History Main / AwesomePersonnelCarrier

5th Jan '16 9:26:43 PM fingernailblueblueblue7
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* ''ArmoredWarfare'', being a [[TankGoodness Tank-on-Tank]] combat game, has many RealLife examples, with more to be added in. These include the [[YanksWithTanks M2 Bradley]] and the [[RedsWithRockets BMP series]].
5th Jan '16 9:22:18 PM fingernailblueblueblue7
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* The [[SemperFi U.S Marines]] are upgrading their own AwesomePersonnelCarrier soon, with the Expeditionary Fighting Vehicle ([=EFV=]) due to enter full service in 2015. Not only can it carry seventeen Marines, but also packs a [[MoreDakka 30mm autocannon]], more powerful than the Bradley's 25mm gun, and has a whopping 2700 hp engine and amphibious capability, making it one of the most mobile armored fighting vehicles around. Compare this kind of power to most tanks, which have ~1500 hp, and other [=APC=]s, which have 1000 hp or less. Of course, it only uses its full power when traveling on water, and uses only 850 hp on land. It also essentially transforms into a boat mode, sealing up various panels and extending the front into a prow.
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* The [[SemperFi U.S Marines]] are were planning on upgrading their own AwesomePersonnelCarrier soon, with the amphibious Expeditionary Fighting Vehicle ([=EFV=]) ([=EFV=]), due to enter full service in 2015. Not only can it carry seventeen Marines, but also packs a [[MoreDakka 30mm autocannon]], more powerful than the Bradley's 25mm gun, and has a whopping 2700 hp engine and amphibious capability, making it one of the most mobile armored fighting vehicles around. Compare this kind of power to most tanks, which have ~1500 hp, and other [=APC=]s, which have 1000 hp or less. Of course, it only uses its full power when traveling on water, and uses only 850 hp on land. It also essentially transforms into a boat mode, sealing up various panels and extending the front into a prow. Unfortunately, the program has since been cancelled due to the budget costing a projected 15 billion American dollars.
17th Dec '15 4:19:22 PM sabremeister
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** It looks suspiciously like a repainted M8 Greyhound, a WW2-vintage armoured car used in the reconnaissance role. It had a small calibre cannon and a crew of four, but no troop transport capacity.
25th Nov '15 2:55:44 PM surgoshan
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* Subverted in ''Film/DieHard''. After the initial assault on the front doors fails, SWAT sends in "the car", an APC that immediately gets stuck on the railings of the front steps, then hit by an RPG. Then by another one. So much for full frontal assault on a fortified position.
14th Nov '15 11:12:22 AM nombretomado
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* The opening scene in one of the ''{{Appleseed}}'' movie has Deunan and her squad being attacked by two [=ACPs=] armed with [[GatlingGood gatling guns]] that effortlessly jump through walls and reduce the battlefield to even finer rubble.
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* The opening scene in one of the ''{{Appleseed}}'' ''Manga/{{Appleseed}}'' movie has Deunan and her squad being attacked by two [=ACPs=] armed with [[GatlingGood gatling guns]] that effortlessly jump through walls and reduce the battlefield to even finer rubble.
27th Oct '15 5:29:17 PM demonfiren
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* ''Franchise/MassEffect'' had the player travel around between important points on planets in the Mako which could be dropped in from high atmosphere (kind of like a DropShip but with less emphasis on the ship part and more on the ''drop'') and had significant armaments to justify its own battle sequences (though you could always get out and try killing them all with a pistol whipping if you felt so inclined) in the form of a powerful coilgun that hits with the power of a tank's main gun and a mass accelerator machine gun. As with all weapons in the Mass Effect universe, these have effectively unlimited ammo. On top of that, it's ''very durable'' complete with absurdly resilient shields and thick armor, letting it shrug off a dozen anti-tank rockets without even losing the shields.
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* ''Franchise/MassEffect'' had the player travel around between important points on planets in the Mako which could be dropped in from high atmosphere (kind of like a DropShip but with less emphasis on the ship part and more on the ''drop'') and had significant armaments to justify its own battle sequences (though you could always get out and try killing them all with a pistol whipping if you felt so inclined) in the form of a powerful coilgun railgun that hits with the power of a tank's main gun and a mass accelerator machine gun. As with all weapons in the Mass Effect universe, these have effectively unlimited ammo. On top of that, it's ''very durable'' complete with absurdly resilient shields and thick armor, letting it shrug off a dozen anti-tank rockets without even losing the shields.
19th Oct '15 6:05:59 AM Ultimatum
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* ''Videogame/Planetside'' has several : The amphibious 5-seat Deliverers (which look like beefed-up futuristic Hummers) and their faction variants, with their own unique weapons. The Sunderer or "Bang Bus" is an absolutely massive bus covered in guns with the capability of carrying players in MAX armor and seating 11 users. The Sunder was later removed from the game and replaced with a uniquely armed variant for each faction, though all variants have a cattle catcher, an EMP blast ability, and ball turrets on the sides. ''Planetside 2'' only has the Sunderer, but it functions much better as an APC due to far better handling, [[CarFu ability to run over smaller vehicles]], and an array of support abilities like [[BaseOnWheels deploying to turn into a spawn point]]
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* ''Videogame/Planetside'' ''Videogame/PlanetSide'' has several : The amphibious 5-seat Deliverers (which look like beefed-up futuristic Hummers) and their faction variants, with their own unique weapons. The Sunderer or "Bang Bus" is an absolutely massive bus covered in guns with the capability of carrying players in MAX armor and seating 11 users. The Sunder was later removed from the game and replaced with a uniquely armed variant for each faction, though all variants have a cattle catcher, an EMP blast ability, and ball turrets on the sides. ''Planetside 2'' only has the Sunderer, but it functions much better as an APC due to far better handling, [[CarFu ability to run over smaller vehicles]], and an array of support abilities like [[BaseOnWheels deploying to turn into a spawn point]]
18th Oct '15 5:05:51 PM Ultimatum
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9th Oct '15 4:24:45 PM nombretomado
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* One of the villains in ''PerfectDark Zero'' has a [[FutureCopter jet VTOL]] combination gunship/personnel transport.
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* One of the villains in ''PerfectDark Zero'' ''VideoGame/PerfectDarkZero'' has a [[FutureCopter jet VTOL]] combination gunship/personnel transport.
9th Oct '15 11:52:48 AM 4maskwolf
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The Dev Team Thinks Of Everything is now Developers Foresight. Removed all non-illustrative or unclear examples as well as ZCE's and switched over all demonstrative examples.
** The Allied Multigunner IFV, also from ''Red Alert 3'', is billed as an IFV despite only carrying one soldier -- but its weapon changes to match that unit's specialty (i.e., loading a rocket trooper gives it (more) rocket pods, loading a [[AnIcePerson Cryo Legionnaire]] gives it an ice beam) -- it can even gain weapons from [[TheDevTeamThinksOfEverything troops of other factions]].
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** The Allied Multigunner IFV, also from ''Red Alert 3'', is billed as an IFV despite only carrying one soldier -- but its weapon changes to match that unit's specialty (i.e., loading a rocket trooper gives it (more) rocket pods, loading a [[AnIcePerson Cryo Legionnaire]] gives it an ice beam) -- it can even gain weapons from [[TheDevTeamThinksOfEverything troops of other factions]].factions.
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