History KilledOffForReal / VideoGames

22nd Nov '16 6:20:13 AM Pseudoname
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* In ''VideoGame/{{Evolve}}'' this is the fate of several of the hunters. Caira is killed by the Phantom Wraith on Shear, Cabot, Abe, Maggie, Griffin, and Lennox die to the Phantom Wraith, Kala post-mutation, or another monster on Shear, and Kala herself is eventually killed by Hyde.
31st Oct '16 9:46:41 PM Steven
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* Throughout the ''VideoGame/{{Borderlands}}'' series, a multitude of villainous characters and enemies die quite frequently, and never come back. Nine-Toes, Sledge, The Baron, Wilhelm, Red and Belly, and so on. However, one of the most shocking deaths in the games, [[spoiler: Roland]], is actually killed right in front of you, and a mission follows this where you tell the people of Sanctuary of the loss that they have suffered, which results in everyone genuinely grieving even when most of them couldn't care less about anyone else dying.



** ''VideoGame/{{Metal Gear Solid 4|GunsOfThePatriots}}'' ties up the Solid storyarc with ''lots'' of this. Big Boss, who was [[HesJustHiding just hiding]], is finally Killed Off for Real, as is Solidus. The same might safely be said for Ocelot but he's... [[MagnificentBastard well, you know]].

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** ''VideoGame/{{Metal Gear Solid 4|GunsOfThePatriots}}'' ties up the Solid storyarc story arc with ''lots'' of this. Big Boss, who was [[HesJustHiding just hiding]], is finally Killed Off for Real, as is Solidus. The same might safely be said for Ocelot but he's... [[MagnificentBastard well, you know]].



* In both ''Mutant League Football'' and ''Mutant League Hockey'', this is part of playing with Reserves on. With Reserves off, players who are killed will be good as new at the start of the next play (MLF) or at the next stoppage of the game (MLH). With reserves off, players who die stay dead -- meaning that if your star player dies in the first round of the playoffs, you can never use him again in that playthrough. The tradeoff is that with reserves on, you can make substitutions at your discretion.



* Usually, DeathIsASlapOnTheWrist in the ''VideoGame/PretentiousGame'' series, but the ending of the second game has the blue square get killed by a drunk driver.



* ''Franchise/ResidentEvil'' has Albert Wesker, one of many [[BigBad main villains]] in the series. Starting in the first game, Wesker can be killed in certain circumstances and it's actually canon since he reappears in later games alive and well, along with having superhuman reflexes and strength from a virus inside him that activated when he died. Wesker is finally killed off by ''VideoGame/ResidentEvil5'' by taking two rockets to the face while he was inside a volcano. Wesker did have a child named Jake Muller, but Jake doesn't take after his father's nasty traits and is on the side of the good guys.



* ''VideoGame/{{Undertale}}'' makes death a big deal for monsters and why they act so angry or sad when they see you killing their friends and family. A human that dies has its soul linger after death while monster souls instantly vanish upon death while boss monsters have their souls linger for a short time and then shatter into pieces. Once a monster dies, they cease to be. Goin the Genocide route means you have to slaughter ''everyone'' and it doesn't even stop there. [[spoiler: By the end of the game, a human child that used to live with the Dreemurr monster family and wasn't known to be a nice kid comes back from the dead due to your violent and murderous nature. They take full control away from you and kill the remaining two characters in a single strike. They then turn their attention towards you, killing you and destroying the world. If you reboot the game, you see that there's nothing but a black void. The entire world was killed.]]



* The Flash-based platformer ''You Only Live Once'' is ExactlyWhatItSaysOnTheTin. If you die once, it's game over. Try to continue, and you'll just get several cutscenes showing your girlfriend finding your body, calling an ambulance, a news report of your death, etc. Keep reloading the game and it'll just end up showing your grave. You ''can't play again''. (unless you delete two save files from your computer).
* Throughout the Borderlands series, a multitude of villainous characters and enemies die quite frequently, and never come back. Nine-Toes, Sledge, The Baron, Wilhelm, Red and Belly, and so on. However, one of the most shocking deaths in the games, [[spoiler: Roland]], is actually killed right in front of you, and a mission follows this where you tell the people of Sanctuary of the loss that they have suffered, which results in everyone genuinely grieving even when most of them couldn't care less about anyone else dying.
* In both ''Mutant League Football'' and ''Mutant League Hockey'', this is part of playing with Reserves on. With Reserves off, players who are killed will be good as new at the start of the next play (MLF) or at the next stoppage of the game (MLH). With reserves off, players who die stay dead -- meaning that if your star player dies in the first round of the playoffs, you can never use him again in that playthrough. The tradeoff is that with reserves on, you can make substitutions at your discretion.
* Usually, DeathIsASlapOnTheWrist in the ''VideoGame/PretentiousGame'' series, but the ending of the second game has the blue square get killed by a drunk driver.

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* The Flash-based platformer ''You Only Live Once'' is ExactlyWhatItSaysOnTheTin. If you die once, it's game over. Try to continue, and you'll just get several cutscenes showing your girlfriend finding your body, calling an ambulance, a news report of your death, etc. Keep reloading the game and it'll just end up showing your grave. You ''can't play again''. (unless you delete two save files from your computer).
* Throughout the Borderlands series, a multitude of villainous characters and enemies die quite frequently, and never come back. Nine-Toes, Sledge, The Baron, Wilhelm, Red and Belly, and so on. However, one of the most shocking deaths in the games, [[spoiler: Roland]], is actually killed right in front of you, and a mission follows this where you tell the people of Sanctuary of the loss that they have suffered, which results in everyone genuinely grieving even when most of them couldn't care less about anyone else dying.
* In both ''Mutant League Football'' and ''Mutant League Hockey'', this is part of playing with Reserves on. With Reserves off, players who are killed will be good as new at the start of the next play (MLF) or at the next stoppage of the game (MLH). With reserves off, players who die stay dead -- meaning that if your star player dies in the first round of the playoffs, you can never use him again in that playthrough. The tradeoff is that with reserves on, you can make substitutions at your discretion.
* Usually, DeathIsASlapOnTheWrist in the ''VideoGame/PretentiousGame'' series, but the ending of the second game has the blue square get killed by a drunk driver.
computer).
25th Oct '16 4:43:49 PM CerotechOmega
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** And FINALLY, Kerrigan kills Mengsk. [[BoomHeadshot Oh]] [[MoreDakka yes]]. And possibly Lt. Duran, if he wasn't just Narud's brother.

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** And FINALLY, Kerrigan kills Mengsk. [[BoomHeadshot Oh]] [[MoreDakka yes]]. And possibly Lt. Duran, if he wasn't just Narud's brother.[[ThereIsNoKillLikeOverkill yes]].
** In ''VideoGame/StarCraftIILegacyOfTheVoid'', [[spoiler:Zeratul dies early on thanks to Amon dicking with the Khala and forcing Artanis to kill him.]] But on the bright side, [[spoiler:not only do the Daelaam protoss evict Amon from the Khala as retribution, but they help Kerrigan erase him completely -- and since Narud was his co-conspirator, Stukov sends Narud to join him!]]
24th Oct '16 7:43:06 PM SteelEdge
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** ''VideoGame/FireEmblemJugdral Genealogy of the Holy War'' takes it a step further: During Chapter 5, Cuan and Ethlin, who were previously in your party but are now [=NPCs=], get ambushed by Trabant and both of them are killed. Yes, characters that were once in your army are now dying without your control. At the ending of the same chapter, all of the first generation (with the exceptions of Levin, Tiltyu (although she [[KillTheCutie dies anyway]] in [[TimeSkip the interim]]), and the Jungby Princesses Aideen (Goes to work as a nun, but never setting her feet to battle again) and Briggid (got amnesiac, takes an Interquel to tell where she is)), which is nearly '''half of the game's cast''' are killed when Alvis betrays Sigurd.

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** ''VideoGame/FireEmblemJugdral Genealogy of the Holy War'' takes it a step further: During Chapter 5, Cuan and Ethlin, who were previously in your party but are now [=NPCs=], get ambushed by Trabant and both of them are killed. Yes, characters that were once in your army are now dying without your control. At the ending of the same chapter, all of the first generation (with the exceptions of Levin, Levin (possibly; it's not certain if he was alive or being possessed by Forseti), Finn (missed the battle because he had to take care of Cuan's son Leif), Tiltyu (although she [[KillTheCutie dies anyway]] in [[TimeSkip the interim]]), and the Jungby Princesses Aideen (Goes to work as a nun, but never setting her feet to battle again) and Briggid (got amnesiac, takes an Interquel to tell where she is)), which is nearly '''half of the game's cast''' are killed when Alvis betrays Sigurd.
23rd Oct '16 9:35:18 AM Sammettik
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** In the Wrathgate event of ''VideoGame/WorldOfWarcraft'''s Wrath of the Lich King expansion, Highlord Bolvar Fordragon and Dranosh Saurfang are killed off for real. With Wrath's new "phasing" technology it's now possible to kill [=NPCs=] off for real for any individual player by changing the way they interact with the game world. This happens to a number of [=NPCs=] in several quest lines, after which they are never encountered again by that player and other [=NPCs=] will refer to them in the past tense. (Although they can still be not-yet-killed from another player's perspective.)
*** A later patch revealed neither were actually Killed Off for Real. Saurfang returns as a TragicMonster boss, Deathbringer Saurfang, in the Lich King's dungeon, and while we have yet to see Bolvar, he appears to be suffering a FateWorseThanDeath at the hands of the Lich King.
23rd Oct '16 9:32:43 AM Sammettik
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** ''3'' also reveals that [[GreaterScopeVillain the murderer]] not only dismantled the first game's animatronics, but he himself met his end after attempting to hide in the dangerous Springtrap suit. While it is implied [[KarmicTransformation his spirit haunts the animatronic afterwards]], by the end a fire destroys Fazbear's Fright and takes Springtrap down with it. [[EasterEgg Maybe]].

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** ''3'' also reveals that [[GreaterScopeVillain the murderer]] not only dismantled the first game's animatronics, but he himself met his end after attempting to hide in the dangerous Springtrap suit. While it is implied [[KarmicTransformation his spirit haunts the animatronic afterwards]], by the end a fire destroys Fazbear's Fright and takes Springtrap down with it. [[EasterEgg Maybe]].
23rd Oct '16 9:30:20 AM Sammettik
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* Most of the [[Franchise/SuperMarioBros Mario]] villains benefit from JokerImmunity, especially Bowser who either survives his battles with Mario or occasionally gets revived from them. The [=RPGs=], however, are not so forgiving. [[MarioAndLuigiSuperstarSaga Cackletta]] is the first Mario villain to outright ''die'' (they even [[DeaderThanDead destroy her ghost]] for good measure). The [[PaperMarioTheThousandYearDoor Shadow Queen]], [[SuperPaperMario Dimentio]], [[DragonAscendant Fawful]], and [[MarioAndLuigiDreamTeam Antasma]] follow, though Fawful managed to last more than one game.

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* Most of the [[Franchise/SuperMarioBros Mario]] villains benefit from JokerImmunity, especially Generally, ''Franchise/SuperMarioBros'' is a series where NobodyCanDie and every death is a NonLethalKO, most obviously with Bowser who either survives his battles with Mario or occasionally gets revived from them. The [=RPGs=], however, are not so forgiving.This "protection" seems to get removed if you're the FinalBoss of an [=RPG=]. [[MarioAndLuigiSuperstarSaga Cackletta]] is the first Mario villain to outright ''die'' (they even [[DeaderThanDead destroy her ghost]] for good measure). The [[PaperMarioTheThousandYearDoor Shadow Queen]], [[SuperPaperMario Dimentio]], [[DragonAscendant Fawful]], and [[MarioAndLuigiDreamTeam Antasma]] follow, though Fawful managed to last more than one game.
30th Aug '16 6:32:36 AM Silverblade2
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* Most every Roguelike game has this in effect for the player; dying deletes the save for the character, meaning any player death is permanent. Often times in these there are randomized dungeons involved that can very easily lead to player death for something small or impossible to see coming, like a very powerful creature showing up well before the player is ready, or a trap destroying critical pieces of the player's equipment. Slightly subverted in those that have an item (Amulet of Life-Saving in ADOM) that will resurrect the player immediately after death (usually breaking to avoid invulnerability).
18th Aug '16 7:55:22 PM southpawhare2
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** In ''VideoGame/FinalFantasyIVTheAfterYears'', a number of characters can be Killed Off for Real if you screw up. In Rydia's Tale, Calca and Brina will, after glitching due to magic, be scrapped in order to repair the airship, unless you get the Mythril parts. In Edge's tale, All fo the ninja under Edge will die for real if you die during their mission before meeting back up with Edge. Time for some SaveScumming! And in the final chapter, It's possible to lose Golbez forever.

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** In ''VideoGame/FinalFantasyIVTheAfterYears'', a number of characters can be Killed Off for Real if you screw up. In Rydia's Tale, Calca and Brina will, after glitching due to magic, be scrapped in order to repair the airship, unless you get the Mythril parts. In Edge's tale, All fo of the ninja under Edge will die for real if you die during their mission before meeting back up with Edge. Time for some SaveScumming! And in the final chapter, It's possible to lose Golbez forever.
11th Aug '16 6:59:05 PM UmbrellasWereAwesome
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** ''VideoGame/{{Halo 4}}'' managed to shock a ton of people by killing off series mainstay Cortana, by having her finally succumb to rampancy.
*** While the Ur-Didact's apparent demise in the same game was merely a DisneyDeath, he seemingly meets his final end in ''ComicBook/HaloEscalation''. However, WordOfGod confirmed that we haven't seen the last of him quite yet...

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** ''VideoGame/{{Halo 4}}'' managed to shock a ton of people by killing off series mainstay Cortana, by having her finally succumb to rampancy. Then ''VideoGame/Halo5Guardians'' brings her back, but she's not quite the same as she used to be...
*** ** While the Ur-Didact's apparent demise in the same game ''4'' was merely a DisneyDeath, he seemingly meets his final end in ''ComicBook/HaloEscalation''. However, WordOfGod confirmed that we haven't seen the last of him quite yet...
This list shows the last 10 events of 108. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=KilledOffForReal.VideoGames