History Main / BareFistedMonk

4th Dec '16 12:10:26 AM EarsplittingLepidopteran
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* ''DragonBallZ'' every member of the [[TheTeam the Z-Fighters]] and all the villains, the only exceptions are Future Trunks with his sword and Goku with power pole. Which he stopped using after the first movie



* Kenshiro of ''Manga/FistOfTheNorthStar'' can fight well with nunchucks if he has to, but prefers his bare hands. The better to [[YourHeadASplode pop heads with!]]

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* Kenshiro of ''Manga/FistOfTheNorthStar'' can fight well with nunchucks if he has to, but prefers his bare hands. The better to [[YourHeadASplode pop heads with!]]with!]].
** And pretty everyone else in the series fights bare handed, except for Mamiya who fights with a crossbow and Jagi who likes using a shotgun and gasoline.


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** [[DoubleAgent Vergo]] is one of the few villains in New World that fights entirely with his strength (which is colossal) and when he coats his entire body in [[InstantArmor Haki]] his foes are in for a world of pain. Vergo only brings out his bamboo stick when shit gets serious, earning him the name ''Demon bamboo''.
14th Nov '16 8:29:55 PM mogryo
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** VideoGame/FinalFantasyTactics goes here as well. [[DidYouJustPunchOutCthulhu I like the idea of punching out dragons]], though. As with the ''VideoGame/FinalFantasyV'' Monks, the Monks in ''Tactics'' fight barehanded but can do just as much, if not more, damage as the armed characters. They also have the "Brawler" support ability which allows non-Monk characters to also fight barehanded and deal comparable damage. And this is a particularly good idea too, as barehanded attacks are potentially some of the most powerful attacks you can put out, with only some of the rare weapons being able to out-pace the damage done by a properly equipped (with mere store-bought items) Monk.

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** VideoGame/FinalFantasyTactics goes here as well. [[DidYouJustPunchOutCthulhu I like the idea of punching out dragons]], though. As with the ''VideoGame/FinalFantasyV'' Monks, the Monks in ''Tactics'' fight barehanded but can do just as much, if not more, damage as the armed characters. They also have the "Brawler" support ability which allows non-Monk characters to also fight barehanded and deal comparable damage. And this is a particularly good idea too, as barehanded attacks are potentially some of the most powerful attacks you can put out, with only some of the rare weapons being able to out-pace the damage done by a properly equipped (with mere store-bought items) Monk.
12th Nov '16 7:54:53 PM nombretomado
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* Like the Comics example above, Wildcat is the [[JusticeLeagueUnlimited League's]] primary brawler. Rick Flag is also notably unarmed during [[SuicideSquad Task Force X's]] LockAndLoadMontage.

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* Like the Comics example above, Wildcat is the [[JusticeLeagueUnlimited [[WesternAnimation/JusticeLeagueUnlimited League's]] primary brawler. Rick Flag is also notably unarmed during [[SuicideSquad Task Force X's]] LockAndLoadMontage.
7th Oct '16 5:24:48 PM Gamermaster
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* There are several unarmed melee users in ''Anime/MagicalGirlLyricalNanoha'', but the best example here is probably [[CatGirl Lieze Lotte]], Chrono's close combat teacher. As shown during [[spoiler:her stint as one of the [[MaskOfPower masked men]] in ''A's'']], she fights using unarmed combat exclusively, never using offensive spells even once.
** Also, all of the fighting until now in ''Manga/MagicalGirlLyricalNanohaViVid'' has been carried out in melee (at most, with magic-augmented melee attacks).

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* There are several unarmed melee users in ''Anime/MagicalGirlLyricalNanoha'', ''Franchise/LyricalNanoha'', but the best example here is probably [[CatGirl Lieze Lotte]], Chrono's close combat teacher. As shown during [[spoiler:her stint as one of the [[MaskOfPower masked men]] in ''A's'']], she fights using unarmed combat exclusively, never using offensive spells even once.
** Also, all of the fighting until now in ''Manga/MagicalGirlLyricalNanohaViVid'' ''Manga/MagicalGirlLyricalNanohaVivid'' has been carried out in melee (at most, with magic-augmented melee attacks).
30th Jul '16 12:15:22 PM Korados
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The BareFistedMonk excels in melee attacks [[HeroesFightBarehanded without wielding weapons]]. Due to the discipline this entails, this is pretty much exclusively the province of {{Warrior Monk}}s, sometimes, even those [[AllMonksKnowKungFu from Western religions]]. (Ironically, the order of Monks that popular culture usually equates with bare-fisted fighting (those of the Shaolin Temple) also learns to master multiple weapons for holistic development.)

Rather than finding flashy new equipment or learning new spells, a BareFistedMonk draws on their own strength. Their main advantage is that they can passively keep improving their skills without shelling out cash. Their main disadvantage is that they can't rapidly leapfrog ahead in power by shelling out cash.

{{Bare Fisted Monk}}s are often subject to an unique case of LinearWarriorsQuadraticWizards, as they have significant [[CrutchCharacter inherent ability]] but being unable to actually use any weapon based upgrades gives them unfortunate tendency to [[CantCatchUp fall behind in the endgame]]. Armor restrictions are also typical. As a result, when everyone else is wielding [[InfinityPlusOneSword mighty artifacts of yore]], they're still throwing punches.

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The BareFistedMonk Bare Fisted Monk excels in melee attacks [[HeroesFightBarehanded without wielding weapons]]. Due to the discipline this entails, this is pretty much exclusively the province of {{Warrior Monk}}s, sometimes, even those [[AllMonksKnowKungFu from Western religions]]. (Ironically, the order of Monks that popular culture usually equates with bare-fisted fighting (those of the Shaolin Temple) also learns to master multiple weapons for holistic development.)

Rather than finding flashy new equipment or learning new spells, a BareFistedMonk Bare Fisted Monk draws on their own strength. Their main advantage is that they can passively keep improving their skills without shelling out cash. Their main disadvantage is that they can't rapidly leapfrog ahead in power by shelling out cash.

{{Bare Bare Fisted Monk}}s Monks are often subject to an unique case of LinearWarriorsQuadraticWizards, as they have significant [[CrutchCharacter inherent ability]] but being unable to actually use any weapon based upgrades gives them unfortunate tendency to [[CantCatchUp fall behind in the endgame]]. Armor restrictions are also typical. As a result, when everyone else is wielding [[InfinityPlusOneSword mighty artifacts of yore]], they're still throwing punches.
27th Jul '16 6:40:12 PM nombretomado
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* In D20Modern, there is an advanced class called Martial Artist. It is the most effective class for kicking ass unarmed, though it's also good for [[SpamAttack spamming]] [[ThrowDownTheBomblet grenades]].

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* In D20Modern, TabletopGame/D20Modern, there is an advanced class called Martial Artist. It is the most effective class for kicking ass unarmed, though it's also good for [[SpamAttack spamming]] [[ThrowDownTheBomblet grenades]].



* The entire point of the ''{{Exalted}}'' shard Burn Legend. GunsAreUseless. Weapons are betrayals of a warrior's spirit. You fight bare-handed or not at all.

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* The entire point of the ''{{Exalted}}'' ''TabletopGame/{{Exalted}}'' shard Burn Legend. GunsAreUseless. Weapons are betrayals of a warrior's spirit. You fight bare-handed or not at all.
28th Jun '16 6:18:03 AM Dark_Lord_
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** This character build is a little bit more viable in ''VideoGame/TheEldersScrollsIV as unarmed attacks damage both health and fatigue. At level 50, the Hand to Hand skill can even hurt creatures normally unaffected by weapons, such as ghosts. More awesome is that a master of Hand to Hand combat can disarm opponents by blocking their attacks. Unfortunately, the damage output of this skill is still far below that of weapon wielders. But having mastery in hand to hand combat is still highly recommended in this game, as enemies have the ability to disarm you. Knowing to fight unarmed will make this less of a problem.
** You can theoretically make one in ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', but with a twist: there's no actual "unarmed" skill, nor are there any "fist weapons". Even training up one-handed weapons won't give you any useful perks. You need to build up your Heavy Armor stat until you unlock the "Fists of Steel", which adds your gauntlets' ''armor'' rating to the base damage of your punches, and if you find the Gloves of the Pugilist item you also gain the "Fortify unarmed" enchantment. After these are unlocked, you're suddenly going from long, grueling fights, to counting the seconds before [[WrestlerInAllOfUs the brutal kill-animations]] run.
** All of the Khajiit have this sort of going on, thanks to their claws. There are even said to be some Khajiit monks who are extra skilled at used them. Being a Khajiit brawler in Skyrim is less painful than for other races. [[note]]Khajiit in particular can punch harder than two-handed swords from the start, with 22 base damage. With Fists of Steel and Fortify Unarmed, they can even ''out-DPS Destruction mages'', and their proficiency with Sneak can let them close distance and get the drop on enemies. No Unarmed blocking, unfortunately.[[/note]]

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** This character build is a little bit more viable in ''VideoGame/TheEldersScrollsIV ''VideoGame/TheElderScrollsIVOblivion'' as unarmed attacks damage both health and fatigue. At level 50, the Hand to Hand skill can even hurt creatures normally unaffected by weapons, such as ghosts. More awesome is that a master of Hand to Hand combat can disarm opponents by blocking their attacks. Unfortunately, the damage output of this skill is still far below that of weapon wielders. But having mastery in hand to hand combat is still highly recommended in this game, as enemies have the ability to disarm you. Knowing to fight unarmed will make this less of a problem.
** You can theoretically make one in ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', but with a twist: there's no actual "unarmed" skill, nor are there any "fist weapons". Even training up one-handed weapons won't give you any useful perks. You need to build up your Heavy Armor stat until you unlock the "Fists of Steel", which adds your gauntlets' ''armor'' rating to the base damage of your punches, and if you find the Gloves of the Pugilist item you also gain the "Fortify unarmed" enchantment. After these are unlocked, you're suddenly going from long, grueling fights, to counting the seconds before [[WrestlerInAllOfUs the brutal kill-animations]] run.
run. However, seeing as this build takes a long time to set up and there is no way to increase your damage output past a certain point this build can be considered less than useful. Especially when you can easily improve weapons to almost godlike quality.
** All of the Khajiit have this sort of going on, thanks to their claws. There are even said to be some Khajiit monks who are extra skilled at used them. Being In the games this translates as the race having a bonus in unarmed combat, making them a good race to pursue a monk build. In Skyrim being a Khajiit brawler in Skyrim is less painful than for other races. [[note]]Khajiit in particular can punch harder than two-handed swords from the start, with 22 base damage. With Fists of Steel and Fortify Unarmed, they can even ''out-DPS Destruction mages'', and their proficiency with Sneak can let them close distance and get the drop on enemies. No Unarmed blocking, unfortunately.[[/note]]
28th Jun '16 5:50:54 AM Dark_Lord_
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* You can theoretically make one in ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', but with a twist: there's no actual "unarmed" skill, nor are there any "fist weapons". Even training up one-handed weapons won't give you any useful perks. You need to build up your Heavy Armor stat until you unlock the "Fists of Steel", which adds your gauntlets' ''armor'' rating to the base damage of your punches, and if you find the Gloves of the Pugilist item you also gain the "Fortify unarmed" enchantment. After these are unlocked, you're suddenly going from long, grueling fights, to counting the seconds before [[WrestlerInAllOfUs the brutal kill-animations]] run.
** All of the Khajiit have this sort of going on, thanks to their claws. There are even said to be some Khajiit monks who are extra skilled at used them. Being a Khajiit brawler in Skyrim is less painful than for other races. [[note]]Khajiit in particular can punch harder than two-handed swords from the start, with 22 base damage. With Fists of Steel and Fortify Unarmed, they can even ''out-DPS Destruction mages'', and their proficiency with Sneak can let them close distance and get the drop on enemies. No Unarmed blocking, unfortunately.[[/note]]

to:

* You can theoretically make one Most games in ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', but with ''Franchise/TheElderScrolls'' have a twist: there's no actual "unarmed" Hand to Hand skill, nor are there any "fist weapons". Even training up one-handed weapons won't give you any useful perks. You need allowing players to build up your Heavy Armor stat until you unlock the "Fists of Steel", which adds your gauntlets' ''armor'' rating to the base damage of your punches, and if you find the Gloves of the Pugilist item you also gain the "Fortify unarmed" enchantment. After these are unlocked, you're suddenly going from long, grueling fights, to counting the seconds before [[WrestlerInAllOfUs the brutal kill-animations]] run.
** All of the Khajiit have
create characters following this sort of going on, thanks to their claws. There are even said to be some Khajiit monks who are extra skilled at used them. Being a Khajiit brawler in Skyrim is less painful than for other races. [[note]]Khajiit in particular can punch harder than two-handed swords from the start, with 22 base damage. With Fists of Steel and Fortify Unarmed, they can even ''out-DPS Destruction mages'', and their proficiency with Sneak can let them close distance and get the drop on enemies. No Unarmed blocking, unfortunately.[[/note]]archetype.


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** This character build is a little bit more viable in ''VideoGame/TheEldersScrollsIV as unarmed attacks damage both health and fatigue. At level 50, the Hand to Hand skill can even hurt creatures normally unaffected by weapons, such as ghosts. More awesome is that a master of Hand to Hand combat can disarm opponents by blocking their attacks. Unfortunately, the damage output of this skill is still far below that of weapon wielders. But having mastery in hand to hand combat is still highly recommended in this game, as enemies have the ability to disarm you. Knowing to fight unarmed will make this less of a problem.
** You can theoretically make one in ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', but with a twist: there's no actual "unarmed" skill, nor are there any "fist weapons". Even training up one-handed weapons won't give you any useful perks. You need to build up your Heavy Armor stat until you unlock the "Fists of Steel", which adds your gauntlets' ''armor'' rating to the base damage of your punches, and if you find the Gloves of the Pugilist item you also gain the "Fortify unarmed" enchantment. After these are unlocked, you're suddenly going from long, grueling fights, to counting the seconds before [[WrestlerInAllOfUs the brutal kill-animations]] run.
** All of the Khajiit have this sort of going on, thanks to their claws. There are even said to be some Khajiit monks who are extra skilled at used them. Being a Khajiit brawler in Skyrim is less painful than for other races. [[note]]Khajiit in particular can punch harder than two-handed swords from the start, with 22 base damage. With Fists of Steel and Fortify Unarmed, they can even ''out-DPS Destruction mages'', and their proficiency with Sneak can let them close distance and get the drop on enemies. No Unarmed blocking, unfortunately.[[/note]]


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* The Equalists in sequel series ''WesternAnimation/TheLegendOfKorra'' have mooks fitting this trope, as they use almost the same fighting style as Ty Lee.
28th Jun '16 4:06:14 AM Dark_Lord_
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[[folder:Live Action TV]]
* Most of the Showa era Kamen Riders in the ''Franchise/KamenRider'' franchise use this combat style, with the most famous example being the original Kamen Rider 1 and Kamen Rider 2. After the series was rebooted in the Heisei era, most Kamen Riders started to rely more on weapons, rather than their unarmed skill, resulting in this trope becoming the exception rather than the norm. However, when a Rider has the ability to take on multiple forms, there is a high chance that one of them is this trope. Examples are [[Series/KamenRiderKuuga Kuuga's]] Growing and Mighty forms, [[Series/KamenRiderAgito Agito's]] Ground form and everything involving the Joker Gaia memory in ''Series/KamenRiderDouble''
* Some warriors and mecha in ''Franchise/SuperSentai'' (and its adaptation Power Rangers) are this.
** The Kakure Daishogun, being the second CombiningMecha in ''Series/NinjaSentaiKakuranger'', is this. Appeared in Power Rangers as the Ninja Megazord.
** Dekabreak, the official SixthRanger of ''Series/TokusouSentaiDekaranger'' is a user of this style in a police themed series, where almost every other character uses a gun. While this may seem highly impractical, Dekabreak does posses a bracelet that augments his fist with various offensive effects, including the ability to catch bullets out of the air, allowing him to fight on an even level, if not, completely surpass most of the gun wielding enemies. In ''Series/PowerRangersSPD'' this character is adapted into the Omega Ranger.
** ''Series/JukenSentaiGekiranger'', adapted in the US as ''Series/PowerRangersJungleFury'', being based on the {{Wuxia}} genre, has so many examples of this type of fighter, that it is almost easier to list the exceptions. Strangely enough, in a series where Bare Fisted Monks are the norm, [[SixthRanger Fourth Ranger]] Gou/RJ is the only ranger to use this style, with the rest having possession of at least one weapon. Other notable users of this style are [[TheRival Rio/Jarrod]] and Master Sha Fu/Master Mao. Gekifire, the mecha the rangers can use in their SuperMode, is also this trope.
** Two of the extra rangers in ''Series/ZyudenSentaiKyoryuger'' use no weapons at all in their fighting style. Most notable is Tessai, also known as Kyoryu Grey, who actually '''is''' the spirit of an ancient Chinese monk.
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25th Jun '16 4:38:08 PM nombretomado
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* In ''BaldursGate II: Throne of Bhaal'', the penultimate boss is Balthazar, a Bhaalspawn monk and one of only three enemies in the game to be [[spoiler:immune to Time Stop]].

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* In ''BaldursGate II: Throne of Bhaal'', ''VideoGame/BaldursGateIIThroneOfBhaal'', the penultimate boss is Balthazar, a Bhaalspawn monk and one of only three enemies in the game to be [[spoiler:immune to Time Stop]].
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