History Main / AsteroidThicket

29th Sep '17 11:41:25 AM Theriocephalus
Is there an issue? Send a Message


Compare SpaceClouds, a trope about the similarly unrealistic portrayal of nebula in fiction; also VulcanHasNoMoon for when objects in space are visible in locations where they make no sense (either due to the science or due to pre-established canon). Also compare ConvenientlyClosePlanet - an Asteroid Thicket could be considered "frustratingly close asteroids". A spaceborne equivalent to an AerialCanyonChase will take place in one. If there are AsteroidMiners here, they're going to have hazardous lives.

to:

Compare SpaceClouds, a trope about the similarly unrealistic portrayal of nebula in fiction; also VulcanHasNoMoon for when objects in space are visible in locations where they make no sense (either due to the science or due to pre-established canon). Also compare ConvenientlyClosePlanet - -- an Asteroid Thicket could be considered "frustratingly close asteroids". A spaceborne equivalent to an AerialCanyonChase will take place in one. If there are AsteroidMiners here, they're going to have hazardous lives.



* ''Film/GuardiansOfTheGalaxyVol2''. On being chased by a fleet of Sovereign attack drones, Quill doesn't hesitate to fly through a [[SpaceX quantum-asteroid]] field. After playing this trope straight with a deadly pursuit through the field (Quill squabbling with Rocket over who should fly the ship doesn't help) they reach the other side intact only to find the rest of the Sovereign fleet has just flown around it.

to:

* ''Film/GuardiansOfTheGalaxyVol2''. On ''Film/GuardiansOfTheGalaxyVol2'': While being chased by a fleet of Sovereign attack drones, Quill doesn't hesitate to fly through a [[SpaceX quantum-asteroid]] field.field, made of of red and blue asteroids that randomly appear, disappear and mutually annihilate like quantum particles. After playing this trope straight with a deadly pursuit through the field (Quill squabbling with Rocket over who should fly the ship doesn't help) they reach the other side intact only to find the rest of the Sovereign fleet has just flown around it.



* Averted and explained in ''The Martian Way'' by Creator/IsaacAsimov, who says that perhaps the spaceships didn't have to waste propellant to go around the asteroid belt, since, while on map it looks like a swarm of insects, it would take real stroke of bad luck in order to hit a rock.

to:

* Creator/IsaacAsimov:
**
Averted and explained in ''The Martian Way'' by Creator/IsaacAsimov, who says Way'', where it's said that perhaps the spaceships didn't have to waste propellant to go around the asteroid belt, since, while on map it looks like a swarm of insects, it would take real a serious stroke of bad luck in order to hit a rock.



* Justified and lampshaded in ''[[Literature/{{Starfire}} Crusade]]'' by Creator/DavidWeber. It first comes up in the context of a closed warp point (a [[OurWormholesAreDifferent warp point]] without a significant/detectable gravity field) that happens to exist in the middle of an asteroid belt, which led to the immediate destruction of small ships transiting due to collisions - a situation immediately stated as freakish and unique. One chapter later, an enemy uses an asteroid cluster in a different star system [[StealthInSpace to hide a fleet]], while musing that only in a handful of clusters do [[TakeThat/{{Literature}} "conditions even approach those... in popular entertainment."]]

to:

* Justified and lampshaded in ''[[Literature/{{Starfire}} Crusade]]'' by Creator/DavidWeber. It first comes up in the context of a closed warp point (a [[OurWormholesAreDifferent warp point]] without a significant/detectable gravity field) that happens to exist in the middle of an asteroid belt, which led to the immediate destruction of small ships transiting due to collisions - -- a situation immediately stated as freakish and unique. One chapter later, an enemy uses an asteroid cluster in a different star system [[StealthInSpace to hide a fleet]], while musing that only in a handful of clusters do [[TakeThat/{{Literature}} "conditions even approach those... in popular entertainment."]]



** To elaborate, in ''VideoGame/FreeSpace'', collisions (including with asteroids) don't do that much damage—you'll take some hull damage from the impact, but unless your ship is already about ready to fall apart, you'll be mostly fine. But capital ships are big, the asteroids are numerous, and the damage from asteroid hits will add up fairly quickly if you aren't diligent in blasting them apart before they hit. Made worse by the fact that these missions usually also involve some enemy or another attacking the ship at the same time…

to:

** To elaborate, in ''VideoGame/FreeSpace'', collisions (including with asteroids) don't do that much damage—you'll take some hull damage from the impact, but unless your ship is already about ready to fall apart, you'll be mostly fine. But capital ships are big, the asteroids are numerous, and the damage from asteroid hits will add up fairly quickly if you aren't diligent in blasting them apart before they hit. Made worse by the fact that these missions usually also involve some enemy or another attacking the ship at the same time…time...



* Averted in ''VideoGame/MasterOfOrion II'', where battles in asteroid fields don't actually feature any asteroids. However, blowing up a planet with a [[WaveMotionGun Stellar Converter]] and then rebuilding it with a colony in the same system can result in a larger and richer in resources planet than the original. So, apparently, a planet is more than the sum of its parts. Which actually makes sense as normally the core is filled with dense elements (more valuable ones, like gold or rhodium)--rebuilding the planet from the debris doesn't have to be done in the same way, causing more resources to be on the surface and without millennia of gravitational compression the size could be larger at first (although not the mass).

to:

* Averted in ''VideoGame/MasterOfOrion II'', where battles in asteroid fields don't actually feature any asteroids. However, blowing up a planet with a [[WaveMotionGun Stellar Converter]] and then rebuilding it with a colony in the same system can result in a larger and richer in resources planet than the original. So, apparently, a planet is more than the sum of its parts. Which actually makes sense as normally the core is filled with dense elements (more valuable ones, like gold or rhodium)--rebuilding rhodium) -- rebuilding the planet from the debris doesn't have to be done in the same way, causing more resources to be on the surface and without millennia of gravitational compression the size could be larger at first (although not the mass).



* In [[VideoGame/GalacticCivilizations Galactic Civilizations II]]: Justified in the representation of asteroid fields on the galaxy map (what else would you use as a map symbol for an asteroid field?) - but not justified in the cutscene when you investigate your first anomaly.

to:

* In [[VideoGame/GalacticCivilizations Galactic Civilizations II]]: Justified in the representation of asteroid fields on the galaxy map (what else would you use as a map symbol for an asteroid field?) - -- but not justified in the cutscene when you investigate your first anomaly.



* The old arcade game ''SDI - Strategic Defense Initiative''[[note]]The UsefulNotes/MasterSystem version is named ''Global Defense''[[/note]], by Sega, features a stage in the asteroid belt. All those floating rocks, however, are just scenery background that often have bases and/or weapons mounted and can be fired upon (and vice-versa).

to:

* The old arcade game ''SDI - -- Strategic Defense Initiative''[[note]]The UsefulNotes/MasterSystem version is named ''Global Defense''[[/note]], by Sega, features a stage in the asteroid belt. All those floating rocks, however, are just scenery background that often have bases and/or weapons mounted and can be fired upon (and vice-versa).



* In its earlier stages of development, the Solar System had a lot of debris floating around crashing into each other and eventually forming the inner planets. The Late Heavy Bombardment was the final cleanup of this debris by the inner planets absorbing them via impacts, the craters of which can still be seen on the Moon and Mercury (and Mars[[note]]...which has probably suffered the worst, as an oblique impact by a Moon-sized body has led to it losing a full half of its crust and is a root cause of the current difference between its northern and southern hemispheres.[[/note]]). However, even this hodgepodge would have been extremely thin compared to its fictional counterpart, with the "cleanup" taking hundreds of millions of years.

to:

* In its earlier stages of development, the Solar System had a lot of debris floating around crashing into each other and eventually forming the inner planets. The Late Heavy Bombardment was the final cleanup of this debris by the inner planets absorbing them via impacts, the craters of which can still be seen on the Moon and Mercury (and Mars[[note]]... which has probably suffered the worst, as an oblique impact by a Moon-sized body has led to it losing a full half of its crust and is a root cause of the current difference between its northern and southern hemispheres.[[/note]]). However, even this hodgepodge would have been extremely thin compared to its fictional counterpart, with the "cleanup" taking hundreds of millions of years.
21st Sep '17 8:51:30 AM AndIntroducingALeg
Is there an issue? Send a Message

Added DiffLines:

* The ''Series/RedDwarf'' episode "Psirens" features the crew chasing the stolen Red Dwarf in the much smaller Starbug. They have an opportunity to catch it because it's had to make a detour around an asteroid field, which Starbug can go through. Even then they need the Cat, with his fast reflexes, as pilot to get safely through.
27th Aug '17 8:00:40 AM morenohijazo
Is there an issue? Send a Message





* ''VideoGame/NoMansSky'' features this trope in full effect, and allows players to destroy sections of them to create such things as pathways for easier navigation.

to:

* ''VideoGame/NoMansSky'' features this trope ''VideoGame/NoMansSky'': All systems have them, starting in full effect, low orbit and allows players to destroy sections extending through pretty much the entire system, and you can blow chunks of them away to create such things as pathways through them for easier navigation.navigation or mine for minerals to fuel your Pulse Jets and Deflector Shields.



* VideoGame/{{Tyrian}} has them in the appropriately titled asteroids 1 and asteroids 2. As TwoDSpace is in full effect here you sometimes need to blast your way though rather than just go around them, which can be tricky when you have weak weapons and have a chunk of rock ten times your size heading your way.

to:

* VideoGame/{{Tyrian}} ''VideoGame/{{Tyrian}}'' has them in the appropriately titled asteroids 1 and asteroids 2. As TwoDSpace is in full effect here you sometimes need to blast your way though rather than just go around them, which can be tricky when you have weak weapons and have a chunk of rock ten times your size heading your way.
14th Jul '17 9:21:23 PM HeroGal2347
Is there an issue? Send a Message


* ''WesternAnimation/DuckTales'': Launchpad steers through one in "Where No Duck Has Gone Before".

to:

* ''WesternAnimation/DuckTales'': Launchpad steers through one in ''WesternAnimation/DuckTales1987'', "Where No Duck Has Gone Before".Before". Launchpad, [[AndYouThoughtItWasaGame the only person aware that a field of asteroids is real and deadly]], has an absolutely terrifying time trying to keep the ''Phoenix'' from running into them. Ultimately, he brings it "right through without a scratch", but the toll the experience took on him is clear as he staggers upstairs to inform the others.
7th Jun '17 4:42:15 PM Malady
Is there an issue? Send a Message


* Most of the gameplay in ''VideoGame/{{Starscape}}'' involves shooting moving asteroids and [[AsteroidMiners collecting the resources]] that appear in order to research and build better weapons and ships.

to:

* ''VideoGame/{{Starscape}}'': Most of the gameplay in ''VideoGame/{{Starscape}}'' involves {{Asteroid Min|ers}}ing: shooting moving asteroids and [[AsteroidMiners collecting the resources]] that appear in order resources inside to research and build better weapons and ships.



* Area 7 of ''SuperAleste''.

to:

* Area 7 of ''SuperAleste''.''VideoGame/SuperAleste''.



* This is actually [[AvertedTrope averted]] in ''VideoGame/{{Rodina}}'', where the asteroid field is much closer to what you would find in real life, with them being too far apart to see without the aid of your radar.

to:

* This is actually [[AvertedTrope averted]] {{Averted|Trope averted}} in ''VideoGame/{{Rodina}}'', where the asteroid field is much closer to what you would find in real life, with them being too far apart to see without the aid of your radar.
29th May '17 8:36:06 AM Ferot_Dreadnaught
Is there an issue? Send a Message


** In the first ''VideoGame/RebelAssault'' game, the player (Rookie One) is chased through an asteroid field, similar to the scene in ''The Empire Strikes Back''. Towards the end of the run, a torus-shaped (doughnut) asteroid appears. GenreSavvy players know that, since this is ''Franchise/StarWars'', [[spoiler: fly directly ''through'' the center of the asteroid. The pursuing TIE fighters will be clipped by the asteroid as it spins past the point where you get through.]]

to:

** In the first ''VideoGame/RebelAssault'' game, the player (Rookie One) is chased through an asteroid field, similar to the scene in ''The Empire Strikes Back''. Towards the end of the run, a torus-shaped (doughnut) asteroid appears. GenreSavvy players know that, since this is ''Franchise/StarWars'', [[spoiler: fly [[spoiler:Fly directly ''through'' the center of the asteroid. The pursuing TIE fighters will be clipped by the asteroid as it spins past the point where you get through.]]
13th May '17 5:35:45 PM nombretomado
Is there an issue? Send a Message


* The ''Franchise/StarCraft'' novel ''Flashpoint'' features the Kirkegaard belt, known colloquially as the "Kick-You-Good" belt. The Moebius Foundation maintained a cloaked research base there accessable only by a specific and very slow route. [[spoiler: Arcturus Mengsk's fleet decides to simply blast their own shortcut.]]

to:

* The ''Franchise/StarCraft'' ''VideoGame/StarCraft'' novel ''Flashpoint'' features the Kirkegaard belt, known colloquially as the "Kick-You-Good" belt. The Moebius Foundation maintained a cloaked research base there accessable only by a specific and very slow route. [[spoiler: Arcturus Mengsk's fleet decides to simply blast their own shortcut.]]
12th May '17 8:03:35 AM Arivne
Is there an issue? Send a Message

Added DiffLines:

* ''Magazine/{{Ares}}'' magazine #16 game "The High Crusade". One of the possible Fleet Combat Table results is that the battle area is filled with large and small asteroids. One of the two fleets involved will take significant damage from running into them.
30th Apr '17 5:14:17 AM JackG
Is there an issue? Send a Message


* In ''Plan 7 of 9 from Outer Space'', a news report tells of a [[Film/TheEmpireStrikesBack protocol droid]] being prosecuted for running a gambling racket, in which he falsely stated that the odds of successfully navigating an asteroid field were 3,720 to 1.

to:

* In the [[Main/TheAdventuresOfCaptainProton Captain Proton]] fanfic ''Plan 7 of 9 from Outer Space'', a news report tells of a [[Film/TheEmpireStrikesBack protocol droid]] being prosecuted for running a gambling racket, in which he falsely stated that the odds of successfully navigating an asteroid field were 3,720 to 1.


Added DiffLines:

* ''Film/GuardiansOfTheGalaxyVol2''. On being chased by a fleet of Sovereign attack drones, Quill doesn't hesitate to fly through a [[SpaceX quantum-asteroid]] field. After playing this trope straight with a deadly pursuit through the field (Quill squabbling with Rocket over who should fly the ship doesn't help) they reach the other side intact only to find the rest of the Sovereign fleet has just flown around it.
23rd Apr '17 12:45:10 PM AthenaBlue
Is there an issue? Send a Message








[[folder:Films -- Animated]]

to:

[[folder:Films [[folder:Film -- Animated]]



[[folder:Films -- Live-Action]]

to:

[[folder:Films [[folder:Film -- Live-Action]]



* Averted in ''Film/TwoThousandOneASpaceOdyssey''. While passing through the asteroid belt ''Discovery'' passes within visual range of one asteroid. They deliberately chose their route to bring them close enough to make observations of that asteroid.

to:

* Averted in ''Film/TwoThousandOneASpaceOdyssey''. While passing through the asteroid belt belt, ''Discovery'' passes within visual range of one asteroid. They deliberately chose their route to bring them close enough to make observations of that asteroid.



* ''Series/DoctorWho'': In [[Recap/DoctorWhoS34E2IntoTheDalek "Into the Dalek"]], the ''Aristotle'', headquarters of the human [[LaResistance resistance]] against the Daleks, is hiding in one.



This list shows the last 10 events of 370. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.AsteroidThicket