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The game's storytelling consists of pieces for the players to put together.
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Laconic-ing.
Changed line(s) 1 (click to see context) from:
A video game forgoes a straightforward narrative, instead leaving pieces for the player to put together themselves.
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Changed line(s) 1 (click to see context) from:
A game forgoes a straightforward narrative, instead leaving pieces for the player to put together themselves.
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A video game forgoes a straightforward narrative, instead leaving pieces for the player to put together themselves.
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-->View the unabridged version [[StoryBreadcrumbs HERE]]
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Changed line(s) 1 (click to see context) from:
A game forgoes a straightforward narrative, instead leaving pieces for the player to put together themselves.
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A game forgoes a straightforward narrative, instead leaving pieces for the player to put together themselves.themselves.
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-->View the unabridged version [[StoryBreadcrumbs HERE]]
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-->View the unabridged version [[StoryBreadcrumbs HERE]]
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Added DiffLines:
A game forgoes a straightforward narrative, instead leaving pieces for the player to put together themselves.