History Literature / AngelStation

14th Feb '18 7:00:31 AM ChronoLegion
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* Main/FixingTheGame: Beautiful Maria is [[{{Main/Technopath}} genetically-engineered with an ability to manipulate electrons with telekinesis]]. As a way of making money while they look for a contract, she plays a game (with a decent payout) that simulates navigating a ship through a field of black holes. Using her ability, she's able to win consistently by intercepting and altering computer signals before they appear on the screen. Ubu then suggests going for a big score and cheating at the roulette at a big casino on the titular space station. By that point, all casino games are electronic in nature, so Maria feels she has a good chance. She ends up winning a lot, but both are then taken to a back room, where it's revealed that the casino monitors all machines and detects any attempts at hacking them. Their only curiosity is the fact that Maria doesn't appear to have any equipment with her. They start beating on both of them. Even when Maria admits her ability, the [[CassandraTruth casino owners don't believe her]]. They are thrown out the back of the casino badly beaten and without their winnings.

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* Main/FixingTheGame: Beautiful Maria is [[{{Main/Technopath}} genetically-engineered with an ability to manipulate electrons with telekinesis]]. As a way of making money while they look for a contract, she plays a game (with a decent payout) that simulates navigating a ship through a field of black holes. Using her ability, she's able to win consistently by intercepting and altering computer signals before they appear on the screen. Ubu then suggests going for a big score and cheating at the roulette at a big casino on the titular space station. By that point, all casino games are electronic in nature, so Maria feels she has a good chance. She ends up winning a lot, but both are then taken to a back room, where it's revealed that the casino monitors all machines and detects any attempts at hacking them. Their only curiosity is the fact that Maria doesn't appear to have any equipment with her. They start beating on both of them. Even when Maria admits her ability, the [[CassandraTruth casino owners don't believe her]]. They are thrown out the back of the casino badly beaten and without their winnings.winnings, not to mention permanently barred from any casino on the station.
1st Oct '16 11:26:54 AM Xtifr
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* Main/LivingShip: The alien mothership is both living and [[Main/SapientShip sapient]].

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* Main/LivingShip: The alien mothership LivingShip: Beloved is both a member of a race of living ships, who use genetically-engineered servants to maintain them and [[Main/SapientShip sapient]].do various tasks like load cargo, the most prominent of which is General Volitional Twelve, who is sent to study humans and act as her envoy. At the end of the novel, Beloved's trade (high quality drugs for computers) with the newly-discovered human siblings Ubu Roy and Beautiful Maria results in prosperity for both sides, although it is hinted that Beloved's "people's" exposure to humans will eventually lead to their demise.
5th Jul '16 6:06:40 AM ChronoLegion
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* MultiArmedAndDangerous: Ubu Roy has four arms, for better adaptation to zero-gravity environment.

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* MultiArmedAndDangerous: Ubu Roy has four arms, for better adaptation to zero-gravity environment. They're also useful for having sex with Beautiful Maria in interesting positions (e.g. using the upper arms to hang from a ceiling bulkhead and the lower arms to hold Maria, who works off her pent-up energy by doing most of the work).
5th Jul '16 6:04:25 AM ChronoLegion
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* Main/YouAreNumberSix: Members of the Main/ServantRace created by The Beloved's people to crew and maintain them are given designations based on their function and a number - for example, General Volitional Twelve. He's not a "general" in the military sense, but his function is non-specific (i.e. general-purpose).

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* Main/YouAreNumberSix: Members of the Main/ServantRace created by The Beloved's people to crew and maintain them are given designations based on their function and a number - for example, General Volitional Twelve. He's not a "general" in the military sense, but his function is non-specific (i.e. general-purpose). "Volitional" means that he is able to function independently from The Beloved's control, to a degree.
5th Jul '16 5:50:11 AM ChronoLegion
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* Main/NoWarpingZone: Ships entering or exiting a jump must do so far away from planets, as the process releases deadly radiation. The protagonists are once forced to jump fairly close to an inhabited moon, realizing they're committing a heinous crime.

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* Main/NoWarpingZone: Ships entering or exiting a jump must do so far away from planets, as the process releases deadly radiation. The protagonists are once forced to jump fairly close to an inhabited moon, realizing they're committing a heinous crime. After their return, they are able to [[ScrewTheRulesIHaveMoney pay off the offense with their newfound wealth]].
5th Jul '16 5:49:13 AM ChronoLegion
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* ArtificialGravity: Justified, since every FTL-capable ship is built around a captured singularity. Some sort of gravity control would be necessary to keep it contained. It's also used to create normal gravity for the crew and can be turned down or off in some rooms.
3rd Jun '16 7:00:43 AM HiddenWindshield
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* FasterThanLightTravel: Achieved by using captured singularities to open wormholes of sort. The jump itself is instantaneous, although it releases deadly radiation, which is why there is a legal NoWarpingZone near any inhabited planet, station, or moon. It's impossible to trace a jump, but every ship is required by law to keep unaltered navigation logs, which must be presented to any official upon request (the logs are considered to be government property). This is likely done to prevent any [[SpacePirates piracy]] by openly showing where a ship's crew got their cargo. What's interesting is that ships are always build around already-captured black holes, not the other way around. They can also be equipped with special "claws" for capturing newly-discovered singularities, which can be sold to shipyards for a profit.

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* FasterThanLightTravel: Achieved by using captured singularities to open wormholes of sort. The jump itself is instantaneous, although it releases deadly radiation, which is why there is a legal NoWarpingZone near any inhabited planet, station, or moon. It's impossible to trace a jump, but every ship is required by law to keep unaltered navigation logs, which must be presented to any official upon request (the logs are considered to be government property). This is likely done to prevent any [[SpacePirates piracy]] by openly showing where a ship's crew got their cargo. What's interesting is that ships are always build built around already-captured black holes, not the other way around. They can also be equipped with special "claws" for capturing newly-discovered singularities, which can be sold to shipyards for a profit.
27th Jul '15 7:25:49 AM ChronoLegion
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* Main/YouAreNumberSix: Members of the Main/ServantRace created by The Beloved's people to crew and maintain them are given designations based on their function and a number - for example, General Volitional Twelve. He's not a "general" in the military sense, but his function is non-specific (i.e. general-purpose).

to:

* Main/YouAreNumberSix: Members of the Main/ServantRace created by The Beloved's people to crew and maintain them are given designations based on their function and a number - for example, General Volitional Twelve. He's not a "general" in the military sense, but his function is non-specific (i.e. general-purpose).general-purpose).
* ZeroGSpot: Beautiful Maria engages in microgravity sex with her temporary LoveInterest from a rival merchant family. She has just suffered a NoHoldsBarredBeatdown from the security staff of a casino Ubu Roy and she tried to cheat, so she hopes the low gravity will lessen the pain. Of course, they still end up tumbling through the entire cargo bay, with her partner having to use pieces of debris to keep her from floating away from him.
17th Jul '15 7:09:36 AM ChronoLegion
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* FasterThanLighTravel: Achieved by using captured singularities to open wormholes of sort. The jump itself is instantaneous, although it releases deadly radiation, which is why there is a legal NoWarpingZone near any inhabited planet, station, or moon. It's impossible to trace a jump, but every ship is required by law to keep unaltered navigation logs, which must be presented to any official upon request (the logs are considered to be government property). This is likely done to prevent any [[SpacePirates piracy]] by openly showing where a ship's crew got their cargo. What's interesting is that ships are always build around already-captured black holes, not the other way around. They can also be equipped with special "claws" for capturing newly-discovered singularities, which can be sold to shipyards for a profit.

to:

* FasterThanLighTravel: FasterThanLightTravel: Achieved by using captured singularities to open wormholes of sort. The jump itself is instantaneous, although it releases deadly radiation, which is why there is a legal NoWarpingZone near any inhabited planet, station, or moon. It's impossible to trace a jump, but every ship is required by law to keep unaltered navigation logs, which must be presented to any official upon request (the logs are considered to be government property). This is likely done to prevent any [[SpacePirates piracy]] by openly showing where a ship's crew got their cargo. What's interesting is that ships are always build around already-captured black holes, not the other way around. They can also be equipped with special "claws" for capturing newly-discovered singularities, which can be sold to shipyards for a profit.
17th Jul '15 7:09:24 AM ChronoLegion
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Added DiffLines:

* FasterThanLighTravel: Achieved by using captured singularities to open wormholes of sort. The jump itself is instantaneous, although it releases deadly radiation, which is why there is a legal NoWarpingZone near any inhabited planet, station, or moon. It's impossible to trace a jump, but every ship is required by law to keep unaltered navigation logs, which must be presented to any official upon request (the logs are considered to be government property). This is likely done to prevent any [[SpacePirates piracy]] by openly showing where a ship's crew got their cargo. What's interesting is that ships are always build around already-captured black holes, not the other way around. They can also be equipped with special "claws" for capturing newly-discovered singularities, which can be sold to shipyards for a profit.
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