History Main / ArtDeco

4th May '16 6:42:53 AM alnair20aug93
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* The artstyle of ''WesternAnimation/BatmanTheAnimatedSeries'', from the buildings, to the shading, to the character designs, is heavily based on ArtDeco combined with FilmNoir elements. Creator/BruceTimm and his crew even named the animation style as ''Dark Deco''.

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* The artstyle art style of ''WesternAnimation/BatmanTheAnimatedSeries'', from the buildings, to the shading, to the character designs, is heavily based on ArtDeco combined with FilmNoir elements. Creator/BruceTimm and his crew even named the animation style as ''Dark Deco''.
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4th May '16 6:41:40 AM alnair20aug93
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[[folder: Western Animation]]
* The artstyle of ''WesternAnimation/BatmanTheAnimatedSeries'', from the buildings, to the shading, to the character designs, is heavily based on ArtDeco combined with FilmNoir elements. Creator/BruceTimm and his crew even named the animation style as ''Dark Deco''.
8th Apr '16 8:35:51 PM R1ck
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[[folder:Film]]
* The film ''Film/TheRocketeer'' had Art Deco leanings in it the design of the Rocketeer costume, and the [[http://upload.wikimedia.org/wikipedia/en/c/cc/Rocketeermovieposter.jpg promotional posters]] were done in this style.
* The titles in most of the promotional materials for ''Film/TheGreatGatsby'' (2013) are stylized in Art Deco.
* The "Film/{{Ghostbusters}} building", as explicitly pointed out by Egon. In RealLife it's located at 55 Central Park West; however, the real building is shorter and doesn't have the spire at the top, where the climax takes place—the spire was made using a scale model.
* ''Film/TheAbominableDrPhibes'' is set in the 1920s and has some gorgeous sets, particularly the house interiors of the main characters.
* ''Franchise/TheHungerGames'': In the movies, much of the architectural and graphic design style in the Capitol takes inspiration from this—the buildings emulate the Soviet/Stalinist Deco school, whilst the trains and sleeker skyscrapers are inspired by "utopian" DieselPunk styles that would not look out of place in an Creator/AynRand novel.

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[[folder:Film]]
* The film ''Film/TheRocketeer'' had Art Deco leanings in it the design of the Rocketeer costume, and the [[http://upload.wikimedia.org/wikipedia/en/c/cc/Rocketeermovieposter.jpg promotional posters]] were done in this style.
* The titles in most of the promotional materials for ''Film/TheGreatGatsby'' (2013) are stylized in Art Deco.
* The "Film/{{Ghostbusters}} building", as explicitly pointed out by Egon. In RealLife it's located at 55 Central Park West; however, the real building is shorter and doesn't have the spire at the top, where the climax takes place—the spire was made using a scale model.
* ''Film/TheAbominableDrPhibes'' is set in the 1920s and has some gorgeous sets, particularly the house interiors of the main characters.
* ''Franchise/TheHungerGames'': In the movies, much of the architectural and graphic design style in the Capitol takes inspiration from this—the buildings emulate the Soviet/Stalinist Deco school, whilst the trains and sleeker skyscrapers are inspired by "utopian" DieselPunk styles that would not look out of place in an Creator/AynRand novel.

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8th Apr '16 8:35:11 PM R1ck
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8th Apr '16 8:34:43 PM R1ck
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8th Apr '16 8:34:18 PM R1ck
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[[folder: Literature]]



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[[folder: Live Action Television]]



* The music videos for "Take Me Out" and "This Fire" from ''Music/FranzFerdinand2004'' by Music/FranzFerdinand make use of this style a lot, albeit in a very kitsch manner.




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[[folder: Music]]
* The music videos for "Take Me Out" and "This Fire" from ''Music/FranzFerdinand2004'' by Music/FranzFerdinand make use of this style a lot, albeit in a very kitsch manner.


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8th Apr '16 8:32:27 PM R1ck
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8th Apr '16 8:31:30 PM R1ck
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* Tony Harris and his successors on ''ComicBook/{{Starman}}'' gave Opal City a markedly Deco look.



* Cloudbank in {{Transistor}} has some obvious art deco influences, mixed in Film/{{TRON}}-like aesthetics in a [[VideoGame/FinalFantasyVII Midgar-esque]] cyberpunk setting.
* Tony Harris and his successors on ''ComicBook/{{Starman}}'' gave Opal City a markedly Deco look.

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* Cloudbank in {{Transistor}} has some obvious art deco influences, mixed in Film/{{TRON}}-like aesthetics in a [[VideoGame/FinalFantasyVII Midgar-esque]] cyberpunk setting.
* Tony Harris and his successors on ''ComicBook/{{Starman}}'' gave Opal City a markedly Deco look.


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* Cloudbank in {{Transistor}} has some obvious art deco influences, mixed in Film/{{TRON}}-like aesthetics in a [[VideoGame/FinalFantasyVII Midgar-esque]] cyberpunk setting.
8th Apr '16 8:30:43 PM R1ck
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[[folder: Comic Books]]


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8th Apr '16 8:29:35 PM R1ck
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* The Little King comics use this aesthetic, and the animated cartoons based on the comic by Creator/VanBeurenStudios have some of their characters designed like this, in order to match the designs of the original comic. The backgrounds are still standard ink wash paintings, and many of the other characters still use the Van Beuren house style.
* Cloudbank in {{Transistor}} has some obvious art deco influences, mixed in Film/{{TRON}}-like aesthetics in a [[VideoGame/FinalFantasyVII Midgar-esque]] cyberpunk setting.
* Tony Harris and his successors on ''ComicBook/{{Starman}}'' gave Opal City a markedly Deco look.
* Creator/AynRand is widely associated with art deco, as the style's bold lines and dramatic ambitions fit nicely with Rand's soaring, grandiloquent style and view of human achievement.
* The titular hotel in Series/AmericanHorrorStoryHotel was explicitly designed in an art deco style. It's most noticeable in the hotel's huge, grandiose lobby.
* The music videos for "Take Me Out" and "This Fire" from ''Music/FranzFerdinand2004'' by Music/FranzFerdinand make use of this style a lot, albeit in a very kitsch manner.
* The design team admitted to basing the sandminer sets in ''[[Recap/DoctorWhoS14E5TheRobotsOfDeath The Robots of Death]]'' on Art Deco.
* The opening titles of ''Series/{{Poirot}}'' are absolutely pure Art Deco, using a mixture of animation and stage sets with live actors.

* The artwork for Music/FlorenceAndTheMachine' ''Ceremonials'' invokes Art Deco, along with the music video for "Spectrum".



* The fifth installment of ''VideoGame/{{Civilization}}'' has some influences in Art Deco, particularly in the user interface.



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* The fifth installment of ''VideoGame/{{Civilization}}'' has some influences in Art Deco, particularly in the user interface.
* Scenes based on Art Deco are featured in ''WesternAnimation/MyLifeAsATeenageRobot''.
* The 1990s DCAU is heavily influenced on it.
* The artwork for Music/FlorenceAndTheMachine' ''Ceremonials'' invokes Art Deco, along with the music video for "Spectrum".
* The design team admitted to basing the sandminer sets in ''[[Recap/DoctorWhoS14E5TheRobotsOfDeath The Robots of Death]]'' on Art Deco.
* The opening titles of ''Series/{{Poirot}}'' are absolutely pure Art Deco, using a mixture of animation and stage sets with live actors.



* Tony Harris and his successors on ''ComicBook/{{Starman}}'' gave Opal City a markedly Deco look.
* Cloudbank in {{Transistor}} has some obvious art deco influences, mixed in Film/{{TRON}}-like aesthetics in a [[VideoGame/FinalFantasyVII Midgar-esque]] cyberpunk setting.
* Creator/AynRand is widely associated with art deco, as the style's bold lines and dramatic ambitions fit nicely with Rand's soaring, grandiloquent style and view of human achievement.
* The Little King comics use this aesthetic, and the animated cartoons based on the comic by Creator/VanBeurenStudios have some of their characters designed like this, in order to match the designs of the original comic. The backgrounds are still standard ink wash paintings, and many of the other characters still use the Van Beuren house style.
* The titular hotel in Series/AmericanHorrorStoryHotel was explicitly designed in an art deco style. It's most noticeable in the hotel's huge, grandiose lobby.



* The music videos for "Take Me Out" and "This Fire" from ''Music/FranzFerdinand2004'' by Music/FranzFerdinand make use of this style a lot, albeit in a very kitsch manner.


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http://tvtropes.org/pmwiki/article_history.php?article=Main.ArtDeco