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* This is one of the many causes for the backlash against ''VideoGame/MetroidOtherM''. Samus encounters her former CO while on a mission, and even though she's no longer part of his squad she agrees to his request to keep her suit's many features [[BagOfSpilling deactivated]] unless he authorizes her to use them. Possibly reasonable for her advanced weaponry, but downright suicidal when it comes to her defenses, such as keeping her heat shields turned off while touring the LethalLavaLand. [[spoiler: Becomes less so toward the endgame, when she activates the Screw Attack and later the Power Bombs on her own]]

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* This is one of the many causes for the backlash against ''VideoGame/MetroidOtherM''. Samus encounters her former CO while on a mission, and even though she's no longer part of his squad she agrees to his request to keep her suit's many features [[BagOfSpilling deactivated]] unless he authorizes her to use them. Possibly reasonable for her advanced weaponry, but downright suicidal when it comes to her defenses, such as keeping her heat shields turned off while touring the LethalLavaLand. [[spoiler: Becomes less so toward the endgame, when she activates the Screw Attack and later the Power Bombs on her own]]own.]]

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* Gerik and his mercenaries from ''VideoGame/FireEmblemTheSacredStones''. When they and their employer [[JerkWithAHeartOfGold Prince Innes]] are vastly outnumbered by an enemy army, Innes tries to convince them to surrender and save themselves since the other guys are only after him. Even after he fires them they refuse to (though he orders them to surrender [[WhatAnIdiot after firing them]]).
-->'''Innes:''' Unbelievable... and you people call yourselves mercenaries? I thought you fought for money, not duty.\\

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* In the ''Franchise/FireEmblem'' series:
** There exists an entire category of characters spanning the series called the Camus archetype who are more or less the embodiment of this trope. They're named for Camus in ''VideoGame/FireEmblemShadowDragonAndTheBladeOfLight'', the leader of the Sable Knights of Grust. Grust plays the part of the aggressor and obvious antagonist in the war (along with allies Dolhr and Gra) that serves as the backdrop for the game. Camus is well aware that his country is in the wrong and bears no ill will towards Marth or his army, yet he refuses to defect to them out of loyalty to his king and to his own code of honor. Other notables in the archetype include Eldigan of ''VideoGame/FireEmblemGenealogyOfTheHolyWar'', Reinhardt of ''VideoGame/FireEmblemThracia776'', Shiharam of ''VideoGame/FireEmblemPathOfRadiance'', and Xander of ''VideoGame/FireEmblemFates Birthright''.
--->'''Marth:''' General, I have no wish to fight you. You know this battle is pointless; surely, you must!\\
'''Camus:''' So long as Grust continues to support Dolhr's ambitions, it does not matter what I know or think. I am a knight; I have a duty to fight for my motherland's glory till the very end.
**
Gerik and his mercenaries from ''VideoGame/FireEmblemTheSacredStones''. When they and their employer [[JerkWithAHeartOfGold Prince Innes]] are vastly outnumbered by an enemy army, Innes tries to convince them to surrender and save themselves since the other guys are only after him. Even after he fires them they refuse to (though he orders them to surrender [[WhatAnIdiot after firing them]]).
-->'''Innes:''' --->'''Innes:''' Unbelievable... and you people call yourselves mercenaries? I thought you fought for money, not duty.\\



** There exists an entire category of characters spanning the series called the Camus archetype who are more or less the embodiment of this trope. They're named for Camus in [=FE1/11=], the leader of the Sable Knights of Grust. Grust plays the part of the aggressor and obvious antagonist in the war (along with allies Dolhr and Gra) that serves as the backdrop for the game. Camus is well aware that his country is in the wrong and bears no ill will towards Marth or his army, yet he refuses to defect to them out of loyalty to his king and to his own code of honor. Other notables in the archetype include Eltshan of [=FE4=], Reinhardt of [=FE5=], Shiharam of [=FE9=], and Xander of [=FE14=], during the Birthright route.
-->'''Marth:''' General, I have no wish to fight you. You know this battle is pointless; surely, you must!\\
'''Camus:''' So long as Grust continues to support Dolhr's ambitions, it does not matter what I know or think. I am a knight; I have a duty to fight for my motherland's glory till the very end.

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* In the canonical ending of ''[[VideoGame/DarkForcesSaga Jedi Knight]]'', Kyle Katarn has Jerec disarmed and on his knees. Jerec tries to goad Kyle into killing him. Kyle responds by giving him his weapon back.


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* In the canonical ending of ''VideoGame/JediKnightDarkForcesII'', Kyle Katarn has Jerec disarmed and on his knees. Jerec tries to goad Kyle into killing him. Kyle responds by giving him his weapon back.
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* In the first ''VideoGame/KingdomHearts'', Donald Duck briefly follows Riku in his evil phase due to a literal interpretation of King Mickey's orders. He later realizes this is stupid and returns to Sora's side.

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* In the first ''VideoGame/KingdomHearts'', ''VideoGame/KingdomHeartsI'', Donald Duck briefly follows Riku in his evil phase due to a literal interpretation of King Mickey's orders. He later realizes this is stupid and returns to Sora's side.
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** General is one of the all-time offenders of this trope, enacting a myriad of disasters because of the honorable name of Repliforce. He meets a [[TheManBehindTheCurtain cloaked figure]], never discovering he's really [[BigBad the most feared Maverick on the planet, Sigma]]. Thinking this "stranger" is a [[AWolfInSheepsClothing man of reputable advice]] makes him fall victim to [[UnwittingPawn Sigma's deceitful logic]] and enter into '''''seriously''''' DirtyBusiness. Worse, he is unaware [[DoubleAgent Magma Dragoon]] caused [[ColonyDrop Sky Lagoon to crash]] and [[InnocentBystander wipe out millions]]- he thinks it's an accident perpetrated by the Maverick Hunters. This unintentionally causes Repliforce to dishonor its namesake, the army to be decimated, and General to decide the ends justify the means. Worse, General has [[KillSat Final Weapon]], a doomsday space station geared for armageddon. After X/Zero gives him a well-deserved WhatTheHellHero speech (Zero even more angered, on the verge of a RoaringRampageOfRevenge), pulverizing half his steely body in the process, General cools down long enough to realize that acting in favor of NecessarilyEvil was a deadly mistake, and he has a HeelFaceTurn. However, Sigma's EvilPlan allowed him to hijack Final Weapon to trigger the EndOfTheWorldAsWeKnowIt. To stop it, General pulls a HeroicSacrifice, using his halfway-ruined body to block the weapon's laser strike, but doing so vaporizes him into space dust.

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** General is one of the all-time offenders of this trope, enacting a myriad of disasters because of the honorable name of Repliforce. He meets a [[TheManBehindTheCurtain cloaked figure]], never discovering he's really [[BigBad the most feared Maverick on the planet, Sigma]]. Thinking this "stranger" is a [[AWolfInSheepsClothing man of reputable advice]] makes him fall victim While he ''does'' refuse to [[UnwittingPawn buy into Sigma's deceitful logic]] and enter into '''''seriously''''' DirtyBusiness.advice to attack humanity, the claims that humanity would eventually turn on Repliforce out of fear clearly strike a cord in him. Worse, he is unaware [[DoubleAgent Magma Dragoon]] caused [[ColonyDrop Sky Lagoon to crash]] and [[InnocentBystander wipe out millions]]- he thinks it's an accident perpetrated by the Maverick Hunters. This unintentionally causes Repliforce to dishonor its namesake, the army to be decimated, and General to act on the doubts planted by Sigma and decide the ends justify the means. Worse, General has [[KillSat Final Weapon]], a doomsday space station geared for armageddon.Armageddon he declares is only for self-defense, but the simple fact it exists at all, much less pointed ''down'' at Earth is just asking for trouble. After X/Zero gives him a well-deserved WhatTheHellHero speech (Zero even more angered, on the verge of a RoaringRampageOfRevenge), pulverizing half his steely body in the process, General cools down long enough to realize that acting in favor of NecessarilyEvil was a deadly mistake, and he has a HeelFaceTurn. However, Sigma's EvilPlan allowed him to hijack Final Weapon to trigger the EndOfTheWorldAsWeKnowIt. To stop it, General pulls a HeroicSacrifice, using his halfway-ruined body to block the weapon's laser strike, but doing so vaporizes him into space dust.
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* In the ''VideoGame/PrincessMaker'' games, Cube cites this as his reason to not get [[LoveInterest romantically involved]] with the daughter. He is merely a servant and bound to the father and daughter through his duty, and any overstepping would break that bond he holds dear. Even if the player succeeds to have the daughter married to Cube, he will still apologize to the father for marrying her, though he also admits that he's very happy.

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* In the first ''[[VideoGame/NintendoWars Advance Wars]]'' game, we have Kanbei, who fights off the protagonists without stopping to ask why they're on his soil to begin with. He even ignores his daughter's pleas to listen to reason so he can "defend" his country.

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* In the first ''[[VideoGame/NintendoWars Advance Wars]]'' game, we have Kanbei, who fights off the protagonists without stopping to ask why they're on his soil to begin with. He even ignores his daughter's pleas to listen to reason so he can "defend" his country. In the ''Black Hole Rising'', this trait is portrayed more positively. When [[TheStrategist Sonya]] stops Kanbei from defending a few cities from Black Hole, seeing it as a trap and how the cities are strategically worthless, Kanbei chastises her for it.
-->'''Kanbei:''' ''[=COs=] do not sit idly by and watch their people be destroyed! Even if it's a trap. Even if it's not strategically important. We are [=COs=]. It is our job to protect the people of Yellow Comet. Am I wrong?''
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* Both [[KnightTemplar Colonel]] and [[WellIntentionedExtremist General]] from ''VideoGame/MegaManX4'' have been duped into sending Repliforce to war with the world by [[ManipulativeBastard Sigma]], forcing X and Zero to stop them. Colonel foolishly becomes a MartyrWithoutACause, which has a ''horrific'' [[KillTheCutie repercussion]] if you're playing as Zero. [[spoiler:His sister Iris tries to exact [[RevengeBeforeReason a heartbroken revenge]] after being [[BreakTheCutie emotionally wrecked by the death of her brother]], and Zero, her beloved boyfriend, is forced to do her in (Similar to RomeoAndJuliet, but Romeo still lives). Zero has a '''''stratospheric''''' HeroicBSOD as a result]].

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* Both [[KnightTemplar Colonel]] and [[WellIntentionedExtremist General]] from ''VideoGame/MegaManX4'' have been duped into sending Repliforce to war with the world by [[ManipulativeBastard Sigma]], forcing X and Zero to stop them. Colonel foolishly becomes a MartyrWithoutACause, which has a ''horrific'' [[KillTheCutie repercussion]] if you're playing as Zero. [[spoiler:His sister Iris tries to exact [[RevengeBeforeReason a heartbroken revenge]] after being [[BreakTheCutie emotionally wrecked by the death of her brother]], and Zero, her beloved boyfriend, is forced to do her in (Similar to RomeoAndJuliet, Theatre/RomeoAndJuliet, but Romeo still lives). Zero has a '''''stratospheric''''' HeroicBSOD as a result]].
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The Wii Punch Out was made by Canadian developers Next Level Games.


** However, this trope is downplayed [[FridgeBrilliance when you think about it]]. If you pay attention, he's actually staring at you while he's bowing, which is considered ''extremely'' disrespectful in Japan (and considering the game is from a Japanese company, they knew this quite well). He's not so much being honorable as he is being [[StealthInsult ironic]].
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That wasn't just honor. He actually gives an entirely valid non-honor related reason to save those cities: they're full of innocent people he wanted to protect.


** And in the second game, he enters a highly-dangerous battlefield, complete with the enemy's experimental weaponry, so he can save ten cities with no strategic value. Surprisingly, it works.
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** While several characters show signs of this, nowhere is it more apparent then in Colonel. By stubbornly refusing to allow his forces to be questioned by the Hunters due to his [[{{Hubris}} pride]], he is hugely responsible for the Fourth Maverick War, which leaves himself, his sister and the rest of Repliforce dead. In fact, he is one of the few villains from that game who is ''completely unsympathetic''. [[spoiler:It's justified, however, [[AllThereInTheManual as stated in the manual]]-- he was built without the supposed capability of compassion and pacifism that he was supposed to have (that part went into Iris), thus he lacked the capability of peaceful reasoning. The only time he ever relents on anything is when Iris shows up in person to stop him during his first duel with Zero]].

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** While several characters show signs of this, nowhere is it more apparent then in Colonel. By stubbornly refusing to allow his forces to be questioned by the Hunters due to his [[{{Hubris}} pride]], he is hugely responsible for the Fourth Maverick War, which leaves himself, his sister and the rest of Repliforce dead. In fact, he is one of the few villains from that game who is ''completely unsympathetic''.unsympathetic'': in fact, his hair-trigger willingness to [[JumpOffTheSlipperySlope toboggan down the slippery slope]] all the way to all-out war against humanity ''[[NotHelpingYourCase absolutely justifies]]'' the "unfair Mavericks accusation" that got him so worked up in the first place. [[spoiler:It's justified, however, [[AllThereInTheManual as stated in the manual]]-- he was built without the supposed capability of compassion and pacifism that he was supposed to have (that part went into Iris), thus he lacked the capability of peaceful reasoning. The only time he ever relents on anything is when Iris shows up in person to stop him during his first duel with Zero]].
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** However, this trope is downplayed [[FridgeBrilliance when you think about it]]. If you pay attention, he's actually staring at you while he's bowing, which is considered ''extremely'' disrespectful in Japan. He's not so much being honorable as he is being [[StealthInsult ironic]].

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** However, this trope is downplayed [[FridgeBrilliance when you think about it]]. If you pay attention, he's actually staring at you while he's bowing, which is considered ''extremely'' disrespectful in Japan.Japan (and considering the game is from a Japanese company, they knew this quite well). He's not so much being honorable as he is being [[StealthInsult ironic]].
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*** The End is a more pure embodiment, as he wanted "one last" honorable sniper battle. even if he gets the drop on you, he only ever knocks Snake out and drags him to an ''unlocked'' cell at a previous base instead of killing Snake. In turn, Snake is sad to disappoint The End if the player lets him die of old age, which causes the Major to chew him out over the radio for trying to be dramatic.

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*** The End is a more pure embodiment, as he wanted "one last" honorable sniper battle. even if he gets the drop on you, he only ever knocks Snake out and drags him to an ''unlocked'' cell at a previous base instead of killing Snake. In turn, Snake is sad to disappoint The End if the player lets him die of old age, which causes the Major to chew him out over the radio for trying to be dramatic. As Snake, though, you can entirely invert this trope if you're fast enough after a cutscene, by sniping The End dead from a distance while he's sitting in his wheelchair. Snake feels a bit bad about it, but not because of honor, just because he thinks he might have missed a great fight.
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Advance Wars. Think Kanbei in this moment. Just do it.

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* In the first ''[[VideoGame/NintendoWars Advance Wars]]'' game, we have Kanbei, who fights off the protagonists without stopping to ask why they're on his soil to begin with. He even ignores his daughter's pleas to listen to reason so he can "defend" his country.
** And in the second game, he enters a highly-dangerous battlefield, complete with the enemy's experimental weaponry, so he can save ten cities with no strategic value. Surprisingly, it works.
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* This is one of the many causes for the backlash against ''VideoGame/MetroidOtherM''. Samus encounters her former CO while on a mission, and even though she's no longer part of his squad she agrees to his request to keep her suit's many features [[BagOfSpilling deactivated]] unless he authorizes her to use them. Possibly reasonable for her advanced weaponry, but downright suicidal when it comes to her defenses, such as keeping her heat shields turned off while touring the LethalLavaLand. [[spoiler: Becomes less so toward the endgame, when she activates the Screw Attack and later the Power Bombs on her own]]
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Cut trope


* Ronin leader Kazuo Akuji from ''VideoGame/SaintsRow2'' suffers a terminal case of this. His casual disrespect of a ''gaijin'' Ultor Executive whom he deems as beneath him backfires when that guy --BiggerBad Dane Vogel-- immediately gives crucial intel to the Saints in retaliation, and his insistence on an honorable katana duel against The Boss goes awry when it turns out The Boss is a CombatPragmatist who has no problem bringing a gun to a swordfight.

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* Ronin leader Kazuo Akuji from ''VideoGame/SaintsRow2'' suffers a terminal case of this. His casual disrespect of a ''gaijin'' Ultor Executive whom he deems as beneath him backfires when that guy --BiggerBad Dane --Dane Vogel-- immediately gives crucial intel to the Saints in retaliation, and his insistence on an honorable katana duel against The Boss goes awry when it turns out The Boss is a CombatPragmatist who has no problem bringing a gun to a swordfight.
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Removing FE wicks.


** There exists an entire category of characters spanning the series called the Camus archetype who are more or less the embodiment of this trope. They're named for Camus in FE1/11, the leader of the Sable Knights of Grust. Grust plays the part of the aggressor and obvious antagonist in the war (along with allies Dolhr and Gra) that serves as the backdrop for the game. Camus is well aware that his country is in the wrong and bears no ill will towards Marth or his army, yet he refuses to defect to them out of loyalty to his king and to his own code of honor. Other notables in the archetype include Eltshan of FE4, Reinhardt of FE5, Shiharam of FE9, and Xander of FE14, during the Birthright route.

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** There exists an entire category of characters spanning the series called the Camus archetype who are more or less the embodiment of this trope. They're named for Camus in FE1/11, [=FE1/11=], the leader of the Sable Knights of Grust. Grust plays the part of the aggressor and obvious antagonist in the war (along with allies Dolhr and Gra) that serves as the backdrop for the game. Camus is well aware that his country is in the wrong and bears no ill will towards Marth or his army, yet he refuses to defect to them out of loyalty to his king and to his own code of honor. Other notables in the archetype include Eltshan of FE4, [=FE4=], Reinhardt of FE5, [=FE5=], Shiharam of FE9, [=FE9=], and Xander of FE14, [=FE14=], during the Birthright route.



** The Zealots take this '''especially''' far in ''VideoGame/{{Halo 2}}''. The WordOfGod at the time was that these officers had a honour code that prohibited them from using ranged weapons, and entering vehicles is considered cowardice. When you do get one as an ally, [[DevelopersForesight giving him a gun will just result in him running up to enemies and bludgeoning them with it, and he will stubbornly refuse to enter any vehicle]]. Of course, they're still more dangerous than their subordinates because they're 8 foot aliens with a one-hit kill weapon; on Heroic, which is as close to realistic difficulty, unless if several marines focus fire on a single Zealot, he ''will'' reach lunging distance before his shields drop and he ''will'' annihilate the group of marines by himself.

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** The Zealots take this '''especially''' far in ''VideoGame/{{Halo 2}}''.''VideoGame/Halo2''. The WordOfGod at the time was that these officers had a honour code that prohibited them from using ranged weapons, and entering vehicles is considered cowardice. When you do get one as an ally, [[DevelopersForesight giving him a gun will just result in him running up to enemies and bludgeoning them with it, and he will stubbornly refuse to enter any vehicle]]. Of course, they're still more dangerous than their subordinates because they're 8 foot aliens with a one-hit kill weapon; on Heroic, which is as close to realistic difficulty, unless if several marines focus fire on a single Zealot, he ''will'' reach lunging distance before his shields drop and he ''will'' annihilate the group of marines by himself.
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** While several characters show signs of this, nowhere is it more apparent then in Colonel. By stubbornly refusing to allow his forces to be questioned by the Hunters due to his [[{{Hubris}} pride]], he is hugely responsible for the Fourth Maverick War, which leaves himself, his sister and the rest of Repliforce dead. In fact, he is one of the few villains from that game who is ''completely unsympathetic''. [[spoiler:It's justified, however, [[AllThereInTheManual as stated in the manual]]-- he was built without the supposed capability of compassion and pacifism that he was supposed to have (that part went into Iris), thus he lacked the capability of peaceful reasoning]].

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** While several characters show signs of this, nowhere is it more apparent then in Colonel. By stubbornly refusing to allow his forces to be questioned by the Hunters due to his [[{{Hubris}} pride]], he is hugely responsible for the Fourth Maverick War, which leaves himself, his sister and the rest of Repliforce dead. In fact, he is one of the few villains from that game who is ''completely unsympathetic''. [[spoiler:It's justified, however, [[AllThereInTheManual as stated in the manual]]-- he was built without the supposed capability of compassion and pacifism that he was supposed to have (that part went into Iris), thus he lacked the capability of peaceful reasoning]].reasoning. The only time he ever relents on anything is when Iris shows up in person to stop him during his first duel with Zero]].

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* In ''VideoGame/QuestForGloryII'', a fighter faces TheDragon in a climactic swordfight, and quickly disarms him. If he chooses to kill his unarmed foe, instead of letting him have his sword back, the game treats it as a dishonorable act... even though TheEndOfTheWorldAsWeKnowIt is due to happen ''in a few minutes,'' if the hero doesn't get a move on. The VGA fan remake is even more extreme in this regard; giving the sword back leads to a truly NintendoHard fight. Apparently, TheDragon waits until after you show him mercy to bust out the really nasty moves.

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* In The ''Quest For Glory'' series has several:
**In
''VideoGame/QuestForGloryII'', a fighter faces TheDragon in a climactic swordfight, and quickly disarms him. If he chooses to kill his unarmed foe, instead of letting him have his sword back, the game treats it as a dishonorable act... even though TheEndOfTheWorldAsWeKnowIt is due to happen ''in a few minutes,'' if the hero doesn't get a move on. The VGA fan remake is even more extreme in this regard; giving the sword back leads to a truly NintendoHard fight. Apparently, TheDragon waits until after you show him mercy to bust out the really nasty moves.moves.
**In ''VideoGame/QuestForGloryIV'', a paladin character searching the headquarters of an evil cult will refuse to break open a cabinet and take some healing items that would be very useful. However, the last thing the character will probably do in there is ''burn down the entire building'', which obviously destroys everything inside and is portrayed as a positive action. [[LampshadeHanging Even the narration points out that this makes very little sense as a moral position.]]

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* Alluded to in ''VideoGame/FinalFantasyX''. According to Auron, Jecht would often try and talk his companions into helping someone out because it was 'the right thing to do.' If he used that phrase, both Auron and Braska knew it would get them into a whole heap of trouble.

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* Alluded ''VideoGame/FinalFantasyX'':
** Early on, Tidus breaks a major religious taboo by entering the deepest part of a temple, a chamber normally only accessible by Summoners and their Guardians, in order
to assist a summoner whose life may be in ''VideoGame/FinalFantasyX''. According danger.
-->'''Priest''': The precepts must be obeyed!\\
'''Tidus''': Like I care! (charges into the temple as everyone else gasps in shock)
** When Tidus later suggests the party hunts down a monstrous Chocobo Eater because "It's the right thing
to Auron, Jecht would do", Auron tells him his father, Jecht, often try and talk used exactly that phrase to convince his companions into helping someone out because to selflessly help others, and if he did, it meant he was 'the right thing about to do.' If he used that phrase, both Auron and Braska knew it would get them into a whole heap lot of trouble.
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* Batman's no killing policy in ''VideoGame/Injustice2'' has him being called out for it many times by the regime. Because Batman refuses to kill, villains like the Joker and Bane are free to run around causing chaos and kill anyone they want to and, according to the regime, can only be fought back with absolute power and order.
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* In ''VideoGame/ArmyOfTwo'', Tyson Rios makes it a point to try to bring the conspirators within [[spoiler: Security and Strategy Corporation]] to justice, even going to so far as to force [[spoiler: Ernest Stockwell, CEO of SSC]] to turn himself in once they rescued him. His partner, Elliot Salem, who is much more pragmatic and selfish, repeatedly calls him on his honorable nature, pointing out that the two are [[PrivateMilitaryContractors mercenaries]].

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* In ''VideoGame/ArmyOfTwo'', Tyson Rios makes it a point to try to bring the conspirators within [[spoiler: Security [[spoiler:Security and Strategy Corporation]] to justice, even going to so far as to force [[spoiler: Ernest [[spoiler:Ernest Stockwell, CEO of SSC]] to turn himself in once they rescued him. His partner, Elliot Salem, who is much more pragmatic and selfish, repeatedly calls him on his honorable nature, pointing out that the two are [[PrivateMilitaryContractors mercenaries]].



* Lupa from ''VideoGame/DigitalDevilSaga'' is a very strong believer in this philosophy. [[spoiler: Tragically, it leads to his downfall because victims of the Atma Virus need to eat their opponents, or they become permanently berserk and have an insatiable bloodlust. Gale then takes up this philosophy after Lupa's death triggers his emotions]].

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* Lupa from ''VideoGame/DigitalDevilSaga'' is a very strong believer in this philosophy. [[spoiler: Tragically, [[spoiler:Tragically, it leads to his downfall because victims of the Atma Virus need to eat their opponents, or they become permanently berserk and have an insatiable bloodlust. Gale then takes up this philosophy after Lupa's death triggers his emotions]].



* Both [[KnightTemplar Colonel]] and [[WellIntentionedExtremist General]] from ''VideoGame/MegaManX4'' have been duped into sending Repliforce to war with the world by [[ManipulativeBastard Sigma]], forcing X and Zero to stop them. Colonel foolishly becomes a MartyrWithoutACause, which has a ''horrific'' [[KillTheCutie repercussion]] if you're playing as Zero. [[spoiler: His sister Iris tries to exact [[RevengeBeforeReason a heartbroken revenge]] after being [[BreakTheCutie emotionally wrecked by the death of her brother]], and Zero, her beloved boyfriend, is forced to do her in (Similar to RomeoAndJuliet, but Romeo still lives). Zero has a '''''stratospheric''''' HeroicBSOD as a result]].

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* Both [[KnightTemplar Colonel]] and [[WellIntentionedExtremist General]] from ''VideoGame/MegaManX4'' have been duped into sending Repliforce to war with the world by [[ManipulativeBastard Sigma]], forcing X and Zero to stop them. Colonel foolishly becomes a MartyrWithoutACause, which has a ''horrific'' [[KillTheCutie repercussion]] if you're playing as Zero. [[spoiler: His [[spoiler:His sister Iris tries to exact [[RevengeBeforeReason a heartbroken revenge]] after being [[BreakTheCutie emotionally wrecked by the death of her brother]], and Zero, her beloved boyfriend, is forced to do her in (Similar to RomeoAndJuliet, but Romeo still lives). Zero has a '''''stratospheric''''' HeroicBSOD as a result]].



** While several characters show signs of this, nowhere is it more apparent then in Colonel. By stubbornly refusing to allow his forces to be questioned by the Hunters due to his [[{{Hubris}} pride]], he is hugely responsible for the Fourth Maverick War, which leaves himself, his sister and the rest of Repliforce dead. In fact, he is one of the few villains from that game who is ''completely unsympathetic''. [[spoiler: It's justified, however, [[AllThereInTheManual as stated in the manual]]-- he was built without the supposed capability of compassion and pacifism that he was supposed to have (that part went into Iris), thus he lacked the capability of peaceful reasoning]].

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** While several characters show signs of this, nowhere is it more apparent then in Colonel. By stubbornly refusing to allow his forces to be questioned by the Hunters due to his [[{{Hubris}} pride]], he is hugely responsible for the Fourth Maverick War, which leaves himself, his sister and the rest of Repliforce dead. In fact, he is one of the few villains from that game who is ''completely unsympathetic''. [[spoiler: It's [[spoiler:It's justified, however, [[AllThereInTheManual as stated in the manual]]-- he was built without the supposed capability of compassion and pacifism that he was supposed to have (that part went into Iris), thus he lacked the capability of peaceful reasoning]].



** ''VideoGame/MetalGearSolid3SnakeEater'': [[spoiler: The Boss inverts and plays this trope straight. Her GambitRoulette ensured that she'd be dishonored and declared "the biggest traitor of this century," her personal honor keeps her from killing, and sometimes even passively '''helping''' Snake in his mission.]]

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** ''VideoGame/MetalGearSolid3SnakeEater'': [[spoiler: The [[spoiler:The Boss inverts and plays this trope straight. Her GambitRoulette ensured that she'd be dishonored and declared "the biggest traitor of this century," her personal honor keeps her from killing, and sometimes even passively '''helping''' Snake in his mission.]]



* In a rare ''villainous'' example of this trope, in ''Weaponlord'', it has been prophecied that on the night that the moon bleeds, the BigBad Zarak will be killed by the Weaponlord, whose identity is unknown except for the clue that he/she was born under the Warrior's Moon. Zarak's lieutenants advise him to pull a Herod and simply slaughter all the infants born under that moon, but Zarak instead decides to wait until the Weaponlord is grown up, and then face his prophecied killer fair-and-square in single combat to see if the prophecy will really work. [[spoiler: This gets Zarak killed if you play anyone but him, and if you play Zarak himself, it is revealed that Zarak ''himself'' was born under a Warrior's Moon, and since he killed the ''previous'' BigBad, Zarak ''himself'' becomes the Weaponlord]].

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* In a rare ''villainous'' example of this trope, in ''Weaponlord'', it has been prophecied that on the night that the moon bleeds, the BigBad Zarak will be killed by the Weaponlord, whose identity is unknown except for the clue that he/she was born under the Warrior's Moon. Zarak's lieutenants advise him to pull a Herod and simply slaughter all the infants born under that moon, but Zarak instead decides to wait until the Weaponlord is grown up, and then face his prophecied killer fair-and-square in single combat to see if the prophecy will really work. [[spoiler: This [[spoiler:This gets Zarak killed if you play anyone but him, and if you play Zarak himself, it is revealed that Zarak ''himself'' was born under a Warrior's Moon, and since he killed the ''previous'' BigBad, Zarak ''himself'' becomes the Weaponlord]].



* The Yehat in ''StarControl''. In the second game you'll find they, formerly members of the Alliance of Free Stars as humans were, became BattleThralls as their Queen prefered to surrender to the Ur-Quan rather than being the first ruler in the dinasty's two thousand years to lose a battle. Their oath of loyalty to her means that, as much as [[ApologeticAttacker they dislike it]] they'll attack you [[spoiler: at least until you bring them an [[UpliftedSpecies Shofixti]], what will cause a civil war between those loyal to the Queen and those who think she acted dishonourably.]]

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* The Yehat in ''StarControl''. In the second game you'll find they, formerly members of the Alliance of Free Stars as humans were, became BattleThralls as their Queen prefered to surrender to the Ur-Quan rather than being the first ruler in the dinasty's two thousand years to lose a battle. Their oath of loyalty to her means that, as much as [[ApologeticAttacker they dislike it]] they'll attack you [[spoiler: at [[spoiler:at least until you bring them an [[UpliftedSpecies Shofixti]], what will cause a civil war between those loyal to the Queen and those who think she acted dishonourably.]]
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* After disobeying orders in a previous mission in ''[[VideoGame/MechWarrior MechWarrior 2: Ghost Bear's Legacy]]'', the next mission consists of your commander challenging you to a duel for your insubordination. Instead of the usual video mission briefing, you instead get audio of your commander's commander chewing him out before the duel for letting his ego get in the way of Ghost Bear's mission.

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* After disobeying orders in a previous mission in ''[[VideoGame/MechWarrior MechWarrior 2: Ghost Bear's Legacy]]'', the next mission consists of your commander challenging you to a duel DuelToTheDeath for your insubordination. Instead of the usual video mission briefing, you instead get audio of your commander's commander chewing him out before the duel for letting his ego get in the way of Ghost Bear's mission.
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* After disobeying orders in a previous mission in ''[[VideoGame/MechWarrior MechWarrior 2: Ghost Bear's Legacy]]'', the next mission consists of your commander challenging you to a duel for your insubordination. Instead of the usual video mission briefing, you instead get audio of your commander's commander chewing him out before the duel for letting his ego get in the way of Ghost Bear's mission.
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Camus archetype


* Gerik and his mercenaries from ''VideoGame/FireEmblemTheSacredStones''. When they and their employer [[JerkWithAHeartOfGold Prince Innes]] are vastly outnumbered by an enemy army, Innes tries to convince them to surrender and save themselves since the other guys are only after him. Even after he fires them they refuse to (thoughhe orders them to surrender [[WhatAnIdiot after firing them]]).

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* Gerik and his mercenaries from ''VideoGame/FireEmblemTheSacredStones''. When they and their employer [[JerkWithAHeartOfGold Prince Innes]] are vastly outnumbered by an enemy army, Innes tries to convince them to surrender and save themselves since the other guys are only after him. Even after he fires them they refuse to (thoughhe (though he orders them to surrender [[WhatAnIdiot after firing them]]).


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** There exists an entire category of characters spanning the series called the Camus archetype who are more or less the embodiment of this trope. They're named for Camus in FE1/11, the leader of the Sable Knights of Grust. Grust plays the part of the aggressor and obvious antagonist in the war (along with allies Dolhr and Gra) that serves as the backdrop for the game. Camus is well aware that his country is in the wrong and bears no ill will towards Marth or his army, yet he refuses to defect to them out of loyalty to his king and to his own code of honor. Other notables in the archetype include Eltshan of FE4, Reinhardt of FE5, Shiharam of FE9, and Xander of FE14, during the Birthright route.
-->'''Marth:''' General, I have no wish to fight you. You know this battle is pointless; surely, you must!\\
'''Camus:''' So long as Grust continues to support Dolhr's ambitions, it does not matter what I know or think. I am a knight; I have a duty to fight for my motherland's glory till the very end.

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** The Zealots take this '''especially''' far in ''VideoGame/{{Halo 2}}''. The [[WordofGod Word of God]] at the time was that these officers had a honour code that prohibited them from using ranged weapons, and entering vehicles is considered cowardice. When you do get one as an ally, [[TheDevTeamThinksOfEverything giving him a gun will just result in him running up to enemies and bludgeoning them with it, and he will stubbornly refuse to enter any vehicle]]. Of course, they're still more dangerous than their subordinates because they're 8 foot aliens with a one-hit kill weapon; on Heroic, which is as close to realistic difficulty, unless if several marines focus fire on a single Zealot, he ''will'' reach lunging distance before his shields drop and he ''will'' annihilate the group of marines by himself.

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** The Zealots take this '''especially''' far in ''VideoGame/{{Halo 2}}''. The [[WordofGod Word of God]] WordOfGod at the time was that these officers had a honour code that prohibited them from using ranged weapons, and entering vehicles is considered cowardice. When you do get one as an ally, [[TheDevTeamThinksOfEverything [[DevelopersForesight giving him a gun will just result in him running up to enemies and bludgeoning them with it, and he will stubbornly refuse to enter any vehicle]]. Of course, they're still more dangerous than their subordinates because they're 8 foot aliens with a one-hit kill weapon; on Heroic, which is as close to realistic difficulty, unless if several marines focus fire on a single Zealot, he ''will'' reach lunging distance before his shields drop and he ''will'' annihilate the group of marines by himself.
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** Throughout the series, this is a trait of some of the more intelligent varieties of [[OurDemonsAreDifferent lesser Daedra]], including the [[LegionsOfHell Dremora]] and [[AmazonBrigade Golden Saints]]. Both are {{Proud Warrior Race}}s with arrogance and [[PunyEarthlings superiority toward mortals]] as associated traits. They don't always think things through and [[LeeroyJenkins prefer to attack issues head-on]], which, [[EliteMooks despite their power]], isn't always the best course of action.
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* In ''VideoGame/{{Quest for Glory 2}}'', a fighter faces TheDragon in a climactic swordfight, and quickly disarms him. If he chooses to kill his unarmed foe, instead of letting him have his sword back, the game treats it as a dishonorable act... even though TheEndOfTheWorldAsWeKnowIt is due to happen ''in a few minutes,'' if the hero doesn't get a move on. The VGA fan remake is even more extreme in this regard; giving the sword back leads to a truly NintendoHard fight. Apparently, TheDragon waits until after you show him mercy to bust out the really nasty moves.
* In ''VideoGame/{{Romancing SaGa}}'', Lord Theodore is the leader of the Knights of the Dominion, and one of the few who still follows their code to the letter. Unfortunately, he is '''''so''''' convinced that he's '''''the''''' bastion [[JusticeWillPrevail of justice and honor]], '''''the''''' [[HolierThanThou last such bastion left in the Dominion]] that he constantly overcompensates for the failings of his kin, both real and imagined. Rather than leading by example, he becomes LawfulStupid incarnate.

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* In ''VideoGame/{{Quest for Glory 2}}'', ''VideoGame/QuestForGloryII'', a fighter faces TheDragon in a climactic swordfight, and quickly disarms him. If he chooses to kill his unarmed foe, instead of letting him have his sword back, the game treats it as a dishonorable act... even though TheEndOfTheWorldAsWeKnowIt is due to happen ''in a few minutes,'' if the hero doesn't get a move on. The VGA fan remake is even more extreme in this regard; giving the sword back leads to a truly NintendoHard fight. Apparently, TheDragon waits until after you show him mercy to bust out the really nasty moves.
* In ''VideoGame/{{Romancing SaGa}}'', ''VideoGame/RomancingSaGa'', Lord Theodore is the leader of the Knights of the Dominion, and one of the few who still follows their code to the letter. Unfortunately, he is '''''so''''' convinced that he's '''''the''''' bastion [[JusticeWillPrevail of justice and honor]], '''''the''''' [[HolierThanThou last such bastion left in the Dominion]] that he constantly overcompensates for the failings of his kin, both real and imagined. Rather than leading by example, he becomes LawfulStupid incarnate.

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* ''VideoGame/TheElderScrollsVSkyrim'': Dragons have an extreme sense of honour that guides their every action. A ''real'' dragon in a losing fight is expected to FaceDeathWithDignity and keep fighting to the bitter end, and will also always respond to challenges, even if they're clearly being led into a trap. {{Justified|Trope}} as [[DeathIsCheap dragons can only be permanently killed when a Dovahkiin absorbs their souls]], so they can afford to be a bit reckless. [[spoiler:When Alduin runs away from the Dovahkiin after their first fight, it leads to a lot of dragons questioning his authority; there's no shame in submitting to a superior foe, [[NoTrueScotsman but what kind of Dovah]] ''turns tail and flees'' when faced with one?]]

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* ''VideoGame/TheElderScrollsVSkyrim'': ''Franchise/TheElderScrolls''
** The ProudWarriorRace [[HornyVikings Nords]] place a high value on honor in their culture, which can, of course, lead to these issues. For instance, one of the core causes of the 4th Era Skyrim {{Civil War}} is that the secessionist Stormcloaks believe that the Empire sacrificed their honor and dignity by accepting the terms of the White-Gold Concordant with the [[AntiHumanAlliance Aldmeri Dominion]] to end the [[GreatOffscreenWar Great War]], particularly the provision outlawing Talos worship. ([[RealMenLoveJesus Talos is one of the most popular deities in modern Nord religion]].) On the other hand, Imperial loyalists among the Nords accept that the Empire (which was ''[[FounderOfTheKingdom founded by Talos]]'') has fallen on hard times, but believe that ''real'' honor means never abandoning an ally just because the going's gotten tough. Additionally, the Empire hasn't really bothered to even enforce those bans. Further, the Stormcloaks are painted as short-sighted in starting the Civil War, as both sides recognize that a second Great War with the Dominion is inevitable. Loyalists believe that a united Skyrim backing the Empire gives them the best chance of victory, while the Stormcloaks feel that a united Skyrim on its own has the best chance without being bogged down by the declining Empire.
** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' reveals that
Dragons have an extreme sense of honour honor that guides their every action. A ''real'' dragon in a losing fight is expected to FaceDeathWithDignity and keep fighting to the bitter end, and will also always respond to challenges, even if they're clearly being led into a trap. {{Justified|Trope}} {{Justified|Trope}}, as [[DeathIsCheap dragons can only be permanently killed when a Dovahkiin another Dragon (or Dragonborn) absorbs their souls]], so they can afford to be a bit reckless. [[spoiler:When Alduin runs away from the Dovahkiin [[PlayerCharacter Dragonborn]] after their first fight, it leads to a lot of many dragons questioning his authority; there's no shame in submitting to a superior foe, [[NoTrueScotsman but what kind of Dovah]] ''turns tail and flees'' when faced with one?]]
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** While several characters show signs of this, nowhere is it more apparent then in Colonel. By stubbornly refusing to allow his forces to be questioned by the Hunters due to his [[{{Hubris}} pride]], he is hugely responsible for the Fourth Maverick War, which leaves himself, his sister and the rest of Repliforce dead. In fact, he is one of the few villains from that game who is ''completely unsympathetic''.

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** While several characters show signs of this, nowhere is it more apparent then in Colonel. By stubbornly refusing to allow his forces to be questioned by the Hunters due to his [[{{Hubris}} pride]], he is hugely responsible for the Fourth Maverick War, which leaves himself, his sister and the rest of Repliforce dead. In fact, he is one of the few villains from that game who is ''completely unsympathetic''. [[spoiler: It's justified, however, [[AllThereInTheManual as stated in the manual]]-- he was built without the supposed capability of compassion and pacifism that he was supposed to have (that part went into Iris), thus he lacked the capability of peaceful reasoning]].

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