History Main / AirBorneMook

17th Apr '18 10:01:14 PM ironcommando
Is there an issue? Send a Message


** Blazes are also only found in the Nether capable of floating above the ground, although they usually stay around ground level. They fire less explosive fireballs at you that can't be deflected.

to:

** Blazes are also only found in the Nether and are capable of floating above the ground, although they usually stay around ground level. They fire less explosive fireballs at you that can't be deflected.
17th Apr '18 9:59:55 PM ironcommando
Is there an issue? Send a Message


** Blazes are capable of floating above the ground, although they usually stay around ground level. They fire less explosive fireballs at you that can't be deflected.

to:

** Blazes are also only found in the Nether capable of floating above the ground, although they usually stay around ground level. They fire less explosive fireballs at you that can't be deflected.



** Phantoms are [[TheUndead undead]] [[FlyingSeafoodSpecial manta ray]]-like {{Animalistic Abomination}}s that spawn at night in the overworld in large numbers and swoop at the player -- but they only appear if the player hasn't slept for three days, [[AbstractEater since they're attracted to insomnia]].

to:

** Phantoms are [[TheUndead undead]] [[FlyingSeafoodSpecial manta ray]]-like {{Animalistic Abomination}}s that spawn at night in the overworld in large numbers and swoop at the player -- but they only appear if the player hasn't slept for three days, [[AbstractEater since they're attracted to insomnia]]. Notably, they were picked in a vote for a new mob by fans who felt that the overworld had too few of this trope.
17th Apr '18 9:54:45 PM ironcommando
Is there an issue? Send a Message

Added DiffLines:

[[folder:WideOpenSandbox]]
* ''VideoGame/{{Minecraft}}'' has a number of flying mobs. A number of them are harmless or passive (such as parrots and bats), and then there are the less harmless ones. In most cases, bringing a bow and arrows is a good idea:
** Ghasts are large floating ghost-like jellyfish found only in the Nether and fire exploding fireballs at you. You can use melee to hit their fireballs back to them to kill them.
** Blazes are capable of floating above the ground, although they usually stay around ground level. They fire less explosive fireballs at you that can't be deflected.
** Vexes are ghostlike entities summoned by [[FlunkyBoss Evokers]] that harass you and can pass through walls, but lose health over time.
** Phantoms are [[TheUndead undead]] [[FlyingSeafoodSpecial manta ray]]-like {{Animalistic Abomination}}s that spawn at night in the overworld in large numbers and swoop at the player -- but they only appear if the player hasn't slept for three days, [[AbstractEater since they're attracted to insomnia]].
[[/folder]]
4th Jan '18 10:49:26 PM ironcommando
Is there an issue? Send a Message


* ''VideoGame/{{Bug}}!'' also had at least one in each level, and they were usually very annoying to defeat.

to:

* ''VideoGame/{{Bug}}!'' ''VideoGame/{{Bug}}'' also had at least one in each level, and they were usually very annoying to defeat.
20th Sep '17 3:49:04 AM Doug86
Is there an issue? Send a Message


* ''[[http://www.kongregate.com/games/HeroInteractive/bubble-tanks-tower-defense Bubble Tanks: Tower Defense]]'' has an odd variation -- in this game, the flying enemies are called "[[IntangibleMan Ghost]]" enemies. They pretty much act in the same way you'd expect a flying mook to in a TowerDefense game -- by [[DungeonBypass bypassing your towers]].

to:

* ''[[http://www.kongregate.com/games/HeroInteractive/bubble-tanks-tower-defense Bubble Tanks: Tower Defense]]'' has an odd variation -- in this game, the flying enemies are called "[[IntangibleMan "[[{{Intangibility}} Ghost]]" enemies. They pretty much act in the same way you'd expect a flying mook to in a TowerDefense game -- by [[DungeonBypass bypassing your towers]].
15th Sep '17 9:13:13 PM nombretomado
Is there an issue? Send a Message


** The first filmís game on GameBoyAdvance also had the city pigeons [[CurbStompBattle suicidal enough]] to attack a lion.

to:

** The first filmís game on GameBoyAdvance UsefulNotes/GameBoyAdvance also had the city pigeons [[CurbStompBattle suicidal enough]] to attack a lion.
28th May '17 2:29:49 AM erforce
Is there an issue? Send a Message


* ''VideoGame/AlanWake'' had the Taken Crows, which were obviously extremely weak, but attacked in whole swarms to compensate. ''Alan Wake: American Nightmare'' had replaced them with Taken that could temporarily turn themselves into swarm of crows.

to:

* ''VideoGame/AlanWake'' had the Taken Crows, which were obviously extremely weak, but attacked in whole swarms to compensate. ''Alan Wake: American Nightmare'' ''VideoGame/AlanWakesAmericanNightmare'' had replaced them with Taken that could temporarily turn themselves into swarm of crows.
24th Feb '17 7:25:37 PM ironcommando
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/{{Stormwinds}}'' has ''every single enemy'', which are all flying SteamPunk machines of the nation of Demo. Justified in that Demo is attempting to invade from across the ocean. A good number of them tend to be carried by huge balloons as their method of flight, [[AttackItsWeakPoint shooting them there]] will cause them to take massive damage.
16th Aug '16 10:58:28 AM htuttle
Is there an issue? Send a Message


* ''VideoGame/{{X-COM}}'' has Floaters in the first game and an assortment of similar aliens in the sequels.

to:

* ''VideoGame/{{X-COM}}'' ''VideoGame/{{XCOM}}'' has Floaters in the first game and an assortment of similar aliens in the sequels.
13th Aug '16 11:34:05 AM Galacton
Is there an issue? Send a Message


Because of this, they are often used as GoddamnedBats, using their speed and agility to harass the player until they go down, especially in games where your character has DenialOfDiagonalAttack or takes {{Knockback}} (see LedgeBats for this case). Can be a type of KungFuProofMook if they're especially hard to hit normally.

to:

Because of this, they are often used as GoddamnedBats, using relatively weak enemies that use their speed and agility to harass the player until they go down, especially in games where your character has DenialOfDiagonalAttack or takes {{Knockback}} (see LedgeBats for this case). Can be a type of KungFuProofMook if they're especially hard to hit normally.
This list shows the last 10 events of 126. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.AirBorneMook