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* ExactWords: The youth wants to know what fear is, but expresses a desire to shudder. So the princess makes him shudder by dumping freezing water all over him, which works.

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* ExactWords: The youth wants to know what fear is, but expresses a desire to shudder. So the princess makes him shudder by dumping freezing water (and, in almost all versions, still-alive fish!) all over him, which works.
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On his third and final night in the castle, the young man hears a strange noise. Six men enter the room, carrying a coffin. The boy, unafraid but distraught, believes the body to be his own dead cousin. As he tries to warm the body, it reanimates, and, confused, threatens to strangle him. The youth, angry at his ingratitude, closes the coffin on top of the man again. Then an old man appears who brags that he can knock an anvil straight to the ground. He brings the young to the basement and showing off this trick. The youth, meanwhile, splits the anvil and traps the old man's beard in it, beating him with an iron rod afterward. The man, desperate for mercy, gives him all the treasures in the castle.

to:

On his third and final night in the castle, the young man hears a strange noise. Six men enter the room, carrying a coffin. The boy, unafraid but distraught, believes the body to be his own dead cousin. As he tries to warm the body, it reanimates, and, confused, threatens to strangle him. The youth, angry at his ingratitude, closes the coffin on top of the man again. Then an old man appears who brags that he can knock an anvil straight to the ground. He brings the young man to the basement and begins showing off this trick. The youth, meanwhile, splits the anvil and traps the old man's beard in it, beating him with an iron rod afterward. The man, desperate for mercy, gives him all the treasures in the castle.
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OnceUponATime there lived a [[FearlessFool young man who wishes to understand what fear is]]. A sexton tries to help him by having the youth ring the church bell at midnight, while he tries to scare him by dressing up as a ghost. The youth isn't scared at all and pushes the sexton down the stairs, breaking his leg. Ashamed and horrified, the young man's father sends him out in the wide world. The youth takes this as an opportunity to try to learn what fear is. A stranger advises him to spend a night beneath the gallows, where seven dead men are hanging. He follows this advice, sets a fire for the night, and even cuts down the bodies to sit them next to him around the fire. When the corpses' clothes catch fire, the youngster gets annoyed at their carelessness and hangs them back up.

to:

OnceUponATime there lived a [[FearlessFool young man who wishes wished to understand what fear is]].was]]. A sexton tries to help him by having the youth ring the church bell at midnight, while he tries to scare him by dressing up as a ghost. The youth isn't scared at all and pushes the sexton down the stairs, breaking his leg. Ashamed and horrified, the young man's father sends him out in the wide world. The youth takes this as an opportunity to try to learn what fear is. A stranger advises him to spend a night beneath the gallows, where seven dead men are hanging. He follows this advice, sets a fire for the night, and even cuts down the bodies to sit them next to him around the fire. When the corpses' clothes catch fire, the youngster gets annoyed at their carelessness and hangs them back up.
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OnceUponATime there lived a [[FearlessFool young man who was unaware what fear is]]. A sexton tries to help him by having the youngster ring the church bell at midnight, while he scares him dressed up as a ghost. The youngster isn't scared at all and pushes the sexton down the stairs, breaking his leg. Ashamed and horrified, the youngster's father sends him out in the wide world. The young man takes this as an opportunity to try to learn what fear is. A stranger advises him to spend a night beneath the gallows, where seven dead men were hanging. He follows this advice, sets a fire for the night, and even cuts down the bodies to sit them next to him around the fire. When the corpses' clothes catch fire, the youngster gets annoyed at their carelessness and hangs them back up.

One day, when arriving at an inn, the innkeeper tells the protagonist that if he wants to know how to shudder, he should visit the HauntedCastle nearby. Nobody ever survived spending one night there, because they all died of fear. If he could manage to stay there, he will win earn all the rich treasures of the castle and marry the king's daughter. The youth decides to take the challenge and goes to the king, who tells him he may bring three objects to the castle. The youngster chooses a fire, a lathe, and a cutting board with a knife.

The first night, he is confronted with two black cats, complaining about the cold. The young man invites them to join him near the fire. The cats propose a card game, but the youngster cuts their nails with his cutting board and knife. A huge fight breaks loose with all kinds of cats and dogs trying to attack him, but he kills them all. Then, out of nowhere, a bed appears. The main character hops in, but the bed moves and drives him around the entire castle. Still unafraid, the youngster urged it to go faster. The bed turned upside down on him, but he just tosses the bed aside and slept next to the fire until morning.

During the second night, half of a man fell down the chimney. The youth, again unafraid, shouted up the chimney that the other half was needed. The other half, hearing him, fell from the chimney and reunited with the rest. More men followed with human skulls and dead men's legs with which to play nine-pins. The amused youngster sharpened the skulls into better balls with his lathe and joined the men until midnight, when they vanished into thin air.

On his third and final night in the castle, the youngster heard a strange noise. Six men entered his room, carrying a coffin. The boy, unafraid but distraught, believed the body to be his own dead cousin. As he tried to warm the body, it reanimated, and, confused, threatened to strangle him. The youngster, angry at his ingratitude, closed the coffin on top of the man again. Then an old man appears who brags that he could knock an anvil straight to the ground. He brings him to the basement and, while showing the main character his trick, the youngster split the anvil and trapped the old man's beard in it, beating him with an iron rod afterward. The man, desperate for mercy, showed him all the treasures in the castle.

Next morning, the king told the main character that he could win his lovely daughter. He agreed, though upset that he had still not learned how to shudder. One night, his bride tosses freezing water with gudgeons onto her husband as he slept. As he awoke, shuddering, he exclaimed that while he had finally learned to shudder, he still did not know what true fear was.

to:

OnceUponATime there lived a [[FearlessFool young man who was unaware wishes to understand what fear is]]. A sexton tries to help him by having the youngster youth ring the church bell at midnight, while he scares tries to scare him dressed by dressing up as a ghost. The youngster youth isn't scared at all and pushes the sexton down the stairs, breaking his leg. Ashamed and horrified, the youngster's young man's father sends him out in the wide world. The young man youth takes this as an opportunity to try to learn what fear is. A stranger advises him to spend a night beneath the gallows, where seven dead men were are hanging. He follows this advice, sets a fire for the night, and even cuts down the bodies to sit them next to him around the fire. When the corpses' clothes catch fire, the youngster gets annoyed at their carelessness and hangs them back up.

One day, when arriving at an inn, the innkeeper tells the protagonist that if he wants to know how to shudder, he should visit the HauntedCastle nearby. Nobody ever survived spending one night there, because they all died of fear. If he could can manage to stay there, he will win earn all the rich treasures of the castle and marry the king's daughter. The youth decides to take the challenge and goes to the king, who tells him he may bring three objects to the castle. The youngster chooses a fire, a lathe, and a cutting board with a knife.

The first night, he is confronted with two black cats, complaining about the cold. The young man invites them to join him near the fire. The cats propose a card game, but the youngster youth cuts their nails with his cutting board and knife. A huge fight breaks loose with all kinds of cats and dogs trying to attack him, but he kills them all. Then, out of nowhere, a bed appears. The main character hops in, but the bed moves and drives him around the entire castle. Still unafraid, the youngster urged youth urges it to go faster. The bed turned turns upside down on him, but he just tosses the bed aside and slept sleeps next to the fire until morning.

During the second night, half of a man fell falls down the chimney. The youth, again unafraid, shouted shouts up the chimney that the other half was is needed. The other half, hearing him, fell falls from the chimney and reunited reunites with the rest.rest of his body. More men followed with human skulls and dead men's legs with which to play nine-pins. The amused youngster sharpened young man sharpens the skulls into better balls with his lathe and joined joins the men until midnight, when they vanished vanish into thin air.

On his third and final night in the castle, the youngster heard young man hears a strange noise. Six men entered his enter the room, carrying a coffin. The boy, unafraid but distraught, believed believes the body to be his own dead cousin. As he tried tries to warm the body, it reanimated, reanimates, and, confused, threatened threatens to strangle him. The youngster, youth, angry at his ingratitude, closed closes the coffin on top of the man again. Then an old man appears who brags that he could can knock an anvil straight to the ground. He brings him the young to the basement and, while and showing the main character his trick, the youngster split off this trick. The youth, meanwhile, splits the anvil and trapped traps the old man's beard in it, beating him with an iron rod afterward. The man, desperate for mercy, showed gives him all the treasures in the castle.

Next morning, the king told tells the main character young man that he could win can marry his lovely daughter. He agreed, The youth agrees, though upset that he had has still not learned how to shudder. One night, his bride tosses freezing water with gudgeons onto her husband as he slept. sleeps. As he awoke, awakes, shuddering, he exclaimed exclaims that while he had has finally learned to shudder, he still did does not know what true fear was.
is.
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OnceUponATime there lived a [[FearlessFool young man who was unaware what fear is]]. A sexton tries to help him by having the youngster ring the church bell at midnight, while he scares him dressed up as a ghost. The youngster isn't scared at all and pushes the sexton down the stairs, breaking his leg. Ashamed and horrified the youngster's father sends him out in the wide world. The young man takes this as an opportunity to try and learn what fear is. A stranger advises him to spent a night beneath the gallows where seven dead men were hanging. He follows this advice, sets a fire for the night and even cuts down the bodies to sit them next to him around the fire. When the corpses' clothes catch fire the youngster gets annoyed at their carelessness and hangs them back up.

One day, when arriving at an inn, the inn keeper tells the protagonist that if he wants to know how to shudder he should visit the HauntedCastle nearby. Nobody ever survived spending one night there, because they all died of fear. If he could manage to stay there, he will win earn all the rich treasures of the castle and marry the king's daughter. The youth decides to take the challenge and goes to the king who tells him he may bring three objects to the castle. The youngster chooses a fire, a lathe and a cutting board with a knife.

The first night he is confronted with two black cats, complaining about the cold. The young man invites them to join him near the fire. The cats propose a card game, but the youngster cuts their nails with his cutting board and knife. A huge fight breaks loose with all kinds of cats and dogs trying to attack him, but he kills them all. Then, out of nowhere, a bed appears. The main character hops in, but the bed moves and drives him around the entire castle. Still unafraid, the youngster urged it to go faster. The bed turned upside down on him, but he just tosses the bed aside and slept next to the fire until morning.

During the second night half of a man fell down the chimney. The youth, again unafraid, shouted up the chimney that the other half was needed. The other half, hearing him, fell from the chimney and reunited with the rest. More men followed with human skulls and dead men's legs with which to play nine-pins. The amused youngster sharpened the skulls into better balls with his lathe and joined the men until midnight, when they vanished into thin air.

On his third and final night in the castle, the youngster heard a strange noise. Six men entered his room, carrying a coffin. The boy, unafraid but distraught, believed the body to be his own dead cousin. As he tried to warm the body, it reanimated, and, confused, threatened to strangle him. The youngster, angry at his ingratitude, closed the coffin on top of the man again. Then an old man appears who brags that he could knock an anvil straight to the ground. He brings him to the basement and, while showing the main character his trick, the youngster split the anvil and trapped the old man's beard in it, beating him with an iron rod afterwards. The man, desperate for mercy, showed him all of the treasures in the castle.

Next morning the king told the main character that he could win his lovely daughter. He agreed, though upset that he had still not learned how to shudder. One night, his bride tosses freezing water with gudgeons onto her husband as he slept. As he awoke, shuddering, he exclaimed that while he had finally learned to shudder, he still did not know what true fear was.

to:

OnceUponATime there lived a [[FearlessFool young man who was unaware what fear is]]. A sexton tries to help him by having the youngster ring the church bell at midnight, while he scares him dressed up as a ghost. The youngster isn't scared at all and pushes the sexton down the stairs, breaking his leg. Ashamed and horrified horrified, the youngster's father sends him out in the wide world. The young man takes this as an opportunity to try and to learn what fear is. A stranger advises him to spent spend a night beneath the gallows gallows, where seven dead men were hanging. He follows this advice, sets a fire for the night night, and even cuts down the bodies to sit them next to him around the fire. When the corpses' clothes catch fire fire, the youngster gets annoyed at their carelessness and hangs them back up.

One day, when arriving at an inn, the inn keeper innkeeper tells the protagonist that if he wants to know how to shudder shudder, he should visit the HauntedCastle nearby. Nobody ever survived spending one night there, because they all died of fear. If he could manage to stay there, he will win earn all the rich treasures of the castle and marry the king's daughter. The youth decides to take the challenge and goes to the king king, who tells him he may bring three objects to the castle. The youngster chooses a fire, a lathe lathe, and a cutting board with a knife.

The first night night, he is confronted with two black cats, complaining about the cold. The young man invites them to join him near the fire. The cats propose a card game, but the youngster cuts their nails with his cutting board and knife. A huge fight breaks loose with all kinds of cats and dogs trying to attack him, but he kills them all. Then, out of nowhere, a bed appears. The main character hops in, but the bed moves and drives him around the entire castle. Still unafraid, the youngster urged it to go faster. The bed turned upside down on him, but he just tosses the bed aside and slept next to the fire until morning.

During the second night night, half of a man fell down the chimney. The youth, again unafraid, shouted up the chimney that the other half was needed. The other half, hearing him, fell from the chimney and reunited with the rest. More men followed with human skulls and dead men's legs with which to play nine-pins. The amused youngster sharpened the skulls into better balls with his lathe and joined the men until midnight, when they vanished into thin air.

On his third and final night in the castle, the youngster heard a strange noise. Six men entered his room, carrying a coffin. The boy, unafraid but distraught, believed the body to be his own dead cousin. As he tried to warm the body, it reanimated, and, confused, threatened to strangle him. The youngster, angry at his ingratitude, closed the coffin on top of the man again. Then an old man appears who brags that he could knock an anvil straight to the ground. He brings him to the basement and, while showing the main character his trick, the youngster split the anvil and trapped the old man's beard in it, beating him with an iron rod afterwards. afterward. The man, desperate for mercy, showed him all of the treasures in the castle.

Next morning morning, the king told the main character that he could win his lovely daughter. He agreed, though upset that he had still not learned how to shudder. One night, his bride tosses freezing water with gudgeons onto her husband as he slept. As he awoke, shuddering, he exclaimed that while he had finally learned to shudder, he still did not know what true fear was.



* BackFromTheDead: In the castle the youngster warms a dead body near the fire, which causes the corpse to reanimate.

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* BackFromTheDead: In the castle castle, the youngster warms a dead body near the fire, which causes the corpse to reanimate.



* CuriosityKilledTheCast: Subverted. The young man is eager to know what fear is, but is never frightened by anybody or anything. Even when people threaten him he just fights back and defeats them.
* DemBones: The youth plays nine-pins with a bunch of skeletons and even sharpens the skulls so they become better balls.

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* CuriosityKilledTheCast: Subverted. The young man is eager to know what fear is, but is never frightened by anybody or anything. Even when people threaten him him, he just fights back and defeats them.
* DemBones: The youth plays nine-pins with a bunch of skeletons and even sharpens the skulls skulls, so they become better balls.



* EngagementChallenge: He who spents three nights at the haunted castle may marry the princess.

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* EngagementChallenge: He who spents spends three nights at the haunted castle may marry the princess.



* {{Foreshadowing}}: In the first part of the story the youth tries to warm up seven corpses by taking them down from the gallows and trying to warm them up. During his third night in the castle he does this again with another corpse, but this time the body comes alive.
** Quite some scenes in this story involve characters who either feel cold or of whom the hero assumes they are. Either way, whenever he invites them around the fire his gratitude is not rewarded. Interestingly enough, his wife literally gives him the chills near the end of the story [[WaterWakeUp as she throws freezing river water in his bed while he is sleeping]].
* GallowsHumor: Literally and as a matter of speech: the youngster spents a night at the gallows and takes down seven corpses because he thinks they might want to join him sitting around the fire. As their clothes catch fire he hangs them back up again, because they are so careless.
* HalfTheManHeUsedToBe: Two separate body parts fall down the chimney while the youngster stays in the haunted house. They reattach soon afterwards.
* HauntedCastle: The hero succesfully spents three nights there.

to:

* {{Foreshadowing}}: In the first part of the story story, the youth tries to warm up seven corpses by taking them down from the gallows and trying to warm them up. During his third night in the castle castle, he does this again with another corpse, but this time the body comes alive.
** Quite some scenes in this story involve characters who either feel cold or of whom the hero assumes they are. Either way, whenever he invites them around the fire fire, his gratitude is not rewarded. Interestingly enough, his wife literally gives him the chills near the end of the story [[WaterWakeUp as she throws freezing river water in his bed while he is sleeping]].
* GallowsHumor: Literally and as a matter of speech: the youngster spents a night at the gallows and takes down seven corpses because he thinks they might want to join him sitting around the fire. As their clothes catch fire fire, he hangs them back up again, because they are so careless.
* HalfTheManHeUsedToBe: Two separate body parts fall down the chimney while the youngster stays in the haunted house. They reattach soon afterwards.
afterward.
* HauntedCastle: The hero succesfully spents successfully spends three nights there.



* MurphysBed: The youngster notices a bed and decides to takes some rest. Then the thing starts moving all over the castle.

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* MurphysBed: The youngster notices a bed and decides to takes take some rest. Then the thing starts moving all over the castle.



* TheOnlyWayTheyWillLearn: Never being afraid would seem to be a valuable power, yet everybody in the story wants to help the youngster find out what fear is by exposing him to creepy things, creatures and situations.
* OnOneCondition: The youngster must spent three nights in a HauntedCastle to receive the kings' fortune and hand of his youngest daughter.
* PantheraAwesome: In the castle two large cats appear. When he traps them several other black cats and dogs emerge from the darkness in the room, but he combats and kills them all.
* PlotHole: The protagonist is unaware what fear is and seems to have no understanding of the concept death, yet he does kill several scary creatures in the castle?

to:

* TheOnlyWayTheyWillLearn: Never being afraid would seem to be a valuable power, yet everybody in the story wants to help the youngster find out what fear is by exposing him to creepy things, creatures creatures, and situations.
* OnOneCondition: The youngster must spent spend three nights in a HauntedCastle to receive the kings' fortune and hand of his youngest daughter.
* PantheraAwesome: In the castle castle, two large cats appear. When he traps them them, several other black cats and dogs emerge from the darkness in the room, but he combats and kills them all.
* PlotHole: The protagonist is unaware what fear is and seems to have no understanding of the concept of death, yet he does kill several scary creatures in the castle?



* RuleOfThree: He is the third and youngest son. He is allowed to take three things to the castle and he must spent three nights there.

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* RuleOfThree: He is the third and youngest son. He is allowed to take three things to the castle castle, and he must spent spend three nights there.
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Long Title has been disambiguated


* LongTitle: The long title might explain why this is one of the lesser known fairy tales.
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''The Story Of The Youth Who Went Forth To Learn What Fear Was'' ('' (Märchen von einem, der auszog, das Fürchten zu lernen)'') is a German FairyTale collected in the early 19th century by Creator/TheBrothersGrimm, the fourth story in the ''Children's and Household Tales'' (''Kinder- und Hausmärchen'') collection. It was also collected by Creator/AndrewLang in ''The Blue Fairy Book''.

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''The Story Of The Youth Who Went Forth To Learn What Fear Was'' ('' (Märchen (''Märchen von einem, der auszog, das Fürchten zu lernen)'') lernen'') is a German FairyTale collected in the early 19th century by Creator/TheBrothersGrimm, the fourth story in the ''Children's and Household Tales'' (''Kinder- und Hausmärchen'') collection. It was also collected by Creator/AndrewLang in ''The Blue Fairy Book''.

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[[LongTitle "The Story Of The Youth Who Went Forth To Learn What Fear Was"]] is a fairy tale collected in the early 19th century by Creator/TheBrothersGrimm.

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[[LongTitle "The ''The Story Of The Youth Who Went Forth To Learn What Fear Was"]] Was'' ('' (Märchen von einem, der auszog, das Fürchten zu lernen)'') is a fairy tale German FairyTale collected in the early 19th century by Creator/TheBrothersGrimm.
Creator/TheBrothersGrimm, the fourth story in the ''Children's and Household Tales'' (''Kinder- und Hausmärchen'') collection. It was also collected by Creator/AndrewLang in ''The Blue Fairy Book''.



One day, when arriving at an inn, the inn keeper tells our protagonist that if he wants to know how to shudder he should visit the HauntedCastle nearby. Nobody ever survived spending one night there, because they all died of fear. If he could manage to stay there, he will win earn all the rich treasures of the castle and marry the king's daughter. The youth decides to take the challenge and goes to the king who tells him he may bring three objects to the castle. The youngster chooses a fire, a lathe and a cutting board with a knife.

The first night he is confronted with two black cats, complaining about the cold. The young man invites them to join him near the fire. The cats propose a card game, but the youngster cuts their nails with his cutting board and knife. A huge fight breaks loose with all kinds of cats and dogs trying to attack him, but he kills them all. Then, out of nowhere, a bed appears. Our protagonist hops in, but the bed moves and drives him around the entire castle. Still unafraid, the youngster urged it to go faster. The bed turned upside down on him, but he just tosses the bed aside and slept next to the fire until morning.

to:

One day, when arriving at an inn, the inn keeper tells our the protagonist that if he wants to know how to shudder he should visit the HauntedCastle nearby. Nobody ever survived spending one night there, because they all died of fear. If he could manage to stay there, he will win earn all the rich treasures of the castle and marry the king's daughter. The youth decides to take the challenge and goes to the king who tells him he may bring three objects to the castle. The youngster chooses a fire, a lathe and a cutting board with a knife.

The first night he is confronted with two black cats, complaining about the cold. The young man invites them to join him near the fire. The cats propose a card game, but the youngster cuts their nails with his cutting board and knife. A huge fight breaks loose with all kinds of cats and dogs trying to attack him, but he kills them all. Then, out of nowhere, a bed appears. Our protagonist The main character hops in, but the bed moves and drives him around the entire castle. Still unafraid, the youngster urged it to go faster. The bed turned upside down on him, but he just tosses the bed aside and slept next to the fire until morning.



On his third and final night in the castle, the youngster heard a strange noise. Six men entered his room, carrying a coffin. The boy, unafraid but distraught, believed the body to be his own dead cousin. As he tried to warm the body, it reanimated, and, confused, threatened to strangle him. The youngster, angry at his ingratitude, closed the coffin on top of the man again. Then an old man appears who brags that he could knock an anvil straight to the ground. He brings him to the basement and, while showing our hero his trick, the youngster split the anvil and trapped the old man's beard in it, beating him with an iron rod afterwards. The man, desperate for mercy, showed him all of the treasures in the castle.

Next morning the king told our hero that he could win his lovely daughter. He agreed, though upset that he had still not learned how to shudder. One night, his bride tosses freezing water with gudgeons onto her husband as he slept. As he awoke, shuddering, he exclaimed that while he had finally learned to shudder, he still did not know what true fear was.

to:

On his third and final night in the castle, the youngster heard a strange noise. Six men entered his room, carrying a coffin. The boy, unafraid but distraught, believed the body to be his own dead cousin. As he tried to warm the body, it reanimated, and, confused, threatened to strangle him. The youngster, angry at his ingratitude, closed the coffin on top of the man again. Then an old man appears who brags that he could knock an anvil straight to the ground. He brings him to the basement and, while showing our hero the main character his trick, the youngster split the anvil and trapped the old man's beard in it, beating him with an iron rod afterwards. The man, desperate for mercy, showed him all of the treasures in the castle.

Next morning the king told our hero the main character that he could win his lovely daughter. He agreed, though upset that he had still not learned how to shudder. One night, his bride tosses freezing water with gudgeons onto her husband as he slept. As he awoke, shuddering, he exclaimed that while he had finally learned to shudder, he still did not know what true fear was.



The story can be read [[https://sites.pitt.edu/~dash/grimm004.html here]], [[https://web.archive.org/web/20200122173859/http://www.surlalunefairytales.com/authors/grimms/4youthfear.html here]], or [[https://en.wikisource.org/wiki/Grimm%27s_Household_Tales,_Volume_1/The_Story_of_the_Youth_Who_Went_Forth_to_Learn_What_Fear_Was here.]] Creator/AndrewLang's version can be read [[https://en.wikisource.org/wiki/The_Blue_Fairy_Book/The_Tale_of_a_Youth_who_Set_out_to_Learn_what_Fear_was here]].

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The story can be read [[https://sites.pitt.edu/~dash/grimm004.html here]], [[https://web.archive.org/web/20200122173859/http://www.surlalunefairytales.com/authors/grimms/4youthfear.html here]], or [[https://en.wikisource.org/wiki/Grimm%27s_Household_Tales,_Volume_1/The_Story_of_the_Youth_Who_Went_Forth_to_Learn_What_Fear_Was here.]] Creator/AndrewLang's here]], or [[https://sites.pitt.edu/~dash/grimm004.html here]]. Andrew Lang's version can be read [[https://en.wikisource.org/wiki/The_Blue_Fairy_Book/The_Tale_of_a_Youth_who_Set_out_to_Learn_what_Fear_was here]].here]] or [[http://www.mythfolklore.net/andrewlang/317.htm here]].



* DudeWheresMyReward: When the youngster warms up a corpse by putting it next to a fire it comes back alive and announces he will murder him. Our hero feels this is very ungrateful and puts the corpse back in his coffin.

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* DubNameChange: In Spain, the tale and the main character are known as "Juan Sin Miedo" ("Fearless John")
* DudeWheresMyReward: When the youngster warms up a corpse by putting it next to a fire it comes back alive and announces he will murder him. Our The hero feels this is very ungrateful and puts the corpse back in his coffin.



* HauntedCastle: Our hero succesfully spents three nights there.
* IdiotHero: Most of the heroic things our hero does happen out of accident or dumb luck.

to:

* HauntedCastle: Our The hero succesfully spents three nights there.
* IdiotHero: Most of the heroic things our hero the main character does happen out of accident or dumb luck.
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another online version with annotations


The story can be read [[https://sites.pitt.edu/~dash/grimm004.html here]] or [[https://en.wikisource.org/wiki/Grimm%27s_Household_Tales,_Volume_1/The_Story_of_the_Youth_Who_Went_Forth_to_Learn_What_Fear_Was here.]] Creator/AndrewLang's version can be read [[https://en.wikisource.org/wiki/The_Blue_Fairy_Book/The_Tale_of_a_Youth_who_Set_out_to_Learn_what_Fear_was here]].

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The story can be read [[https://sites.pitt.edu/~dash/grimm004.html here]] here]], [[https://web.archive.org/web/20200122173859/http://www.surlalunefairytales.com/authors/grimms/4youthfear.html here]], or [[https://en.wikisource.org/wiki/Grimm%27s_Household_Tales,_Volume_1/The_Story_of_the_Youth_Who_Went_Forth_to_Learn_What_Fear_Was here.]] Creator/AndrewLang's version can be read [[https://en.wikisource.org/wiki/The_Blue_Fairy_Book/The_Tale_of_a_Youth_who_Set_out_to_Learn_what_Fear_was here]].
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This motif is specific to The Ring Of The Nibelung. It's not in Nibelungenlied.


It's one of the lesser known fairy tales, but frequently compiled in books that feature the "best" fairy tales of all time. The NightmareFuel, or LightmareFuel elements if you will, make it very popular with audiences. Elements of this story have reappeared in other media, including the ''Literature/{{Nibelungenlied}}'', where Siegfried also tries to discover what fear is. The fairy tale has been adapted to screen by the TV series ''Series/FaerieTaleTheatre'' and ''Series/TheStoryteller''.

to:

It's one of the lesser known fairy tales, but frequently compiled in books that feature the "best" fairy tales of all time. The NightmareFuel, or LightmareFuel elements if you will, make it very popular with audiences. Elements of this story have reappeared in other media, including the ''Literature/{{Nibelungenlied}}'', ''Theatre/RingOfTheNibelung'', where Siegfried also tries to discover what fear is. The fairy tale has been adapted to screen by the TV series ''Series/FaerieTaleTheatre'' and ''Series/TheStoryteller''.
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Adding external links.

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The story can be read [[https://sites.pitt.edu/~dash/grimm004.html here]] or [[https://en.wikisource.org/wiki/Grimm%27s_Household_Tales,_Volume_1/The_Story_of_the_Youth_Who_Went_Forth_to_Learn_What_Fear_Was here.]] Creator/AndrewLang's version can be read [[https://en.wikisource.org/wiki/The_Blue_Fairy_Book/The_Tale_of_a_Youth_who_Set_out_to_Learn_what_Fear_was here]].
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* ExactWords: The youth wants to know what fear is, but expresses a desire to shudder. So the princess makes him shudder by dumping freezing water all over him, which works.


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* MundaneSolution: The youth spends the whole story trying to shudder, taking on increasingly more dangerous tasks so that he can freeze in fear. The princess accomplishes this in seconds by dumping cold water on him.
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The first night he is confronted with two black cats, complaining about the cold. The young man invites him to join him near the fire. The cats propose a card game, but the youngster cuts their nails with his cutting board and knife. A huge fight breaks loose with all kinds of cats and dogs trying to attack him, but he kills them all. Then, out of nowhere, a bed appears. Our protagonist hops in, but the bed moves and drives him around the entire castle. Still unafraid, the youngster urged it to go faster. The bed turned upside down on him, but he just tosses the bed aside and slept next to the fire until morning.

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The first night he is confronted with two black cats, complaining about the cold. The young man invites him them to join him near the fire. The cats propose a card game, but the youngster cuts their nails with his cutting board and knife. A huge fight breaks loose with all kinds of cats and dogs trying to attack him, but he kills them all. Then, out of nowhere, a bed appears. Our protagonist hops in, but the bed moves and drives him around the entire castle. Still unafraid, the youngster urged it to go faster. The bed turned upside down on him, but he just tosses the bed aside and slept next to the fire until morning.
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[[caption-width-right:300:]]

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[[caption-width-right:300:]]
[[caption-width-right:300:[[WhatDoYouMeanItsNotForKids You know, for kids!]]]]
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* TheNameless: The youngster's name is never mentioned.

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* TheNameless: NoNameGiven: The youngster's name is never mentioned.
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** Quite some scenes in this story involve characters who either feel cold or of whom the hero assumes they are. Either way, whenever he invites them around the fire his gratitude is not rewarded. Interestingly enough, his wife literally gives him the chills near the end of the story [[{{Squick}} as she throws freezing river water in his bed while he is sleeping]].

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** Quite some scenes in this story involve characters who either feel cold or of whom the hero assumes they are. Either way, whenever he invites them around the fire his gratitude is not rewarded. Interestingly enough, his wife literally gives him the chills near the end of the story [[{{Squick}} [[WaterWakeUp as she throws freezing river water in his bed while he is sleeping]].
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Removed the link to Hey Its That Guy since this is not an example of that trivia at all, since that involves recognizing an actor, not mistaking a corpse for your cousin.


On his third and final night in the castle, the youngster heard a strange noise. Six men entered his room, carrying a coffin. The boy, unafraid but distraught, [[HeyItsThatGuy believed the body to be his own dead cousin]]. As he tried to warm the body, it reanimated, and, confused, threatened to strangle him. The youngster, angry at his ingratitude, closed the coffin on top of the man again. Then an old man appears who brags that he could knock an anvil straight to the ground. He brings him to the basement and, while showing our hero his trick, the youngster split the anvil and trapped the old man's beard in it, beating him with an iron rod afterwards. The man, desperate for mercy, showed him all of the treasures in the castle.

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On his third and final night in the castle, the youngster heard a strange noise. Six men entered his room, carrying a coffin. The boy, unafraid but distraught, [[HeyItsThatGuy believed the body to be his own dead cousin]].cousin. As he tried to warm the body, it reanimated, and, confused, threatened to strangle him. The youngster, angry at his ingratitude, closed the coffin on top of the man again. Then an old man appears who brags that he could knock an anvil straight to the ground. He brings him to the basement and, while showing our hero his trick, the youngster split the anvil and trapped the old man's beard in it, beating him with an iron rod afterwards. The man, desperate for mercy, showed him all of the treasures in the castle.
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* StandardHeroReward: The protagonist gets the treasure and the hand of the king's daughter.

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* StandardHeroReward: The protagonist gets the treasure and the hand of the king's daughter. In marriage.
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* OnOneCondition: The youngster must spent three nights in a HauntedCastle to receive the kings' fortune and hand of his youngest daughter.


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* ScareDare: The boy gets many opportunities to do stuff that would scare off many other people, but does so anyway.
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[[LongTitle "The Story Of The Youth Who Went Forth To Learn What Fear Was"]] is a fairy tale collected in the early 19th century by TheBrothersGrimm.

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[[LongTitle "The Story Of The Youth Who Went Forth To Learn What Fear Was"]] is a fairy tale collected in the early 19th century by TheBrothersGrimm.Creator/TheBrothersGrimm.

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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/youth_grimm_9701.gif]]
[[caption-width-right:300:]]



It's one of the lesser known stories, but still very popular with audiences and perhaps the most infamous example of NightmareFuel in fairy tales. Elements of this story have reappeared in other media, including the Literature/{{Nibelungenlied}}, where Siegfried also tries to discover what fear is. The fairy tale has been adapted to screen in Series/FaerieTaleTheatre and Series/TheStoryteller.

to:

It's one of the lesser known stories, fairy tales, but still frequently compiled in books that feature the "best" fairy tales of all time. The NightmareFuel, or LightmareFuel elements if you will, make it very popular with audiences and perhaps the most infamous example of NightmareFuel in fairy tales. audiences. Elements of this story have reappeared in other media, including the Literature/{{Nibelungenlied}}, ''Literature/{{Nibelungenlied}}'', where Siegfried also tries to discover what fear is. The fairy tale has been adapted to screen in Series/FaerieTaleTheatre by the TV series ''Series/FaerieTaleTheatre'' and Series/TheStoryteller.
''Series/TheStoryteller''.


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* AnimateInanimateObject: The bed that can move by itself.


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* BlackComedy: The scenes at the graveyard fit this trope.


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* TheOnlyWayTheyWillLearn: Never being afraid would seem to be a valuable power, yet everybody in the story wants to help the youngster find out what fear is by exposing him to creepy things, creatures and situations.


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* SlidingScaleOfComedyAndHorror: This fairy tale has its chilling moments, but it's delivered with a good sense of humor.
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"The Story Of The Youth Who Went Forth To Learn What Fear Was" is a fairy tale collected by TheBrothersGrimm.

In a nutshell the fairy tale tells us about [[FearlessFool a young boy who is unaware what fear is]]. A sexton tries to help him by letting the boy ring the church bell at midnight, while he scares him dressed up as a ghost. The boy isn't scared at all and pushes the sexton down the stairs, breaking his leg. Ashamed and horrified the boy's father sends him out in the wide world. The youngster takes this as an opportunity to try and learn what fear is. A stranger advises him to spent a night beneath the gallows where seven dead men were hanging. The boy does so, sets a fire for the night and even cuts down the bodies to sit them next to him around the fire. When the corpses' clothes catch fire the boy gets annoyed at their carelessness and hangs them back up.

One day, when arriving at an inn, the inn keeper tells the boy that if he wants to know how to shudder he should visit the HauntedCastle nearby. Nobody ever survived spending one night there, because they all died of fear. If he could manage to stay there, he will win earn all the rich treasures of the castle and marry the king's daughter. The boy decides to take the challenge and goes to the king who tells him he may bring three objects to the castle. The boy chooses a fire, a lathe and a cutting board with a knife.

The first night the boy is confronted with two black cats, complaining about the cold. He invites him to join him near the fire. The cats propose a card game, but the boy cuts their nails with his cutting board and knife. A huge fight breaks loose with all kinds of cats and dogs trying to attack him, but he kills them all. Then, out of nowhere, a bed appears. The boy hops in, but the bed moves and drives him around the entire castle. Still unafraid, the boy urged it to go faster. The bed turned upside down on him, but the boy, unfazed, just tossed the bed aside and slept next to the fire until morning.

During the second night half of a man fell down the chimney. The boy, again unafraid, shouted up the chimney that the other half was needed. The other half, hearing the boy, fell from the chimney and reunited with the rest. More men followed with human skulls and dead men's legs with which to play nine-pins. The amused boy sharpened the skulls into better balls with his lathe and joined the men until midnight, when they vanished into thin air.

On his third and final night in the castle, the boy heard a strange noise. Six men entered his room, carrying a coffin. The boy, unafraid but distraught, [[HeyItsThatGuy believed the body to be his own dead cousin]]. As he tried to warm the body, it reanimated, and, confused, threatened to strangle him. The boy, angry at his ingratitude, closed the coffin on top of the man again. Then an old man appears who brags that he could knock an anvil straight to the ground. He brings him to the basement and, while showing the boy his trick, the boy split the anvil and trapped the old man's beard in it, beating him with an iron rod afterwards. The man, desperate for mercy, showed the boy all of the treasures in the castle.

When morning finally arrived the next day, the king told the boy that he could win his lovely daughter. The boy agreed, though upset that he had still not learned how to shudder. One night, his bride tosses freezing water with gudgeons onto her husband as he slept. As he awoke, shuddering, he exclaimed that while he had finally learned to shudder, he still did not know what true fear was.

Elements of this story have reappeared in other media, including the Literature/{{Nibelungenlied}}, where Siegfried also tries to discover what fear is. The fairy tale has been adapted to screen in Series/FaerieTaleTheatre and Series/TheStoryteller.

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[[LongTitle "The Story Of The Youth Who Went Forth To Learn What Fear Was" Was"]] is a fairy tale collected by TheBrothersGrimm.

In a nutshell
in the fairy tale tells us about early 19th century by TheBrothersGrimm.

OnceUponATime there lived a
[[FearlessFool a young boy man who is was unaware what fear is]]. A sexton tries to help him by letting having the boy youngster ring the church bell at midnight, while he scares him dressed up as a ghost. The boy youngster isn't scared at all and pushes the sexton down the stairs, breaking his leg. Ashamed and horrified the boy's youngster's father sends him out in the wide world. The youngster young man takes this as an opportunity to try and learn what fear is. A stranger advises him to spent a night beneath the gallows where seven dead men were hanging. The boy does so, He follows this advice, sets a fire for the night and even cuts down the bodies to sit them next to him around the fire. When the corpses' clothes catch fire the boy youngster gets annoyed at their carelessness and hangs them back up.

One day, when arriving at an inn, the inn keeper tells the boy our protagonist that if he wants to know how to shudder he should visit the HauntedCastle nearby. Nobody ever survived spending one night there, because they all died of fear. If he could manage to stay there, he will win earn all the rich treasures of the castle and marry the king's daughter. The boy youth decides to take the challenge and goes to the king who tells him he may bring three objects to the castle. The boy youngster chooses a fire, a lathe and a cutting board with a knife.

The first night the boy he is confronted with two black cats, complaining about the cold. He The young man invites him to join him near the fire. The cats propose a card game, but the boy youngster cuts their nails with his cutting board and knife. A huge fight breaks loose with all kinds of cats and dogs trying to attack him, but he kills them all. Then, out of nowhere, a bed appears. The boy Our protagonist hops in, but the bed moves and drives him around the entire castle. Still unafraid, the boy youngster urged it to go faster. The bed turned upside down on him, but the boy, unfazed, he just tossed tosses the bed aside and slept next to the fire until morning.

During the second night half of a man fell down the chimney. The boy, youth, again unafraid, shouted up the chimney that the other half was needed. The other half, hearing the boy, him, fell from the chimney and reunited with the rest. More men followed with human skulls and dead men's legs with which to play nine-pins. The amused boy youngster sharpened the skulls into better balls with his lathe and joined the men until midnight, when they vanished into thin air.

On his third and final night in the castle, the boy youngster heard a strange noise. Six men entered his room, carrying a coffin. The boy, unafraid but distraught, [[HeyItsThatGuy believed the body to be his own dead cousin]]. As he tried to warm the body, it reanimated, and, confused, threatened to strangle him. The boy, youngster, angry at his ingratitude, closed the coffin on top of the man again. Then an old man appears who brags that he could knock an anvil straight to the ground. He brings him to the basement and, while showing the boy our hero his trick, the boy youngster split the anvil and trapped the old man's beard in it, beating him with an iron rod afterwards. The man, desperate for mercy, showed the boy him all of the treasures in the castle.

When Next morning finally arrived the next day, the king told the boy our hero that he could win his lovely daughter. The boy He agreed, though upset that he had still not learned how to shudder. One night, his bride tosses freezing water with gudgeons onto her husband as he slept. As he awoke, shuddering, he exclaimed that while he had finally learned to shudder, he still did not know what true fear was.

It's one of the lesser known stories, but still very popular with audiences and perhaps the most infamous example of NightmareFuel in fairy tales. Elements of this story have reappeared in other media, including the Literature/{{Nibelungenlied}}, where Siegfried also tries to discover what fear is. The fairy tale has been adapted to screen in Series/FaerieTaleTheatre and Series/TheStoryteller.



* BackFromTheDead: In the castle the boy warms a dead body near the fire, which causes the corpse to reanimate.

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* BackFromTheDead: In the castle the boy youngster warms a dead body near the fire, which causes the corpse to reanimate.



* ComicallyMissingThePoint: The boy does this time and time again.

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* ComicallyMissingThePoint: The boy youngster does this time and time again.



* DemBones: The boy plays nine-pins with a bunch of skeletons and even sharpens the skulls so they become better balls.
* DudeWheresMyReward: When the boy warms up a corpse by putting it next to a fire it comes back alive and announces he will murder him. Our hero feels this is very ungrateful and puts the corpse back in his coffin.

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* DemBones: The boy youth plays nine-pins with a bunch of skeletons and even sharpens the skulls so they become better balls.
* DudeWheresMyReward: When the boy youngster warms up a corpse by putting it next to a fire it comes back alive and announces he will murder him. Our hero feels this is very ungrateful and puts the corpse back in his coffin.



* {{Foreshadowing}}: In the first part of the story the boy tries to warm up seven corpses by taking them down from the gallows and trying to warm them up. During his third night in the castle he does this again with another corpse, but this time the body comes alive.

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* {{Foreshadowing}}: In the first part of the story the boy youth tries to warm up seven corpses by taking them down from the gallows and trying to warm them up. During his third night in the castle he does this again with another corpse, but this time the body comes alive.



* GallowsHumor: Literally and as a matter of speech: the boy spents a night at the gallows and takes down seven corpses because he thinks they might want to join him sitting around the fire. As their clothes catch fire he hangs them back up again, because they are so careless.
* HalfTheManHeUsedToBe: Two separate body parts fall down the chimney while the boy stays in the haunted house. They reattach soon afterwards.
* HauntedCastle: The boy succesfully spents three nights there.

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* GallowsHumor: Literally and as a matter of speech: the boy youngster spents a night at the gallows and takes down seven corpses because he thinks they might want to join him sitting around the fire. As their clothes catch fire he hangs them back up again, because they are so careless.
* HalfTheManHeUsedToBe: Two separate body parts fall down the chimney while the boy youngster stays in the haunted house. They reattach soon afterwards.
* HauntedCastle: The boy Our hero succesfully spents three nights there.



* MurphysBed: The boy notices a bed and decides to takes some rest. Then the thing starts moving all over the castle.
* TheNameless: The boy's name is never mentioned.
* NightmareFuel: Probably the best example in the field of fairy tales.

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* LongTitle: The long title might explain why this is one of the lesser known fairy tales.
* MurphysBed: The boy youngster notices a bed and decides to takes some rest. Then the thing starts moving all over the castle.
* TheNameless: The boy's youngster's name is never mentioned.
* NightmareFuel: Probably the best example in the field of fairy tales.
mentioned.



* UncannyFamilyResemblance: The boy sees a corpse inside a coffin and recognizes his dead cousin, so he gets him out.

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* UncannyFamilyResemblance: The boy youngster sees a corpse inside a coffin and recognizes his dead cousin, so he gets him out.
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* DemBones: The boy plays nine-pins with a bunch of skeletons and even sharpens the skulls so they be better balls.

to:

* DemBones: The boy plays nine-pins with a bunch of skeletons and even sharpens the skulls so they be become better balls.
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None


On his third and final night in the castle, the boy heard a strange noise. Six men entered his room, carrying a coffin. The boy, unafraid but distraught, believed the body to be his own dead cousin. As he tried to warm the body, it reanimated, and, confused, threatened to strangle him. The boy, angry at his ingratitude, closed the coffin on top of the man again. Then an old man appears who brags that he could knock an anvil straight to the ground. He brings him to the basement and, while showing the boy his trick, the boy split the anvil and trapped the old man's beard in it, beating him with an iron rod afterwards. The man, desperate for mercy, showed the boy all of the treasures in the castle.

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On his third and final night in the castle, the boy heard a strange noise. Six men entered his room, carrying a coffin. The boy, unafraid but distraught, [[HeyItsThatGuy believed the body to be his own dead cousin.cousin]]. As he tried to warm the body, it reanimated, and, confused, threatened to strangle him. The boy, angry at his ingratitude, closed the coffin on top of the man again. Then an old man appears who brags that he could knock an anvil straight to the ground. He brings him to the basement and, while showing the boy his trick, the boy split the anvil and trapped the old man's beard in it, beating him with an iron rod afterwards. The man, desperate for mercy, showed the boy all of the treasures in the castle.



Elements of this story have reappeared in other media, including Literature/Nibelungenlied, where Siegfried also tries to discover what fear is. The fairy tale has been adapted to screen in Series/FaerieTaleTheatre and Series/TheStoryteller.

to:

Elements of this story have reappeared in other media, including Literature/Nibelungenlied, the Literature/{{Nibelungenlied}}, where Siegfried also tries to discover what fear is. The fairy tale has been adapted to screen in Series/FaerieTaleTheatre and Series/TheStoryteller.



* ComicallyMissingThePoint: The boy does this, time and time again.

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* ComicallyMissingThePoint: The boy does this, this time and time again.
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"The Story Of The Youth Who Went Forth To Learn What Fear Was" is a fairy tale collected by TheBrothersGrimm.

In a nutshell the fairy tale tells us about [[FearlessFool a young boy who is unaware what fear is]]. A sexton tries to help him by letting the boy ring the church bell at midnight, while he scares him dressed up as a ghost. The boy isn't scared at all and pushes the sexton down the stairs, breaking his leg. Ashamed and horrified the boy's father sends him out in the wide world. The youngster takes this as an opportunity to try and learn what fear is. A stranger advises him to spent a night beneath the gallows where seven dead men were hanging. The boy does so, sets a fire for the night and even cuts down the bodies to sit them next to him around the fire. When the corpses' clothes catch fire the boy gets annoyed at their carelessness and hangs them back up.

One day, when arriving at an inn, the inn keeper tells the boy that if he wants to know how to shudder he should visit the HauntedCastle nearby. Nobody ever survived spending one night there, because they all died of fear. If he could manage to stay there, he will win earn all the rich treasures of the castle and marry the king's daughter. The boy decides to take the challenge and goes to the king who tells him he may bring three objects to the castle. The boy chooses a fire, a lathe and a cutting board with a knife.

The first night the boy is confronted with two black cats, complaining about the cold. He invites him to join him near the fire. The cats propose a card game, but the boy cuts their nails with his cutting board and knife. A huge fight breaks loose with all kinds of cats and dogs trying to attack him, but he kills them all. Then, out of nowhere, a bed appears. The boy hops in, but the bed moves and drives him around the entire castle. Still unafraid, the boy urged it to go faster. The bed turned upside down on him, but the boy, unfazed, just tossed the bed aside and slept next to the fire until morning.

During the second night half of a man fell down the chimney. The boy, again unafraid, shouted up the chimney that the other half was needed. The other half, hearing the boy, fell from the chimney and reunited with the rest. More men followed with human skulls and dead men's legs with which to play nine-pins. The amused boy sharpened the skulls into better balls with his lathe and joined the men until midnight, when they vanished into thin air.

On his third and final night in the castle, the boy heard a strange noise. Six men entered his room, carrying a coffin. The boy, unafraid but distraught, believed the body to be his own dead cousin. As he tried to warm the body, it reanimated, and, confused, threatened to strangle him. The boy, angry at his ingratitude, closed the coffin on top of the man again. Then an old man appears who brags that he could knock an anvil straight to the ground. He brings him to the basement and, while showing the boy his trick, the boy split the anvil and trapped the old man's beard in it, beating him with an iron rod afterwards. The man, desperate for mercy, showed the boy all of the treasures in the castle.

When morning finally arrived the next day, the king told the boy that he could win his lovely daughter. The boy agreed, though upset that he had still not learned how to shudder. One night, his bride tosses freezing water with gudgeons onto her husband as he slept. As he awoke, shuddering, he exclaimed that while he had finally learned to shudder, he still did not know what true fear was.

Elements of this story have reappeared in other media, including Literature/Nibelungenlied, where Siegfried also tries to discover what fear is. The fairy tale has been adapted to screen in Series/FaerieTaleTheatre and Series/TheStoryteller.

----
!! This story provides examples of the following tropes:
* BackFromTheDead: In the castle the boy warms a dead body near the fire, which causes the corpse to reanimate.
* BedsheetGhost: The sexton dresses himself up as a ghost.
* ChessWithDeath: The boy plays nine-pins with a bunch of skeletons.
* ComicallyMissingThePoint: The boy does this, time and time again.
* CuriosityKilledTheCast: Subverted. The young man is eager to know what fear is, but is never frightened by anybody or anything. Even when people threaten him he just fights back and defeats them.
* DemBones: The boy plays nine-pins with a bunch of skeletons and even sharpens the skulls so they be better balls.
* DudeWheresMyReward: When the boy warms up a corpse by putting it next to a fire it comes back alive and announces he will murder him. Our hero feels this is very ungrateful and puts the corpse back in his coffin.
* EngagementChallenge: He who spents three nights at the haunted castle may marry the princess.
* FearlessFool: The protagonist is apparently too foolish to understand what fear is.
* {{Foreshadowing}}: In the first part of the story the boy tries to warm up seven corpses by taking them down from the gallows and trying to warm them up. During his third night in the castle he does this again with another corpse, but this time the body comes alive.
** Quite some scenes in this story involve characters who either feel cold or of whom the hero assumes they are. Either way, whenever he invites them around the fire his gratitude is not rewarded. Interestingly enough, his wife literally gives him the chills near the end of the story [[{{Squick}} as she throws freezing river water in his bed while he is sleeping]].
* GallowsHumor: Literally and as a matter of speech: the boy spents a night at the gallows and takes down seven corpses because he thinks they might want to join him sitting around the fire. As their clothes catch fire he hangs them back up again, because they are so careless.
* HalfTheManHeUsedToBe: Two separate body parts fall down the chimney while the boy stays in the haunted house. They reattach soon afterwards.
* HauntedCastle: The boy succesfully spents three nights there.
* IdiotHero: Most of the heroic things our hero does happen out of accident or dumb luck.
* MurphysBed: The boy notices a bed and decides to takes some rest. Then the thing starts moving all over the castle.
* TheNameless: The boy's name is never mentioned.
* NightmareFuel: Probably the best example in the field of fairy tales.
* PantheraAwesome: In the castle two large cats appear. When he traps them several other black cats and dogs emerge from the darkness in the room, but he combats and kills them all.
* PlotHole: The protagonist is unaware what fear is and seems to have no understanding of the concept death, yet he does kill several scary creatures in the castle?
* RuleOfSeven: Seven corpses hanging at the gallows.
* RuleOfThree: He is the third and youngest son. He is allowed to take three things to the castle and he must spent three nights there.
* StandardHeroReward: The protagonist gets the treasure and the hand of the king's daughter.
* UncannyFamilyResemblance: The boy sees a corpse inside a coffin and recognizes his dead cousin, so he gets him out.
* YoungestChildWins: The youngest son, of whom everybody said he was stupid, eventually gets all the treasure and may marry the king's daughter.

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