History Main / AndNowforSomeoneCompletelyDifferent

23rd Aug '16 3:22:23 PM TheJayman49
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** ''VideoGame/ResidentEvilRevelations2'' does the same as ''Revelations'' where you play past and current events, only instead you can actually switch between characters.
** The upcoming ''VideoGame/ResidentEvil7Biohazard'' is said to feature a completely new protagonist, as oppose to the series' main gang. This ultimately makes sense, as the game inverts the ActionizedSequel trope that had been in effect since ''Resident Evil 4'', and all the previous protagonists have [[TookALevelInBadass taken pretty large levels of badass]] beyond that point.
14th Aug '16 9:01:06 AM UmbrellasWereAwesome
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* Tends to happen in the Halo games. ''VideoGame/{{Halo 2}}'' began the trend with the Arbiter missions intercut with the Master Chief's; ''VideoGame/{{Halo 3}}'' featured the Chief as the solo playable character, but co-op players take control of the Arbiter and two other Elites. ''VideoGame/Halo3ODST'' threw the Chief to the wind and played as a heretofore-unseen trooper team, and ''VideoGame/HaloReach'' rounded it off with the player character being simply another Spartan. By the time the series got to ''VideoGame/{{Halo 4}}'', it could be argued that Master Chief was someone completely different by that point.

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* Tends to happen in the Halo ''Franchise/{{Halo}}'' games. ''VideoGame/{{Halo 2}}'' began the trend with the Arbiter missions intercut with the Master Chief's; ''VideoGame/{{Halo 3}}'' featured the Chief as the solo playable character, but co-op players take control of the Arbiter and two other Elites. ''VideoGame/Halo3ODST'' threw the Chief to the wind and played as a heretofore-unseen trooper team, and ''VideoGame/HaloReach'' rounded it off with the player character being simply another Spartan. By the time the series got to ''VideoGame/{{Halo 4}}'', it could be argued that Master Chief was someone completely different by that point.
13th Aug '16 9:27:06 AM Nerrin
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* The ''TabletopGame/DarkSun'' setting for ''TabletopGame/DungeonsAndDragons'' demanded what it called the "character tree," an early form of troupe play. The players had multiple characters and could switch them out between adventures as desired or needed.
* The ''TabletopGame/{{Planescape}}'' adventure ''Dead Gods'' has a lengthy sequence where the players suddenly have to play through a {{Flashback}} with a group of pre-made characters. [[spoiler:Dead characters. It's a pretty distant flashback and things didn't go well.]]
9th Aug '16 3:47:19 AM Freetime5689
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** Taking a cue from Peace Walker, VideoGame/MetalGearSolidVThePhantomPain also allows you to play as other recruited soldiers.[[spoiler: Also, the "Big Boss" you're suppposedly playing as....'''isn't''' the real Big Boss, as was [[NeverTrustATrailer heavily advertised beforehand]]. You're actually playing as a BodyDouble the whole time.]]

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** Taking a cue from Peace Walker, VideoGame/MetalGearSolidVThePhantomPain also allows you to play as other recruited soldiers.[[spoiler: Also, the "Big Boss" you're suppposedly playing as....as in the main story....'''isn't''' the real Big Naked Snake/Big Boss, as was [[NeverTrustATrailer heavily advertised beforehand]]. You're actually playing as a BodyDouble the whole time.]]
9th Aug '16 3:46:12 AM Freetime5689
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** Taking a cue from Peace Walker, VideoGame/MetalGearSolidVThePhantomPain also allows you to play as other recruited soldiers.

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** Taking a cue from Peace Walker, VideoGame/MetalGearSolidVThePhantomPain also allows you to play as other recruited soldiers.[[spoiler: Also, the "Big Boss" you're suppposedly playing as....'''isn't''' the real Big Boss, as was [[NeverTrustATrailer heavily advertised beforehand]]. You're actually playing as a BodyDouble the whole time.]]
3rd Aug '16 1:50:25 PM TwinBladeWarrior
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* Variation in the third ''VideoGame/GearsOfWar'': In the co-op story, while the first player always controls Marcus, [[spoiler: the second player controls Jace Stratton and then later Anya Stroud after Dom's death.]]

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* Variation in In ''VideoGame/GearsOfWar3'' the third ''VideoGame/GearsOfWar'': In the co-op story, while the first player always controls Marcus, [[spoiler: the second character each player controls Jace Stratton changes depending on who is along for this part of the story with about 8 total playable. Player 1 is always series Protagonist Marcus Fenix with the exception of part of chapter 1 where they control Augustus Cole.
** ''VideoGame/GearsOfWarJudgement'' most of the game is framed as a flashback, each chapter being from a different characters perspective. As such the character being controlled changes each chapter to the one narrating the story.
*** The Aftermath chapter of Judgement is set during the events of the third game
and then later Anya Stroud after Dom's death.features Clayton Carmine in place of Judgements [[spoiler: Sophia.]]
9th Jul '16 2:53:51 PM ajbit26
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* ''VideoGame/DoubleOhSevenFromRussiaWithLove'' plays with this. Like the film the first half of the Hedgemaze level has the player controlling a Bond impersonator in a mask rather than the real deal. After Red Grant garrotes him like in the film's prologue, the action then switches over to the real Bond being briefed on the Istanbul mission at MI-6.
9th Jul '16 2:09:31 PM ajbit26
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** ''VideoGame/ResidentEvil3Nemesis'' also had a short segment where you switched control to Carlos.

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** ''VideoGame/ResidentEvil3Nemesis'' also had a short segment where you switched control the longest character switch in the series, complete with his own area to Carlos.explore and an optional boss fight.



** ''VideoGame/ResidentEvil4'' where you control Ashley briefly.

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** ''VideoGame/ResidentEvil4'' where you control Ashley briefly. The GameCube version includes an [[GoodBadBug awesome glitch that lets you suplex the Ganados chasing her.]]
22nd Jun '16 5:52:03 AM Quanyails
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If the game is an RPG and the new character has to start all the way back at level 1 this can be [[ReplacementScrappy somewhat annoying]] as it means that you will have to [[LevelGrinding LevelGrind]] to get them back to being useful. Some ''RPG''s may start the new character off at a higher level to prevent this problem.

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If the game is an RPG and the new character has to start all the way back at level 1 this can be [[ReplacementScrappy somewhat annoying]] as it means that you will have to [[LevelGrinding LevelGrind]] {{Level Grind|ing}} to get them back to being useful. Some ''RPG''s may start the new character off at a higher level to prevent this problem.
11th Jun '16 8:48:29 PM Doug86
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* ''Franchise/FireEmblem'' does this a few times:

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* ''Franchise/FireEmblem'' ''VideoGame/FireEmblem'' does this a few times:
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