History Main / AllYourBaseAreBelongToUs

27th Aug '16 4:16:53 PM TheRoguePenguin
Is there an issue? Send a Message


* In a political sense, this trope was literally one of the reasons for Creator/DonaldTrump's victory in the 2016 Republican primaries. His political base turned out to be the resentful rural white voters who had made up a growing portion of the party's electorate since the 1990s, and had been largely taken for granted by it despite their dissatisfaction and alienation from candidates like McCain and Romney who toed the ideological conservatives' line on free trade, immigration and social issues. By the time the other candidates realized this, Trump had those votes locked up and there was no other significant constituency within the GOP coalition large enough to counter him.

to:

* In a political sense, this trope was literally one of the reasons for Creator/DonaldTrump's victory in the 2016 Republican primaries. His political base turned out to be the resentful rural white voters who had made up a growing portion of the party's electorate since the 1990s, and had been largely taken for granted by it despite their dissatisfaction and alienation from candidates like McCain [=McCain=] and Romney who toed the ideological conservatives' line on free trade, immigration and social issues. By the time the other candidates realized this, Trump had those votes locked up and there was no other significant constituency within the GOP coalition large enough to counter him.
16th Aug '16 10:59:44 AM htuttle
Is there an issue? Send a Message


* The Base Defense in the ''VideoGame/{{X-COM}}'' series is one of the more harrowing missions there is, especially if you didn't properly design your base. Not only does failing or quitting that mission mean you've lost the base (and if that was your last one, the game as well), but you lose any facility that was heavily damaged in the firefight as well.

to:

* The Base Defense in the ''VideoGame/{{X-COM}}'' ''VideoGame/{{XCOM}}'' series is one of the more harrowing missions there is, especially if you didn't properly design your base. Not only does failing or quitting that mission mean you've lost the base (and if that was your last one, the game as well), but you lose any facility that was heavily damaged in the firefight as well.
7th Aug '16 6:54:41 AM JulianLapostat
Is there an issue? Send a Message

Added DiffLines:

* This happens a lot in Revolutions, where the deliberate hijacking of the government seat is a potent symbol of a new order;
** During UsefulNotes/TheFrenchRevolution, [[MoreDeadlyThanTheMale the women of Paris]] marched to Versailles, the French Royal seat since UsefulNotes/LouisXIV and intimidated UsefulNotes/LouisXVI and UsefulNotes/MarieAntoinette to leave Versailles for UsefulNotes/{{Paris}} to the old seat at the Tuileries Palace. The King and Queen were in virtual house arrest with the guard of Versailles drawn from Parisian radicals and they disastrously tried to escape their own base for the frontier, to be halted at Varennes only to be brought back to Tuileries. Then in 1792, August 10, the Parisians joined by volunteers from Marseilles rose up and stormed the Tuileries in a bloody insurrection forcing the King and Queen to take refuge at the National Convention who imprisoned them at the Temple fortress and La Force prison, and during the ReignOfTerror, the Committee of Public Safety convened their meetings at the Tuilleries using the room of the King's sister, Madame Elisabeth, as a meeting room. (Madame Elisabeth, Antoinette and Louis XVI were guillotined eventually).
** During UsefulNotes/RedOctober, the February Revolution toppled the Tsar and put the Mensheviks in power, and they promptly took up residence in the Winter Palace. Later Lenin and Co. stormed the Winter Palace and took over (with the liquor in the cellar freely given to the people leading to drunken celebrations), and much later the Bolsheviks relocated the Capital to Moscow at the Kremlin, the old seat of Tsardom and eventually made it the seat of Communism.
3rd Aug '16 8:20:35 AM ZimFan89
Is there an issue? Send a Message

Added DiffLines:

** Near the climax of the Shattered World Saga, Eggman launches ''two'' of these simultaneously -- he has the Battle Bird Armada and [[AIIsACrapshoot Phage]] attack the Freedom Fighters' mobile base, Sky Patrol, in order to destroy it and kidnap [[LivingMacGuffin Chip]]. Meanwhile, he's also having [[HiredGuns the Hooligans]], [[TerribleTrio the Witchcarters]], and Metal Sonic attack Castle Acorn in order to steal the Chaos Emeralds and Gaia Keys.
3rd Aug '16 7:22:29 AM ZimFan89
Is there an issue? Send a Message

Added DiffLines:

** In "Schism", a squadron of [[BigBad Darhk's]] Ghost mercenaries break into the Arrow Lair and [[TrashTheSet shoot it up to hell]] before being defeated.


Added DiffLines:

** In "Absolution", a TrojanHorse delivery releases [[HumanoidAbomination Hive's]] mutagen into the Playground, transforming numerous agents into brainwashed Primitives, who proceed to wreck havoc.
1st Aug '16 10:29:31 AM UmbrellasWereAwesome
Is there an issue? Send a Message

Added DiffLines:

** In ''VideoGame/{{Halo 4}}'', the UNSC ''Infinity'' has to fight off enemy boarders in both the main campaign and ''Spartan Ops''.
** In ''VideoGame/Halo5Guardians'', Fireteam Osiris has to help evacuate the Arbiter after the Covenant lay siege to his forces holed up in Nuusra's Elder Council Chamber.
1st Aug '16 10:21:12 AM UmbrellasWereAwesome
Is there an issue? Send a Message


* The ''Franchise/{{Halo}}'' novels use the code "blood arrow" to indicate that all friendly positions on a planet have been overrun.



* The second level of ''{{VideoGame/Halo 3}}'' is a textbook example of this, and in true {{Creator/Bungie}} fashion you traverse the majority of the base three times. Still fun though.
** Also happens in ''{{Franchise/Halo}}: [[VideoGame/HaloCombatEvolved Combat Evolved]]'' and ''{{VideoGame/Halo 2}}'', with the ''Pillar of Autumn'' and the ''Cairo'' defense station, respectively.
** In fact, the two examples of ''Halo 2'' and ''Halo 3'' are just smaller battles in the greater AllYourBaseAreBelongToUs battle for the Earth itself. Also, the "Pillar of Autumn" moment of ''Halo 1'' had you ''running away from'' an earlier All Your Base Are Belong To Us moment on the planet Reach.
*** Also happens with Sword Base in ''VideoGame/HaloReach'' twice before the planet itself is glassed. And you do get to [[SomebodySetUpUsTheBomb set up the bomb]] the second time.
** Bungie's earlier ''VideoGame/{{Marathon}}'' series starts off with you aiding in the takeover of an alien ship during their invasion of your colony. The sequel has you performing a planetary invasion of your own from it until the ship is taken over by a hax0ring AI, and you instead flee to a makeshift planetary base camp.
*** ...which is then belonged to walking bombs disguised as humans.

to:

* Plenty of times in the ''Franchise/{{Halo}}'' franchise; the novels even have the UNSC use the code "blood arrow" to indicate that all friendly positions on a planet have been overrun:
**
The second level of ''{{VideoGame/Halo 3}}'' is a textbook example of this, and in true {{Creator/Bungie}} fashion you traverse the majority of the base three times. Still fun though.
** Also happens in ''{{Franchise/Halo}}: [[VideoGame/HaloCombatEvolved ''[[VideoGame/HaloCombatEvolved Combat Evolved]]'' and ''{{VideoGame/Halo 2}}'', with the ''Pillar of Autumn'' and the ''Cairo'' defense station, respectively.
** In fact, the two examples of in ''Halo 2'' and ''Halo 3'' are just smaller battles in the greater AllYourBaseAreBelongToUs battle for the Earth itself. Also, the "Pillar ''Pillar of Autumn" Autumn'' moment of ''Halo 1'' takes place after you had you ''running already ''run away from'' an earlier All Your Base Are Belong To Us moment on the planet Reach.
*** ** Also happens with Sword Base in ''VideoGame/HaloReach'' twice before the planet itself is glassed. And you do get to [[SomebodySetUpUsTheBomb set up the bomb]] the second time.
** * Bungie's earlier ''VideoGame/{{Marathon}}'' series starts off with you aiding in the takeover of an alien ship during their invasion of your colony. The sequel has you performing a planetary invasion of your own from it until the ship is taken over by a hax0ring AI, and you instead flee to a makeshift planetary base camp.
*** ...
camp... which is then belonged to walking bombs disguised as humans.
29th Jul '16 8:16:03 PM Doug86
Is there an issue? Send a Message


* In the DaleBrown novel ''Flight of the Old Dog'', the titular AirstrikeImpossible is started prematurely when [[spoiler: supposedly Soviet attackers strike at Dreamland.]]

to:

* In the DaleBrown Creator/DaleBrown novel ''Flight of the Old Dog'', the titular AirstrikeImpossible is started prematurely when [[spoiler: supposedly Soviet attackers strike at Dreamland.]]
10th Jul '16 4:59:35 AM RazorSmile
Is there an issue? Send a Message

Added DiffLines:

* In ''ComicBook/GlobalFrequency'' #11, a strike team hits Aleph's almost literal HackerCave in order to kill her and thus cripple the Frequency's informational advantage. It ... [[DieHardOnAnX doesn't end well for them]].
2nd Jul '16 7:08:15 PM Eddy1215
Is there an issue? Send a Message


* In the MLP / Franchise/GreenLantern crossover ''FanFic/InBrightestDay'', Black Lantern Leader Nightmare Moon has her forces launch an attack one Ponyville, take out several Royal Gaurds & Wonderbolts before taking over the village in less than a day.

to:

* In the MLP / Franchise/GreenLantern crossover ''FanFic/InBrightestDay'', Black Lantern Leader Nightmare Moon has her forces launch an attack one on Ponyville, take out several Royal Gaurds & Wonderbolts before taking over the village in less than a day.



** In chapter 6, Nightmare's Diamond Dog armies, aided by a swarm of parasprites, lays [[TheSiege siege]] to Canterlot. [[spoiler: They ultimately succeed in killing a majority of the Royal Guard and overrunning the city.]]

to:

** In chapter 6, Nightmare's Diamond Dog armies, aided by a swarm of parasprites, lays [[TheSiege siege]] to Canterlot. [[spoiler: They [[spoiler:They ultimately succeed in killing a majority of the Royal Guard and overrunning the city.]]
This list shows the last 10 events of 260. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.AllYourBaseAreBelongToUs