History Main / BagofHolding

17th Sep '16 9:42:37 AM DRCEQ
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[[folder:Web Animation]]
* In ''WebAnimation/MightyMagiswords'', Prohyas and Vambre keep their many magiswords in tiny pouches on their belts. The magiswords themselves are tiny until used, though.
[[/folder]]


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* In ''WesternAnimation/MightyMagiswords'', Prohyas and Vambre keep their many magiswords in tiny pouches on their belts. The magiswords themselves are tiny until used, though.
7th Sep '16 9:53:40 PM Gatordragon24
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* In ''WebAnimation/MightyMagiswords'', Prohyas and Vambre keep their many magiswords in tiny pouches on their belts.

to:

* In ''WebAnimation/MightyMagiswords'', Prohyas and Vambre keep their many magiswords in tiny pouches on their belts. The magiswords themselves are tiny until used, though.
5th Sep '16 7:16:58 AM erforce
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* ''Hocus Pocus Pink'', a point-and-click adventure, released in 1999, has this in spades. ThePinkPanther stores stuff he needs in his own skin, which can even hold a woolly mammoth. [[http://www.youtube.com/watch?v=k1kJjv2piHo#t=01m00s Link]] [[http://www.youtube.com/watch?v=k1kJjv2piHo#t=04m30s (and see how much Hammer Space went into it).]]

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* ''Hocus Pocus Pink'', a point-and-click adventure, released in 1999, has this in spades. ThePinkPanther WesternAnimation/ThePinkPanther stores stuff he needs in his own skin, which can even hold a woolly mammoth. [[http://www.youtube.com/watch?v=k1kJjv2piHo#t=01m00s Link]] [[http://www.youtube.com/watch?v=k1kJjv2piHo#t=04m30s (and see how much Hammer Space went into it).]]
2nd Aug '16 7:55:00 PM somebob
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* In the ''Series/NickyRickyDickyAndDawn'' episode "Abraquadabra", after the magician The Wondrous Androoni made Ricky disappear and couldn't find him, Nicky and Dicky searched in a box that held a lot more than it should have, Dicky included.
17th Jul '16 7:14:53 PM GlitteringFlowers
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* In UsefulNotes/JapaneseMythology, the tale of ''[[https://justanimeforum.net/threads/japanese-culture-princess-hachikatsugi.5389/ Hachikatsugi-hime]]'' features one [[spoiler: that has been hiding all the time under FallenPrincess Hachikatsugi's huge wooden bowl hat. It contains several riches, money, kimonos, etc. that both form the girl's dowry ''and'' prove her noble lineage, letting her bypass a ParentalMarriageVeto and [[EarnYourHappyEnding earn a happier life]].]]

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* In UsefulNotes/JapaneseMythology, the tale of ''[[https://justanimeforum.net/threads/japanese-culture-princess-hachikatsugi.5389/ Hachikatsugi-hime]]'' features one [[spoiler: that has been hiding all the time under is actually FallenPrincess Hachikatsugi's huge [[ChekhovsGun huge]] [[NiceHat wooden bowl hat. hat]], given to her by her MissingMom. It contains several riches, money, kimonos, hairpins, etc. that both form the girl's dowry ''and'' prove her noble lineage, letting her bypass a ParentalMarriageVeto and [[EarnYourHappyEnding earn a happier life]].]]
17th Jul '16 7:04:52 PM GlitteringFlowers
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* In UsefulNotes/JapaneseMythology, the tale of ''[[https://justanimeforum.net/threads/japanese-culture-princess-hachikatsugi.5389/ Hachikatsugi-hime]]'' features one [[spoiler: that has been hiding all the time under FallenPrincess Hachikatsugi's huge wooden bowl hat. It contains several riches, money, kimonos, etc. that both form the girl's dowry ''and'' prove her noble lineage, letting her bypass a ParentaMarriageVeto and [[EarnYourHappyEnding earn a happier life]].]]

to:

* In UsefulNotes/JapaneseMythology, the tale of ''[[https://justanimeforum.net/threads/japanese-culture-princess-hachikatsugi.5389/ Hachikatsugi-hime]]'' features one [[spoiler: that has been hiding all the time under FallenPrincess Hachikatsugi's huge wooden bowl hat. It contains several riches, money, kimonos, etc. that both form the girl's dowry ''and'' prove her noble lineage, letting her bypass a ParentaMarriageVeto ParentalMarriageVeto and [[EarnYourHappyEnding earn a happier life]].]]
17th Jul '16 7:01:09 PM GlitteringFlowers
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Added DiffLines:

* In UsefulNotes/JapaneseMythology, the tale of ''[[https://justanimeforum.net/threads/japanese-culture-princess-hachikatsugi.5389/ Hachikatsugi-hime]]'' features one [[spoiler: that has been hiding all the time under FallenPrincess Hachikatsugi's huge wooden bowl hat. It contains several riches, money, kimonos, etc. that both form the girl's dowry ''and'' prove her noble lineage, letting her bypass a ParentaMarriageVeto and [[EarnYourHappyEnding earn a happier life]].]]
5th Jul '16 2:14:02 AM StFan
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* This trope is common in commercials, most often used to indicate how spacious a car's interior is, how comprehensive a store's inventory is (most often by a woman pulling more stuff out of one shopping bag than it could possibly hold), or how portable and advanced a piece of technology is (the recent General Electric ad with the doctor in India.)

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* This trope is common in commercials, most often used to indicate how spacious a car's interior is, how comprehensive a store's inventory is (most often by a woman pulling more stuff out of one shopping bag than it could possibly hold), or how portable and advanced a piece of technology is (the recent General Electric ad with the doctor in India.)India).



[[folder:Anime]]

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[[folder:Anime]][[folder:Anime & Manga]]



[[folder:Comics]]
* In ''ComicBook/ScottPilgrim'' Ramona pulls all sorts of crazy stuff from her handbag. This includes a titanium baseball bat (+1 against blondes) and a sledgehammer (+2 against girls). Scott also hides in it.
** In the final volume, it's revealed to be a gateway into her head too, as Scott enters the bag to find not only Ramona, but a gigantic Gideon Graves holding her captive, as well. The same volume also illustrates [[ExplodingCloset what happens]] when you rupture such a bag.
* The page illustration used to be of the Dutch comic ''ComicBook/DouweDabbert'', who's got a literal bag of holding, which sometimes works cryptically, seeing as it provides him with equipment he'll need but not always understand. Once stuck on a road because of a spell, it gave him a pair of shoes... only for him to realize that he had to take off his shoes, put the new pair on and repeat until he reached the side of the road.
* Creator/MarvelComics: There was a period where [[ComicBook/AntMan Hank Pym]] of the Avengers wore a trench coat that acted as a Bag of Holding because he had used "Pym Particles" (the same ones previously used to make him into Ant-Man/Giant Man/Yellowjacket) to shrink all manner of useful gadgets so that they fit in his pockets.
--> "You know, what you should have asked is why I would bother to shrink these things in the first place." ::clocks the villain with a ''sledgehammer'' that he grows back to normal size as he swings it::

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[[folder:Comics]]
[[folder:Comic Books]]
* In ''ComicBook/ScottPilgrim'' Ramona pulls all sorts of crazy stuff from her handbag. This includes a titanium baseball bat (+1 against blondes) and a sledgehammer (+2 against girls). Scott also hides in it.
**
it. In the final volume, it's revealed to be a gateway into her head too, as Scott enters the bag to find not only Ramona, but a gigantic Gideon Graves holding her captive, as well. The same volume also illustrates [[ExplodingCloset what happens]] when you rupture such a bag.
* The page illustration used to be of the Dutch comic ''ComicBook/DouweDabbert'', who's got ''ComicBook/DouweDabbert'' has a literal bag of holding, which sometimes works cryptically, seeing as it provides him the eponymous character with equipment he'll need but not always understand. Once stuck on a road because of a spell, it gave him a pair of shoes... only for him to realize that he had to take off his shoes, put the new pair on and repeat until he reached the side of the road.
* Creator/MarvelComics: Creator/MarvelComics:
**
There was a period where [[ComicBook/AntMan Hank Pym]] of the Avengers wore a trench coat that acted as a Bag of Holding because he had used "Pym Particles" (the same ones previously used to make him into Ant-Man/Giant Man/Yellowjacket) to shrink all manner of useful gadgets so that they fit in his pockets.
--> "You --->'''Hank Pym:''' You know, what you should have asked is why I would bother to shrink these things in the first place." ::clocks \\
''[clocks
the villain with a ''sledgehammer'' that he grows back to normal size as he swings it::it]''



* Shaman from Marvel Comics ''ComicBook/AlphaFlight''. His bag holds any number of magical spells. Only for him. Anyone else? Just don't look into it. Or stick your arm into it. It doesn't like giving arms back.
** It was also revealed to be a bad idea to ''turn it inside-out''.
* ''Savant Garde''. A ''WILDC.A.T.S.'' spin-off title. The main character has a less malicious bag of holding. Which is a blessing when you are a bibliophile archaeologist.
* SpiderMan's foe the ComicBook/GreenGoblin carries his pumpkin bombs and other weapons in a shoulder bag that he calls his "bag of tricks" which acts like this; it seems far too small to hold them all.
* There was a long-running story arc, the Bag Wars, in ComicStrip/KnightsOfTheDinnerTable. The party stored an enormous amount of treasure, equipment and magical items in a Bag of Holding. They decided to place their hirelings inside too, to save money on horses - and then forgot to feed them or let them out for several months. When they tried to retrieve an object, they discovered the hirelings had constructed a fortress inside the bag, and were prepared to use the party's own equipment to defend it. The inside of the bag is still inhabited by the hirelings' descendants, and now sports several settlements and at least one large city.
** The idea was later expanded into the concept of "Bag Wurld". A certain percentage of "large capacity storage items" do not open onto individual storage spaces, but onto an otherdimensional planet, where items from individual bags and devices rest in "Bag Zones" separated by many miles. Once a character is aware of this, the option is available to enter a bag and travel to other Bag Zones for various purposes (most often theft of other bag holders' property, but at least one recurring antagonist was established to be using travel via bag as an escape route, and in fact had built his own hideaway within Bag Wurld). Another twist is that the usual dimensional-explodey badness does not happen when you put one Bag Wurld-connected item inside another; while the storage item placed inside is destroyed (and its Bag Zone is disconnected permanently), the other bag and all other Bag Wurld-connected bags have their Bag Zones shuffled. (The good news? Your stuff isn't "lost" as in "destroyed for all time". The bad news? It ''is'' "lost" as in "million-to-one odds of ever finding said stuff again".)

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* ** Shaman from Marvel Comics ''ComicBook/AlphaFlight''. His bag holds any number of magical spells. Only for him. Anyone else? Just don't look into it. Or stick your arm into it. It doesn't like giving arms back.
**
back. It was also revealed to be a bad idea to ''turn it inside-out''.
* ''Savant Garde''. A ''WILDC.A.T.S.'' ''ComicBook/WildCATS'' spin-off title. The main character has a less malicious bag of holding. Which is a blessing when you are a bibliophile archaeologist.
* SpiderMan's ComicBook/SpiderMan's foe the ComicBook/GreenGoblin carries his pumpkin bombs and other weapons in a shoulder bag that he calls his "bag of tricks" which acts like this; it seems far too small to hold them all.
* There was a long-running story arc, the Bag Wars, in ComicStrip/KnightsOfTheDinnerTable. The party stored an enormous amount of treasure, equipment and magical items in a Bag of Holding. They decided to place their hirelings inside too, to save money on horses - and then forgot to feed them or let them out for several months. When they tried to retrieve an object, they discovered the hirelings had constructed a fortress inside the bag, and were prepared to use the party's own equipment to defend it. The inside of the bag is still inhabited by the hirelings' descendants, and now sports several settlements and at least one large city.
** The idea was later expanded into the concept of "Bag Wurld". A certain percentage of "large capacity storage items" do not open onto individual storage spaces, but onto an otherdimensional planet, where items from individual bags and devices rest in "Bag Zones" separated by many miles. Once a character is aware of this, the option is available to enter a bag and travel to other Bag Zones for various purposes (most often theft of other bag holders' property, but at least one recurring antagonist was established to be using travel via bag as an escape route, and in fact had built his own hideaway within Bag Wurld). Another twist is that the usual dimensional-explodey badness does not happen when you put one Bag Wurld-connected item inside another; while the storage item placed inside is destroyed (and its Bag Zone is disconnected permanently), the other bag and all other Bag Wurld-connected bags have their Bag Zones shuffled. (The good news? Your stuff isn't "lost" as in "destroyed for all time". The bad news? It ''is'' "lost" as in "million-to-one odds of ever finding said stuff again".)
all.



* ''Snarfquest'' a comic strip in the old ''Dragon'' Magazine had a moment when the hero, Snarf, wanted to impress a robot from outer space by showing him the revolver pistol he got. Although that obviously would not have impressed the robot, the machine was astounded to see him search his magic pack of holding (essentially a medieval fanny pack) for the gun until he literally climbed into it.



[[folder:Fanfiction]]

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[[folder:Fanfiction]][[folder:Comic Strips]]
* ''ComicStrip/KnightsOfTheDinnerTable'':
** There is a long-running story arc, the "Bag Wars". The party stored an enormous amount of treasure, equipment and magical items in a Bag of Holding. They decide to place their hirelings inside too, to save money on horses -- and then forgot to feed them or let them out for several months. When they try to retrieve an object, they discovered the hirelings have constructed a fortress inside the bag, and are prepared to use the party's own equipment to defend it. The inside of the bag is still inhabited by the hirelings' descendants, and now sports several settlements and at least one large city.
** The idea was later expanded into the concept of "Bag Wurld". A certain percentage of "large capacity storage items" do not open onto individual storage spaces, but onto an otherdimensional planet, where items from individual bags and devices rest in "Bag Zones" separated by many miles. Once a character is aware of this, the option is available to enter a bag and travel to other Bag Zones for various purposes (most often theft of other bag holders' property, but at least one recurring antagonist was established to be using travel via bag as an escape route, and in fact had built his own hideaway within Bag Wurld). Another twist is that the usual dimensional-explodey badness does not happen when you put one Bag Wurld-connected item inside another; while the storage item placed inside is destroyed (and its Bag Zone is disconnected permanently), the other bag and all other Bag Wurld-connected bags have their Bag Zones shuffled. (The good news? Your stuff isn't "lost" as in "destroyed for all time". The bad news? It ''is'' "lost" as in "million-to-one odds of ever finding said stuff again".)
* ''ComicStrip/{{Snarfquest}}'' a comic strip in the old ''Dragon'' Magazine has a moment when the hero, Snarf, wants to impress a robot from outer space by showing him the revolver pistol he got. Although that obviously would not have impressed the robot, the machine is astounded to see him search his magic pack of holding (essentially a medieval fanny pack) for the gun until he literally climbs into it.
[[/folder]]

[[folder:Fan Works]]



* George's “closet” in ''Fanfic/WithStringsAttached''. He can store stuff in some unfathomable limbo by holding a thing and changing into himself not holding it, then retrieve it by changing into himself holding it. So far he can put anything in there that he can actually lift, though he hasn't dared try it with a living creature more complex than a plant.

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* George's “closet” "closet" in ''Fanfic/WithStringsAttached''. He can store stuff in some unfathomable limbo by holding a thing and changing into himself not holding it, then retrieve it by changing into himself holding it. So far he can put anything in there that he can actually lift, though he hasn't dared try it with a living creature more complex than a plant.



[[folder:Films -- Animated]]

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[[folder:Films -- Animated]]Animation]]



[[folder:Live Action TV]]

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[[folder:Live Action [[folder:Live-Action TV]]



* In ''Series/RaisingHope``'s fourth season episode, "Bee Story", Burt and Virginia somehow sneak five filing boxes of documents out of the kazoo company they were undercover in, by shoving the pages under their clothes. At home, pulling page after page out results in an impossibly - and comically - large pile of paper.

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* In ''Series/RaisingHope``'s ''Series/RaisingHope'''s fourth season episode, "Bee Story", Burt and Virginia somehow sneak five filing boxes of documents out of the kazoo company they were undercover in, by shoving the pages under their clothes. At home, pulling page after page out results in an impossibly - -- and comically - -- large pile of paper.



[[folder:Mythology]]

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[[folder:Mythology]][[folder:Myths & Religion]]



[[folder:Other Sites]]
* ''Wiki/SCPFoundation''
** [[http://scp-wiki.net/scp-216 SCP-216 ("The Safe")]]. Each time SCP-216 is opened using a different combination its interior is different as well. There are 10 million possible combinations to open it, so it could have up to 10 million possible interiors to store things.
** [[http://www.scp-wiki.net/scp-1689 SCP-1689 ("Bag of Holding Potatoes")]]. SCP-1689 is a bag of potatoes that is always full. No matter how many you take out, more will appear.
* The inventory page on {{Franchise/Neopets}}, for your unlimited inventory items, has the following description: "You carry with you, at all times, a bag. This bag holds all your items until you move them elsewhere. It's not a huge bag, but it seems to have more room on the inside."
[[/folder]]



* The eponymous example from ''TabletopGame/DungeonsAndDragons'' is a sack that does pretty much exactly what the intro describes, with a few caveats. A bag of holding has a ''set'' weight, meaning that a normal empty bag would weigh less than an empty bag of holding. They also have maximum sizes and weight limits (with four standard sizes[[note]]250 pounds/30 cubic feet, 500 pounds/70 cubic feet, 1,000 pounds/150 cubic feet and 1,500 pounds/250 cubic feet[[/note]]), and you don't want to put sharp objects in them without some sort of protection. To get a good idea of what a bag of holding is, just imagine a sack whose opening goes into a tiny pocket universe with a burlap border, outside of which is ''the vast inky void of infinity.'' If the bag is pierced, from inside or outside, any contents are LostForever in that void. Thus, putting anything irreplaceable in a bag of holding is a calculated risk. Also do not, under any circumstances, put one BagOfHolding inside another.
** Actually, there is no limit on the number of times you can recurse with a BagOfHolding. You just have to [[RummageFail search all of them]].
** This is taken to its (il)logical extreme with the legend, told in ''VideoGame/NeverwinterNights'', of a kender ''founding a city'' in his BagOfHolding.
** Another ''Tabletopgame/DungeonsAndDragons'' example is the portable hole, a hole that can be picked up and folded like a handkerchief. Some halflings (being the smallest race) line the inside of the portable hole with thin wooden boards to build a one room apartment for camping. Many wizards fill them with well-organised folding bookshelves, which can be pulled out to form a small library. The kobolds make bigger ones that they use for portable, 50-foot deep, pit traps.
*** Here's a fun trick - slap a Portable Hole onto something living, like a dragon... horrors of falling entrails aside, then throw in said Bag of Holding. Can you say, "[[MemeticMutation divided by zero]]?"[[note]]To explain: If a bag of holding is placed within a portable hole, a rift to the Astral Plane is torn in that place. Both the bag and the cloth are sucked into the void and forever lost. If a portable hole is placed within a bag of holding, it opens a gate to the Astral Plane. The hole, the bag, and any creatures within a 10-foot radius are drawn there, the portable hole and bag of holding being destroyed in the process. Some inventive parties have used this effect to create "void bombs", devices which drop a portable hole into an open bag of holding, but these are AwesomeButImpractical as they are ''ludicrously'' expensive.[[/note]]

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* ''TabletopGame/DungeonsAndDragons'':
**
The eponymous example from ''TabletopGame/DungeonsAndDragons'' from is a sack that does pretty much exactly what the intro describes, with a few caveats. A bag of holding has a ''set'' weight, meaning that a normal empty bag would weigh less than an empty bag of holding. They also have maximum sizes and weight limits (with four standard sizes[[note]]250 pounds/30 cubic feet, 500 pounds/70 cubic feet, 1,000 pounds/150 cubic feet and 1,500 pounds/250 cubic feet[[/note]]), and you don't want to put sharp objects in them without some sort of protection. To get a good idea of what a bag of holding is, just imagine a sack whose opening goes into a tiny pocket universe with a burlap border, outside of which is ''the vast inky void of infinity.'' If the bag is pierced, from inside or outside, any contents are LostForever in that void. Thus, putting anything irreplaceable in a bag of holding is a calculated risk. Also do not, under any circumstances, put one BagOfHolding inside another.
** Actually, there is no limit on the number of times you can recurse with a BagOfHolding. You just have to [[RummageFail search all of them]].
** This is taken to its (il)logical extreme with the legend, told in ''VideoGame/NeverwinterNights'', of a kender ''founding a city'' in his BagOfHolding.
** Another ''Tabletopgame/DungeonsAndDragons'' ''D&D'' example is the portable hole, a hole that can be picked up and folded like a handkerchief. Some halflings (being the smallest race) line the inside of the portable hole with thin wooden boards to build a one room apartment for camping. Many wizards fill them with well-organised folding bookshelves, which can be pulled out to form a small library. The kobolds make bigger ones that they use for portable, 50-foot deep, pit traps.
*** Here's a fun trick - -- slap a Portable Hole onto something living, like a dragon... horrors of falling entrails aside, then throw in said Bag of Holding. Can you say, "[[MemeticMutation divided by zero]]?"[[note]]To explain: If a bag of holding is placed within a portable hole, a rift to the Astral Plane is torn in that place. Both the bag and the cloth are sucked into the void and forever lost. If a portable hole is placed within a bag of holding, it opens a gate to the Astral Plane. The hole, the bag, and any creatures within a 10-foot radius are drawn there, the portable hole and bag of holding being destroyed in the process. Some inventive parties have used this effect to create "void bombs", devices which drop a portable hole into an open bag of holding, but these are AwesomeButImpractical as they are ''ludicrously'' expensive.[[/note]]



** A third, Heward's Handy Haversack, specifically avoids the RummageFail problem by automatically producing the item its user is thinking of. It acts like a standard BagOfHolding otherwise, aside from a more limited carrying capacity.
*** As this item is shaped like a backpack and holds as much as most players are ever able to carry (total capacity of 120 pounds and 12 cubic feet), this is widely considered to be the "normal" backpack of any [[HeroicFantasy kick-in-the-door campaign.]]

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** A third, Heward's Handy Haversack, specifically avoids the RummageFail problem by automatically producing the item its user is thinking of. It acts like a standard BagOfHolding otherwise, aside from a more limited carrying capacity.
***
capacity. As this item is shaped like a backpack and holds as much as most players are ever able to carry (total capacity of 120 pounds and 12 cubic feet), this is widely considered to be the "normal" backpack of any [[HeroicFantasy kick-in-the-door campaign.]]



** ''However''...watch out for the Bag Of Devouring, which looks like a BagOfHolding, and even acts like one at first, but will eat your equipment... and you, too, if you're not careful.

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** ''However''...watch out for the Bag Of of Devouring, which looks like a BagOfHolding, and even acts like one at first, but will eat your equipment... and you, too, if you're not careful.



*** Similarly, there's a 3.5e magic item called the Belt of Hidden Pouches, which has a grand total of thirty pouches(ten visible, twenty hidden) that all function as miniature bags of holding- none of them can hold more than five pounds or half a cubic foot, and none of them can hold an item that exceeds 6in in any dimension, but the belt itself can hold up to 150lbs while itself weighing only a single pound, and the pouches never bulge.

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*** ** Similarly, there's a 3.5e magic item called the Belt of Hidden Pouches, which has a grand total of thirty pouches(ten pouches (ten visible, twenty hidden) that all function as miniature bags of holding- holding -- none of them can hold more than five pounds or half a cubic foot, and none of them can hold an item that exceeds 6in in any dimension, but the belt itself can hold up to 150lbs while itself weighing only a single pound, and the pouches never bulge.



* ''{{GURPS}}: Magic'' has the Cornucopia enchantment which is a variation on this. The container can ''produce'' an infinite amount of any one sort of ammunition, but it has to be taken out one by one and by hand. To prevent the spell from destroying the economy created objects only last for a minute.

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* ''{{GURPS}}: ''TabletopGame/{{GURPS}}: Magic'' has the Cornucopia enchantment which is a variation on this. The container can ''produce'' an infinite amount of any one sort of ammunition, but it has to be taken out one by one and by hand. To prevent the spell from destroying the economy created objects only last for a minute.



* [[TabletopGame/D20Modern Urban Arcana]] has a backpack of holding, and there also is a spell called Secret pockets allowing you to carry up to 10 pounds of stuff in a pocket for a few hours, as long as the items can fit through the opening. One of the items supplied to [[WhoYouGonnaCall Department 7]] agents is a piece of garment with 2 permanent secret pockets able to hold 5 pounds worth of equipment...

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* [[TabletopGame/D20Modern Urban Arcana]] ''TabletopGame/D20Modern'': "Urban Arcana" has a backpack of holding, and there also is a spell called Secret pockets allowing you to carry up to 10 pounds of stuff in a pocket for a few hours, as long as the items can fit through the opening. One of the items supplied to [[WhoYouGonnaCall Department 7]] agents is a piece of garment with 2 permanent secret pockets able to hold 5 pounds worth of equipment...



[[folder:Theatre]]

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[[folder:Theatre]][[folder:Theater]]



[[folder:Web Animation]]
* In ''WebAnimation/MightyMagiswords'', Prohyas and Vambre keep their many magiswords in tiny pouches on their belts.
[[/folder]]



* Common tools in ''Webcomic/{{Work Sucks}}''. Many characters utilise them for carrying tools, bubble shooting weapons, massive pets, and other people around effortlessly.

to:

* Common tools in ''Webcomic/{{Work Sucks}}''.''Webcomic/WorkSucks''. Many characters utilise them for carrying tools, bubble shooting weapons, massive pets, and other people around effortlessly.



* Gertrude & Brunhilda of ''Webcomic/TheKAMics'' have magical bags of holding inside their helmets.

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* Gertrude & Brunhilda of ''Webcomic/TheKAMics'' ''Webcomic/TheKamics'' have magical bags of holding inside their helmets.



* The Literature/WhateleyUniverse has loads. Whether it be through technological means; magical means; mutant powers to expand the insides of stuff, or shrink things to fit more in regular bags; or having sponsors who are awesome Chinese trickster gods; between bags, utility belts, pockets, cars, rooms, or simple HammerSpace, loads of characters have more holdouts and hidden gear of their own than the average platoon of soldiers.

to:

* ''Wiki/SCPFoundation'':
** [[http://scp-wiki.net/scp-216 SCP-216 ("The Safe")]]. Each time SCP-216 is opened using a different combination its interior is different as well. There are 10 million possible combinations to open it, so it could have up to 10 million possible interiors to store things.
** [[http://www.scp-wiki.net/scp-1689 SCP-1689 ("Bag of Holding Potatoes")]]. SCP-1689 is a bag of potatoes that is always full. No matter how many you take out, more will appear.
* The Literature/WhateleyUniverse inventory page on ''Franchise/{{Neopets}}'', for your unlimited inventory items, has the following description: "You carry with you, at all times, a bag. This bag holds all your items until you move them elsewhere. It's not a huge bag, but it seems to have more room on the inside."
* The ''Literature/WhateleyUniverse''
has loads. Whether it be through technological means; magical means; mutant powers to expand the insides of stuff, or shrink things to fit more in regular bags; or having sponsors who are awesome Chinese trickster gods; between bags, utility belts, pockets, cars, rooms, or simple HammerSpace, loads of characters have more holdouts and hidden gear of their own than the average platoon of soldiers.



* Sam G in ''AvatarAdventures'' has one of these. [[RuleOfCool It has a much cooler name, though.]]

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* Sam G in ''AvatarAdventures'' ''Roleplay/AvatarAdventures'' has one of these. [[RuleOfCool It has a much cooler name, though.]]



* In ''WebAnimation/MightyMagiswords'', Prohyas and Vambre keep their many magiswords in tiny pouches on their belts.



29th Jun '16 6:25:06 PM Doug86
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* ''YoungWizards'' features pockets in space that a wizard can access from anywhere, allowing them to put in any number of heavy or cumbersome things and just pull them out when they're needed.

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* ''YoungWizards'' ''Literature/YoungWizards'' features pockets in space that a wizard can access from anywhere, allowing them to put in any number of heavy or cumbersome things and just pull them out when they're needed.
29th Jun '16 6:54:55 AM jormis29
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* Hamilton's box on ''Maggie and the Ferocious Beast''. Not only is it Hamilton's home, he also seems to be able to pull out of it just about anything that he, Maggie or the Ferocious Beast need.

to:

* Hamilton's box on ''Maggie and the Ferocious Beast''.''WesternAnimation/MaggieAndTheFerociousBeast''. Not only is it Hamilton's home, he also seems to be able to pull out of it just about anything that he, Maggie or the Ferocious Beast need.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BagofHolding