History Main / BackStab

20th Apr '16 1:12:52 PM Arachnos
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*** On top of that, there are gloves you can find that give "double back-stab damage" allowing daggers to do 30x normal damage and one-shot just about anything in the game, including some Dragons. On top of that, Valdr's Lucky Dagger also has a critical modifier which affects backstab damage. By the way, if you abuse Smithing, Alchemy and Enchanting with the modifiers from ''[[TomeOfEldritchLore The Sallow Regent]]'' and Ahzidal's set, and pray at the Shrine of Boethiah, it is possible to get a dagger that hits for over 1000 damage naturally with no exploits. This means you can deal over 30 000 damage with a single backstab (not even a power attack!)

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*** On top of that, there are gloves you can find that give "double back-stab damage" allowing daggers to do 30x normal damage and one-shot just about anything in the game, including some Dragons. On top of that, Valdr's Lucky Dagger also has a critical modifier which affects backstab damage. By the way, if you abuse Smithing, Alchemy and Enchanting with the modifiers from ''[[TomeOfEldritchLore The Sallow Regent]]'' and Ahzidal's set, and pray at the Shrine of Boethiah, it is possible to get a dagger that hits for over 1000 damage naturally with no exploits. This means you can deal over 30 000 damage with a single backstab (not even a power attack!)
20th Apr '16 1:10:44 PM Arachnos
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*** On top of that, there are gloves you can find that give "double back-stab damage" allowing daggers to do 30x normal damage and one-shot just about anything in the game, including some Dragons. There's also Mehrunes Razor, a [[OurDemonsAreDifferent Daedric]] Artifact dagger you can get that ''also'' doubles back-stab damage, along with giving a small chance of simply killing the enemy. Combined with the gloves and the perk, you do 60x normal damage, and if that wasn't enough to kill them they might get killed by the 1% chance of instant death ''anyways''. Of course, if you screw it up, they probably eat your face. Even if you don't have the Daedric Artifact, Valdr's Lucky Dagger has a critical modifier which also affects backstab damage, and is much lighter than the Razor.
*** But wait, there's more! If you max out Sneak you get a perk that lets you click your crouch button to vanish ''briefly'' to disorient attackers... long enough for a stealth attack. Yes, you can backstab someone ''right in their face.''

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*** On top of that, there are gloves you can find that give "double back-stab damage" allowing daggers to do 30x normal damage and one-shot just about anything in the game, including some Dragons. There's also Mehrunes Razor, a [[OurDemonsAreDifferent Daedric]] Artifact dagger you can get that ''also'' doubles back-stab damage, along with giving a small chance On top of simply killing the enemy. Combined with the gloves and the perk, you do 60x normal damage, and if that wasn't enough to kill them they might get killed by the 1% chance of instant death ''anyways''. Of course, if you screw it up, they probably eat your face. Even if you don't have the Daedric Artifact, that, Valdr's Lucky Dagger also has a critical modifier which also affects backstab damage, damage. By the way, if you abuse Smithing, Alchemy and is much lighter than Enchanting with the Razor.
modifiers from ''[[TomeOfEldritchLore The Sallow Regent]]'' and Ahzidal's set, and pray at the Shrine of Boethiah, it is possible to get a dagger that hits for over 1000 damage naturally with no exploits. This means you can deal over 30 000 damage with a single backstab (not even a power attack!)
*** But wait, there's more! If you max out Sneak you get a perk that lets you click your crouch button to vanish ''briefly'' to disorient attackers... long enough for a stealth attack. Yes, you can backstab someone ''right in their face.''face''. You can also facestab people by using the Illusion spells Invisibility and Muffle, which when combined together make you essentially undetectable no matter what your skill in Stealth is.
15th Feb '16 9:04:15 AM Antigone3
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* ''TabletopGame/HeroSystem'': A character surprised in combat gets his Defensive Combat Value halved for the first attack by the surprising attacker. Someone surprised out of combat not only gets his [=DCV=] halved, but Called Shot penalties are halved (making it much easier for the attacker to hit vital areas) and Stun damage is doubled as well.
30th Jan '16 4:21:58 PM DeHackEd
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** There are a handful of counters for the Spy's instant-kill backstab: A Medic's [=UberCharge=] (active) makes him invulnerable, the Sniper's Razorback shield (passive) blocks one backstab attempt and momentarily paralyzes the Spy's hands[[note]]i.e. prevents attacking or switching weapons[[/note]], a Scout with Bonk! Atomic Punch (active) which makes him invulnerable, and the Spy's Dead Ringer watch (active) fakes death including reducing damage by 9/10 (since the back stab's damage is equal to 6 times your health they only lose about half their current health). The Dead Ringer's effect makes the Spy somewhat useful for pushing carts (if disguised as his own team), as it isn't immediately obvious that the person was a Dead-Ringer Spy.

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** There are a handful of counters for the Spy's instant-kill backstab: A Medic's [=UberCharge=] (active) makes him invulnerable, the Sniper's Razorback shield (passive) blocks one backstab attempt and momentarily paralyzes the Spy's hands[[note]]i.e. prevents attacking or switching weapons[[/note]], weapons[[/note]] and a Scout with Bonk! Atomic Punch (active) which makes him invulnerable, and invulnerable. Throughout the game's patching other ways have existed to survive being backstabbed without invulnerability, such as the Spy's Dead Ringer watch (active) which fakes death including reducing and once reduced damage by 9/10 (since the back stab's damage is equal to 6 times your health they only lose about half their current health). The Dead Ringer's effect makes the Spy somewhat useful for pushing carts (if disguised as his own team), as it isn't immediately obvious that the person was As of this time any backstab against a Dead-Ringer Spy.target which is not invulnerable will kill.
28th Jan '16 11:42:12 PM GrammarNavi
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** Shulk's art, Back Slash also appears in ''VideoGame/{{Super Smash Bros 4}}'', with similar effects.

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** Shulk's art, Back Slash also appears in ''VideoGame/{{Super ''[[VideoGame/SuperSmashBros Super Smash Bros 4}}'', Bros. 4]]'', with similar effects.
15th Jan '16 10:23:22 PM jormis29
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* Flece from ''{{Summoner}}'' had a backstab ability that could get completely of hand. Not only could a number of items giving stackable bonuses to backstab raise it to absurd levels about half way through the game, but Flece had a bunch of abilities that could knock an enemy prone in the heat of combat (virtually unopposed with a chain attack.) Since you get huge bonuses when attacking prone enemies, this means Flece could repeatedly deal well over [=3000HP=] of damage in a couple of attacks, vastly outclassing the rest of the party.
** Sangaril has the same ability in the sequel. If the enemy doesn't realize she's there, it deals such heavy damage that in most cases it's a one-hit KO. Once she learns Paralyze, you're pretty much set. It's no use on Bosses or monsters who are resistant to Piercing, though.

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* Flece from ''{{Summoner}}'' ''VideoGame/{{Summoner}}'' had a backstab ability that could get completely of hand. Not only could a number of items giving stackable bonuses to backstab raise it to absurd levels about half way through the game, but Flece had a bunch of abilities that could knock an enemy prone in the heat of combat (virtually unopposed with a chain attack.) Since you get huge bonuses when attacking prone enemies, this means Flece could repeatedly deal well over [=3000HP=] of damage in a couple of attacks, vastly outclassing the rest of the party.
** Sangaril has the same ability in the sequel.''VideoGame/{{Summoner 2}}''. If the enemy doesn't realize she's there, it deals such heavy damage that in most cases it's a one-hit KO. Once she learns Paralyze, you're pretty much set. It's no use on Bosses or monsters who are resistant to Piercing, though.
1st Jan '16 7:45:12 PM MojoMarth
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* In ''VideoGame/{{Xenoblade}}'', Shulk, Fiora, and Riki all have arts that cause a significantly greater amount of damage when hitting from behind. There's also a gem that boosts the damage of all attacks that strike from behind by a large degree (Including the aforementioned arts), which can effectively make ''everything'' into a backstab.

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* In ''VideoGame/{{Xenoblade}}'', ''VideoGame/{{Xenoblade Chronicles}}'', Shulk, Fiora, and Riki all have arts that cause a significantly greater amount of damage when hitting from behind. There's also a gem that boosts the damage of all attacks that strike from behind by a large degree (Including the aforementioned arts), which can effectively make ''everything'' into a backstab.backstab.
** Shulk's art, Back Slash also appears in ''VideoGame/{{Super Smash Bros 4}}'', with similar effects.
** Back Slash also comes back in the not-really sequel, ''VideoGame/{{Xenoblade Chronicles X}}'', along with Ultraslash, which also deals bonus damage from behind.
1st Nov '15 4:48:37 PM nombretomado
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* ''RagnarokOnline'' has this as one of the Rogue class' skills. It's strong enough to take out weaker enemies in a single hit, but eventually gets completely overshadowed by stronger, less situational skills, largely due to it receiving a nerf that causes targets struck by it to automatically turn around, preventing it from being spammed.

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* ''RagnarokOnline'' ''VideoGame/RagnarokOnline'' has this as one of the Rogue class' skills. It's strong enough to take out weaker enemies in a single hit, but eventually gets completely overshadowed by stronger, less situational skills, largely due to it receiving a nerf that causes targets struck by it to automatically turn around, preventing it from being spammed.
24th Oct '15 3:48:37 AM Servbot
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* The Elf in ''VideoGame/DragonsCrown'' has the Backstab skill, which lets her deal more damage[[note]]up to an additional 300% at max skill level[[/note]] whenever she attacks an enemy from behind with a [[KnifeNut dagger]].
23rd Oct '15 5:15:00 PM nombretomado
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* In ''TheLegendOfZeldaPhantomHourglass'', the dangerous Phantoms can only be defeated from behind (and only if you have the proper weapon to do so).

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* In ''TheLegendOfZeldaPhantomHourglass'', ''VideoGame/TheLegendOfZeldaPhantomHourglass'', the dangerous Phantoms can only be defeated from behind (and only if you have the proper weapon to do so).
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