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* In ''VideoGame/ElPasoElsewhere'', James Savage collects {{Wooden Stake}}s that deal a hefty amount of damage (killing basic {{Mook}}s in one hit) to enemies, vampires or not. They get used up whenever he successfully attacks an enemy with them, with the amount he can carry at a time depending on the ModularDifficulty.
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* ''TabletopGame/MechanicalDream'': Weirdtech weapons often uses orpee fruit to power them and melee weapons like [[ChainsawGood the grindsword]] are no exception.
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* In the original ''VideoGame/RedFaction'', the UCB-24 Control Baton can be used as a club - which doesn't use up ammunition - or [[SecondaryFire as a taser]], which does use up its battery and even has its own reload animation.


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* ''VideoGame/TormentedSouls'' has the Electric Lance as the stronger melee weapon that is powered up with battery cells (compared to the more basic Crowbar which requires no ammunition).
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* The ''Franchise/{{Halo}}'' series has the [[LaserBlade Energy Sword]] and [[DropTheHammer Gravity Hammer]], which have limited charges but cannot be reloaded, as well as the multiplayer only [[LethalJokeWeapon Golf Club]].

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* The ''Franchise/{{Halo}}'' series has the [[LaserBlade Energy Sword]] and [[DropTheHammer [[CarryABigStick Gravity Hammer]], which have limited charges but cannot be reloaded, as well as the multiplayer only [[LethalJokeWeapon Golf Club]].



* ''VideoGame/{{Hexen}}'': Zigzagged with the Fighter's weapons: Timon's Axe is solely a melee weapon, but is powered by Blue {{Mana}} which causes lightning to flash around it. It ''can'' still be used if you don't have any left, but for far less damage. The [[DropTheHammer Hammer of Contrition]], despite being a warhammer, has both melee and ranged attacks, only uses mana for the latter and can be brandished without green mana, while the Quietus, to all appearances [[HeroesPreferSwords a sword]], has no melee capability.

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* ''VideoGame/{{Hexen}}'': Zigzagged with the Fighter's weapons: Timon's Axe is solely a melee weapon, but is powered by Blue {{Mana}} which causes lightning to flash around it. It ''can'' still be used if you don't have any left, but for far less damage. The [[DropTheHammer [[CarryABigStick Hammer of Contrition]], despite being a warhammer, has both melee and ranged attacks, only uses mana for the latter and can be brandished without green mana, while the Quietus, to all appearances [[HeroesPreferSwords a sword]], has no melee capability.



** The Pulverizer is a [[DropTheHammer sledgehammer]] with a magazine of explosives feeding into it. Using heavy attack will detonate one on impact, adding a shaped explosion to the actual swing. If the magazine is empty, only the actual hit will do damage. The light attack, jab, and block don't use ammunition.

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** The Pulverizer is a [[DropTheHammer [[CarryABigStick sledgehammer]] with a magazine of explosives feeding into it. Using heavy attack will detonate one on impact, adding a shaped explosion to the actual swing. If the magazine is empty, only the actual hit will do damage. The light attack, jab, and block don't use ammunition.
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** It returns as the stun prod in ''VideoGame/DeusExInvisibleWar'' but due to the universal ammo mechanic it now draws from the same pool as every other weapon in the game.
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* Jetstream Sam's sword in ''VideoGame/Metal Gear Rising: Revengeance'' doesn't use ammunition... but its sheath does. A rifle's firing mechanism uses up ammunition from a regular magazine to catapult the sword out of the sheath, letting the wielder make a single, extremely fast cut before it has to be wielded normally.

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* Jetstream Sam's sword in ''VideoGame/Metal Gear Rising: Revengeance'' ''VideoGame/MetalGearRisingRevengeance'' doesn't use ammunition... but its sheath does. A rifle's firing mechanism uses up ammunition from a regular magazine to catapult the sword out of the sheath, letting the wielder make a single, extremely fast cut before it has to be wielded normally.

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