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* In ''VideoGame/BearAndBreakfast'', Hank the bear and his animal friends experience an initial reluctance to allow humans to stay in the inn because of the damaging things they do to the woods.

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* In ''VideoGame/BearAndBreakfast'', Hank the bear and his animal friends experience an initial reluctance to allow humans to stay in the inn Shed because of the damaging things they do to the woods.
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** ''VideoGame/NierAutomata'': This trope is mixed with YourApprovalFillsMeWithShame when two Machine faction leaders list the various violent traits of humanity in a ''positive'' light - specifically, that all these horrible things are what make humanity such a fascinating and cultured species; in comparison, the Machines' alien creators reached the singularity faster than humans invented the wheel, [[HighCultureLowTech but had the cultural capacity of spoiled children and stayed that way]]. [[HumanityEnsues After embracing humanity]], the Machines started emulating this human culture - [[TakeThat then murdered their creators and caused fourteen pointless robot wars]].

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** ''VideoGame/NierAutomata'': This trope is mixed with YourApprovalFillsMeWithShame when two Machine faction leaders list the various violent traits of humanity in a ''positive'' light - specifically, that all these horrible things are what make humanity such a fascinating and cultured species; in comparison, the Machines' alien creators reached the singularity faster than humans invented the wheel, [[HighCultureLowTech [[LowCultureHighTech but had the cultural capacity of spoiled children and stayed that way]]. [[HumanityEnsues After embracing humanity]], the Machines started emulating this human culture - [[TakeThat then murdered their creators and caused fourteen pointless robot wars]].
Is there an issue? Send a MessageReason:
None


** ''VideoGame/NierAutomata'': This trope is mixed with YourApprovalFillsMeWithShame when two Machine faction leaders list the various violent traits of humanity in a ''positive'' light -- specifically, that all these horrible things are what make humanity such a fascinating and cultured species, compared to various alien civilizations which reached the singularity faster than humans invented the wheel, but had the cultural capacity of spoiled children and stayed that way. So the machines start emulating this human culture. Cue fourteen robot wars.

to:

** ''VideoGame/NierAutomata'': This trope is mixed with YourApprovalFillsMeWithShame when two Machine faction leaders list the various violent traits of humanity in a ''positive'' light -- - specifically, that all these horrible things are what make humanity such a fascinating and cultured species, compared to various species; in comparison, the Machines' alien civilizations which creators reached the singularity faster than humans invented the wheel, [[HighCultureLowTech but had the cultural capacity of spoiled children and stayed that way. So way]]. [[HumanityEnsues After embracing humanity]], the machines start Machines started emulating this human culture. Cue culture - [[TakeThat then murdered their creators and caused fourteen pointless robot wars.wars]].
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* In ''VideoGame/BearAndBreakfast'', Hank the bear and his animal friends experience an initial reluctance to allow humans to stay in the inn because of the damaging things they do to the woods.
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I can do better


* ''VideoGame/{{Crymachina}}'': The player characters aren't as human as they thought, [[spoiler:regardless of their android bodies; the information about humanity was corrupted and accidentally replaced with a mascot character, meaning the 'two-eyed, two-armed' beings we thought were humans are this universe's equivalent of Yokai, while humans in the Crymachina universe have three eyes and four arms]]. Meanwhile, the final boss is a 'true' human, [[spoiler:made of the 100 humans who uploaded their brains to the core mainframe, abandoned the rest of their kin to rot, and even turned a bioengineered superhuman into their meat puppet,]] who doesn't care about anything but their own survival and sees the new race as nothing but slaves. Faced with this truth, the main character solidifies her initial belief: 'humans' are irredeemable, and should be wiped out to make way for a race that ''can'' show empathy.

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* ''VideoGame/{{Crymachina}}'': The player characters aren't as human as they thought, [[spoiler:regardless of their android bodies; most the information about humanity was corrupted in a NoodleIncident and accidentally replaced with a mascot character, meaning what the 'two-eyed, two-armed' beings we thought were humans are this universe's equivalent of Yokai, while survivors ''thought'' was a human; for starters, humans in the Crymachina universe have three eyes and four arms]].arms. The two thousand years simulating Earth with these 'elves', complete with abuse, war, and genocide, manage to be ''even more ethical'' than what actual humans in the past did to one another]]. Meanwhile, the final boss is a 'true' human, [[spoiler:made of the 100 humans who uploaded their brains to the core mainframe, abandoned the rest of their kin to rot, and even turned a bioengineered superhuman into their meat puppet,]] who doesn't care about anything but their own survival and sees the new race as nothing but slaves. Faced with this truth, the main character solidifies her initial belief: 'humans' are irredeemable, and should be wiped out to make way for a race that ''can'' show ''has'' empathy.

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