History Main / AreaofEffect

28th May '18 8:46:37 AM DanteVin
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* In ''VideoGame/GranblueFantasy'', some characters are able to hit all three enemies on the right side of the screen for every attack, the in-game descriptions label them as "all-foe attacks".
21st Mar '18 8:28:30 AM Diask
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* Discussed and deconstructed in ''Literature/TheDresdenFiles'' short story "Day Off", where Harry complains about the arbitrary diameter of a fireball spell while gaming with [[OurWerewolvesAreDifferent the Alphas]].

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* Discussed and deconstructed in ''Literature/TheDresdenFiles'' short story "Day Off", where Harry complains about the arbitrary diameter of a fireball spell while gaming with [[OurWerewolvesAreDifferent the Alphas]].






* Throughout ''Franchise/TheElderScrolls'' series, spells are available with an area of effect in addition to the single-target variety. Typically, these area of effect spells cost more [[{{Mana}} Magicka]] to cast than single-target spells of the same type and level of damage. Many powerful magical enemy types like to spam these sorts of spells, including [[OurDemonsAreDifferent lesser Daedra]], [[OurLichesAreDifferent Liches]], and [[HarpingOnAboutHarpies Hagravens]]. Some of these spells also cross over with SplashDamage, as a target hit directly takes more damage than those around him in the area of effect.

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* Throughout ''Franchise/TheElderScrolls'' series, spells are available with an area of effect in addition to the single-target variety. Typically, these area of effect spells cost more [[{{Mana}} Magicka]] {{Ma|na}}gicka to cast than single-target spells of the same type and level of damage. Many powerful magical enemy types like to spam these sorts of spells, including [[OurDemonsAreDifferent lesser Daedra]], [[OurLichesAreDifferent Liches]], and [[HarpingOnAboutHarpies Hagravens]].{{Ha|rpingOnAboutHarpies}}gravens. Some of these spells also cross over with SplashDamage, as a target hit directly takes more damage than those around him in the area of effect.


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* ''VideoGame/CosmicStarHeroine'' features several abilities that deal damage to both the target and any allies within a certain radius. Since both the player party and enemies take arbitrary positions which they don't change for the entire battle, these skills tend to be very situational.
27th Jul '17 11:31:11 AM Necrodomo
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* All spell types in ''VideoGame/NexusWar'' games have variants or modifications to target everyone in the room who isn't somehow immune. These edged into GameBreaker territory in the original game, in which factions prepared some of their spellcasters to be deployable [[FantasticNuke nukes]], and has been considerably toned down in the current iteration of the game.
24th Jul '17 8:54:12 AM BeerBaron
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* Throughout ''Franchise/TheElderScrolls'' series, spells are available with an area of effect in addition to the single-target variety. Typically, these area of effect spells cost more [[{{Mana}} Magicka]] to cast than single-target spells of the same type and level of damage. Many powerful magical enemy types like to spam these sorts of spells, including [[OurDemonsAreDifferent lesser Daedra]], [[OurLichesAreDifferent Liches]], and [[HarpingOnAboutHarpies Hagravens]]. Some of these spells also cross over with SplashDamage, as a target hit directly takes more damage than those around him in the area of effect.
7th May '17 7:56:37 PM Getta
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For more permanent areas of effect, see PlaceOfPower, FieldPowerEffect and GeoEffects.
22nd Jan '17 3:51:48 PM WillyFourEyes
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[[quoteright:330:http://static.tvtropes.org/pmwiki/pub/images/aoe.jpg]]

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[[quoteright:330:http://static.[[quoteright:330:[[VideoGame/PathOfExile http://static.tvtropes.org/pmwiki/pub/images/aoe.jpg]]
jpg]]]]
12th Jan '17 6:10:51 PM KingNine
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[[quoteright:330:http://static.tvtropes.org/pmwiki/pub/images/aoe.jpg]]
7th Jan '17 2:20:53 PM Xillia26
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** ''VideoGame/FinalFantasyXIV'' Loves this trope to bits. Enemies and boss alike have a wide range of attacks that have varying degrees of AOE's. The maximum is what is called room-filling AOE which is mostly exclusive to bosses. An attack that usually halves the party's HP.

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** ''VideoGame/FinalFantasyXIV'' Loves this trope to bits. Enemies and boss bosses alike have a wide range of attacks that have varying degrees of AOE's. The maximum is what is called room-filling AOE which is mostly exclusive to bosses. An attack that usually halves the party's HP.
7th Jan '17 2:20:11 PM Xillia26
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** ''VideoGame/FinalFantasyXIV' Loves this trope to bits. Enemies and boss alike have a wide range of attacks that have varying degrees of AOE's. The maximum is what is called room-filling AOE which is mostly exclusive to bosses. An attack that usually halves the party's HP.

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** ''VideoGame/FinalFantasyXIV' ''VideoGame/FinalFantasyXIV'' Loves this trope to bits. Enemies and boss alike have a wide range of attacks that have varying degrees of AOE's. The maximum is what is called room-filling AOE which is mostly exclusive to bosses. An attack that usually halves the party's HP.
7th Jan '17 2:19:38 PM Xillia26
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** ''VideoGame/FinalFantasyXIV' Loves this trope to bits. Enemies and boss alike have a wide range of attacks that have varying degrees of AOE's. The maximum is what is called room-filling AOE which is mostly exclusive to bosses. An attack that usually halves the party's HP.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.AreaofEffect