History Main / AnEntrepreneurIsYou

11th Feb '18 9:55:17 AM TheAmazingBlachman
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* ''VideoGame/MonsterBreeder'' has the player running a business which combines famous monsters and sells the hybrid off-spring to costumers.
31st Jan '18 4:35:05 AM LentilSandEater
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* In ''VideoGame/FableIII'' you either run up property values with high rent (letting the kingdom hate you for awhile, but save their lives later) or let them live in cheap housing happily for a short time before dying horribly.
** Or take a third option, as, since the time until the disaster is unaffected by the actual amount of time spent playing the game, and charge low rent but leave the game on overnight and roll in cash.

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* In ''VideoGame/FableIII'' despite being the monarch you either run up can directly own property values with high and can make money by renting it out to the populace. You can use trophies from your adventures and buy furniture to make the property more desirable. You also decide how much rent (letting the kingdom hate you for awhile, but save their lives later) or let them live in cheap housing happily for a short time before dying horribly.
** Or take a third option, as, since the time until the disaster
is unaffected by the actual amount of time spent playing the game, and charged, though it's advisable to charge low rent but leave something as you ''will'' need money to get a decent ending to the game on overnight and roll in cash.game.
22nd Nov '17 3:16:09 PM DragonQuestZ
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** ''VideoGame/AssassinsCreedII'' has this with the management of Monteriggioni; it's completely optional, but since it returns your investment several times over there's no good reason not to do it.
*** Restoring the town also has the nice effect of the turning the local weather from dark and dreary overcast to bright and hopeful sunshine.
** ''VideoGame/AssassinsCreedBrotherhood'' expands this to a city-wide scale, allowing you buy boarded-up storefronts in Rome and putting them back into business, as well as landmarks. You can also reopen stables that will always have horses available for use, but since you can whistle for a horse at any time, there's not much point. Money's still useless for the same reasons above, though reopening the tunnel network is the best [[WarpWhistle fast-travel system]] in the game.
*** It's back again in ''VideoGame/AssassinsCreedRevelations'', and this time there's even less of an excuse to have it around then in Brotherhood since the fast travel tunnels are already available from the start.
*** At least it makes sense that a banker's son would be inclined to attempt economic warfare against the Templars; even if it has no in-game effects, the idea's a sound one and it can feel satisfying.
*** And it's back yet again in ''VideoGame/AssassinsCreedIII'', with your own village and crafting system, which lacks a tutorial and is hard to figure out by yourself. You can also send caravans of goods you crafted/hunted/found to shops, earning money.
** ''Videogame/AssassinsCreedIVBlackFlag'' has you run your own pirate armada that you can send on trade routes or to sack enemy ships.
** '''Videogame/AssassinsCreedRogue'' uses the Renovation system of the Ezio games, with the gist being that you're fixing up a war-torn New York.
** ''Videogame/AssassinsCreedUnity'' has you run an Assassin-operated Cafe that you upgrade through a mix of renovations, sidequests and unlocking Social Clubs throughout the city.
** ''Videogame/AssassinsCreedSyndicate'' has you taking over turf for your gang by completing missions that deal with the rivaling Blighters gang.
21st Nov '17 10:32:29 PM Hanz
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** ''VideoGame/AssassinsCreedII'' has this with the management of Monteriggioni; it's completely optional, but since it returns your investment several times over there's no good reason not to do it.
*** Restoring the town also has the nice effect of the turning the local weather from dark and dreary overcast to bright and hopeful sunshine.
** ''VideoGame/AssassinsCreedBrotherhood'' expands this to a city-wide scale, allowing you buy boarded-up storefronts in Rome and putting them back into business, as well as landmarks. You can also reopen stables that will always have horses available for use, but since you can whistle for a horse at any time, there's not much point. Money's still useless for the same reasons above, though reopening the tunnel network is the best [[WarpWhistle fast-travel system]] in the game.
*** It's back again in ''VideoGame/AssassinsCreedRevelations'', and this time there's even less of an excuse to have it around then in Brotherhood since the fast travel tunnels are already available from the start.
*** At least it makes sense that a banker's son would be inclined to attempt economic warfare against the Templars; even if it has no in-game effects, the idea's a sound one and it can feel satisfying.
*** And it's back yet again in ''VideoGame/AssassinsCreedIII'', with your own village and crafting system, which lacks a tutorial and is hard to figure out by yourself. You can also send caravans of goods you crafted/hunted/found to shops, earning money.
** ''Videogame/AssassinsCreedIVBlackFlag'' has you run your own pirate armada that you can send on trade routes or to sack enemy ships.
** '''Videogame/AssassinsCreedRogue'' uses the Renovation system of the Ezio games, with the gist being that you're fixing up a war-torn New York.
** ''Videogame/AssassinsCreedUnity'' has you run an Assassin-operated Cafe that you upgrade through a mix of renovations, sidequests and unlocking Social Clubs throughout the city.
** ''Videogame/AssassinsCreedSyndicate'' has you taking over turf for your gang by completing missions that deal with the rivaling Blighters gang.
27th Aug '17 1:03:33 PM nombretomado
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* Certain games in the ''Franchise/{{Atelier}}'' series make you the owner of your shop of wonders. In ''Atelier Viorate'', alchemy is the means of revitalizing the economy of your backwater village.

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* Certain games in the ''Franchise/{{Atelier}}'' ''VideoGame/{{Atelier}}'' series make you the owner of your shop of wonders. In ''Atelier Viorate'', alchemy is the means of revitalizing the economy of your backwater village.
26th Aug '17 5:29:53 PM Malady
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* Certain games in ''AtelierSeries'' make you the owner of your shop of wonders. In ''Atelier Viorate'', alchemy is the means of revitalizing the economy of your backwater village.

to:

* Certain games in ''AtelierSeries'' the ''Franchise/{{Atelier}}'' series make you the owner of your shop of wonders. In ''Atelier Viorate'', alchemy is the means of revitalizing the economy of your backwater village.
11th Jun '17 12:11:54 PM nombretomado
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* ''Capitalism II'', where you're the CEO of a corporation, literally ''is'' this trope. {{Wikipedia}} claims ''Capitalism II'' is so realistic that ''business schools use it for their lessons''.

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* ''Capitalism II'', where you're the CEO of a corporation, literally ''is'' this trope. {{Wikipedia}} Wiki/{{Wikipedia}} claims ''Capitalism II'' is so realistic that ''business schools use it for their lessons''.
16th May '17 3:35:38 AM Hanz
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** ''Videogame/AssassinsCreedSyndicate'' simply has you expand your gang's business enterprise by upgrading your Gang Upgrades skill tree.

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** ''Videogame/AssassinsCreedSyndicate'' simply has you expand taking over turf for your gang's business enterprise gang by upgrading your Gang Upgrades skill tree.completing missions that deal with the rivaling Blighters gang.
6th May '17 6:58:07 PM Vios
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* In ''VideoGame/ShopHeroes'', the object of the game is to run a shop catering to DungeonCrawling heroes.
22nd Apr '17 12:16:38 AM ninjamitsuki2
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* ''VideoGame/{{Elona}}'' allows you to run a shop, a farm, a museum, and a ranch, and also lets you trade goods across towns.
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