History Main / AmbidextrousSprite

27th Aug '16 1:13:17 PM Galacton
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Sprites are pixel art characters used in video games. Unlike a 3D model, you can't simply rotate a sprite to get a new view of it. Additional clothes, poses, and each frame of animation for actions have to be made almost entirely from scratch. For this reason, artists will usually make sprites perfectly bilaterally symmetrical. That way, any poses or actions made facing left can simply be flipped to make the same poses and actions facing right. There were also memory size concerns on earlier platforms. It was often more efficient to mirror the sprite than to store the opposite poses, especially with graphics hardware that made horizontal flipping as simple as changing one bit of sprite data.

However, sometimes the concept for a character doesn't lend itself to symmetry. It might have an object in one hand, an [[EyepatchOfPower eye patch]] or [[GoodScarsEvilScars scar]] on one side, or some form of FashionableAsymmetry. Whatever it is, simply flipping the sprite causes the feature to "change sides." In the most blatant examples, the sprite will have letters or numbers on it which flip with the sprite.

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Sprites are pixel art characters used in video games. Unlike a 3D model, you can't simply rotate a sprite to get a new view of it. Additional clothes, poses, and each frame of animation for actions have to be made almost entirely from scratch. For this reason, artists will usually make sprites perfectly bilaterally symmetrical. That way, symmetrical so that any poses or actions made while facing left can simply be flipped to make the same poses and actions facing right. There On earlier platforms there were also memory size concerns on earlier platforms. It concerns, so it was often more efficient to mirror the sprite than to store the opposite poses, especially with graphics hardware that made horizontal flipping as simple as changing one bit of sprite data.

However, sometimes the concept for a character doesn't lend itself themselves well to symmetry. It They might have an object in one hand, an [[EyepatchOfPower eye patch]] or [[GoodScarsEvilScars scar]] on one side, or some other form of FashionableAsymmetry. Whatever it is, simply flipping the sprite causes the feature to "change sides." In the most blatant examples, the sprite will have letters or numbers on it which flip with the sprite.
26th Aug '16 9:11:10 AM PehesIII
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* The ''Videogame/Uncharted'' saga, from the second game, averts it by having a main character able to switch hands, regarding of the side of the cover he's hiding behind. You can see him dropping the gun with one hand to catch it with the other.

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* The ''Videogame/Uncharted'' Uncharted saga, from the second game, averts it by having a main character able to switch hands, regarding of the side of the cover he's hiding behind. You can see him dropping the gun with one hand to catch it with the other.
26th Aug '16 9:09:04 AM PehesIII
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* The ''VideoGame/Uncharted'' saga, from the second game, averts it by having a main character able to switch hands, regarding of the side of the cover he's hiding behind. You can see him dropping the gun with one hand to catch it with the other.

to:

* The ''VideoGame/Uncharted'' ''Videogame/Uncharted'' saga, from the second game, averts it by having a main character able to switch hands, regarding of the side of the cover he's hiding behind. You can see him dropping the gun with one hand to catch it with the other.
26th Aug '16 9:06:01 AM PehesIII
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* The ''Franchise/Uncharted'' saga, from the second game, averts it by having a main character able to switch hands, regarding of the side of the cover he's hiding behind. You can see him dropping the gun with one hand to catch it with the other.

to:

* The ''Franchise/Uncharted'' ''VideoGame/Uncharted'' saga, from the second game, averts it by having a main character able to switch hands, regarding of the side of the cover he's hiding behind. You can see him dropping the gun with one hand to catch it with the other.
26th Aug '16 9:00:38 AM PehesIII
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Added DiffLines:

* The ''Franchise/Uncharted'' saga, from the second game, averts it by having a main character able to switch hands, regarding of the side of the cover he's hiding behind. You can see him dropping the gun with one hand to catch it with the other.
14th Aug '16 1:51:56 PM StyxD
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Added DiffLines:

* ''VideoGame/DarkestDungeon'' makes some effort to avert this, by only showing the characters from their right sides. However, in the battle with one of the bosses who uses CharmPerson, the mind-controlled characters go over to the enemy's side of the battle - and their sprites become simply flipped. Also, there is only one sprite showing a character sitting by a campfire. To create an illusion that the party is sitting in half-circle, the sprite is flipped for half of the party. This becomes noticeable if you have more than one member of the same character class in the party, and they're sitting at the opposite sides of the campfire. Especially the ones with eyepatches.
29th Jul '16 2:06:34 PM Willbyr
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!!Examples



!!Examples



* Roddick's sprite for the EnhancedRemake of ''StarOcean'': First Departure has this, but instead of wielding the sword in one-hand he's always shown wielding the sword with ''two'' hands. (As opposed to just one) Other characters like T'Nique and Welch wield their weapons in two-hands, and Ilia attacks with her fists (Which can be drawn from ''either'' side and make sense) but other characters switch hands a lot.

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* Roddick's sprite for the EnhancedRemake of ''StarOcean'': ''Franchise/StarOcean'': First Departure has this, but instead of wielding the sword in one-hand he's always shown wielding the sword with ''two'' hands. (As opposed to just one) Other characters like T'Nique and Welch wield their weapons in two-hands, and Ilia attacks with her fists (Which can be drawn from ''either'' side and make sense) but other characters switch hands a lot.
23rd Jul '16 5:36:34 AM StFan
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[[folder:Webcomics]]

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[[folder:Webcomics]][[folder:Web Animation]]
* In ''WebAnimation/TomorrowsNobodies'', Ben's heterochromia occasionally switches eyes due to the nature of flash animation.
* In the Flash series ''[[WebAnimation/{{TOME}} TV Tome Adventures]]'', Zetto's character has one robotic arm, and it switches sides when he turns around.
* Many of the characters in ''WebAnimation/HappyTreeFriends'' have aspects that switch from side to side due to the image being flipped. For instance, Lumpy has one inverted antler; Russell has an eyepatch and hook hand; and Nutty has a lazy eye. All of them tend to switch from side to side, repeatedly within the same episode even.
* This happens occasionally on ''WebAnimation/HomestarRunner''. In the Cheat Commandos shorts, the Blue Laser Commander's eyepatch will switch sides every time he turns around, as a parody of the old ''WesternAnimation/GIJoe''-style animation it's based on.
* Played straight with the tears on the characters' clothes in [=DarkMatter2525=]'s video ''[[https://www.youtube.com/watch?v=CZplzRg6ZP4 Afterlife is Meaningless Without Afterafterlife]]'', but the 66 on one of them stays the same no matter which way he's turned.
[[/folder]]

[[folder:Web Comics]]



* [[LampshadeHanging Lampshaded]] in ''Webcomic/{{Homestuck}}'' when Spades Slick gets his [[EyeScream eye sewn shut]] when his ''other'' eye needed repair... [[http://mspaintadventures.com/?s=6&p=003200 because his sprite was facing the wrong way at the time.]]

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* ''Webcomic/{{Homestuck}}'':
**
[[LampshadeHanging Lampshaded]] in ''Webcomic/{{Homestuck}}'' when Spades Slick gets his [[EyeScream eye sewn shut]] when his ''other'' eye needed repair... [[http://mspaintadventures.com/?s=6&p=003200 because his sprite was facing the wrong way at the time.]]



* ''Webcomic/TheOrderOfTheStick''. [[BetterThanABareBulb Naturally]], it's been {{lampshaded}} [[http://www.giantitp.com/comics/oots0401.html a couple]] of [[http://www.giantitp.com/comics/oots0580.html times]].
** Although in the first case, it wasn't so much that Roy's supposed to be wearing two different sized boots (and the gag is they swap feet), as that the boot nearest the reader looks bigger because it's closer (and the gag is that it actually is bigger. And they swap feet).

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* ''Webcomic/TheOrderOfTheStick''. [[BetterThanABareBulb Naturally]], it's been {{lampshaded}} [[http://www.giantitp.com/comics/oots0401.html a couple]] of [[http://www.giantitp.com/comics/oots0580.html times]].
**
times]]. Although in the first case, it wasn't so much that Roy's supposed to be wearing two different sized boots (and the gag is they swap feet), as that the boot nearest the reader looks bigger because it's closer (and the gag is that it actually is bigger. And they swap feet).



* ''Webcomic/OurLittleAdventure'', especially when you see [[FashionableAsymmetry Angelo or some of his followers.]]

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* ''Webcomic/OurLittleAdventure'', especially when you see [[FashionableAsymmetry Angelo or some of his followers.]]followers, who are fond of FashionableAsymmetry.



* [[{{Webcomic/Morphe}} morphE]] tries to avoid this but often mirrors the Billy and Malloy sprites in particular. Tyler and Curio have text on their outfits and are forever doomed to stay facing the same way for eternity.

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* [[{{Webcomic/Morphe}} morphE]] Webcomic/MorphE tries to avoid this but often mirrors the Billy and Malloy sprites in particular. Tyler and Curio have text on their outfits and are forever doomed to stay facing the same way for eternity.



* In ''WebVideo/TomorrowsNobodies'', Benís heterochromia occasionally switches eyes due to the nature of flash animation.
* In the Flash series ''TVTomeAdventures'', Zetto's character has one robotic arm, and it switches sides when he turns around.
* ThePaulPowersShow - Since most videos use sprite representations for characters, this is to be expected. Notably, the watch on Paul's wrist switches sides when he turns in the opposite direction.
* Many of the characters in ''WebAnimation/HappyTreeFriends'' have aspects that switch from side to side due to the image being flipped. For instance, Lumpy has one inverted antler; Russell has an eyepatch and hook hand; and Nutty has a lazy eye. All of them tend to switch from side to side, repeatedly within the same episode even.
* This happens occasionally on ''WebAnimation/HomestarRunner''. In the Cheat Commandos shorts, the Blue Laser Commander's eyepatch will switch sides every time he turns around, as a parody of the old {{GI Joe}}-style animation it's based on.

to:

* In ''WebVideo/TomorrowsNobodies'', Benís heterochromia occasionally switches eyes due to the nature of flash animation.
* In the Flash series ''TVTomeAdventures'', Zetto's character has one robotic arm, and it switches sides when he turns around.
* ThePaulPowersShow -
''WebVideo/ThePaulPowersShow'': Since most videos use sprite representations for characters, this is to be expected. Notably, the watch on Paul's wrist switches sides when he turns in the opposite direction.
* Many of the characters in ''WebAnimation/HappyTreeFriends'' have aspects that switch from side to side due to the image being flipped. For instance, Lumpy has one inverted antler; Russell has an eyepatch and hook hand; and Nutty has a lazy eye. All of them tend to switch from side to side, repeatedly within the same episode even.
* This happens occasionally on ''WebAnimation/HomestarRunner''. In the Cheat Commandos shorts, the Blue Laser Commander's eyepatch will switch sides every time he turns around, as a parody of the old {{GI Joe}}-style animation it's based on.
direction.



* Played straight with the tears on the characters' clothes in [=DarkMatter2525=]'s video ''[[https://www.youtube.com/watch?v=CZplzRg6ZP4 Afterlife is Meaningless Without Afterafterlife]]'', but the 66 on one of them stays the same no matter which way he's turned.
13th Jul '16 6:34:14 AM matteste
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* Hilda from VideoGame/UnderNightInBirth has both heterochromia and a dress that's split down the middle with black on one side and white on the other with the game showing the correct color of either side, regardless of where she is facing.

to:

* Hilda from VideoGame/UnderNightInBirth ''VideoGame/UnderNightInBirth'' has both heterochromia and a dress that's split down the middle with black on one side and white on the other with the game showing the correct color of either side, regardless of where she is facing.
13th Jul '16 6:33:53 AM matteste
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Added DiffLines:

* Hilda from VideoGame/UnderNightInBirth has both heterochromia and a dress that's split down the middle with black on one side and white on the other with the game showing the correct color of either side, regardless of where she is facing.
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