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* In ''VideoGame/DarkestDungeonII'', the fourth [[DarkAndTroubledPast Shrine of Reflection]] for the Jester remixes his music duel from the second chapter and adds electric guitars on top, shredding both his lute [[TheDogBitesBack and the abusive court that tortured him]].
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* ''WesternAnimation/ScoobyDooAndKissRockAndRollMystery'': A movie featuring Music/{{KISS}} naturally showcases this trope from the group.
-->'''Starchild:''' Does your eye see the future?
-->'''Demon:''' Then, let's rip this open!
-->(''KISS starts performing "I Was Made For Lovin' You"'')
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index wick


The trope title is a pun based on the ''Franchise/{{Transformers}}'' CatchPhrase, "Autobots, (transform and) roll out!" This became a meme after an Internet short in which Optimus commanded the Autobots to "Transform and Rock Out!"

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The trope title is a pun based on the ''Franchise/{{Transformers}}'' CatchPhrase, catchphrase, "Autobots, (transform and) roll out!" This became a meme after an Internet short in which Optimus commanded the Autobots to "Transform and Rock Out!"



-->'''Kim Pine:''' ''[[CatchPhrase WE ARE SEX BOB-OMB]], AND WE'RE HERE TO WATCH SCOTT PILGRIM KICK YOUR TEETH IN! ONE, TWO, THREE, FOUR!''

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-->'''Kim Pine:''' ''[[CatchPhrase WE ''WE ARE SEX BOB-OMB]], BOB-OMB, AND WE'RE HERE TO WATCH SCOTT PILGRIM KICK YOUR TEETH IN! ONE, TWO, THREE, FOUR!''
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* ''Series/SASRogueHeroes''. The anachronistic Music/AceOfSpades plays when the SAS go into action, even though it's the 1940's, to convey the spirit of the {{Military Maverick}}s.
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* ''WesternAnimation/AdventuresOfTheGalaxyRangers'' had a whole ''soundtrack'' circling this trope! The opening theme, the closing theme, and just about every bit inbetween was underscored with some over-the-top [[TheEighties Eighties power ballad]]. To the fanbase, the soundtrack is an intrinsic part of the series' charm. [[https://www.youtube.com/watch?v=3Sso3h0xMJA&feature=related Here's a sample]], with clips from a [[WhatDoYouMeanItWasntMadeOnDrugs particularly crack-tastic episode]]

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* ''WesternAnimation/AdventuresOfTheGalaxyRangers'' had a whole ''soundtrack'' circling this trope! The opening theme, the closing theme, and just about every bit inbetween was underscored with some over-the-top [[TheEighties Eighties power ballad]]. To the fanbase, the soundtrack is an intrinsic part of the series' charm. [[https://www.youtube.com/watch?v=3Sso3h0xMJA&feature=related Here's a sample]], with clips from a [[WhatDoYouMeanItWasntMadeOnDrugs [[QuirkyWork particularly crack-tastic episode]]



* During the first [[UsefulNotes/TheGulfWar Gulf War]], American pilots would frequently blast "Rock The Casbah" by Music/TheClash. According to the documentary "Joe Strummer: The Future Is Unwritten", the Clash's lead singer burst into tears when he found out the song was so often requested on Armed Forces Radio -- he was a socialist and the song was never meant to be pro-war.

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* During the first [[UsefulNotes/TheGulfWar Gulf War]], American pilots would frequently blast "Rock The Casbah" by Music/TheClash. According to the documentary "Joe Strummer: The Future Is Unwritten", the Clash's lead singer burst into tears when he found out the song was so often requested on Armed Forces Radio -- he Radio—he was a socialist and the song was never meant to be pro-war.
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* In the videogame for ''WesternAnimation/SpongebobSquarepants:'' ''TheMovie'', the [[https://www.youtube.com/watch?v=4EAW1bRTKHc final boss music]] is also electric guitar.

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* In the videogame for ''WesternAnimation/SpongebobSquarepants:'' ''TheMovie'', ''VideoGame/TheSpongeBobMovieGame'', the [[https://www.youtube.com/watch?v=4EAW1bRTKHc final boss music]] is also electric guitar. Some home console versions like the [=PS2=] version take it a step further by having the third and final stage of the boss fight replace this music with the soundtrack version of "Goofy Goober Rock" from [[WesternAnimation/TheSpongeBobSquarePantsMovie the movie]].
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* In ''VideoGame/CryptOfTheNecrodancer'', [[https://dbsoundworks.bandcamp.com/track/igneous-rock-3-1-hot-feat-familyjules7x Igneous Rock]] ,[[https://dbsoundworks.bandcamp.com/track/march-of-the-profane-3-2-hot-feat-familyjules7x March of the Profane]] and [[https://dbsoundworks.bandcamp.com/track/a-hot-mess-3-3-hot-feat-familyjules7x A Hot Mess]] ([[LethalLavaLand the hot half]] of [[HailfirePeaks Zone 3]], as well as the boss themes [[https://dbsoundworks.bandcamp.com/track/metalmancy-death-metal-feat-familyjules7x Metalmancy]] and [[https://dbsoundworks.bandcamp.com/track/absolutetion-golden-lute-fight-feat-familyjules7x Absolutetion]] (the battle themes of [[DemBones Death Metal]] and [[spoiler:[[TrueFinalBoss the Golden Lute]]]] respectively), take on heavy metal in their composition and all benefit the crazy guitar solos of [=FamilyJules=]. This apparently wasn't heavy enough for him as he made ''[[https://familyjules7x.bandcamp.com/album/aria-awakened Aria Awakened]]'' where he transforms ''the whole soundtrack'' into a one and a half hour metal symphony.

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* In ''VideoGame/CryptOfTheNecrodancer'', [[https://dbsoundworks.bandcamp.com/track/igneous-rock-3-1-hot-feat-familyjules7x Igneous Rock]] ,[[https://dbsoundworks.Rock]], [[https://dbsoundworks.bandcamp.com/track/march-of-the-profane-3-2-hot-feat-familyjules7x March of the Profane]] and [[https://dbsoundworks.bandcamp.com/track/a-hot-mess-3-3-hot-feat-familyjules7x A Hot Mess]] ([[LethalLavaLand the hot half]] of [[HailfirePeaks Zone 3]], 3]]), as well as the boss themes [[https://dbsoundworks.bandcamp.com/track/metalmancy-death-metal-feat-familyjules7x Metalmancy]] and [[https://dbsoundworks.bandcamp.com/track/absolutetion-golden-lute-fight-feat-familyjules7x Absolutetion]] (the battle themes of [[DemBones Death Metal]] and [[spoiler:[[TrueFinalBoss the Golden Lute]]]] respectively), take on heavy metal in their composition and all benefit the crazy guitar solos of [=FamilyJules=]. This apparently wasn't heavy enough for him as he made ''[[https://familyjules7x.bandcamp.com/album/aria-awakened Aria Awakened]]'' where he transforms ''the whole soundtrack'' into a one and a half hour metal symphony.
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* In ''VideoGame/CryptOfTheNecrodancer'', [[https://dbsoundworks.bandcamp.com/track/igneous-rock-3-1-hot-feat-familyjules7x Igneous Rock]] ,[[https://dbsoundworks.bandcamp.com/track/march-of-the-profane-3-2-hot-feat-familyjules7x March of the Profane]] and [[https://dbsoundworks.bandcamp.com/track/a-hot-mess-3-3-hot-feat-familyjules7x A Hot Mess]] ([[LethalLavaLand the hot half]] of [[HailfirePeaks Zone 3]], as well as the boss themes [[https://dbsoundworks.bandcamp.com/track/metalmancy-death-metal-feat-familyjules7x Metalmancy]] and [[https://dbsoundworks.bandcamp.com/track/absolutetion-golden-lute-fight-feat-familyjules7x Absolutetion]] (the battle themes of [[DemBones Death Metal]] and [[spoiler:[[TrueFinalBoss the Golden Lute]]]] respectively), take on heavy metal in their composition and all benefit [=FamilyJules=]' electric guitar. The same applies to ''[[https://familyjules7x.bandcamp.com/album/aria-awakened Aria Awakened]]'' where the internet musician makes ''the whole soundtrack'' a heavy metal symphony, replacing all computer instruments by powerful drums, hard-slapping basses and hyper saturated guitars.

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* In ''VideoGame/CryptOfTheNecrodancer'', [[https://dbsoundworks.bandcamp.com/track/igneous-rock-3-1-hot-feat-familyjules7x Igneous Rock]] ,[[https://dbsoundworks.bandcamp.com/track/march-of-the-profane-3-2-hot-feat-familyjules7x March of the Profane]] and [[https://dbsoundworks.bandcamp.com/track/a-hot-mess-3-3-hot-feat-familyjules7x A Hot Mess]] ([[LethalLavaLand the hot half]] of [[HailfirePeaks Zone 3]], as well as the boss themes [[https://dbsoundworks.bandcamp.com/track/metalmancy-death-metal-feat-familyjules7x Metalmancy]] and [[https://dbsoundworks.bandcamp.com/track/absolutetion-golden-lute-fight-feat-familyjules7x Absolutetion]] (the battle themes of [[DemBones Death Metal]] and [[spoiler:[[TrueFinalBoss the Golden Lute]]]] respectively), take on heavy metal in their composition and all benefit [=FamilyJules=]' electric guitar. The same applies to the crazy guitar solos of [=FamilyJules=]. This apparently wasn't heavy enough for him as he made ''[[https://familyjules7x.bandcamp.com/album/aria-awakened Aria Awakened]]'' where the internet musician makes he transforms ''the whole soundtrack'' into a heavy one and a half hour metal symphony, replacing all computer instruments by powerful drums, hard-slapping basses and hyper saturated guitars.symphony.
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* In ''VideoGame/{{Inca}}'', the ''Franchise/StarWars-esque'' trench battle is set to a frantic panpipe theme with a wailing electric guitar overtop, known as [[https://www.youtube.com/watch?v=Z2z4Gms-lpQ "Katchampa."]]

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* In ''VideoGame/{{Inca}}'', the ''Franchise/StarWars-esque'' trench battle is set to a frantic panpipe theme with a wailing electric guitar overtop, known as [[https://www.youtube.com/watch?v=Z2z4Gms-lpQ "Katchampa."]]"Katchampa"]].



* In ''VideoGame/CryptOfTheNecrodancer'', [[https://dbsoundworks.bandcamp.com/track/metalmancy-death-metal-feat-familyjules7x Metalmancy]] and [[https://dbsoundworks.bandcamp.com/track/absolutetion-golden-lute-fight-feat-familyjules7x Absolutetion]], the battle themes of [[DemBones Death Metal]] and [[spoiler:[[TrueFinalBoss the Golden Lute]]]] respectively, take on heavy metal in their composition and [=FamilyJules=]' electric guitar. The same applies to ''[[https://familyjules7x.bandcamp.com/album/aria-awakened Aria Awakened]]'' where he makes ''the whole soundtrack'' in this genre.

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* In ''VideoGame/CryptOfTheNecrodancer'', [[https://dbsoundworks.bandcamp.com/track/igneous-rock-3-1-hot-feat-familyjules7x Igneous Rock]] ,[[https://dbsoundworks.bandcamp.com/track/march-of-the-profane-3-2-hot-feat-familyjules7x March of the Profane]] and [[https://dbsoundworks.bandcamp.com/track/a-hot-mess-3-3-hot-feat-familyjules7x A Hot Mess]] ([[LethalLavaLand the hot half]] of [[HailfirePeaks Zone 3]], as well as the boss themes [[https://dbsoundworks.bandcamp.com/track/metalmancy-death-metal-feat-familyjules7x Metalmancy]] and [[https://dbsoundworks.bandcamp.com/track/absolutetion-golden-lute-fight-feat-familyjules7x Absolutetion]], the Absolutetion]] (the battle themes of [[DemBones Death Metal]] and [[spoiler:[[TrueFinalBoss the Golden Lute]]]] respectively, respectively), take on heavy metal in their composition and all benefit [=FamilyJules=]' electric guitar. The same applies to ''[[https://familyjules7x.bandcamp.com/album/aria-awakened Aria Awakened]]'' where he the internet musician makes ''the whole soundtrack'' in this genre.a heavy metal symphony, replacing all computer instruments by powerful drums, hard-slapping basses and hyper saturated guitars.
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* In ''VideoGame/CryptOfTheNecrodancer'', [[https://dbsoundworks.bandcamp.com/track/metalmancy-death-metal-feat-familyjules7x Metalmancy]] and [[https://dbsoundworks.bandcamp.com/track/absolutetion-golden-lute-fight-feat-familyjules7x Absolutetion]], the battle themes of [[DemBones Death Metal]] and [[spoiler:[[TrueFinalBoss the Golden Lute]]]] respectively, take on heavy metal in their composition and [=FamilyJules=]' electric guitar. The same applies to''[[https://familyjules7x.bandcamp.com/album/aria-awakened Aria Awakened]]'' where he makes ''the whole soundtrack'' in this genre.

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* In ''VideoGame/CryptOfTheNecrodancer'', [[https://dbsoundworks.bandcamp.com/track/metalmancy-death-metal-feat-familyjules7x Metalmancy]] and [[https://dbsoundworks.bandcamp.com/track/absolutetion-golden-lute-fight-feat-familyjules7x Absolutetion]], the battle themes of [[DemBones Death Metal]] and [[spoiler:[[TrueFinalBoss the Golden Lute]]]] respectively, take on heavy metal in their composition and [=FamilyJules=]' electric guitar. The same applies to''[[https://familyjules7x.to ''[[https://familyjules7x.bandcamp.com/album/aria-awakened Aria Awakened]]'' where he makes ''the whole soundtrack'' in this genre.
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* ''{{VideoGame/Tribes}}: Ascend]]'' has an entire soundtrack of synth music, most of it slow, heavy tracks played quietly in the background... until you pick up the flag. Then you're blasted with the kind of loud, pounding, intense backing that careening across the terrain at 200kph with half the enemy team shooting at you should have.

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* ''{{VideoGame/Tribes}}: Ascend]]'' Ascend'' has an entire soundtrack of synth music, most of it slow, heavy tracks played quietly in the background... until you pick up the flag. Then you're blasted with the kind of loud, pounding, intense backing that careening across the terrain at 200kph with half the enemy team shooting at you should have.



* In ''VideoGame/CryptOfTheNecrodancer'', [[https://dbsoundworks.bandcamp.com/track/metalmancy-death-metal-feat-familyjules7x Metalmancy]] and [[https://dbsoundworks.bandcamp.com/track/absolutetion-golden-lute-fight-feat-familyjules7x Absolutetion]], the battle themes of [[DemBones Death Metal]] and [[spoiler:[[TrueFinalBoss the Golden Lute]]]] respectively, take on heavy metal in their composition and [=FamilyJules=]' electric guitar.

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* In ''VideoGame/CryptOfTheNecrodancer'', [[https://dbsoundworks.bandcamp.com/track/metalmancy-death-metal-feat-familyjules7x Metalmancy]] and [[https://dbsoundworks.bandcamp.com/track/absolutetion-golden-lute-fight-feat-familyjules7x Absolutetion]], the battle themes of [[DemBones Death Metal]] and [[spoiler:[[TrueFinalBoss the Golden Lute]]]] respectively, take on heavy metal in their composition and [=FamilyJules=]' electric guitar. The same applies to''[[https://familyjules7x.bandcamp.com/album/aria-awakened Aria Awakened]]'' where he makes ''the whole soundtrack'' in this genre.
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* In ''VideoGame/CryptOfTheNecrodancer'', [[https://dbsoundworks.bandcamp.com/track/metalmancy-death-metal-feat-familyjules7x Metalmancy]] and [[https://dbsoundworks.bandcamp.com/track/absolutetion-golden-lute-fight-feat-familyjules7x Absolutetion]], the battle themes of [[DemBones Death Metal]] and [[spoiler:[[TrueFinalBoss the Golden Lute]]]] respectively, take on heavy metal in their composition and [=FamilyJules=]' electric guitar.
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* The ''VideoGame/SonicTheHedgehog'' games, from ''VideoGame/SonicAdventure'' to ''VideoGame/ShadowTheHedgehog'' fall under this, as the final battles of these games feature [[SuperMode Super Sonic and/or Super Shadow]] fighting the final boss as the game as (usually) the main theme of the game plays in the background. [[note]] "Open Your Heart" for ''VideoGame/SonicAdventure'', "Live And Learn" for ''VideoGame/SonicAdventure2'', "What I'm Made Of" for ''Videogame/SonicHeroes'' and "I Am... All Of Me" for ''VideoGame/ShadowTheHedgehog''.[[/note]]. This changed with [[VideoGame/SonicTheHedgehog2006 the fifteenth anniversary game]], as since then the final boss battle takes place to an orchestral version of the game's theme song. Until [[VideoGame/SonicGenerations the twentieth milestone]], in which they used an original song, since Generations didn't have its own theme song.

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* The ''VideoGame/SonicTheHedgehog'' ''Franchise/SonicTheHedgehog'' games, from ''VideoGame/SonicAdventure'' to ''VideoGame/ShadowTheHedgehog'' fall under this, as the final battles of these games feature [[SuperMode Super Sonic and/or Super Shadow]] fighting the final boss as the game as (usually) the main theme of the game plays in the background. [[note]] "Open Your Heart" for ''VideoGame/SonicAdventure'', "Live And Learn" for ''VideoGame/SonicAdventure2'', "What I'm Made Of" for ''Videogame/SonicHeroes'' and "I Am... All Of Me" for ''VideoGame/ShadowTheHedgehog''.[[/note]]. This changed with [[VideoGame/SonicTheHedgehog2006 the fifteenth anniversary game]], as since then the final boss battle takes place to an orchestral version of the game's theme song. Until [[VideoGame/SonicGenerations the twentieth milestone]], in which they used an original song, since Generations didn't have its own theme song.
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* ''Fanfic/HereComesTheNewBoss'': When it's clear that the Empire 88 isn't going to walk away from an Irish bar without a fight, one of the patrons flips a coin to a boy nearby and asks him to start the jukebox.
--> The lyrics started, and so did Liam with a right hook that sent the spokesman toppling over.\\
''I'm a sailor peg/and I lost my leg/climbing up the topsails/I lost my leg!''
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* ''VideoGame/MegaManZero 4'''s final boss theme, titled [[https://www.youtube.com/watch?v=1p9hQokrhuc Falling Down.]]

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* ''VideoGame/MegaManZero 4'''s ''VideoGame/MegaManZero4'''s final boss theme, titled [[https://www.youtube.com/watch?v=1p9hQokrhuc Falling Down.]]



** In the No Mercy Route, you face off against the hardest boss in the game, [[spoiler: Sans]]. The track that plays, Megalovania (as mentioned above, originally from ''VideoGame/TheHalloweenHack'')is amazing. A good thing, [[ThatOneBoss considering you will probably be hearing it a lot...]]

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** In the No Mercy Route, you face off against the hardest boss in the game, [[spoiler: Sans]]. [[spoiler:Sans]]. The track that plays, Megalovania (as mentioned above, originally from ''VideoGame/TheHalloweenHack'')is ''VideoGame/TheHalloweenHack'') is amazing. A good thing, [[ThatOneBoss considering you will probably be hearing it a lot...]]

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* ''VideoGame/{{Doom}}'' and ''VideoGame/DoomII'' both use generic MIDI versions of heavy metal songs for its music. John Romero is quoted as saying that the games' composer Bobby Prince "knew the legal amount of {{sampling}} that he could do without getting into trouble." [[https://doom.fandom.com/wiki/Doom_music This page]] on the ''Doom'' wiki details the various inspirations for the music; for instance, the famous riff from [=E1M1=] was taken from Music/{{Metallica}}'s "No Remorse".
** ''Doom II'' is arguably an inversion, since the entire game is spent rocking out right up to the Icon of Sin, which is... [[NothingIsScarier eerily quiet]].

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* ''VideoGame/{{Doom}}'' ''VideoGame/{{Doom}}'':
** The first game
and ''VideoGame/DoomII'' both use generic MIDI versions of heavy metal songs for its music. John Romero is quoted as saying that the games' composer Bobby Prince "knew the legal amount of {{sampling}} that he could do without getting into trouble." [[https://doom.fandom.com/wiki/Doom_music This page]] on the ''Doom'' wiki details the various inspirations for the music; for instance, the famous riff from [=E1M1=] was taken from Music/{{Metallica}}'s "No Remorse".
** ''Doom II'' is arguably an inversion, since the entire game is spent rocking out right up to the Icon of Sin, which is... [[NothingIsScarier eerily quiet]].
Remorse".



* Nothing says "[[VideoGame/TheKingOfFighters Rugal]] will kick your ass and then bronze you" quite like [[https://www.youtube.com/watch?v=rkvWYtAkGP0 this number.]]
** His predecessor in the SNKBoss realm, [[VideoGame/FatalFury Geese Howard]] has an equally impressive [[https://www.youtube.com/watch?v=eM1wlHP2eDY theme.]]

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* ''VideoGame/TheKingOfFighters'': Nothing says "[[VideoGame/TheKingOfFighters Rugal]] "Rugal will kick your ass and then bronze you" quite like [[https://www.youtube.com/watch?v=rkvWYtAkGP0 this number.]]
** His predecessor in the SNKBoss realm, [[VideoGame/FatalFury * ''VideoGame/FatalFury'': Geese Howard]] Howard has an equally impressive [[https://www.youtube.com/watch?v=eM1wlHP2eDY theme.]]



** ''VideoGame/CallOfDutyBlackOps'' {{exaggerate|dTrope}}s this with the rock music kicking in on the second half of almost every level.

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** * ''VideoGame/CallOfDutyBlackOps'' {{exaggerate|dTrope}}s this with the rock music kicking in on the second half of almost every level.



* The final stage of the Tower of Lost Souls in ''[[VideoGame/SoulSeries Soul Calibur IV]]'' uses a rock song, interspersed with blaring trumpets sounding out the game's recurring riff.
** Happens again when you fight the same guy in ''V''. [[TrueFinalBoss Algol]] sure likes his rock, doesn't he?

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* The final stage of the Tower of Lost Souls in ''[[VideoGame/SoulSeries Soul Calibur IV]]'' uses a rock song, interspersed with blaring trumpets sounding out the game's recurring riff.
**
riff. Happens again when you fight the same guy in ''V''. [[TrueFinalBoss Algol]] sure likes his rock, doesn't he?
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Bonus Boss was renamed by TRS


* ''VideoGame/XenobladeChroniclesX'': Going up against any of [[BonusBoss the Tyrants]] is a tall order. So they're highlighted by the accompaniment of [[https://www.youtube.com/watch?v=xOeb7StJlRc "Uncontrollable"]], instead of the game's usual battle theme. It becomes a near literal example once you're outfitted with a full party [[MiniMecha of SKELLS]] to take them on with.

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* ''VideoGame/XenobladeChroniclesX'': Going up against any of [[BonusBoss [[OptionalBoss the Tyrants]] is a tall order. So they're highlighted by the accompaniment of [[https://www.youtube.com/watch?v=xOeb7StJlRc "Uncontrollable"]], instead of the game's usual battle theme. It becomes a near literal example once you're outfitted with a full party [[MiniMecha of SKELLS]] to take them on with.
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* ''VideoGame/XenobladeChronicles2'': Not to be outdone by its predecessor, the two [[UniqueEnemy Unique Monster]] soundtracks include "[[https://www.youtube.com/watch?v=GVmBKxjk1DE Those Who Stand Against Our Path]]" and "[[https://www.youtube.com/watch?v=NzZ2rUM9DEg You Will Recall Our Names]]", which are even more intense and make heavier use of electric guitar than "You Will Know Our Names". Lampshaded by the Nopon Archsage.
-->'''Nonpon Archsage:''' Friend sound startled like 10-ton gorilla with fancy name appear from nowhere and start playing electric guitar.
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* In the fanfic ''Fanfic/{{Empathy}}'', Tip makes this her primary job on the team (along with being air support and the getaway driver). She seems particularly fond of the music of Rihanna and Fall Out Boy.
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* ''VideoGame/BackFourBlood'' has the cleaners turn on the jukebox in the level Bar Room Blitz in Act 1 in order to distract zombies long enough to evacuate refugees.

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* ''VideoGame/BackFourBlood'' ''VideoGame/Back4Blood'' has the cleaners turn on the jukebox in the level Bar Room Blitz in Act 1 in order to distract zombies long enough to evacuate refugees.
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* ''VideoGame/BackFourBlood'' has the cleaners turn on the jukebox in the level Bar Room Blitz in Act 1 in order to distract zombies long enough to evacuate refugees.
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* ''LightNovel/ShakuganNoShana'' plays the second season's first OP (a rock song) during the "victory moment" ending the battle in episode 21.

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* ''LightNovel/ShakuganNoShana'' ''Literature/ShakuganNoShana'' plays the second season's first OP (a rock song) during the "victory moment" ending the battle in episode 21.21 of the anime.



* The climactic battle in ''LightNovel/{{Slayers}} [[OddlyNamedSequel Evolution-R]]'' featured the opening theme from the second season (''Next''). [[AwesomeMusic/{{Anime}} It was amazing.]]

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* The climactic battle in ''LightNovel/{{Slayers}} ''Literature/{{Slayers}} [[OddlyNamedSequel Evolution-R]]'' featured features the opening theme from the anime's second season (''Next''). [[AwesomeMusic/{{Anime}} It was amazing.]]

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* Quest boss theme for ''VideoGame/EtrianOdyssey 4'', [[https://www.youtube.com/watch?v=Cw6Wc3VzNzE "The End of Raging Winds."]]

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* Quest boss theme ''VideoGame/EtrianOdyssey'':
** ''VideoGame/EtrianOdysseyIVLegendsOfTheTitan'': The BattleThemeMusic
for ''VideoGame/EtrianOdyssey 4'', minibosses, [[https://www.youtube.com/watch?v=Cw6Wc3VzNzE "The End of Raging Winds."]]Winds"]], eschews the chiptune-flavored music for boss battles the series was used to (including the original version of that same track in the third game) in favor of a mix between rock and electronica. It helps that the soundfont is more varied and advanced than that for the games released for original UsefulNotes/NintendoDS.
** ''VideoGame/EtrianOdysseyVBeyondTheMyth'': The music that is played during enemy encounters in the fourth and fifth dungeons is reliant on electric guitars, contrasting the tamer music from previous dungeons; this indicates that the dangers that lie ahead are greater, but also that the explorers are honing their strengths to overcome them. The BonusDungeon uses yet another theme, which goes straight into hard rock.
** ''VideoGame/EtrianOdysseyNexus'': The theme "Hoist The Sword With Pride In The Heart", originally the main boss theme in the third game, is remixed into a rock-inspired version for the bosses of that game that reappear here. Same goes with "Calling That Detestable Name" from the same installment, which was played for its TrueFinalBoss and is now played for the battle against that of this installment.
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* Most of the soundtrack in ''VideoGame/TheHalloweenHack'', but especially [[https://www.youtube.com/watch?v=VZ2Q-_NAEoY Megalovania,"]] which has become [[Music/TobyFox Radiation]]'s SignatureSong, being reused for ''Webcomic/{{Homestuck}}'', then in ''VideoGame/{{Undertale}}''.

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* Most of the soundtrack in ''VideoGame/TheHalloweenHack'', but especially [[https://www.youtube.com/watch?v=VZ2Q-_NAEoY Megalovania,"]] which has become [[Music/TobyFox [[Creator/TobyFox Radiation]]'s SignatureSong, being reused for ''Webcomic/{{Homestuck}}'', then in ''VideoGame/{{Undertale}}''.
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* Creator/YokoShimomura's soundtrack for VideoGame/LegendOfMana uses rock music for [[https://www.youtube.com/watch?v=Xy2thlIa_hU nearly]] [[https://www.youtube.com/watch?v=AN9fAUPuy8U every]] [[https://www.youtube.com/watch?v=s2cEWwYBD7E boss]] [[https://www.youtube.com/watch?v=wDg2z0iys7Q theme]], most notably [[https://www.youtube.com/watch?v=_aNcqCYCJKk The Darkness Nova.]]

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* Creator/YokoShimomura's Music/YokoShimomura's soundtrack for VideoGame/LegendOfMana ''VideoGame/LegendOfMana'' uses rock music for [[https://www.youtube.com/watch?v=Xy2thlIa_hU nearly]] [[https://www.youtube.com/watch?v=AN9fAUPuy8U every]] [[https://www.youtube.com/watch?v=s2cEWwYBD7E boss]] [[https://www.youtube.com/watch?v=wDg2z0iys7Q theme]], most notably [[https://www.youtube.com/watch?v=_aNcqCYCJKk The Darkness Nova.]]
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* Not even games without much music are doomed to lack this if they have microphone chat support. For example, the BLU team of ''VideoGame/TeamFortress2'' are losing during cp_Steel. Someone begins to micspam "Ride into the Danger Zone" as the entire thing begins to reach it's end, and the BLU team manages to pull through just in time.
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** "Well I'm a half-ton son of a gun with a suitcase full of [[SugarWiki/AwesomeMusic pistols and MON-AAYY]]!"

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** "Well --> ''"Well I'm a half-ton son of a gun with a suitcase full of [[SugarWiki/AwesomeMusic pistols and MON-AAYY]]!"MON-AAYY]]!"''
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** In ''VideoGame/PokemonScarletAndViolet'', fights against the leaders of local antagonist gang Team Star are accompanied by a fast-paced, amped-up rock piece featuring plenty of electric guitar. This song is the only battle tune in the game that it's all but on-the-nose stated plays ''diegetically,'' composed as the Team's battle theme by one of the leaders themselves, and so this overlaps with RottenRockAndRoll.
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** ''VideoGame/SonicFrontiers'' deserves special mention, as this happens whenever Sonic transforms into Super Sonic against the Titans, ''and each Titan has their own personal theme for when this happens.'' [[note]]"Undefeatable" for Giganto, "Breaking Through It All" for Wyvern, "Find Your Flame" for Knight [[spoiler:and the game's main theme, "I'm Here", for Supreme.]][[/note]]
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* In the South Korean apocalyptic horror mini-series ''Series/SweetHome'', "Warriors" by ''Music/ImagineDragons'' plays whenever the survivors are doing something particularly dangerous or awesome.

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* In the South Korean apocalyptic horror mini-series ''Series/SweetHome'', ''Series/SweetHome2020'', "Warriors" by ''Music/ImagineDragons'' plays whenever the survivors are doing something particularly dangerous or awesome.

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