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Not really necessary to spoil this here since it admits it's not an example of this trope.


** ''VideoGame/{{Fallout 2}}''[='s=] [[AllThereInTheManual manual]] included the Vault Dweller's memoirs, which was essentially a spoiler and walkthrough for the first ''VideoGame/{{Fallout|1}}''.

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** ''VideoGame/{{Fallout 2}}''[='s=] ''VideoGame/Fallout2''[='s=] [[AllThereInTheManual manual]] included the Vault Dweller's memoirs, which was essentially a spoiler and walkthrough for the first ''VideoGame/{{Fallout|1}}''.



** One of the Funko mini figures for ''VideoGame/{{Fallout 4}}'' is of Curie after her consciousness is uploaded to a Synth body.
** Also in ''4'', practically everybody knows by now that one of your companions, Nick Valentine, is a [[RidiculouslyHumanRobot synth]], even people who haven't played the game. This is actually a minor twist that the game conceals prior to you meeting him, and can make for an awesome surprise for any player lucky enough to avoid this particular spoiler. Fortunately, the same has not happened with the ''other'' secret synth in your party (Paladin Danse), whose reveal is much more impactful on the plot.

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** One of the Funko mini figures for ''VideoGame/{{Fallout 4}}'' ''VideoGame/Fallout4'' is of Curie after her consciousness is uploaded to a Synth body.
** Also in ''4'', practically everybody knows by now that one of your companions, Nick Valentine, is a [[RidiculouslyHumanRobot synth]], even people who haven't played the game. This is actually a minor twist that the game conceals prior to you meeting him, and can make for an awesome surprise for any player lucky enough to avoid this particular spoiler. Fortunately, the same has not happened with the ''other'' secret synth in your party (Paladin Danse), party, whose reveal is much more impactful on the plot.
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* ''VideoGame/AITheSomniumFilesNirvanaInitiative'' [[DefiedTrope defies]] this: the game starts with a quiz show where the host will [[BreakingTheFourthWall break the fourth wall]] to question the player about whether they remember the events of [[VideoGame/AITheSomniumFiles the first game]]. If the player says they're not familiar with the Cyclops Killings, or fails to answer a few questions about it, some minor dialogue that spoils the events of the first game will be cut out.

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* ''VideoGame/AITheSomniumFilesNirvanaInitiative'' [[DefiedTrope defies]] this: the game starts with a quiz show where the host will [[BreakingTheFourthWall break the fourth wall]] to question the player about whether they remember the events of [[VideoGame/AITheSomniumFiles the first game]]. If the player says they're not familiar with the Cyclops Killings, or fails to answer a few questions about it, some minor dialogue that spoils the events of the first game will be cut out. It also defies this in that Date has his appearance from the former game; only if the player passes the quiz will he explain to the audience why he still looks as he did in the first game, when a player who beat it would expect him to look somewhat different.
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* ''Franchise/{{Tekken}}'': Kazuya Mishima being EvilAllAlong was a big twist when it was revealed in ''VideoGame/Tekken2''. Later games have openly treated Kazuya as a villain, such as ''VideoGame/Tekken8'' flaunting Kazuya's status as the BigBad.
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* ''VideoGame/{{QUBE}} 2'' assumes the player is familiar with the plot of the first game's Director's Cut, meaning the plot misdirection in the latter (I.E. [[YouAreNumberSix 919]]'s claims that you're actually in an underground government testing facility) can immediately be taken as bullshit by those who've already played the sequel.

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* ''VideoGame/{{QUBE}} 2'' assumes the player is familiar with the plot of the first game's Director's Cut, meaning the plot misdirection in the latter (I.E.(e.g. [[YouAreNumberSix 919]]'s claims that you're actually in an underground government testing facility) can immediately be taken as bullshit by those who've already played the sequel.
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*** This continues the grand tradition of spoiling her death for Americans that began ''with the original TV commercials''.

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*** This continues the grand tradition of spoiling her death for Americans that began ''with ''[[TrailersAlwaysSpoil with the original TV commercials''.commercials for the game]]''.
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*** This continues the grand tradition of spoiling her death for Americans that began ''with the original TV commercials''.
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** The UsefulNotes/WiiWare version originally contained some extra playing modes in addition to the original game, none of which require any sort of unlocking. So you can spoil the boss fights by playing the BossRush game before the main game, or you can spoil the existence of a character who's introduced one-third into the game by playing "Curly Story" first. The modes were later patched so that you need to unlock them first in order to play them (as with the future versions of the game).

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** The UsefulNotes/WiiWare Platform/WiiWare version originally contained some extra playing modes in addition to the original game, none of which require any sort of unlocking. So you can spoil the boss fights by playing the BossRush game before the main game, or you can spoil the existence of a character who's introduced one-third into the game by playing "Curly Story" first. The modes were later patched so that you need to unlock them first in order to play them (as with the future versions of the game).



** The main character's name is "Quote". This was originally a secret that was only revealed on the [[GuideDangIt very hard to unlock]] path to the GoldenEnding, but it's now being used casually by official sources like it's nothing. Quote even appears as a playable character in the fighting game ''VideoGame/BladeStrangers'' and the UsefulNotes/NintendoSwitch fighting-puzzle game ''VideoGame/CrystalCrisis'' with his name in full display, so the spoiler is pretty much impossible to avoid. Admittedly, talking about the character otherwise would be hard, since he has NoNameGiven until TheReveal, though later releases of the game called him "Mr. Traveler".

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** The main character's name is "Quote". This was originally a secret that was only revealed on the [[GuideDangIt very hard to unlock]] path to the GoldenEnding, but it's now being used casually by official sources like it's nothing. Quote even appears as a playable character in the fighting game ''VideoGame/BladeStrangers'' and the UsefulNotes/NintendoSwitch Platform/NintendoSwitch fighting-puzzle game ''VideoGame/CrystalCrisis'' with his name in full display, so the spoiler is pretty much impossible to avoid. Admittedly, talking about the character otherwise would be hard, since he has NoNameGiven until TheReveal, though later releases of the game called him "Mr. Traveler".



** Creator/{{Nintendo}} and Creator/SquareEnix ''both'' promoted the UsefulNotes/NintendoSwitch port of ''VideoGame/FinalFantasyVII'' by referencing the scene of Sephiroth (through Jenova's shapeshifted body) killing Aerith in the Temple of the Ancients.

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** Creator/{{Nintendo}} and Creator/SquareEnix ''both'' promoted the UsefulNotes/NintendoSwitch Platform/NintendoSwitch port of ''VideoGame/FinalFantasyVII'' by referencing the scene of Sephiroth (through Jenova's shapeshifted body) killing Aerith in the Temple of the Ancients.



** ''[[VideoGame/KingdomHeartsChainOfMemories Chain of Memories]]'' (which was released for Nintendo's UsefulNotes/GameBoyAdvance) assumes that the player has played the original game (which was released for a rival console system, namely the Sony UsefulNotes/PlayStation2). In other words, this trope comes into play especially, if a player didn't have a [=PS2=], but did have a GBA and was interested in the series.

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** ''[[VideoGame/KingdomHeartsChainOfMemories Chain of Memories]]'' (which was released for Nintendo's UsefulNotes/GameBoyAdvance) Platform/GameBoyAdvance) assumes that the player has played the original game (which was released for a rival console system, namely the Sony UsefulNotes/PlayStation2).Platform/PlayStation2). In other words, this trope comes into play especially, if a player didn't have a [=PS2=], but did have a GBA and was interested in the series.



* The prologue screen in the UsefulNotes/SegaGenesis BeatEmUp ''Last Battle'' isn't so much of a prologue as it is a plot summary of the ''whole game'' itself. This is partly because ''Last Battle'' was originally a ''[[Manga/FistOfTheNorthStar Hokuto no Ken]]'' game that was [[DolledUpInstallment rebranded]] and [[BlindIdiotTranslation lazily localized]] for its overseas release.

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* The prologue screen in the UsefulNotes/SegaGenesis Platform/SegaGenesis BeatEmUp ''Last Battle'' isn't so much of a prologue as it is a plot summary of the ''whole game'' itself. This is partly because ''Last Battle'' was originally a ''[[Manga/FistOfTheNorthStar Hokuto no Ken]]'' game that was [[DolledUpInstallment rebranded]] and [[BlindIdiotTranslation lazily localized]] for its overseas release.



* The UsefulNotes/PlayStation remake of ''[[VideoGame/LunarTheSilverStar Lunar: Silver Star Story]]'' is horrible about this. You should have absolutely no doubts in your mind as to who the Goddess is and what the Magic Emperor does with her, since ''Dark Althena is right on the box.'' It kind of sucks the suspense out of the plot. It does not help that the game allows you to play Alex's Ocarina to hear the soundtrack, one of the [=BGMs=] blows the identity of the Magic Emperor by using the full name of the track, "Magic Emperor Ghaleon".

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* The UsefulNotes/PlayStation Platform/PlayStation remake of ''[[VideoGame/LunarTheSilverStar Lunar: Silver Star Story]]'' is horrible about this. You should have absolutely no doubts in your mind as to who the Goddess is and what the Magic Emperor does with her, since ''Dark Althena is right on the box.'' It kind of sucks the suspense out of the plot. It does not help that the game allows you to play Alex's Ocarina to hear the soundtrack, one of the [=BGMs=] blows the identity of the Magic Emperor by using the full name of the track, "Magic Emperor Ghaleon".
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* The reveal trailer for ''VideoGame/EndlessOceanLuminous'' casually spoils the Anomalocaris, a previously-believed extinct creature which could be found in its predecessor, ''VideoGame/EndlessOcean: Blue World''.
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* ''Franchise/{{Metroid}}''
** Being the TropeNamer for SamusIsAGirl, the series manages to combine this with ItWasHisSled. [[VideoGame/Metroid1 The original NES game]] had multiple endings, with the reveal of Samus Aran's gender being hidden behind the best ones. Almost every installment afterwards has similar endings where you see her outside of her PoweredArmor, but are also pretty open with communicating that Samus is a woman during gameplay itself -- feminine grunts when she takes a hit, occasional glimpses of her face through her visor, her suit dematerializing when you die, etcetera. And of course, the manual for the [[VideoGame/MetroidIIReturnOfSamus second game]] (and every subsequent game) also outright states Samus's gender (unlike the first game's, which hid it by using male pronouns). The 2004 remake of ''Metroid 1'', ''VideoGame/MetroidZeroMission'', even goes as far as adding a new {{playable epilogue}} where most of it is spent as Samus outside of her armor in a lengthy StealthBasedMission.
** ''VideoGame/MetroidDread'', for the sake of foreshadowing one of its ''own'' endgame twists, assumes that you've already played ''VideoGame/MetroidFusion'' and thus know about its late game reveal that the AI for Samus's ship contains [[BrainUploading the brain and personality of her former commanding officer, Adam]].

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* ''Franchise/{{Metroid}}''
''Franchise/{{Metroid}}'':
** Being As the TropeNamer for SamusIsAGirl, the series manages to combine main character's gender falls into this with ItWasHisSled. trope. [[VideoGame/Metroid1 The original NES game]] had multiple endings, with the this reveal of Samus Aran's gender being hidden behind the best ones. Almost every installment afterwards has similar endings where you see her outside of her PoweredArmor, but are also pretty open with communicating that Samus is a woman during gameplay itself -- feminine grunts when she takes a hit, occasional glimpses of her face through her visor, her suit dematerializing when you die, etcetera. And of course, the manual for the [[VideoGame/MetroidIIReturnOfSamus second game]] (and every subsequent game) also outright states Samus's gender (unlike the first game's, which hid it by using male pronouns). The 2004 remake of ''Metroid 1'', ''VideoGame/MetroidZeroMission'', even goes as far as adding a new {{playable epilogue}} where most of it is spent as Samus outside of her armor in a lengthy StealthBasedMission.
** ''VideoGame/MetroidDread'', for the sake ''VideoGame/MetroidDread'' has only two pieces of foreshadowing for one of its ''own'' the endgame twists, assumes that you've already played and one of them requires you to be familiar with ''VideoGame/MetroidFusion'' and thus know about its late game reveal that the AI for Samus's ship contains [[BrainUploading the brain and personality of her former commanding officer, Adam]].Adam]], as denoted by it usually calling her "Lady".



** The series takes place [[ApocalypseHow thousands of years after humanity wiped itself out]], which was originally only mentioned through the [[StoryBreadcrumbs Sunken Scrolls]] found near the end of the [[VideoGame/Splatoon1 first game]]'s single player campaign. At least until the announcement for the 10th North American [[FictionalHoliday Splat]][[CavemenVersusAstronautsDebate fest]] (Past vs. Future), wherein Callie mentions wanting to meet an "odd 'human' thing" from the past. This was also the first Splatfest after the Christmas NewbieBoom. By [[VideoGame/Splatoon2 the sequel]], the series had no problem throwing this bit of trivia around, and it proves so integral to the plot of [[VideoGame/Splatoon3 the third game]] that it's easy to forget that it started as hidden background lore players had to go out of their way to find.

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** The series takes place [[ApocalypseHow thousands of years after humanity wiped itself out]], which was originally only mentioned through the [[StoryBreadcrumbs Sunken Scrolls]] found near the end of the [[VideoGame/Splatoon1 first game]]'s single player campaign. At least until the announcement for the 10th North American [[FictionalHoliday Splat]][[CavemenVersusAstronautsDebate fest]] (Past vs. Future), wherein Callie mentions wanting to meet an "odd 'human' thing" from the past. This was also the first Splatfest after the Christmas NewbieBoom. By [[VideoGame/Splatoon2 the sequel]], the series had no problem throwing this bit of trivia around, and it proves so integral to the plot of [[VideoGame/Splatoon3 the third game]] game]]'s main campaign that it's easy to forget that it started as hidden background lore players had to go out of their way to find.



** The fact that Callie and Marie, the IdolSinger duo that host the first game, are Agents 1 and 2 of the New Squidbeak Splatoon was already a minor plot twist that most players would consider a CaptainObviousReveal. But since they go on to only appear in the single-player campaigns after that installment, later games have no qualms with ''immediately'' letting newcomers know their mission control also have day jobs as celebrities: ''Splatoon 2''[='=]s Hero Mode campaign starts with Marie getting annoyed when your player character turns out not to recognize her as a famous pop singer, while ''Splatoon 3'' has them call their base in Alterna "''Squid Sisters'' Camp" and casually chat about future plans for music collabs and podcast episodes.

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** The fact that Callie and Marie, the IdolSinger duo that host the first game, are Agents 1 and 2 of the New Squidbeak Splatoon was already a minor plot twist that most players would consider a CaptainObviousReveal. But since they go on to only appear in the single-player campaigns after that installment, later games have no qualms with ''immediately'' letting newcomers know their mission control also have day jobs as celebrities: ''Splatoon 2''[='=]s Hero Mode campaign starts with Marie getting annoyed being taken aback when your player character turns out not to (Agent 4) doesn't recognize her as a famous pop singer, while ''Splatoon 3'' has them call their base in Alterna "''Squid Sisters'' Camp" and casually chat about future plans for music collabs and podcast episodes.
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* ''VideoGame/CassetteBeasts'': Lenna, the protagonist of ''VideoGame/LennasInception'' by the same developers, has a cameo as a {{Superboss}}. In her post-battle dialogue, she casually mentions that she's an archangel turned human, which was TheReveal in her game.

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* ''VideoGame/CassetteBeasts'': Lenna, the protagonist of ''VideoGame/LennasInception'' by the same developers, has a cameo in post-game as a {{Superboss}}. In her post-battle dialogue, she casually mentions that she's an archangel Archangel turned human, which was TheReveal [[TheReveal the main plot twist]] in her debut game.
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* ''VideoGame/CassetteBeasts'': Lenna, the protagonist of ''VideoGame/LennasInception'' by the same developers, has a cameo as a {{Superboss}}. In her post-battle dialogue, she casually mentions that she's an archangel turned human, which was TheReveal in her game.
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* ''[[VideoGame/AnotherCode]]'': Happens at the last minute in the original Wii version of ''Journey into Lost Memories''. The plot of the previous game, ''Two Memories''/''[[MarketBasedTitle Trace Memory]]'' in part addresses the murder of Ashley's mother, Sayoko, and the big reveal at the end concerns who her murderer was. While the sequel would talk about the murder of Ashley's mother right from the start, as well as the fact that her killer recently got discovered, they step-around revealing who said killer was for most of the game; the character even gets their own profile where they're displayed with a generic silhouette and their name is shown as "???". That is until the game's climax, where Bill Edward's identity as the killer is very bluntly dropped into conversation, as though they stopped caring. Downplayed in the "Recollection" remakes, where you have to play the ''Two Memories'' half of the story before playing ''Journey into Lost Memories'', so there's no need to be coy in that version.

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* ''[[VideoGame/AnotherCode]]'': ''VideoGame/AnotherCode'': Happens at the last minute in the original Wii version of ''Journey into Lost Memories''. The plot of the previous game, ''Two Memories''/''[[MarketBasedTitle Trace Memory]]'' in part addresses the murder of Ashley's mother, Sayoko, and the big reveal at the end concerns who her murderer was. While the sequel would talk about the murder of Ashley's mother right from the start, as well as the fact that her killer recently got discovered, they step-around revealing who said killer was for most of the game; the character even gets their own profile where they're displayed with a generic silhouette and their name is shown as "???". That is until the game's climax, where Bill Edward's identity as the killer is very bluntly dropped into conversation, as though they stopped caring. Downplayed in the "Recollection" remakes, where you have to play the ''Two Memories'' half of the story before playing ''Journey into Lost Memories'', so there's no need to be coy in that version.
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* Happens at the last minute in ''[[VideoGame/AnotherCode Another Code: R]]'', the sequel to ''Another Code: Two Memories'' ("Trace Memory" in America). The plot of ''Two Memories'' revolved around the murder of Ashley's mother, Sayoko, and the big reveal at the end concerns who her murderer was. Although ''R'' talks about the murder of Ashley's mother right from the start, as well as the fact that her killer recently got found out, they step-around revealing who her killer was. Her killer even gets their own profile, where they are identified as the "Sayoko's killer", but the name is kept as "???" and they are given the generic "unseen male" silhouette. That is until right near the game's climax, where Bill Edward's identity as the killer is very bluntly dropped into conversation, as though they had given up with trying to keep first game unspoiled.

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* ''[[VideoGame/AnotherCode]]'': Happens at the last minute in ''[[VideoGame/AnotherCode Another Code: R]]'', the sequel to ''Another Code: Two Memories'' ("Trace Memory" in America). original Wii version of ''Journey into Lost Memories''. The plot of the previous game, ''Two Memories'' revolved around Memories''/''[[MarketBasedTitle Trace Memory]]'' in part addresses the murder of Ashley's mother, Sayoko, and the big reveal at the end concerns who her murderer was. Although ''R'' talks While the sequel would talk about the murder of Ashley's mother right from the start, as well as the fact that her killer recently got found out, discovered, they step-around revealing who her said killer was. Her killer was for most of the game; the character even gets their own profile, profile where they are identified as the "Sayoko's killer", but the they're displayed with a generic silhouette and their name is kept shown as "???" and they are given the generic "unseen male" silhouette. "???". That is until right near the game's climax, where Bill Edward's identity as the killer is very bluntly dropped into conversation, as though they had given up with trying stopped caring. Downplayed in the "Recollection" remakes, where you have to keep first game unspoiled.play the ''Two Memories'' half of the story before playing ''Journey into Lost Memories'', so there's no need to be coy in that version.

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* ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel'' ended on a massive cliffhanger that revealed several characters were EvilAllAlong and drastically altered the status quo. Since the sequel begins almost right where the first game ended, watching the trailer for the sequel, or even looking up any information on it period, will spoil practically the entire first game. And the first game's [[TheDogWasTheMastermind extremely well-hidden]] BigBad is right there on the back of the sequel's box.



* In the ''VideoGame/TrailsSeries'', there tends to be a lot of these, as the series is at 10 games and counting as of 2020, with big reveals generally not treated as secrets at all in successive games. Such reveals include:
** Sky FC: The existence of Ouroboros, and that Joshua was once a member.
** Sky SC: Renne is an Ouroboros agent, and Olivier is an Erebonian Prince.
** Zero: Rixia is an assassin.
** Ao: [=KeA=] is an artificial Sept-Terrion, Mariabell is an alchemist who is recruited into Ouroboros.
** Steel 1: Sharon is an Ouroboros agent, Crow is head of the ILF.
** Steel 2: Osborne isn't dead, and is Rean's father. Rufus is an Ironblood.
** Steel 3: Alisa's father is alive, and chief of the gnomes. Cedric, Rutger, Arianrhod and Osborne being Awakeners.

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* In the ''VideoGame/TrailsSeries'', there tends to be a lot of these, as the series is at 10 [[LongRunner 12 games and counting as of 2020, 2022]], with big reveals generally not treated as secrets at all in successive games. Such reveals include:
** ''[[VideoGame/TheLegendOfHeroesTrailsInTheSky Sky FC: FC]]'': The existence of Ouroboros, and that Joshua was once a member.
** Sky SC: ''Sky SC'': Renne is an Ouroboros agent, and Olivier is an Erebonian Prince.
Prince, and Kevin is the [[ChurchMilitant fifth Dominion member.]]
** Zero: ''Sky The [=3rd=]'': Kevin changes his RedBaron from Heretic Hunter to Thousand Hand Guardian.
** ''[[VideoGame/TheLegendOfHeroesTrailsFromZeroAndTrailsToAzure Zero]]'':
Rixia is an assassin.
assassin and Renne gets adopted by the Brights.
** Ao: ''Azure'': [=KeA=] is an artificial Sept-Terrion, Mariabell is an alchemist who is recruited into Ouroboros.
Ouroboros, and Ian is the one who killed Guy.
** ''[[VideoGame/TheLegendOfHeroesTrailsOfColdSteel Cold Steel 1: 1]]'': Sharon is an Ouroboros agent, Crow is head of the ILF.
** ''Cold Steel 2: 2'': Crow dies, Osborne isn't dead, and is Rean's father. father, and Rufus is an Ironblood.
** ''Cold Steel 3: 3'': Alisa's father is alive, and chief of the gnomes. Cedric, Rutger, Arianrhod and Osborne being Awakeners. Crow also comes BackFromTheDead and is brainwashed for most of it.
** ''Cold Steel 4'': Rean accidentally triggers the war between Erebonia and Calvard plus the surrounding countries, Ishmelga was the one behind the curse, Arianrhod is killed off by Rufus, and there are two endings in the game where a player is railroaded first in the normal ending before players can see the GoldenEnding.
** ''[[VideoGame/TheLegendOfHeroesTrailsIntoReverie Reverie]]'': The masked C is revealed to be Rufus who is the third protagonist of the game, Lapis is the administrator of Elysium, and the BigBad of the game is a WhatIf version of Rean if he went through with the normal ending of ''Cold Steel IV''.
** ''[[VideoGame/TheLegendOfHeroesTrailsThroughDaybreak Daybreak 1]]'': Barkhorn is actually still alive as Bergard Zeman, Van is a SealedEvilInACan for a demon, and Agnes is the daughter of Calvard's newest president Roy Gramheart.
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** Marketing and promotion for ''VideoGame/DragonAgeDreadwolf'' has freely and heavily emphasized Solas' antagonistic role -- it even has an AntagonistTitle using his NomDeGuerre. This would be a huge spoiler to anyone who hasn't finished ''Inquisition'', where Solas keeps his identity as the Dread Wolf secret and is a party member for the entire main adventure.

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** The last Shifty Station level ("M.C. Princess Diaries"), which served as the stage for the final hours of ''Splatoon 2''[='=]s [[GrandFinale Splatpocalypse event]], assumes that you've beaten the ''Octo Expansion'' DLC campaign, as it is located off the coast of Inkopolis, right in front of the wreckage of that mode's final boss. Said wreckage can still be seen in the city's waters five years later as well, visible from ''Splatoon 3''[='=]s version of Hammerhead Bridge.

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** The last Shifty Station level ("M.C. Princess Diaries"), which served as the stage for the final hours of ''Splatoon 2''[='=]s [[GrandFinale Splatpocalypse event]], assumes that you've beaten the ''Octo Expansion'' DLC campaign, as it is located off the coast of Inkopolis, right in front of the wreckage of that mode's final boss. Said wreckage can still be seen in the city's waters five years later as well, visible from ''Splatoon 3''[='=]s version of Hammerhead Bridge.Bridge, with Deep Cut also having a chance of mentioning it directly when announcing the stage.
--->'''Shiver:''' You know, that odd statue that emerged near Hammerhead Bridge is still there...\\
'''Big Man:''' Ay! Ay? Ay! (Oh, yeah! Why doesn't anyone talk about that anymore? It's so weird!)\\
'''Frye:''' They still have boat tours that'll take you right up next to it.
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* ''VideoGame/FiveNightsAtFreddys''

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* ''VideoGame/FiveNightsAtFreddys''''Franchise/FiveNightsAtFreddys'':



** The existence of Foxy and Golden Freddy - neither one is shown in the first game's trailer and are effectively surprises for players flying blind. Later games don't even try to pretend the two (particularly Foxy) don't exist, though Golden Freddy still isn't advertised even as his significance grows. This also applies to BB - while he does appear in the second game's trailer, he looks more like a decorative statue than a surprise animatronic, but later games aren't so coy regarding his true nature.

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** The existence of Foxy and Golden Freddy - neither one is shown in [[VideoGame/FiveNightsAtFreddys1 the first game's game]]'s trailer and are effectively surprises for players flying blind. Later games don't even try to pretend the two (particularly Foxy) don't exist, though Golden Freddy still isn't advertised even as his significance grows. This also applies to BB - -- while he does appear in [[VideoGame/FiveNightsAtFreddys2 the second game's game]]'s trailer, he looks more like a decorative statue than a surprise animatronic, but later games aren't so coy regarding his true nature.
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* Just looking at the covers or screenshots of ''VideoGame/JakIIRenegade'' and ''VideoGame/Jak3Wastelander'' spoils the fact that Daxter doesn't turn back to normal in the original game.
** Speaking of ''VideoGame/{{Daxter}}'', just immediately before the FinalBoss, the player is treated to a cutscene in which [[GreaterScopeVillain Kor]] explains his plan to [[BigBad Kaeden]] that he will masquerade himself as an elderly man should the Metal Bugs fail to take over Haven City, which means that one of the major spoilers in [[VideoGame/JakII the sequel]] is un-spoiled should someone choose to play this game after ''[[VideoGame/JakAndDaxterThePrecursorLegacy The Precursor Legacy]]'' but before ''Jak II''.

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* Just looking at the covers or screenshots of ''VideoGame/JakIIRenegade'' and ''VideoGame/Jak3Wastelander'' ''VideoGame/Jak3'' spoils the fact that Daxter doesn't turn back to normal in the original game.
** Speaking of ''VideoGame/{{Daxter}}'', just immediately before the FinalBoss, the player is treated to a cutscene in which [[GreaterScopeVillain Kor]] explains his plan to [[BigBad Kaeden]] that he will masquerade himself as an elderly man should the Metal Bugs fail to take over Haven City, which means that one of the major spoilers in [[VideoGame/JakII [[VideoGame/JakIIRenegade the sequel]] is un-spoiled should someone choose to play this game after ''[[VideoGame/JakAndDaxterThePrecursorLegacy The Precursor Legacy]]'' but before ''Jak II''.
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* ''VideoGame/DevilMayCry5'': The trailers for the Special Edition don't bother to hide ''any'' of the big plot twists or spoilers from the story, most notably the revelation that Vergil finally returns in a fully canon capacity, but also stuff like V being part of Vergil, Dante's Sin Devil Trigger, and biggest late-game spoiler of all; Nero is Vergil's son and he unlocks his own true Devil Trigger at the end of the story when Dante and Vergil are fighting.

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* ''VideoGame/DevilMayCry5'': The trailers for the Special Edition ''Special Edition'' don't bother to hide ''any'' of the big plot twists or spoilers from the story, most notably the revelation that Vergil finally returns in a fully canon capacity, but also stuff like V being part of Vergil, Dante's Sin Devil Trigger, and biggest late-game spoiler of all; Nero is Vergil's son and he unlocks his own true Devil Trigger at the end of the story when Dante and Vergil are fighting.
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Adding an example.

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* 2001's ''VideoGame/SilentHill2'' waits until near the end of the game to reveal an important aspect regarding protagonist James Sunderland -- that he is suicidal and initially went to the titular location [[DrivenToSuicide planning to kill himself]]. Its VideoGameRemake, revealed 21 years later in 2022, has its promotional material casually give away this detail, complete with its teaser trailer having an obvious shot of a despondent-looking James gripping onto a noose, contemplating whether or not to hang himself.
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** ''VideoGame/Persona4'': Naoto Shirogane [[SamusIsAGirl is a girl]]. This was a major twist at the time, but quickly became one of the first things fans learn about Naoto, or even the series. Merchandise, ''Anime/Persona4TheAnimation'', and the pseudo-canon light novel sequel ''LightNovel/PersonaXDetectiveNaoto'' don't shy from this fact.

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** ''VideoGame/Persona4'': Naoto Shirogane [[SamusIsAGirl is a girl]]. This was a major twist at the time, but quickly became one of the first things fans learn about Naoto, or even the series. Merchandise, ''Anime/Persona4TheAnimation'', and the pseudo-canon light novel sequel ''LightNovel/PersonaXDetectiveNaoto'' ''Literature/PersonaXDetectiveNaoto'' don't shy from this fact.
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** The promotional work for ''[[SpoilerTitle Advance Wars 2: Black Hole Rising]]'' prominently features the Black Hole army, whose existence is the major plot twist in ''Advance Wars 1''.

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** The promotional work for ''[[SpoilerTitle Advance Wars 2: Black Hole Rising]]'' prominently features the Black Hole army, whose existence is the major plot twist in ''Advance Wars 1''. ''Advance Wars 1+2: Re-Boot Camp'' tries its best to avoid this by initially hiding ''Advance Wars 2's'' artwork on the Campaign select screen and warning players that attempt to play the ''[=AW2=]'' campaign before finishing ''[=AW1=]''.
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* Many works parodying or otherwise discussing ''VideoGame/EarthBound'' reveal the final boss's weakness.

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* Many works parodying or otherwise discussing ''VideoGame/EarthBound'' ''VideoGame/{{EarthBound|1994}}'' reveal the final boss's weakness.



** Fans of the ''VideoGame/EarthBound'' series that haven't played its sequel, ''VideoGame/MOTHER3'', may want to avoid ''[[VideoGame/SuperSmashBrosBrawl Brawl]]''. ''Brawl'' includes one of the last areas of the game as a stage, the next-to-last boss of the game serves as a boss in the Subspace Emissary mode, and Lucas's trophy text mentions how he would eventually have to fight his brother Claus in the end. Possibly in response to this, Lucas's trophy in ''Wii U/[=3DS=]'' doesn't mention ''anything'' about the plot of the game, and while New Pork City returns in ''Utimate'', Porky himself is one of the few major characters from the ''[=EarthBound=]'' series to lack ''any'' appearance as a spirit (while the Absolutely Safe Capsule, a device connected to Porky and eventually [[AndIMustScream his eternal "prison"]], does, it explicitly uses the sprite without him inside).

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** Fans of the ''VideoGame/EarthBound'' ''VideoGame/{{EarthBound|1994}}'' series that haven't played its sequel, ''VideoGame/MOTHER3'', may want to avoid ''[[VideoGame/SuperSmashBrosBrawl Brawl]]''. ''Brawl'' includes one of the last areas of the game as a stage, the next-to-last boss of the game serves as a boss in the Subspace Emissary mode, and Lucas's trophy text mentions how he would eventually have to fight his brother Claus in the end. Possibly in response to this, Lucas's trophy in ''Wii U/[=3DS=]'' doesn't mention ''anything'' about the plot of the game, and while New Pork City returns in ''Utimate'', Porky himself is one of the few major characters from the ''[=EarthBound=]'' series to lack ''any'' appearance as a spirit (while the Absolutely Safe Capsule, a device connected to Porky and eventually [[AndIMustScream his eternal "prison"]], does, it explicitly uses the sprite without him inside).

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