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* AwesomenessByAnalysis: Rowan, as a steerswoman, is good at putting facts together to discover patterns and meanings, whether from received knowledge or the information from her senses. This is the main reason steerswomen in training flunk out; being a steerswoman isn't about memorizing facts by rote, but being able to put them to use.

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* AwesomenessByAnalysis: Rowan, as a steerswoman, is good at putting facts together to discover patterns and meanings, whether from received knowledge or the information from her senses. This Failing this trope is the main reason prospective steerswomen in training flunk out; out during training; being a steerswoman isn't about memorizing facts by rote, but being able to put them to use.



* DramaticIrony: Being in a StandardFantasySetting, things that will be obvious to the reader are treated as mysteries by the protagonists. For example, a boy finds a certain black powder with the ability to break rocks when fire is applied, and assumes it's magical. [[spoiler:As the series progresses, it becomes increasingly obvious that the wizard's "magics" are basic technological advancements like lightbulbs and wires, but it takes the protagonists a while to catch up to it.]]
* {{Egopolis}}: The port town of Donner was originally called something else before being renamed in honour of a wizard who settled in the town after saving it from rampaging dragons. (Neither he, nor his successors down to the present day, was ever a dictator, officially, though when there's a wizard living nearby you tend to do what he tells you.) [[spoiler:What Rowan learns about dragons in ''The Language of Power'' strongly suggests that Donner caused the dragon rampage in the first place, to gain the townspeople's gratitude.]]

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* DramaticIrony: Being in a StandardFantasySetting, things that will be obvious to the reader are treated as mysteries by the protagonists. For example, a boy finds a certain black powder with the ability to break rocks when fire is applied, and assumes it's magical. [[spoiler:As the series progresses, it becomes increasingly obvious that the wizard's "magics" are wizards' "magic" is actually basic technological advancements like lightbulbs and wires, but it takes the protagonists a while to catch up to it.]]
* {{Egopolis}}: The port town of Donner was originally called something else before being renamed in honour of a wizard who settled in the town after saving it from rampaging dragons. (Neither he, nor his successors down to the present day, was ever a dictator, officially, though when there's a wizard living nearby you tend to do what he tells you.) [[spoiler:What Rowan learns about dragons in ''The Language of Power'' strongly suggests that Donner [[MonsterProtectionRacket caused the dragon rampage in the first place, place]], to gain the townspeople's gratitude.]]



* GuileHero: Although trained in combat (and pretty good at it), Rowan's greatest strength is her intelligence and insight, and it is these she uses to uncover mysteries and outmaneuver enemies. As complementary abilities, her Steerswoman's training has also furnished her with a trained photographic memory, excellent record-keeping skills, and well-developed people reading abilities.
* HadToBeSharp: The source of Bel's fighting skills, along with everyone else in the Outskirts. Living on a virtually barren grasslands with scarce natural resources, everyone's gotten very used to fighting both the land and each other to survive.

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* GuileHero: Although trained in combat (and pretty good at it), Rowan's greatest strength is her intelligence and insight, and it is these she uses to uncover mysteries and outmaneuver enemies. As complementary abilities, her Steerswoman's training has also furnished her with a trained photographic memory, excellent record-keeping skills, and well-developed people reading people-reading abilities.
* HadToBeSharp: The source of Bel's fighting skills, along with everyone else in the Outskirts. Living on a virtually barren grasslands grassland with scarce natural resources, everyone's gotten very used to fighting both the land and each other to survive.



* KlingonScientistsGetNoRespect: Zig-zagged by the Outskirters. They divide themselves into warriors, who do the fighting, and mertutials who do everything else: cooking, herding, mending, weaving, and so on. The first band of Outskirters Bel and Rowan meet on their way to the Outskirts indeed treat their mertutials like dirt... but this infuriates Bel, who for this and other reasons decries them as not true Outskirters. Among real Outskirters, mertutials are respected the same as warriors, and are often warriors themselves who have retired due to age or injury. In fact, Outskirter clans can only be led by mertutials, as warriors aren't taught things like how to keep track of supplies.

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* KlingonScientistsGetNoRespect: Zig-zagged by the Outskirters. They divide themselves into warriors, who do the fighting, and mertutials mertutials, who do everything else: cooking, herding, mending, weaving, and so on. The first band of Outskirters Bel and Rowan meet on their way to the Outskirts indeed treat their mertutials like dirt... but this infuriates Bel, who for this and other reasons decries them as not true Outskirters. Among real Outskirters, mertutials are respected the same as warriors, and are often warriors themselves who have retired due to age or injury. In fact, Outskirter clans can only be led by mertutials, as warriors aren't taught things like how to keep track of supplies.



* OurDemonsAreDifferent: Demons are mysterious monsters known to live in the Outskirts. Nobody knows what they look like because everyone who's ever gotten that close has died. What ''is'' known is that they make a constant whistling noise, home in on other sounds, and spray acid potent enough to melt flesh from bone. Hearing one coming makes the ProudWarriorRace Outskirters get down and stay as still and silent as possible. [[spoiler:They're four-armed, four-legged Starfish Aliens who see by sonar and speak by excreting three-dimensional pictograms. They're sentient. And this is their planet.]]
* OurDragonsAreDifferent: At first glance they're standard fantasy dragons: flying, scaly quadrupeds that breathe fire. However, they seem smaller than most fantasy dragons, can only see motion (stand still and they won't see you), and are very resilient -- Rowan has to put her whole weight on a cat-sized dragonet's skull to crush it, and when she strikes one's eye with her sword, the eye is described as ''shattering''. [[spoiler:They're robots built by a wizard for a long-running MonsterProtectionRacket.]]

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* OurDemonsAreDifferent: Demons are mysterious monsters known to live in the Outskirts. Nobody knows what they look like because everyone who's ever gotten that close has died. What ''is'' known is that they make a constant whistling noise, home in on other sounds, and spray acid potent enough to melt flesh from bone. Hearing one coming makes the ProudWarriorRace Outskirters get down and stay as still and silent as possible. [[spoiler:They're four-armed, four-legged Starfish Aliens StarfishAliens who see by sonar and speak by excreting three-dimensional pictograms. They're sentient. sapient. And this is their ''their'' planet.]]
* OurDragonsAreDifferent: At first glance glance, they're standard fantasy dragons: flying, scaly quadrupeds that breathe fire. However, they seem smaller than most fantasy dragons, can only see motion (stand still and they won't see you), and are very resilient -- Rowan has to put her whole weight on a cat-sized dragonet's skull to crush it, and when she strikes one's eye with her sword, the eye is described as ''shattering''. [[spoiler:They're robots built by a wizard for a long-running MonsterProtectionRacket.]]



* StarfishAliens: Demons resemble these, being four-armed and four-legged. [[spoiler:Because that's what they actually are.]]

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* StarfishAliens: Demons resemble these, being four-armed and four-legged. [[spoiler:Because that's what four-legged, with a mouth on top of their body and no eyes. [[spoiler:They appear alien because they actually are.''are'' aliens -- the books are set on their planet, which has been colonized by humans.]]
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Crosswicking Dismembering The Body.

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* DismemberingTheBody: Among the Outskirters, a proper DueToTheDead involves chopping the body to pieces and then "casting" the pieces across the Outskirts. [[spoiler:Biochemical differences mean that decomposition poisons the soil and kills the plants that grow in it, allowing Earthly plant life to take hold later, as part of the Outskirters' eternal war against the Outskirts.]]
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* KlingonScientistsGetNoRespect: Zig-zagged by the Outskirters. They divide themselves into warriors, who do the fighting, and mertutials who do everything else: cooking, herding, mending, weaving, and so on. The first band of Outskirters Bel and Rowan meet on their way to the Outskirts indeed treat their mertutials like dirt... but this infuriates Bel, who for this and other reasons decries them as not true Outskirters. Among real Outskirters, mertutials are respected the same as warriors, and are often warriors themselves who have retired due to age or injury. In fact, Outskirter clans can only be led by mertutials, as warriors aren't taught things like how to keep track of supplies.
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* BrainsAndBrawn: Rowan and Bel downplay it. As a steerswoman, Rowan is the brains, but she's also a skilled swordswoman who can handle herself in a fight. As a barbarian Outskirter, Bel is the brawn, but her mind is nearly as sharp as Rowan's. Bel is the better fighter, and Rowan is the better thinker, but they have much more overlap than the usual brains-and-brawn duo.
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* TheApprentice: Wizards take apprentices, but they're noted to seemingly come out of nowhere. Nobody ever knows an apprentice's life history from before a wizard took them in, and the appointment of a new wizard doesn't always correlate with another's apprentice disappearing. [[spoiler:Rowan is able to convince the wizard Corvus to take William on as an apprentice, and in the years that follow, he discovers that wizards and their apprentices aren't selected from Inner Landers but another, mysterious people called Krue. Other wizards look down on him because he isn't Krue, and think of his apprenticeship as a mere affectation by Corvus.]]
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* OurGoblinsAreDifferent: [[spoiler:They're non-sapient insectoid alien wildlife.]]

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* OurGoblinsAreDifferent: [[spoiler:They're non-sapient They're squat humanoids that often come in numbers, but resemblances end there: they're non-sentient, vaguely insectoid alien wildlife.]](with multiple pairs of compound eyes and four mandibles), are drawn to light and heat like moths (so watch out where you make campfires), lay eggs, and have venomous bites that can do permanent nerve damage. Male goblins are called jacks, females are called jills.



* ThatSoundsFamiliar: "Seyoh", the Outskirter word for the leader of a tribe, is almost certainly derived from [[spoiler:CO, or commanding officer, as implied most strongly by the Outskirters' use of military time and their use of clock position to tell location even though that sort of clock doesn't exist anywhere in the world. Likewise, the Krue, the culture that wizards come from, can only be descended from the ''crew'' of whatever ship brought humans to this planet.]]

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* ThatSoundsFamiliar: "Seyoh", the Outskirter word for the leader of a tribe, is almost certainly derived from [[spoiler:CO, or commanding officer, as implied most strongly by the Outskirters' use of military time and their use of clock position to tell location even though that sort of clock doesn't exist anywhere in the world. Likewise, the Krue, the culture people that wizards come from, are part of, can only be descended from the ''crew'' of whatever ship brought humans to this planet.]]



** The Outskirters are nomads, traveling from place to place with their herds. In ''The Outskirters' Secret'', one of them recounts a legend about the first Outskirters that explains why they never settle down in one place.

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** The Outskirters are nomads, traveling from place to place with their goat herds. In ''The Outskirters' Secret'', one of them recounts a legend about the first Outskirters that explains why they never settle down in one place.
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* OurDemonsAreDifferent: [[spoiler:They're four-armed, four-legged Starfish Aliens who see by sonar and speak by excreting three-dimensional pictograms. And this is their planet.]]

to:

* OurDemonsAreDifferent: Demons are mysterious monsters known to live in the Outskirts. Nobody knows what they look like because everyone who's ever gotten that close has died. What ''is'' known is that they make a constant whistling noise, home in on other sounds, and spray acid potent enough to melt flesh from bone. Hearing one coming makes the ProudWarriorRace Outskirters get down and stay as still and silent as possible. [[spoiler:They're four-armed, four-legged Starfish Aliens who see by sonar and speak by excreting three-dimensional pictograms.pictograms. They're sentient. And this is their planet.]]
Is there an issue? Send a MessageReason:
None


* OurDragonsAreDifferent: [[spoiler:They're robots built by a wizard for a long-running MonsterProtectionRacket.]]

to:

* OurDragonsAreDifferent: At first glance they're standard fantasy dragons: flying, scaly quadrupeds that breathe fire. However, they seem smaller than most fantasy dragons, can only see motion (stand still and they won't see you), and are very resilient -- Rowan has to put her whole weight on a cat-sized dragonet's skull to crush it, and when she strikes one's eye with her sword, the eye is described as ''shattering''. [[spoiler:They're robots built by a wizard for a long-running MonsterProtectionRacket.]]
Is there an issue? Send a MessageReason:
None


* That'll SoundsFamiliar: "Seyoh", the Outskirter word for the leader of a tribe, is almost certainly derived from [[spoiler:CO, or commanding officer, as implied most strongly by the Outskirters' use of military time and their use of clock position to tell location even though that sort of clock doesn't exist anywhere in the world. Likewise, the Krue, the culture that wizards come from, can only be descended from the ''crew'' of whatever ship brought humans to this planet.]]

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* That'll SoundsFamiliar: ThatSoundsFamiliar: "Seyoh", the Outskirter word for the leader of a tribe, is almost certainly derived from [[spoiler:CO, or commanding officer, as implied most strongly by the Outskirters' use of military time and their use of clock position to tell location even though that sort of clock doesn't exist anywhere in the world. Likewise, the Krue, the culture that wizards come from, can only be descended from the ''crew'' of whatever ship brought humans to this planet.]]
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* TheMagocracy: In the Inner Lands, wizards don't ''technically'' hold any power, but they're dictators in all but name -- they mostly keep to themselves, but whenever one of them starts giving orders, they ''must'' be obeyed. This ranges from forcing people to work for them for no pay up to conscripting entire armies to fight their occasional, inexplicable wars. Rowan hears an Outskirter derisively call Inner Landers nothing more than wizards' goats, and finds she can't really deny the comparison. [[spoiler:By ''The Language of Power'', Donner has had enough of its resident wizard abusing his power. Nobody sheds any tears when he gets assassinated, and they're resolved to make his replacement's life hell.]]

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