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* InconvenientDarkroomIllumination: In ''Airship'', when Henry asks Charles to help him get past an electric trap by remotely rerouting the power, Charles reroutes the power to a darkroom, where a Toppat member is developing photos. The sudden increase in power causes the one lightbulb to go wild, ruining the photos. The man can be heard screaming in agony and frustration.

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* InconvenientDarkroomIllumination: In ''Airship'', when Henry asks Charles to help him get past an electric trap by remotely rerouting the power, Charles reroutes the power to a darkroom, where a Toppat member is developing photos. The sudden increase in power causes the one lightbulb to go wild, ruining the photos. The man can be heard screaming giving a BigNo in agony and frustration.
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Spelling/grammar fix(es)


* HeadgearHeadstone: In the "Valiant Hero" ending of ''Completing the Mission'', [[spoiler:chopper pilot Charles Calvin loses his life trying to help Henry Stickmin take down the Topphat's satellite base. The game ends with Henry coming to visit his gravestone, which has his iconic headset placed on top.]]

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* HeadgearHeadstone: In the "Valiant Hero" ending of ''Completing the Mission'', [[spoiler:chopper pilot Charles Calvin loses his life trying [[spoiler:Charles sacrifices himself to help Henry Stickmin take down escape the Topphat's Toppat's satellite base. The game route ends with Henry coming to visit his gravestone, which has his iconic headset placed on top.]]



* LateArrivalSpoiler: Invoked in the ''Completing the Mission''. The routes you combine are endings from the ''Airship'' and ''Complex'', which are pretty spoilerific by nature. Though, [[spoiler:The Betrayed]] stands out the most, as [[spoiler:Henry is outright dead but combine with the Executive route from ''Airship'' was ultimately received as a cyborg.]] However, ''Mission'' is inaccessible without completing the previous two games.

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* LateArrivalSpoiler: Invoked in the ''Completing the Mission''. The routes you combine are endings from the ''Airship'' and ''Complex'', which are pretty spoilerific by nature. Though, [[spoiler:The Betrayed]] stands out the most, as [[spoiler:Henry is outright dead dead, but combine combining it with the Executive route from ''Airship'' was ultimately received gets him revived as a cyborg.]] However, ''Mission'' is inaccessible without completing the previous two games.
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* GassyGastronomy: In ''Infiltrating the Airship'', one of the options that Henry is given when chasing after Reginald Copperbottom, who begins to activate doors to stop him, is a can of beans. Choosing this causes Henry to let out gas that [[{{Fartillery}} rockets him past all the doors]].
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** -->'''Charles:''' it, though, we got 'em. Pretty good plan... [[spoiler:You could say it was the greatest— [plan]]]

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** -->'''Charles:''' We did it, though, we got 'em. Pretty good plan... [[spoiler:You could say it was the greatest— [plan]]]
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*LateArrivalSpoiler: Invoked in the ''Completing the Mission''. The routes you combine are endings from the ''Airship'' and ''Complex'', which are pretty spoilerific by nature. Though, [[spoiler:The Betrayed]] stands out the most, as [[spoiler:Henry is outright dead but combine with the Executive route from ''Airship'' was ultimately received as a cyborg.]] However, ''Mission'' is inaccessible without completing the previous two games.
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* PointOfDivergence: In ''Complex'', the initial parts of the "Ghost" and "Allies" routes are the same, only differing in whether Ellie is with Henry or not. The routes diverge when Henry gets past a door in the main prison wing; on "Ghost", he continues unimpeded and slips out undetected, while on "Allies" he is forced to open the door to let Ellie through and accidentally opens the entire prison, triggering a riot.
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** Charles: We did it, though, we got 'em. Pretty good plan... You could say it was the greatest— [plan]

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** Charles: We did -->'''Charles:''' it, though, we got 'em. Pretty good plan... You [[spoiler:You could say it was the greatest— [plan][plan]]]
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** In the ''Thief/Dead'' route of ''Mission'', Henry can attempt to limbo under a security gate while he's driving his scooter at full speed. He'll hit the bar right in the crotch, and the impact will [[HalfTheManHeUsedToBe split him in half]].
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* KaizoTrap: The S.S. Annie Option in ''Ghost'' involves Henry incapacitating the captain of the ship, and then using the ship to escape The Complex. Victory music plays until a crew member shows up from behind with a knife, cutting to the fail screen:
-->'''FAIL Screen:''' [[SurprisinglyRealisticOutcome Did you think none of the crew would notice an unscheduled departure?]]
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*** This one is particularly egregious as some of these bugs would only happen in games with 3D graphics and models, such as [[VideoGame/GarrysMod the pink and black checkerboard]] and T-posing, [[StylisticSuck even though this game uses hand-drawn graphics]]!

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* OhCrap: Henry has a ''massive'' one when [[spoiler: Ellie appears on the Executive/Ghost route and reveals what he did in front of the entire Toppat Clan]].

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* OhCrap: Henry OhCrap:
**Henry
has a ''massive'' one when [[spoiler: Ellie appears on the Executive/Ghost route and reveals what he did in front of the entire Toppat Clan]].Clan]].
**Mr. Macbeth and several Toppats show this in Bounty/Allies route when Henry's tank fires above the tunnel and obstructs it, causing the train crash.
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* OhCrap: Henry has a ''massive'' one when [[spoiler: Ellie appears on the Executive/Ghost route and reveals what he did in front of the entire Toppat Clan]].
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* LastLousyPoint: A lot of the three-star character bios are hard to obtain, because the corresponding character appears only for a few seconds or is hard to spot. Tony Franz from ''Bank'' is a good example, since he appears in the background for one scene and is almost immediately covered by a piece of rubble, which will prevent you from clicking on him.
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* PublicDomainSoundtrack: The [[Franchise/FiveNightsAtFreddys Freddy FAIL]] in ''Complex'' still retains "Habanera (Les Toreadors)" in the remake like the Flash game, just remixed with a creepy music box theme instead of using the same song from ''Five Nights At Freddy's'' as per the copyrighted content removal.
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* KnockoutGas: For the last choice in the ''Government'' route in ''Airship'', Charles can choose to use sleeping gas on the Toppats stopping Henry from escaping. Unfortunately because he's flying, the gas dissipates harmlessly in the wind and the Toppats shoot Henry.
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* GratuitousJapanese: To reenact the reference [[Manga/JoJosBizarreAdventure it's based on]], the Spirit Forme choice in ''Mission's'' ''Revenged'' route has both Right-Hand Man & Reference (Henry's "[[DubNameChange Spirit]]") talking in Japanese during their battle. You can tell that it's gratuitous because sometimes the writers gave up and left some English words peppered throughout the script.

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* GratuitousJapanese: To reenact the reference [[Manga/JoJosBizarreAdventure it's based on]], the Spirit Forme choice in ''Mission's'' ''Revenged'' route has both Right-Hand Man & Reference (Henry's "[[DubNameChange Spirit]]") talking in Japanese during their battle. You can tell that it's gratuitous because sometimes the writers gave up and left some English words peppered throughout the script. Also, as any Japanese Let's Player of the game will tell you, the Japanese is horrifically broken.
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*{{Greed}}: Henry's primary trait across all series, starting with a failed attempt to rob a bank when he was arrested for doing so. And to a lesser extent, Ellie seems to have this as well in one particular route.
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Crosswicking

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* InjuredSelfDrag: In the "Revenged" ending of ''Completing The Mission'', [[spoiler:Henry is unable to escape the doomed Toppat airship before it hits the ground and is mortally injured in the crash. All he can do at that point is pull himself out of the wreckage and slowly limp over to a nearby rock, upon which he collapses and dies.]]
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* TheGoodTheBadAndTheEvil:
** Henry and Ellie are {{Villain Protagonist}}s whose allegiance can change depending on the player's choice. Otherwise, they're generally {{Wild Card}}s with some sympathetic moments.
** The US Government is the most heroic and noble faction, as they are trying to apprehend criminals and uphold the law.
** The Toppat Clan is a criminal organization consisting of mostly affable and honorable criminals, making them {{Anti Villain}}s. This also applies to the Center of Chaos Containment, who are {{Well Intentioned Extremist}}s with their methods of containing chaos.
** The Wall is a prison complex run by a sinister warden who doesn't care about the severity or the innocence of the people he locks up, only wanting to uphold the reputation of his institution.
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** Henry beginning the game waking up from being knocked out, starting from ''Airship'' onwards. Right Hand Man even lampshades it in the ''Bounty/Ghost'' route of ''Mission'.
--->'''RHM:''' Heh, I bet you're tired of waking up like this.
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* KillerYoYo: Subverted. You can have Henry try bashing the Right Hand Man with the yo-yo in the ''VideoGame/EarthBound''-style battle in ''Airship'', but that results in him taking little damage and blasting Henry with a deadly shockwave.

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* KillerYoYo: Subverted. You can have Henry try bashing the Right Hand Man with the yo-yo in the ''VideoGame/EarthBound''-style ''VideoGame/{{EarthBound|1994}}''-style battle in ''Airship'', but that results in him taking little damage and blasting Henry with a deadly shockwave.

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