage which helps out Bards and Machinists. Monks ''can'' make the boss more vulnerable to striking damage, but that only helps the Monk itself. As such it's not preferred in high-level content, despite having the highest damage output for any single class, because it doesn't buff the party's overall damage enough to make up for the loss of one of its rivals.
11th May '17 6:13:44 AM AzureSeas
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/Eizen_Cut-in_(ToB).jpg]]]]

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[[quoteright:350:http://static.[[quoteright:350:[[VideoGame/FinalFantasyIV http://static.tvtropes.org/pmwiki/pub/images/Eizen_Cut-in_(ToB).org/pmwiki/pub/images/477px-YangDS_4309.jpg]]]]
8th May '17 4:05:35 AM TalesOfAwesome
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[[quoteright:350:[[VideoGame/TalesOfBerseria https://vignette4.wikia.nocookie.net/aselia/images/c/cb/Eizen_Cut-in_%28ToB%29.jpg/revision/latest?cb=20160625004803]]]]

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[[quoteright:350:[[VideoGame/TalesOfBerseria https://vignette4.wikia.nocookie.net/aselia/images/c/cb/Eizen_Cut-in_%28ToB%29.jpg/revision/latest?cb=20160625004803]]]][[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/Eizen_Cut-in_(ToB).jpg]]]]
8th May '17 4:00:43 AM TalesOfAwesome
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[[quoteright:350:[[VideoGame/FinalFantasyIV http://static.tvtropes.org/pmwiki/pub/images/477px-YangDS_4309.jpg]]]]

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[[quoteright:350:[[VideoGame/FinalFantasyIV http://static.tvtropes.org/pmwiki/pub/images/477px-YangDS_4309.jpg]]]][[quoteright:350:[[VideoGame/TalesOfBerseria https://vignette4.wikia.nocookie.net/aselia/images/c/cb/Eizen_Cut-in_%28ToB%29.jpg/revision/latest?cb=20160625004803]]]]
8th May '17 3:58:04 AM TalesOfAwesome
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** Jude Mathis, the main character from ''VideoGame/TalesOfXillia''

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** Jude Mathis, one of the two main character characters from ''VideoGame/TalesOfXillia''''VideoGame/TalesOfXillia''.
** Velvet Crowe ''and'' Eizen from ''VideoGame/TalesOfBerseria''. Velvet's fighting style is dependent on her artes. Her hidden artes use wrist blades, but all her martial arts use her legs. Eizen is more exclusively bare-fisted, utilizing stomps, a few kicks, and mostly bashing things with his fists.
6th May '17 10:10:50 PM Bebop
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The Bare Fisted Monk excels in melee attacks [[HeroesFightBarehanded without wielding weapons]]. Due to the discipline this entails, this is pretty much exclusively the province of {{Warrior Monk}}s, sometimes, even those [[AllMonksKnowKungFu from Western religions]]. (Ironically, the order of Monks that popular culture usually equates with bare-fisted fighting—those of the Shaolin Temple—also learns to master multiple weapons for holistic development.)

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The Bare Fisted Monk excels in melee attacks [[HeroesFightBarehanded without wielding weapons]]. Due to the discipline this entails, this is pretty much exclusively the province of {{Warrior Monk}}s, sometimes, even those [[AllMonksKnowKungFu from Western religions]]. (Ironically, the order of Monks monks that popular culture usually equates with bare-fisted fighting—those of the Shaolin Temple—also learns learn to master multiple weapons for holistic development.)
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BareFistedMonk