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* HyperspeedEscape: When the heroes run into problems they can't outfight or outthink, the Sheewash Drive at least means they can outrun them.
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* RapidAging: Defied in the second sequel. The Karres witches have powers to change somebody's physical age, but have rules against using them to age a child to an adult.
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* RapidAging: Defied in the second sequel. The Karres witches have powers to change somebody's physical age, but have rules against using them to age a child to an adult. Magical aging could give a child an adult's body, but not an adult's maturity.
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* Technopath: It's noted that one of the things that makes Goth's teleportation skill so useful in sabotaging machines is that her Klatha powers give her an instinctive grasp of which component needs to be removed to cause the most damage, even with devices she's never encountered before.
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* Technopath: {{Technopath}}: It's noted that one of the things that makes Goth's teleportation skill so useful in sabotaging machines is that her Klatha powers give her an instinctive grasp of which component needs to be removed to cause the most damage, even with devices she's never encountered before.
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* Technopath: It's noted that one of the things that makes Goth's teleportation skill so useful in sabotaging machines is that her Klatha powers give her an instinctive grasp of which component needs to be removed to cause the most damage, even with devices she's never encountered before.
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* LittleStowaway: Once Pausert has taken the three children back to Karres, Goth stows away on his ship and accompanies him on his travels. He can't return her because Karres has relocated and no-one knows where it now is.
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* MinorLivingAlone: While on her mission into the past, Goth (now aged 13-14) lives alone in a flat that she rents, using her powers of illusion to appear as an adult when she needs to deal with landlords, solicitors and so on.
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* VagueAge: The children's ages aren't specified precisely (as can be seen by the varying figures given in this example section). It doesn't help that Pausert's not sure whether Karres uses the same definitions of 'year' and 'month' that he does. The sequels are more consistent, working from the basis that when Pausert first met them, Goth was 10 and Maleen 14.
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* VagueAge: The children's ages aren't specified precisely (as can be seen by the varying figures given in this example section). It doesn't help that Pausert's not sure whether Karres uses the same definitions of 'year' and 'month' that he does. The sequels are more consistent, working from the basis that when Pausert first met them, Goth was 10 and Maleen nearly 14.
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* DisposableDecoyDoppelganger: Goth's powers develop to a point where she can confuse opponents by creating multiple illusions of herself.
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* OutOfFocus: Maleen returns to Karres shortly before the end of the original novelette, and doesn't accompany Pausert on any of his subsequent missions, her precognitive abilities being less suited to action in the field than her younger sisters' more physical powers.
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* VagueAge: The children's ages aren't specified precisely (as can be seen by the varying figures given in this example section). It doesn't help that Pausert's not sure whether Karres uses the same definitions of 'year' and 'month' that he does. The sequels are more consistent, working from the basis that when Pausert first met them, Goth was 10 and Maleen 14.