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* ''Videogame/AkatsukiBlitzkampf'' has the Blitz Engines, secret devices that [[spoiler: produce ''unlimited'' quantities of electric energy]]. Some are already in the hands of the antagonists, like the one [[spoiler: that Murakumo has in his stage]] or the smaller ones used to [[spoiler: create Blitztank and the Elektrosoldats]], but the most important and sought after one is [[spoiler:carried by the protagonist, [[LivingMacGuffin Akatsuki]].]]

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* ''Videogame/AkatsukiBlitzkampf'' has the Blitz Engines, Motors, secret devices that [[spoiler: produce ''unlimited'' quantities of electric energy]]. Some are already in the hands of the antagonists, like the one [[spoiler: that Murakumo has in his stage]] or the smaller ones used to [[spoiler: create [[spoiler:create Blitztank and the Elektrosoldats]], but the most important and sought after one is [[spoiler:carried by the protagonist, [[LivingMacGuffin Akatsuki]].]]
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* ''VideoGame/GodOfWarRagnarok'': The unfinished mask that Odin is studying. It's clearly magical and somehow connected to a rift in reality, but exactly what it does is left undefined except for pointing towards its other pieces [[spoiler:and Garm. who gives a false positive because he can open portals himself]]. Odin thinks it's the key to the answers he seeks, Mimir thinks it's a red herring, [[spoiler: and nobody ever finds out because when Atreus gets the opportunity to use it, he's had enough of Odin's bullshit and smashes it instead.]]

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* ''VideoGame/GodOfWarRagnarok'': The unfinished mask that Odin is studying. It's clearly magical and somehow connected to a rift in reality, but exactly what it does is left undefined except for pointing towards its other pieces [[spoiler:and Garm. Garm, who gives a false positive because he can open portals himself]]. Odin thinks it's the key to the answers he seeks, Mimir thinks it's a red herring, [[spoiler: and nobody ever finds out because when Atreus gets the opportunity to use it, he's had enough of Odin's bullshit and smashes it instead.]]

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The Red Lyrium Idol does actually have a unique effect: it powers up Meredith and makes her crazy.


* ''VideoGame/DragonAgeII'' Act II has a straightforward [=MacGuffin=]; the Qunari "artifact". But the overarching [=MacGuffin=] is obscured, it's never an objective for the main characters, yet it impacts the plot more significantly: the lyrium idol.
** If you're curious. [[spoiler:The artifact is a holy book.]]

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* ''VideoGame/DragonAgeII'' Act II has a straightforward [=MacGuffin=]; the Qunari "artifact". But the overarching [=MacGuffin=] is obscured, it's never an objective for the main characters, yet it impacts the plot more significantly: the lyrium idol.
** If you're curious. [[spoiler:The artifact is a
holy book.]] book. The Qunari are in Kirkwall searching for it, they stay because they can't find it, and eventually become the antagonists of Act II because of the first two points, but the actual contents of the book don't matter to the plot.



* The Amulet of Kings in ''VideoGame/TheElderScrollsIVOblivion''. The entire main quest line revolves around getting the Amulet and the Emperor's son to the same place. Once you do, you get to see the ending sequence but not to participate in it.

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* The Amulet of Kings in ''VideoGame/TheElderScrollsIVOblivion''. The entire main quest line revolves around getting It has no in-game effect and you can't wear it in any case, but it's the Amulet symbol of the pact with Akatosh that keeps the Daedra out, so if a Septim (your buddy Martin) wears it and lights the Emperor's son to Dragonfires, then the same place. Once you do, you get to see the ending sequence but not to participate in it.Daedra Invasion will be taken care of.


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* ''VideoGame/GodOfWarRagnarok'': The unfinished mask that Odin is studying. It's clearly magical and somehow connected to a rift in reality, but exactly what it does is left undefined except for pointing towards its other pieces [[spoiler:and Garm. who gives a false positive because he can open portals himself]]. Odin thinks it's the key to the answers he seeks, Mimir thinks it's a red herring, [[spoiler: and nobody ever finds out because when Atreus gets the opportunity to use it, he's had enough of Odin's bullshit and smashes it instead.]]
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* ''Videogame/SouthParkTheStickOfTruth'' has the titular Stick of Truth, a twig that the kids treat as an artifact that can shape reality. In other words, anyone who has the stick can make up and/or ignore the rules of the fantasy game that they're playing and ultimately it's just an ordinary stick. [[spoiler:This doesn't stop the Big Bad Government Guy to immediately go mad with nonexistent power upon wielding it, believing that with it he no longer has to do the government's bidding]].
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* ''VideoGame/JimmyAndThePulsatingMass'' has the Secret Knowledge, a book that holds the key to permanently defeating the titular Pulsating Mass, and you spend the last third of the game searching for it and trying to pull it out of the Mass's grasp. [[spoiler:To top it all off, you're never told what will defeat the Pulsating Mass -- The first time it's opened, Jimmy's dyslexia keeps him from reading it; the second time, it's waterlogged and made difficult to decipher; when Jimmy finally understands it in the game's climax, you're never shown what's written in the book.]]
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* In ''VideoGame/KingOfTheCastle'', one of the possible victory paths for the King involves going on a quest for the Sceptre of Sages, a magical artifact dating back to the reign of Queen Alma the Wise. If the King retrieves it, they inspire absolute devotion in the Kingdom while they wield it, but it could just as easily be a magic jewel or sword - or even the ordinary stick it appears to be until the King touches it - for all the effect it has on the story.
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* The GECK in ''VideoGame/{{Fallout 2}}''. It is established as a technological marvel that will solve all your village's problems, but the item itself serves no purpose other than getting you out of the starting area and setting the plot in motion. In fact it is no longer relevant by the time you do find it, and finding it at all is optional. There's also a minor WorthlessTreasureTwist; the GECK turns out to be nowhere near as powerful as it actually is, and is mostly just a collection of seeds and fertilizers that would be helpful for building a plot of farmland for a small community.

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* The GECK in ''VideoGame/{{Fallout 2}}''. It is established as a technological marvel that will solve all your village's problems, but the item itself serves no purpose other than getting you out of the starting area and setting the plot in motion. In fact it is no longer relevant by the time you do find it, and finding it at all is optional. There's also a minor WorthlessTreasureTwist; the GECK turns out to be nowhere near as powerful as it actually is, it's claimed to be, and is mostly just a collection of seeds and fertilizers that would be helpful for building a plot of farmland for a small community.

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** ''VideoGame/FireEmblemThreeHouses'' has its Fire Emblem in a bit of a StealthPun. Much of a big deal is made of the early discovery that the player avatar's Crest (an in-universe power system passed down by bloodlines, to make a very long and complicated story) is the very rare Crest of Flames, last observed over a thousand years before the story. A crest of flames, one could also call an emblem of fire. [[spoiler:Edelgard has one too, a second crest apparently surgically forced upon her, making her much more powerful but most definitely shortening her lifespan and giving her a hell of a bone to pick with the entire crest system, among other things.]]

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** The Fire Emblem is more important in ''VideoGame/FireEmblemThreeHouses'' has its Fire Emblem than it had been in a bit of a StealthPun. Much of a long time, although the localization obscures this. A big deal is made of the early discovery that the player avatar's character's Crest (an in-universe power system passed down by bloodlines, to make a very long and complicated story) bloodlines) is the very rare Crest of Flames, last observed over a thousand years before the story. A crest The original Japanese actually translates literally as "Fire Emblem", but actually ''calling'' it that would be inconsistent, as no other Crest is referred to as an "emblem", so this is translated as the Crest of flames, one could also call an emblem of fire. Flames. [[spoiler:Edelgard has one too, a second crest apparently had it surgically forced upon her, making her much more powerful but most definitely possibly shortening her lifespan and giving inspiring her to abolish the Crest system so that no one can suffer as she had ever again.]]
*** Crests in general are this; the SuperBreedingProgram that exists in order to pass them down is
a hell major part of the setting, and the conflict it creates jump starts the plot. However, outside allowing a bone character that has one to pick fully utilize [[InfinityPlusOneSword Relics]], what exactly they do is left vague. In terms of gameplay they all have very generic effects, and only one of the protagonists has what their Crest does explicitly spelled out. Given that this means that {{Muggle}}s can compete with the entire crest system, among other things.]]characters that have a Crest without any difficulty, this isn't necessarily a bad thing.
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** The Medallions in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. What they do is never explained, but the Sages give them to Link when he defeats the boss and they are required to win the game. [[WhatCouldHaveBeen At one point in development, they were supposed to have powers.]]
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* ''VideoGame/IndianaJonesAndHisDesktopAdventures'': More often than not, the player's quest is to find some random ancient artifact, supposedly to protect it from Nazis, thieves, etc.

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* ''VideoGame/IndianaJonesAndHisDesktopAdventures'': More often than not, the player's quest is to find some random ancient artifact, AncientArtifact, supposedly to protect it from Nazis, thieves, etc.
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** ''VideoGame/FireEmblemEngage'': The Fire Emblem is [[spoiler:not just an object, but also an ephithet used for Alear, who was resurrected into the 13th Emblem by the 12 ring Emblems, therefore turning Lumera's birthday gift into an Emblem Ring. Unique amongst other Fire Emblems, [[LivingMacGuffin they're a completely sentient being]].]]
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* ''[[VideoGame/KaneAndLynch Kane & Lynch: Dead Men]]'' features a pair of briefcases early on that Kane and Lynch must try to capture within three weeks to save Kane's family. After finding that one of the cases is missing from its vault, they try and fail to find the last case, and after [[spoiler:they're betrayed by The7]], they cause a mass jailbreak to get a crew together and continue all the way to Japan to capture the second briefcase. We never discover what's in the briefcases.

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* ''[[VideoGame/KaneAndLynch Kane & Lynch: ''VideoGame/KaneAndLynch: Dead Men]]'' Men'' features a pair of briefcases early on that Kane and Lynch must try to capture within three weeks to save Kane's family. After finding that one of the cases is missing from its vault, they try and fail to find the last case, and after [[spoiler:they're betrayed by The7]], The 7]], they cause a mass jailbreak to get a crew together and continue all the way to Japan to capture the second briefcase. We never discover what's in the briefcases.
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* In ''VideoGame/SplinterCell: Pandora Tomorrow'', the player character's first mission is to infiltrate an embassy being raided by guerrillas. It's stressed that your objective is to destroy a computer containing sensitive information. Even the hostages being held are of secondary importance. When you contact the man that knows where this information is, he gives you an email he stole from one of his captors and your next objective is to decrypt it. The initial computer you were sent to smash -- the one that was so critical it was worth risking the lives of dozens of hostages -- is never mentioned again.

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* In ''VideoGame/SplinterCell: Pandora Tomorrow'', ''VideoGame/SplinterCellPandoraTomorrow'', the player character's first mission is to infiltrate an embassy being raided by guerrillas. It's stressed that your objective is to destroy a computer containing sensitive information. Even the hostages being held are of secondary importance. When you contact the man that knows where this information is, he gives you an email he stole from one of his captors and your next objective is to decrypt it. The initial computer you were sent to smash -- the one that was so critical it was worth risking the lives of dozens of hostages -- is never mentioned again.
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Crosswicking Grapple Dog

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* ''VideoGame/GrappleDog'': The Cosmic Gadgets. They were supposedly used to seal Nul, and [[spoiler:are revealed to open an unstable portal in the endgame.]]
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Two reasons for deletion: 1) neither of those items fit either criteria as listed in the main page; 2) that was a Zero Context Example.


* ''[[VideoGame/Doom3 Doom 3: Resurrection of Evil]]'' has the Artifact, while ''VideoGame/Doom2016'' has the Crucible.
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* The Orb in ''VideoGame/{{dnd}}'' can't be used for anything in-game, but getting it out of the dungeon is your whole objective and doing so brings you to the win screen.
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** [[VideoGame/FireEmblemArchanea Archanea series]]: The Emblem is known as [[http://fireemblem.wikia.com/wiki/Shield_of_Seals the Shield of Seals]]; forged from one of [[BigGood Naga's]] fangs, it's the treasure of House Archanea and the counterpart of the Falchion sword. Princess Nyna entrusted Marth with it in ''[[VideoGame/FireEmblemShadowDragon Shadow Dragon]]'', [[spoiler: which unadvertedly flared up Prince Hardin's jealousy, and is implied to be one of the reasons why he went BrainwashedAndCrazy in ''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]''.]] As a plus, the Emblem itself is said to have a curse named ''Curse of Artemis'', dooming many of its wielders to [[LoveHurts lead tragic lives]]... [[spoiler: and holy shit [[BreakTheCutie it broke]] [[BrokenBird poor Nyna]], though Marth and Caeda [[EarnYourHappyEnding managed to mostly dodge it]].]]
** ''[[VideoGame/FireEmblemGenealogyOfTheholyWar Jugdral]]'' ''[[VideoGame/FireEmblemThracia776 series]]'': In an exception to the rule, it is mentioned in one conversation in the ending [[http://fireemblem.wikia.com/wiki/Fire_Emblem_(crest) as the sigil of the House of Velthomer]]. [[spoiler: Makes sense, the Jugdral games take place centuries ''before'' the Fire Emblem/Shield of Seals itself was created.]]
** ''[[VideoGame/FireEmblemTheBlazingBlade Elibe]] [[VideoGame/FireEmblemTheBindingBlade Games]]'': It's the Imperial Seal of the Kingdom of Bern and one of the bigget proofs of the King/Queen of Bern's authority. In ''Blazing Blade'' it's needed for [[spoiler: Prince Zephiel]]'s coming of age ceremony, and in ''Binding Blade'' [[spoiler: King Zephiel's sister Guinevere steals it in a desperate attempt to stop him and the war he's sponsoring.]]
** ''VideoGame/FireEmblemTheSacredStones'': In the Magvel game, the Fire Emblem is [[spoiler: one of the Sacred Stones themselves, stored in the Grado Empire. When Prince Lyon shatters it, opne half becomes the Dark Stone.]]
** ''[[VideoGame/FireEmblemPathOfRadiance Tellius]]'' ''[[VideoGame/FireEmblemRadiantDawn series]]'': It's an alternate name for [[spoiler: the infamous ''Lehran's Medallion'', which keeps the goddess Yune sealed. Only [[IncorruptiblePurePureness completely pure people]] can hold it [[BrainwashedAndCrazy without going insane]]; two of these persons are Ike's MissingMom Elena and later his little sister Mist.]]

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** [[VideoGame/FireEmblemArchanea Archanea series]]: ''VideoGame/FireEmblemShadowDragonAndTheBladeOfLight'' and ''VideoGame/FireEmblemMysteryOfTheEmblem'': The Emblem is known as [[http://fireemblem.wikia.com/wiki/Shield_of_Seals the Shield of Seals]]; forged from one of [[BigGood Naga's]] fangs, it's the treasure of House Archanea and the counterpart of the Falchion sword. Princess Nyna entrusted Marth with it in ''[[VideoGame/FireEmblemShadowDragon Shadow Dragon]]'', [[spoiler: which unadvertedly inadvertedly flared up Prince Hardin's jealousy, and is implied to be one of the reasons why he went BrainwashedAndCrazy in ''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]''.]] As a plus, the Emblem itself is said to have a curse named ''Curse of Artemis'', dooming many of its wielders to [[LoveHurts lead tragic lives]]... [[spoiler: and holy shit [[BreakTheCutie it broke]] [[BrokenBird poor Nyna]], though Marth and Caeda [[EarnYourHappyEnding managed to mostly dodge it]].]]
** ''[[VideoGame/FireEmblemGenealogyOfTheholyWar Jugdral]]'' ''[[VideoGame/FireEmblemThracia776 series]]'': ''VideoGame/FireEmblemGenealogyOfTheHolyWar'' and ''VideoGame/FireEmblemThracia776'': In an exception to the rule, it is mentioned in one conversation in the ending [[http://fireemblem.wikia.com/wiki/Fire_Emblem_(crest) as the sigil of the House of Velthomer]]. [[spoiler: Makes sense, the Jugdral games take place centuries ''before'' the Fire Emblem/Shield of Seals itself was created.]]
** ''[[VideoGame/FireEmblemTheBlazingBlade Elibe]] [[VideoGame/FireEmblemTheBindingBlade Games]]'': ''VideoGame/FireEmblemTheBindingBlade'' and ''VideoGame/FireEmblemTheBlazingBlade'': It's the Imperial Seal of the Kingdom of Bern and one of the bigget biggest proofs of the King/Queen of Bern's authority. In ''Blazing Blade'' it's needed for [[spoiler: Prince Zephiel]]'s coming of age ceremony, and in ''Binding Blade'' [[spoiler: King Zephiel's sister Guinevere steals it in a desperate attempt to stop him and the war he's sponsoring.]]
** ''VideoGame/FireEmblemTheSacredStones'': In the Magvel game, the Fire Emblem is [[spoiler: one of the Sacred Stones themselves, stored in the Grado Empire. When Prince Lyon shatters it, opne one half becomes the Dark Stone.]]
** ''[[VideoGame/FireEmblemPathOfRadiance Tellius]]'' ''[[VideoGame/FireEmblemRadiantDawn series]]'': ''VideoGame/FireEmblemPathOfRadiance'' and ''VideoGame/FireEmblemRadiantDawn'': It's an alternate name for [[spoiler: the infamous ''Lehran's Medallion'', which keeps the goddess Yune sealed. Only [[IncorruptiblePurePureness completely pure people]] can hold it [[BrainwashedAndCrazy without going insane]]; two of these persons are Ike's MissingMom Elena and later his little sister Mist.]] (Ashnard is also able to touch it with no effects to his sanity, but that's because he's [[PureIsNotGood pure insane already]].)]]
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Adding example and crosswick for Fairune.

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* Appears in all three main games of ''VideoGame/{{Fairune}}''. In ''1'', it's the three Spirit Icons, used to unlock the gate to the Demon King. In ''2'', it's the six Storage Devices containing [[spoiler: Layla's memories.]] And in ''Origin'', it's three medals [[spoiler:and a flower]] used to save the Fairies.
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* In ''VideoGame/RedDeadRedemption2'', the money from the botched Blackwater heist is said to be in-game about $150,000 (over $4 million in 2018 dollars), enough for the gang to live comfortably afterwards and was hidden very well after everything went south. It is a symbol of the gang's sins, to ArtifactOfDoom levels, as it is a huge part of the reason why the law is hunting them down, setting up the main conflict in the game and the desire of many members to return to it and some who don't, driving conflict among the gang. As the game progresses, Dutch continues to plan large heists to [[SunkCostFallacy pour more money to replace the take]], which only brings more unnecessary attention to the gang. The gang slowly realize that they will never see the money or that [[spoiler: there might not be any escape for any of them]]. In the end, [[spoiler: Micah manages to get his hand on it and John steals it after he's dead.]] Tying into the game's morality, it's implied that this would eventually kickstart the events in the first game and [[spoiler: lead Agent Ross to John and his family.]]
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** Finally, Shinnok's Amulet was the [=MacGuffin=] for at least three games in the VideoGame/MortalKombat series, even though the most we ever learn about it is that it can only be created once (proven false by Quan Chi making a fake one), and that it's used to fuse the Kamidogu (yet ''another'' [=MacGuffin=] in Deception) and, thus, all of reality together.

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** Finally, Shinnok's Amulet was the [=MacGuffin=] for at least three games in the VideoGame/MortalKombat Franchise/MortalKombat series, even though the most we ever learn about it is that it can only be created once (proven false by Quan Chi making a fake one), and that it's used to fuse the Kamidogu (yet ''another'' [=MacGuffin=] in Deception) and, thus, all of reality together.
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* ''Series/FinalFantasy'' has featured the Crystals, PlotCoupon macguffins almost always numbering four or a multiple of four, that show up constantly. The details are highly truncated here; the [[https://finalfantasy.fandom.com/wiki/Crystal_(term) wiki for the series]] shows just how frequently this motif is used in the series. In most of the series, crystals or some crystalline macguffin drives the plot but doesn't actually do anything.

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* ''Series/FinalFantasy'' ''VideoGame/FinalFantasy'' has featured the Crystals, PlotCoupon macguffins almost always numbering four or a multiple of four, that show up constantly. The details are highly truncated here; the [[https://finalfantasy.fandom.com/wiki/Crystal_(term) wiki for the series]] shows just how frequently this motif is used in the series. In most of the series, crystals or some crystalline macguffin drives the plot but doesn't actually do anything.
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* ''Series/FinalFantasy'' has featured the Crystals, PlotCoupon macguffins almost always numbering four or a multiple of four, that show up constantly. The details are highly truncated here; the [[https://finalfantasy.fandom.com/wiki/Crystal_(term) wiki for the series]] shows just how frequently this motif is used in the series. In most of the series, crystals or some crystalline macguffin drives the plot but doesn't actually do anything.
** Final Fantasy I had four crystals that captured some kind of magic essence when a major boss was defeated and somehow empowered the big time-loop at the core of the narrative.
** Final Fantasy III had four light and four dark crystals that were supposed to create an imbalance when used by the BigBad.
** Final Fantasy IV had four light crystals and four dark crystals that did absolutely nothing but somehow powered the plot to open a path to the moon. Then near the end of the game, a bunch more lunar crystals show up, doing nothing but driving the fight with the last villain.
** Final Fantasy V had four elemental crystals that kept the balance of the elements in the world. Trying to harvest their power causes potential disaster.
** Final Fantasy VI has the frozen souls of a magical species, Espers, serving as the power source for unstoppable MagiTek and the source for when TheMagicComesBack.
** Final Fantasy VII has crystalized mako, or life energy, in materia, which allows the use of magic and also causes potential world-ending disaster.
** Later games reuse or repeat these ideas in other variations.

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